<floating about head>a dark yellow ioun stone[239h 48m 17s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head> a derroskin admiral's hat of endurance
<worn on eyes> a wad of spawn goo of dexterity (magic) (humming)
<worn in ear> a glowing crystalline earring of dexterity (magic)
<worn in ear> a golden scale dangling from a platinum chain [superior] (magic)
<worn on face> mask of the future of regeneration (glowing)
<worn around neck> a necklace of halfling ears
<worn around neck> the necklace of resilience of health (magic)
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> a long, flowing cape of hellfire of damage (magic) (glowing)
<worn as quiver> a silken backsheath of flight of damage (magic)
<worn about waist> a belt of iron solidarity (magic)[239h 48m 17s]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt> a potion of bubbling goo (magic) (glowing) [81%]
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> the pauldrons of the tide of agility (glowing)
<worn around wrist> the bracer of the whirlwinds (glowing) (humming) [39%]
<worn around wrist> a small silvery bracelet [superior] (glowing)
<worn on hands> the gauntlets of dwarven kind (glowing)
<worn on finger> a silvery ring with engraved sigils [superior] (glowing)
<worn on finger> a shiny crimson ring [superior] (magic)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[239h 48m 17s]
<worn on legs> some heavily-spiked blood crystal leg plates of agility (magic)
<worn on feet> the boots of a MaDMaN of endurance (glowing)
Obvious exits: -North -East -South -West
< 1387h/933H 216v/275V Pos: standing >
****.
+*@^*
M++++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 1387h/933H 219v/275V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1386h/933H 223v/275V Pos: standing >
< 1386h/933H 224v/275V Pos: standing >
< 1386h/933H 225v/275V Pos: standing >
< 1386h/933H 227v/275V Pos: standing >
< 1386h/933H 228v/275V Pos: standing >
< 1385h/933H 229v/275V Pos: standing >
The spiritual aura about your body fades.
You feel your inner turmoil disappear.
Your burning hellfire fades.
Your glowing sanctuary fades.
< 1384h/933H 238v/275V Pos: standing >
< 1384h/933H 240v/275V Pos: standing >
*.^^.
****...
+**@**.
M++++++
*^*.*
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 1384h/933H 242v/275V Pos: standing >
**...
*^@*.
+++++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 1383h/933H 241v/275V Pos: standing >
< 1383h/933H 244v/275V Pos: standing >
..^M^
*.^^.M^
***@...
**^**.^
+++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1383h/933H 243v/275V Pos: standing >
.^M^.
.^^.M^.
**.@..M
*^**.^.
+++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1383h/933H 242v/275V Pos: standing >
< 1382h/933H 249v/275V Pos: standing >
^M^..
^^.M^..
*..@.M.
^**.^.^
+++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1381h/933H 252v/275V Pos: standing >
M^...
^.M^..+
...@M.+
**.^.^M
+++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1381h/933H 252v/275V Pos: standing >
M....
^M^...M
^.M@..+
....M.M
*.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 1381h/933H 252v/275V Pos: standing >
....+
M^...M.
.M^@.+.
...M.M.
.^.^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1381h/933H 251v/275V Pos: standing >
...M.
^...+..
M^.@+..
..M.M..
^.^+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1381h/933H 250v/275V Pos: standing >
...MM...
M....M... M
M^...+...
.M^..@.....
...M.M..^..
*.^.^+..M..
+++++....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 1380h/933H 250v/275V Pos: standing >
.M...
..+...
..+@...
M.M..^.
^+..M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1380h/933H 250v/275V Pos: standing >
M...
.+...
.M.@...
.+..^..
+..M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1380h/933H 249v/275V Pos: standing >
... M
+...
M..@...
+..^...
..M..
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 1380h/933H 248v/275V Pos: standing >
...
M... M
+..@
M......
..^..
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 1380h/933H 249v/275V Pos: standing >
.....
M...
M..@ M
+...
.....
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 1380h/933H 248v/275V Pos: standing >
.*...
+......
M..@
+... M
...
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 1379h/933H 247v/275V Pos: standing >
****M
+.*....
+..@...
M...
... M
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 1379h/933H 248v/275V Pos: standing >
*****
+****M.
+.*@...
+......
...
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1379h/933H 247v/275V Pos: standing >
*****
**@*M
.*...
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 1379h/933H 246v/275V Pos: standing >
*****
**@M.
*....
