The death of [ 2 Monk] Lazz (Human)

in The Ogre's Foot Inn

from the perspective of [50 Dark Dreamer] Morfos Dakhira (Drow Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       an illithid's circlet [poor] (magic)
<worn on eyes>       an eyepatch of swirling shadows [poor] (magic) (glowing)
<worn in ear>        a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        a delicate nipple ring (magic) (glowing)
<worn on face>       veil of darkness (glowing)
<worn around neck>   a pendant of a ruby-encrusted spider (glowing)
<worn around neck>   a beautiful dragonscale collar from Sarmiz'Duul
<worn on body>       the ultrathin robes of probability (magic) (glowing)
<worn about body>    a dark-green bodycloak (magic)
<worn about waist>   a long flowing sash of woven spidersilk [superior]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic)
<worn on arms>       some sleeves bearing the seal of Verethorn [poor]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of astrology [79%]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming) [80%]
<worn on hands>      a pair of moss-covered gloves [poor] (glowing)
<worn on finger>     an enchanted ring of balor bone [poor]
<worn on finger>     a ring of shimmering faerie fire (glowing)
<held>               a swirling staff of air conjuration (magic) (glowing)[235h 36m 3s]
<worn on legs>       some moss-covered leggings [superior] (glowing)
<worn on feet>       boots of brain golem skin (magic)

You smirk as a pair of ghostly hands tighten around a tharnadian thief-hunter's throat!

< 615h/615H 201v/201V Pos: standing >
A shadow monster quickly fades into the thin air!
A shadow monster disappears as quickly as it came!
a shadow monster is no longer in your group.
A tharnadian thief-hunter stops chanting abruptly!
[Damage: 20 ] You smirk as a pair of ghostly hands tighten around a tharnadian thief-hunter's throat!
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tharnadian thief-hunter cause a sickening chill to run up your spine.

< 615h/615H 201v/201V Pos: standing >
On a Low Rocky Wave Break
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A swarm of insects flies through the air. (minion) 
A swarm of insects flies through the air. (minion) 

< 615h/615H 201v/201V Pos: standing >
It appears to be the corpse of a tharnadian thief-hunter.
a few coins

< 615h/615H 201v/201V Pos: standing >
It appears to be the corpse of A tharnadian illusionist.
Nothing.

< 615h/615H 201v/201V Pos: standing >
It appears to be the corpse of a tharnadian thief-hunter.
Nothing.

< 615h/615H 201v/201V Pos: standing >
You do not see that item here.

< 615h/615H 201v/201V Pos: standing >
You do not see that item here.

< 615h/615H 201v/201V Pos: standing >
You do not see that item here.

< 615h/615H 201v/201V Pos: standing >
You get a few coins from the corpse of a tharnadian thief-hunter.
There were: 2 platinum coins, 19 gold coins. 

< 615h/615H 201v/201V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.

< 615h/615H 201v/201V Pos: standing >
You quickly scan the area.
A small firelizard who is not far off to your north.
A deep-billed pelican who is close by to your east.

< 615h/615H 201v/201V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Your group has been disbanded.
You sit down and relax.

< 615h/615H 201v/201V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               3 - shadow shield
               1 - vanish
( 7th circle)  6 - hammer
( 6th circle)  1 - stunning visions
               6 - reflection
( 5th circle)  2 - illusionary wall
               4 - boulder
               2 - shadow travel
( 4th circle)  1 - farsee
               1 - infravision
               7 - insects
( 3rd circle)  1 - blindness
               4 - mirror image
               4 - shadow monster
( 2nd circle)  4 - burning hands
               3 - dispel magic
               3 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) asphyxiate
    3 seconds:  ( 9th) asphyxiate
    5 seconds:  ( 9th) asphyxiate

You can memorize no more spells.
You continue your study.

< 615h/615H 201v/201V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 615h/615H 201v/201V Pos: sitting >
You have finished memorizing asphyxiate.

