The death of [46 Controller] Athra Mutinous Legions (Grey Elf)

in The Shimmering Sai Inn

from the perspective of [47 Pyrokinetic] Yans -*Clan DemonRage*- (Githyanki)

<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic) [87%]
<worn on head>       a shimmering wooden tiara (magic)
<worn on eyes>       a dragon-embossed black and silver eyepatch
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        an earring of bone (magic)
<worn on face>       a misty blue mask of gauze
<worn around neck>   a necklace of Drow testicles [poor] (magic) [86%]
<worn around neck>   some kharma mind beads (magic) [74%]
<worn on body>       a robe of tattered souls [superior] (magic) [85%]
<worn about body>    a cloak of scales [83%]
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [85%]
<worn about waist>   a belt of skulls (magic) [80%]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<worn on arms>       sleeves of gold dragonskin [superior] (magic) [84%]
<held as shield>     a shadow dragon scale [85%]
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  a bracelet of influence (magic) [84%]
<worn on hands>      some dragonscale gloves (magic) [80%]
<worn on finger>     a silvery ring with engraved sigils [superior] (glowing)
<worn on finger>     a glowing ruby ring (magic)
<primary weapon>     the mace of mentality
<worn on legs>       some seductive looking whore's stockings
<worn on feet>       a pair of corroded adamantium boots (magic)

The Shimmering Sai Inn
Obvious exits: -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Dakar  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
The lich of an elite palace guard stands here. (minion) (Red Aura)
The lich of an elite palace guard stands here. (minion) (Red Aura)
You barely sense a lifeform nearby.
*Duac NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
The lich of a troll gladiator stands here. (minion) (Red Aura)
The lich of a troll BeRSeRkeR stands here. (minion) (Red Aura)
The lich of a troll BeRSeRkeR stands here. (minion) (Red Aura)
Aktosh DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Kiria DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Duergar mystic stands here, advicing the princess on matters of faith. (minion) (Red Aura)
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Concertina sits composing a new spellsong. (minion) (Red Aura)
Kathoey NightLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Grun FaNaTiC -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
Yoko the receptionist, offers to show you to your room.

< 571h/571H 194v/194V Pos: standing >
Your Terminal mode is now: MSP .

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
Owner               Artifact

Sxt                 a mystical warhammer
Kenon               the holy flamberge of the efreeti
Gaz                 the mace of light and darkness
Lae                 the globe of shadows
Kiria               Avernus the life stealer
Zukus               the sphere of wind
Kaene               the sword of fire and flame
Nul                 the holy mace of the efreeti
Ryn                 the platemail of the DragonLord
Amira               a cloak of Elvenkind
Choo                a pair of pale, misty gloves
Kaene               a gladius called 'Backstabber'
Solown              the Living Necroplasm
Wernt               Illesarus, the Sword of Sharpness
Lazz                Krindors Incredible Device
Jkl                 the dagger of Wind

       ------Summary------
         Goodies:      7
         Evils:        9
         Total:        16

< 571h/571H 194v/194V Pos: standing >
Owner               Unique

Pokyanki            a wispy astral-twined mindstone ring
Kesk                the orb of the sea
Ryto                the mace of the earth
Ryto                an obsidian buckle named "Rage"
Amira               Tsunami, the trident of storms
Thugan              the stone mace 'Godsfury'
Lae                 the crown of Aramus
Omm                 the totem of Mox
Corka               the unholy avenger named 'Bloodlust'
Sxt                 a haze of swirling green vapor
Choo                the wicked-looking scimitar of Demogorgon
Wash                a swirling staff of air conjuration
Lurt                the orb of elemental fire
Ren                 a carved dragonbone longbow called "Eternity"
Kenon               a belt of iron solidarity
Imeth               the dark heart of Dreggan Wood
Kiria               the eyes of the mindflayer
Co                  some platemail of colorless salamander scales
Morfos              the robe of Lost Souls
Sxt                 a large gold-rimmed church door
Morfos              Utgard-Loki's crystal ball
Lae                 a gilded Songbird charm
Choo                a frost-covered braided necklace
Aktosh              a cold saber called 'icicle'
Gellz               the wondrous mace of the Sea
Nul                 an umbilical cord from a pregnant duergar
Grun                a bracelet of poisonous snake scales
Thugan              the terrifying visage of the great wraith Dranum
Imeth               a death ring of Tezcatlipoca
Kaene               the cloak of the stalker
Choo                the granite dagger 'BloodFeast'
Koq                 the twisted spine and skull of the Lich Lord
Zulu                some fingerless gloves of su-monster skin
Lae                 some platinum linked sleeves of life
Zulu                the wailing face of a pygmie banshee

       ------Summary------
         Goodies:      12
         Evils:        23
         Total:        35

< 571h/571H 194v/194V Pos: standing >
Owner               Ioun

Kenon               a dark yellow ioun stone
Grun                a dark purple ioun stone
Kiria               a bright green ioun stone

       ------Summary------
         Goodies:      0
         Evils:        3
         Total:        3

< 571h/571H 194v/194V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (good)          
   Fort Boyard                                   (evil)          
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (very good)     
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (very evil)     
   The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly good) 
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (evil)          
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
  *The Astral Plane                              (neutral)       
  *Jotunheim                                     (evil)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (slightly evil) 
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (slightly evil) 
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 571h/571H 194v/194V Pos: standing >
You now follow Truk.

< 571h/571H 194v/194V Pos: standing >
Dakar sits down in a comfortable spot.

< 571h/571H 194v/194V Pos: standing >
You attempt to give consent...
Dakar opens a spellbook and begins studying it intently.

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
Dakar closes his book and grins malevolently.
You attempt to give consent...