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 1379h/933H 245v/275V Pos: standing >
****.
*****..
***@...
*......
.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
You see the red shape of a small living being here.
< 1379h/933H 245v/275V Pos: standing >
***..
****...
**M@...
......^
....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1378h/933H 244v/275V Pos: standing >
The heat from the sun saps your life away!
< 1367h/933H 245v/275V Pos: standing >
**...
***....
*M.@...
.....^.
...^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1367h/933H 244v/275V Pos: standing >
*....
**.....
M..@...
....^..
..^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1367h/933H 244v/275V Pos: standing >
.....
**.....
**.@...
M......
...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1367h/933H 243v/275V Pos: standing >
.....
.......
**.@...
**.....
.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1367h/933H 242v/275V Pos: standing >
***..
*......
...@...
**.....
*....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1367h/933H 241v/275V Pos: standing >
*****
****...
*..@...
.......
*....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 1366h/933H 242v/275V Pos: standing >
*****
**@..
.....
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 1366h/933H 241v/275V Pos: standing >
< 1363h/933H 264v/275V Pos: standing >
You stop using the holy flamberge of the efreeti.
< 1363h/933H 269v/275V Pos: standing >
You get a huge claymore named 'Pathfinder' [superior] from a bottomless bag of the illithids.
< 1363h/933H 270v/275V Pos: standing >
You wield a huge claymore named 'Pathfinder' [superior].
< 1363h/933H 272v/275V Pos: standing >
You say in githyanki 'path'
Your huge claymore named 'Pathfinder' [superior] hums briefly and points you in a direction.
The world seems to open new paths for you.
< 1362h/933H 273v/275V Pos: standing >
You stop using a huge claymore named 'Pathfinder' [superior].
< 1362h/933H 274v/275V Pos: standing >
Ok.
< 1362h/933H 275v/275V Pos: standing >
You wield the holy flamberge of the efreeti.
< 1362h/933H 275v/275V Pos: standing >
Saving Kenon.
< 1362h/933H 275v/275V Pos: standing >
You say in githyanki 'efreeti'
You are encased in a solid white aura!
< 1362h/933H 275v/275V Pos: standing >
You say in githyanki 'efreeti'
You are surrounded by an aura of burning flames!
< 1362h/933H 275v/275V Pos: standing >
You start chanting...
< 1361h/933H 275v/275V Pos: standing >
Casting: hellfire
< 1361h/933H 275v/275V Pos: standing >
You complete your spell...
You burst into a flaming mass of hate!
< 1360h/933H 275v/275V Pos: standing >
You start chanting...
< 1360h/933H 275v/275V Pos: standing >
Casting: battle ecstasy *
< 1359h/933H 275v/275V Pos: standing >
You complete your spell...
Your blood begins to boil-- where's the fight?
< 1358h/933H 275v/275V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.
< 1358h/933H 275v/275V Pos: standing >
You start chanting...
< 1357h/933H 275v/275V Pos: standing >
You complete your spell...
An aura of malevolency forms around you!
< 1356h/933H 275v/275V Pos: standing >
You start chanting...
< 1356h/933H 275v/275V Pos: standing >
Casting: armor
< 1355h/933H 275v/275V Pos: standing >
You complete your spell...
The bands of magic armor glow as new!
< 1355h/933H 275v/275V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1354h/933H 275v/275V Pos: standing >
You peer into the wormhole and see...
The Forest of Mistywood
< 1354h/933H 275v/275V Pos: standing >
Score information for Kenon
Level: 48 Race: Githyanki Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1354(933) Moves: 275(275)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Sanctuary Hellfire Soulshielded Fireshielded
Frags: +3.46 Deaths: 37
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Levitation Waterbreathing Blessing of the Gods Lightfooted Sparkling
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 0.86
Leaderboard Points: 950
Paladin auras: Battle Lust
Active Spells:
--------------
soulshield (15 minutes)
battle ecstasy (15 minutes)
hellfire (15 minutes)
fireshield (6 minutes)
sanctuary (15 minutes)
pass without trace (10 minutes)
minor globe of invulnerability (1 minute)
biofeedback (less than a minute remaining)
protection from gas (4 minutes)
protection from lightning (4 minutes)
protection from acid (4 minutes)
protection from cold (4 minutes)
dread blade (less than a minute remaining)
armor (20 minutes)
dexterity (33 minutes)
strength (33 minutes)
levitate (32 minutes)
ravenflight (41 minutes)
greater spirit ward (8 minutes)
pantherspeed (9 minutes)
vitality (8 minutes)
well-rested bonus (80 minutes)
fly (83 minutes)
< 1354h/933H 275v/275V Pos: standing >
A pitch black gate rises out of the ground!