< 615h/615H 201v/201V Pos: sitting >
You have finished memorizing asphyxiate.

< 615h/615H 201v/201V Pos: sitting >
You have finished memorizing asphyxiate.
Your studies are complete.

< 615h/615H 201v/201V Pos: sitting >
You clamber to your feet.

< 615h/615H 201v/201V Pos: standing >
On a Low Rocky Wave Break
Obvious exits: -E -W
This male commoner fishes here, feet hanging off the sea wall.(Gold Aura)
A pelican sits here, silently observing the world around him.
Swooping through the air in search of food, this seagull caws noisily.

< 615h/615H 199v/201V Pos: standing >
On a Low Rocky Wave Break
Obvious exits: -E -W
A dark maroon watersnake slithers about, here.
Swooping through the air in search of food, this seagull caws noisily.

< 615h/615H 197v/201V Pos: standing >
On a Low Rocky Wave Break
Obvious exits: -E -W
Swooping through the air in search of food, this seagull caws noisily.

< 615h/615H 195v/201V Pos: standing >

		Score information for Morfos

Level: 50   Race: Drow Elf   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 615(615)  Moves: 198(201)
Coins carried:    2 platinum    19 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   -0.88   Deaths:   53
In the illusion of: a mountain goat (fair)
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Fire Cold Gas Acid Living Low Circle spells
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points: 1448 

Active Spells:
--------------
shadow shield (3 minutes)
globe of darkness (9 minutes)
phantom armor (6 minutes)
detect invisibility (36 minutes)
vitality (3 minutes)
detect illusion (20 minutes)
fly (95 minutes)


< 615h/615H 198v/201V Pos: standing >
On a Low Rocky Wave Break
Obvious exits: -E -W

< 615h/615H 198v/201V Pos: standing >
On a Low Rocky Wave Break
Obvious exits: -E -W
This beach guard is slowly making her rounds.(Gold Aura)

< 615h/615H 196v/201V Pos: standing >
Outside the Southern Beach Gates
Obvious exits: -N -W

< 615h/615H 196v/201V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -S -W

< 615h/615H 195v/201V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 196v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray dog who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
The shady youth who is a brief walk away to your east.
A militia guard who is not far off to your west.
A shady mercenary who is not far off to your west.
The shady youth who is not far off to your west.

< 615h/615H 197v/201V Pos: standing >
Ok.

< 615h/615H 198v/201V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U

< 615h/615H 199v/201V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E
A young man in leather armor seems to be patrolling the walls.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.

< 615h/615H 199v/201V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A tough looking mercenary is standing here, strutting proudly.
A young man in leather armor seems to be patrolling the walls.

< 615h/615H 198v/201V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S

< 615h/615H 198v/201V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 615h/615H 197v/201V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A young man in leather armor seems to be patrolling the area.

< 615h/615H 197v/201V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 615h/615H 196v/201V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A young man in leather armor seems to be patrolling the area.

< 615h/615H 196v/201V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A shady looking youth is standing here, eyeing you with a devious glance.

< 615h/615H 195v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
The shady youth who is not far off to your east.
A militia guard who is close by to your south.

< 615h/615H 196v/201V Pos: standing >
Autosaving...

< 615h/615H 197v/201V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.

< 615h/615H 196v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A young cleric who is close by to your north.
A militia guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A large rat who is a brief walk away to your north.
A human merchant who is a brief walk away to your north.
A shady mercenary who is rather far off to your north.
A stray dog who is rather far off to your north.
The shady youth who is close by to your east.
The shady youth who is close by to your west.

< 615h/615H 197v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A young cleric who is close by to your north.
A militia guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A large rat who is a brief walk away to your north.
A human merchant who is a brief walk away to your north.
A shady mercenary who is rather far off to your north.
A stray dog who is rather far off to your north.
The shady youth who is close by to your east.
The shady youth who is close by to your west.