< 571h/571H 194v/194V Pos: standing >
The Shimmering Sai Inn
Obvious exits: -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Dakar  Dakhira (Drider)(large) sits resting.(Red Aura)
The lich of an elite palace guard stands here. (minion) (Red Aura)
The lich of an elite palace guard stands here. (minion) (Red Aura)
*Duac NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
The lich of a troll gladiator stands here. (minion) (Red Aura)
The lich of a troll BeRSeRkeR stands here. (minion) (Red Aura)
The lich of a troll BeRSeRkeR stands here. (minion) (Red Aura)
Aktosh DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Kiria DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Duergar mystic stands here, advicing the princess on matters of faith. (minion) (Red Aura)
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Concertina sits composing a new spellsong. (minion) (Red Aura)
Kathoey NightLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Grun FaNaTiC -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
Yoko the receptionist, offers to show you to your room.
Dakar clambers to his feet.
You are now a member of Kathoey's group.

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
Concertina sings a song to protect her from the world.
You begin to shimmer.
You feel your skin harden to stone.
Bands of AMAZINGLY strong armor wrap around you.

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
Aktosh starts casting a spell.

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
You are surrounded by a blood-red glow.

< 571h/571H 194v/194V Pos: standing >
Aktosh completes his spell...
Aktosh utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Aktosh.

< 571h/571H 194v/194V Pos: standing >
Dakar gives an order to his followers.

< 571h/571H 194v/194V Pos: standing >
Aktosh glares around him.

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
The innkeeper stores Truk's stuff in the safe and shows him to his room.
You stop following Truk.
Kalle stops following Truk.
Grun stops following Truk.
Kathoey stops following Truk.
Kiria stops following Truk.
Aktosh stops following Truk.
Duac stops following Truk.

< 571h/571H 194v/194V Pos: standing >
The etherportal crumbles to dust and blows away.

< 571h/571H 194v/194V Pos: standing >
Concertina sings a song to protect her from the world.
You begin to shimmer.
A duergar mystic begins to shimmer.
Kathoey begins to shimmer.
Dakar is now a member of Kathoey's group.

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
Grun sits down in a comfortable spot.

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
Concertina sings a song to protect her from the world.
Dakar begins to shimmer.

< 571h/571H 194v/194V Pos: standing >
Grun opens a cosmic tome and begins studying it intently.

< 571h/571H 194v/194V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (good)          
   Fort Boyard                                   (evil)          
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (very good)     
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (very evil)     
   The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly good) 
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (evil)          
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
  *The Astral Plane                              (neutral)       
  *Jotunheim                                     (evil)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (slightly evil) 
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (slightly evil) 
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 571h/571H 194v/194V Pos: standing >
A black rift in space opens next to you, and a Grey Elf steps out of it grinning.

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >

< 571h/571H 194v/194V Pos: standing >
In his haste to slam a Grey Elf around, Omm slips and falls!

< 571h/571H 194v/194V Pos: standing >
You begin to focus your will...

< 571h/571H 194v/194V Pos: standing >
Concertina sings a song to protect her from the world.
Concertina finishes her song.
Grun closes his book and grins malevolently.
Dakar gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of an elite palace guard starts casting an offensive spell.
The lich of an elite palace guard starts casting an offensive spell.

< 571h/571H 194v/194V Pos: standing >
Tiny explosions wrack a Grey Elf's body with pain!
Kalle parries a Grey Elf's lunge at him.

< 571h/571H 194v/194V Pos: standing >
You snap into visibility.
Casting: detonate 

< 571h/571H 194v/194V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Grey Elf, leaving him unharmed!
[Damage: 119 ] -=[You feel a warm sense of satisfaction as explosions engulf a Grey Elf.]=-

< 571h/571H 194v/194V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'buoblg qrunsoqpze yugh'
The lich of an elite palace guard's spell flows around a Grey Elf, leaving him unharmed!
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'buoblg qrunsoqpze yugh'
The lich of an elite palace guard's fist beats the life out of a Grey Elf, blood pours from his body!
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'buoblg qrunsoqpze yugh'
The lich of an elite palace guard's spell flows around a Grey Elf, leaving him unharmed!
Grun clambers to his feet.

< 571h/571H 194v/194V Pos: standing >
Kathoey gives an order to her followers.
Concertina starts casting an offensive spell.

< 571h/571H 194v/194V Pos: standing >
You begin to focus your will...
Grun starts casting an offensive spell.

< 571h/571H 194v/194V Pos: standing >
Kalle's spell flows around a Grey Elf, leaving him unharmed!
Tiny explosions wrack a Grey Elf's body with pain!

< 571h/571H 194v/194V Pos: standing >
Casting: detonate 
Concertina completes her spell...
Concertina utters the words 'buoblg qrunsoqpze yugh'
Concertina's spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf starts casting a spell.

< 571h/571H 194v/194V Pos: standing >
Grun completes his spell...
Grun utters the words 'buoblg qrunsoqpze yugh'
Grun's spell flows around a Grey Elf, leaving him unharmed!

< 571h/571H 194v/194V Pos: standing >
Your mental manipulations become a reality...
[Damage: 130 ] -=[You feel a warm sense of satisfaction as explosions engulf a Grey Elf.]=-
A Grey Elf's glittering black robe shattered in bits as the tortured body spasms and quivers!
A Grey Elf's tribal necklace of royal authority [poor] shattered in bits as the tortured body spasms and quivers!
A Grey Elf's necklace of human teeth [superior] shattered in bits as the tortured body spasms and quivers!
A Grey Elf's blue crystalline band shattered in bits as the tortured body spasms and quivers!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!