< 1353h/933H 275v/275V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
****+
**@M*
...**
The Forest of Mistywood
Obvious exits: -North -East -South -West
A pitch-black gate stands like a pillar here. (magic)
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
Ques (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Ques's head.
Po (Drider)(large) stands in mid-air here.(Red Aura)
The duergar tactician is working on a hide. (minion) (Red Aura)
Kathoey (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Pokyanki (Githyanki)(medium) stands in mid-air here.(Red Aura)
Amira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Amira's head.
< 1353h/933H 275v/275V Pos: standing >
You are surrounded by a magenta glow.
< 1351h/933H 275v/275V Pos: standing >
< 1351h/933H 275v/275V Pos: standing >
The duergar tactician plays a song to lift his spirit off the ground.
You are already standing.
< 1350h/933H 275v/275V Pos: standing >
You are now guarding Amira!
< 1350h/933H 275v/275V Pos: standing >
< 1350h/933H 275v/275V Pos: standing >
< 1348h/933H 275v/275V Pos: standing >
The duergar tactician plays a song to lift his spirit off the ground.
< 1347h/933H 275v/275V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1347h/933H 275v/275V Pos: standing >
< 1346h/933H 275v/275V Pos: standing >
The sun hangs low on the southern sky.
< 1345h/933H 275v/275V Pos: standing >
Amira stops using Tsunami, the trident of storms.
< 1345h/933H 275v/275V Pos: standing >
Ques gets a green potion with black chunks from his bottomless bag of the illithids.
< 1345h/933H 275v/275V Pos: standing >
Amira grabs a gnomish explosive-launcher prototype [poor].
< 1344h/933H 275v/275V Pos: standing >
< 1344h/933H 275v/275V Pos: standing >
The duergar tactician plays a song to lift his spirit off the ground.
< 1343h/933H 275v/275V Pos: standing >
Ques quaffs a green potion with black chunks.
Ques strengthens visibly.
Ques's pupils rapidly dilate until almost no iris is visible.
Ques appears to grow tougher and more powerful.
< 1343h/933H 275v/275V Pos: standing >
< 1342h/933H 275v/275V Pos: standing >
A Centaur trots in from the east.
A Centaur trots in from the east.
A Dwarf enters from the east.
< 1342h/933H 275v/275V Pos: standing >
The wormhole crumbles to dust and blows away.
< 1342h/933H 275v/275V Pos: standing >
< 1342h/933H 275v/275V Pos: standing >
A mountaineer enters from the north.
< 1341h/933H 275v/275V Pos: standing >
A mountaineer suddenly attacks Kathoey!
Po bravely steps in front of Kathoey, shielding her from harm!
A mountaineer's feeble punch grazes Po.
< 1341h/933H 275v/275V Pos: standing >
A Centaur trots south.
A Centaur trots south.
A Dwarf leaves south.
Bash who?
< 1341h/933H 275v/275V Pos: standing >
A Dwarf enters from the south.
< 1341h/933H 275v/275V Pos: standing >
A Dwarf snaps into visibility.
A Dwarf is knocked to the ground by Po's skillful bash!
< 1340h/933H 275v/275V Pos: standing >
A Dwarf snaps into visibility.
Po blocks a Dwarf's lunge and then immediately slams her with his shield!
A Dwarf suddenly appears a bit confused!
A Dwarf's weak crush grazes Po.
A Dwarf's weak crush grazes Po.
< 1340h/933H 275v/275V Pos: standing >
The duergar tactician plays a song to lift his spirit off the ground.
A mountaineer flies through the air, free as a bird!
As a Dwarf avoids your bash, you topple over and fall to the ground.
< 1340h/933H 275v/275V Pos: sitting >
Ripping through reality, a black rift opens up here.
< 1340h/933H 275v/275V Pos: sitting >
Kathoey gives an order to her followers.
The duergar tactician starts casting an offensive spell called 'bigbys clenched fist'.
< 1340h/933H 275v/275V Pos: sitting >
Pokyanki snaps into visibility.