< 615h/615H 197v/201V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A young cleric is standing here, smiling at you warmly.(Gold Aura)

< 615h/615H 198v/201V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 615h/615H 197v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A large rat who is close by to your north.
A human merchant who is close by to your north.
A shady mercenary who is not far off to your north.
A stray dog who is not far off to your north.
A street sweeper who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A young cleric who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.

< 615h/615H 198v/201V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 615h/615H 198v/201V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W

< 615h/615H 198v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.

< 615h/615H 197v/201V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 615h/615H 198v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 615h/615H 199v/201V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A religious zealot who is close by to your east.
A street sweeper who is not far off to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is rather far off to your east.
A militia guard who is close by to your south.
The doctor who is close by to your west.

< 615h/615H 200v/201V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A religious zealot who is close by to your east.
A street sweeper who is not far off to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is rather far off to your east.
A militia guard who is close by to your south.
The doctor who is close by to your west.

< 615h/615H 201v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.

< 615h/615H 200v/201V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 615h/615H 200v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 615h/615H 199v/201V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A religious zealot who is close by to your east.
A street sweeper who is not far off to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is rather far off to your east.
A militia guard who is close by to your south.
The doctor who is close by to your west.

< 615h/615H 199v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.

< 615h/615H 198v/201V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 615h/615H 201v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 615h/615H 200v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.

< 615h/615H 199v/201V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 615h/615H 200v/201V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 615h/615H 200v/201V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 615h/615H 201v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 615h/615H 200v/201V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A religious zealot who is close by to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is rather far off to your east.
A militia guard who is close by to your south.
The doctor who is close by to your west.

< 615h/615H 200v/201V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A religious zealot who is close by to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is rather far off to your east.
A militia guard who is close by to your south.
The doctor who is close by to your west.

< 615h/615H 200v/201V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 615h/615H 199v/201V Pos: standing >
You quickly scan the area.
A woman noble who is close by to your east.
A noble who is close by to your east.
A militia guard who is not far off to your south.
A poor commoner who is close by to your west.
A religious zealot who is close by to your west.

< 615h/615H 199v/201V Pos: standing >
You quickly scan the area.
A woman noble who is close by to your east.
A noble who is close by to your east.
A militia guard who is not far off to your south.
A poor commoner who is close by to your west.
A religious zealot who is close by to your west.

< 615h/615H 201v/201V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 615h/615H 200v/201V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A religious zealot who is close by to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is rather far off to your east.
A militia guard who is close by to your south.
The doctor who is close by to your west.

< 615h/615H 200v/201V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 615h/615H 199v/201V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 615h/615H 198v/201V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 615h/615H 197v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your east.
A street sweeper who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A religious zealot who is not far off to your west.
The doctor who is rather far off to your west.

< 615h/615H 198v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your east.
A street sweeper who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A religious zealot who is not far off to your west.
The doctor who is rather far off to your west.

< 615h/615H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your east.
A street sweeper who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A religious zealot who is not far off to your west.
The doctor who is rather far off to your west.

< 615h/615H 201v/201V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 615h/615H 201v/201V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 615h/615H 200v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Human who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 615h/615H 200v/201V Pos: standing >

< 615h/615H 200v/201V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 615h/615H 199v/201V Pos: standing >
A street sweeper enters from the west.

< 615h/615H 199v/201V Pos: standing >
A militia guard leaves east.

< 615h/615H 201v/201V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 615h/615H 200v/201V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Human is lying here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A two-handed sword, nearly six feet in length, lies here.
A large sign hangs from the front of the counter here.
A Human (medium) (HardCore) stands here. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 615h/615H 199v/201V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 615h/615H 199v/201V Pos: standing >
You dodge a bash from a tharnadian illusionist, who loses his balance and falls.

< 615h/615H 199v/201V Pos: standing >
< T: Morfos TP: sta TC:excellent E: illusionist kne EP: excellent >
 You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
A Human is dead! R.I.P.
You receive your share of experience.