< 1339h/933H 275v/275V Pos: sitting >
Ques starts casting an offensive spell.
< 1339h/933H 275v/275V Pos: sitting >
The wormhole crumbles to dust and blows away.
< 1339h/933H 275v/275V Pos: sitting >
The duergar tactician completes his spell...
The duergar tactician utters the words 'buoblg qrunsoqpze yugh'
A Dwarf snaps into visibility.
The duergar tactician's fist beats the life out of a Dwarf, blood pours from her body!
Po's impressive bludgeon wounds a mountaineer.
Po's impressive bludgeon wounds a mountaineer.
A mountaineer dodges Po's attack.
Po's impressive bludgeon wounds a mountaineer.
< 1365h/933H 275v/275V Pos: sitting >
Tiny explosions wrack a Dwarf's body with pain!
< 1400h/933H 275v/275V Pos: sitting >
A mountaineer's punch grazes Po.
Po parries a mountaineer's lunge at him.
Po dodges a mountaineer's attack.
A mountaineer suddenly looks stronger!
< 1400h/933H 275v/275V Pos: sitting >
Ques completes his spell...
Ques utters the words 'paffue xurhuio'
A Dwarf begins to dry and wilt.
A Dwarf's frost dragon's eye [poor] was corroded by acid.
Amira points a gnomish explosive-launcher prototype [poor] at a Dwarf!
Tiny explosions wrack a Dwarf's body with pain!
< 1453h/933H 275v/275V Pos: sitting >
A faint hum can be heard from Tsunami, the trident of storms carried by Amira.
Pokyanki snaps into visibility.
< 1453h/933H 275v/275V Pos: sitting >
Po parries a Dwarf's lunge at him.
Po parries a Dwarf's lunge at him.
A Dwarf snaps into visibility.
< 1453h/933H 275v/275V Pos: sitting >
Pokyanki snaps into visibility.
A Dwarf snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!
Kathoey gives an order to her followers.
The duergar tactician starts casting an offensive spell called 'bigbys clenched fist'.
Ques starts casting an offensive spell.
< 1489h/933H 275v/275V Pos: sitting >
A pitch-black gate dissolves in a swirl of colors and is gone.
< 1489h/933H 275v/275V Pos: sitting >
The duergar tactician plays a song to lift his spirit off the ground.
Co stumbles out of the wormhole.
Pokyanki snaps into visibility.
< 1488h/933H 275v/275V Pos: sitting >
Ques completes his spell...
Ques utters the words 'paffue xurhuio'
A Dwarf snaps into visibility.
A Dwarf begins to dry and wilt.
< 1512h/933H 275v/275V Pos: sitting >
Po's fine bludgeon wounds a mountaineer.
Po's impressive bludgeon wounds a mountaineer.
Po's impressive bludgeon wounds a mountaineer.
Po's bludgeon wounds a mountaineer.
< 1523h/933H 275v/275V Pos: sitting >
Pokyanki snaps into visibility.
A Dwarf snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!
< 1549h/933H 275v/275V Pos: sitting >
Ques starts casting an offensive spell.
< 1549h/933H 275v/275V Pos: sitting >
Po dodges a mountaineer's attack.
Po parries a mountaineer's lunge at him.
Po dodges a mountaineer's attack.
A mountaineer kicks Po, cracking exo-skelelton.
You clamber to your feet.
< 1549h/933H 275v/275V Pos: standing >
The duergar tactician completes his spell...
The duergar tactician utters the words 'buoblg qrunsoqpze yugh'
The duergar tactician's fist beats the life out of a Dwarf, blood pours from her body!
You peer into the wormhole and see...
The Greater Kilfray River
Pokyanki snaps into visibility.
< 1565h/933H 275v/275V Pos: standing >
Po parries a Dwarf's lunge at him.
Po parries a Dwarf's lunge at him.
A Dwarf snaps into visibility.
< 1565h/933H 275v/275V Pos: standing >
Ques completes his spell...
Ques utters the words 'paffue xurhuio'
A Dwarf snaps into visibility.
A Dwarf begins to dry and wilt.
Kathoey gives an order to her followers.
The duergar tactician starts casting an offensive spell called 'bigbys clenched fist'.
< 1590h/933H 275v/275V Pos: standing >
Pokyanki snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!
A Dwarf's coil of darkness shattered in bits as the tortured body spasms and quivers!
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!