<floating about head>a bright green ioun stone[225h 24m 30s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of health (magic) [75%]
<worn on head> the diamond crown of Winduin of damage (glowing) [73%]
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[225h 24m 30s]
<worn in ear> a black pearl earring of endurance [88%]
<worn in ear> a flaming earring [superior]
<worn on face> a silk veil of the enchantress of dexterity (magic)
<worn around neck> a coil of darkness [74%]
<worn around neck> a necklace of halfling ears of damage
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> the cloak of the stalker (invis) (magic)[225h 24m 30s]
<worn on back> a big big bag for a little person [38%]
<worn as quiver> a silken backsheath of flight of damage (magic)
<worn about waist> a belt of linked bones [poor] (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (magic) (humming)
<attached to belt> a metal flask marked "word of recall" (glowing)
<worn on arms> some scintillating sleeves of endurance (magic)
<worn around wrist> a bracelet of influence of health (magic)
<worn around wrist> a bracelet of dracolich hide of precision (magic) (humming) [78%]
<worn on hands> the legendary silverish gauntlets of Gith's Blessing (magic)
<worn on finger> a shiny crimson ring [poor] (magic)
<worn on finger> a silvery ring with engraved sigils [superior] (glowing)
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[225h 24m 30s]
<worn on legs> greaves of cracked bluestone of endurance (glowing) [85%]
<worn on feet> a pair of dusty boots of dexterity (glowing)
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 0.86
Leaderboard Points: 1273
Guarding: Co
Active Spells:
--------------
pass without trace (10 minutes)
hellfire (15 minutes)
stone skin (4 minutes)
lionrage (18 minutes)
hawkvision (17 minutes)
elephantstrength (38 minutes)
armor (13 minutes)
battle ecstasy (6 minutes)
detect invisibility (26 minutes)
strength (less than a minute remaining)
dexterity (less than a minute remaining)
accelerated healing (17 minutes)
< 762h/762H 187v/190V Pos: standing >
You follow Co.
...****
....*****
........M
M++++@+++++
.........
..^..*****
.^..*****
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 187v/190V Pos: standing >
Co sneaks east.
You follow Co.
...*****
....******
........M.
+++++@+++++
..........
..^..******
^..******
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 187v/190V Pos: standing >
Co sneaks east.
You follow Co.
...******
....*******
........M..
+++++@+++++
...........
.^..*******
..*******
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 186v/190V Pos: standing >
Co sneaks east.
You follow Co.
..*******
...********
.......M...
+++++@+++++
..........*
^..********
.********
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 186v/190V Pos: standing >
Co sneaks east.
You follow Co.
.********
..*********
......M...*
+++++@++++^
.........**
..*********
*********
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 186v/190V Pos: standing >
Co sneaks east.
You follow Co.
*********
.**********
.....M...**
+++++@+++^*
........**.
.*********.
********.
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 186v/190V Pos: standing >
Co sneaks east.
You follow Co.
*********
***********
....M...***
+++++@++^*.
.......**..
*********..
*******..
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 186v/190V Pos: standing >
You follow Co.
*********
***********
...M...***.
+++++@+^*..
......**...
********..^
******...
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 186v/190V Pos: standing >
Co sneaks east.
You follow Co.
*********
**********.
..M...***.^
+++++@^*..^
.....**...^
*******..^^
*****....
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 186v/190V Pos: standing >
You follow Co.
Entrance to a Small Village
Obvious exits: -E -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 185v/190V Pos: standing >
Co sneaks east.
You follow Co.
Approaching a Large Double Gate
Obvious exits: -E -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
< 762h/762H 184v/190V Pos: standing >
You quickly scan the area.
An oasis village commoner who is in the distance to your east.
< 762h/762H 185v/190V Pos: standing >
Co nods.
< 762h/762H 186v/190V Pos: standing >
You quickly scan the area.
You see nothing.
< 762h/762H 188v/190V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Co.
< 762h/762H 190v/190V Pos: standing >
You shake your head negatively.
< 762h/762H 190v/190V Pos: standing >
You quickly scan the area.
You see nothing.
< 762h/762H 190v/190V Pos: standing >
You quickly scan the area.
You see nothing.
< 762h/762H 190v/190V Pos: standing >
< 762h/762H 190v/190V Pos: standing >
You quickly scan the area.
You see nothing.
< 762h/762H 190v/190V Pos: standing >
Co no longer wants you to follow.
You stop following Co.
You quickly scan the area.
You see nothing.
< 762h/762H 190v/190V Pos: standing >
Saving Kiria.
< 762h/762H 190v/190V Pos: standing >
Co starts following you.
< 762h/762H 190v/190V Pos: standing >
< 762h/762H 190v/190V Pos: standing >
Before the Gates of the Oasis Village
Obvious exits: -E -W
< 762h/762H 188v/190V Pos: standing >
You quickly scan the area.
You see nothing.
< 762h/762H 188v/190V Pos: standing >
Inside the Village
Obvious exits: -E -W
< 762h/762H 187v/190V Pos: standing >
A Path Intersection
Obvious exits: -N -E -S -W
< 762h/762H 187v/190V Pos: standing >
Your group consists of ( 2/20):
( Head) 762/762 hit, 188/190 move Kiria
(Front) 1289/1289 hit, 211/246 move Co
< 762h/762H 188v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
A patrolling guard walks the perimeter of the village.
A patrolling guard walks the perimeter of the village.
< 762h/762H 188v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NE
A village commoner goes about his daily business.
< 762h/762H 186v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/762H 186v/190V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your south.
A patrolling guard who is close by to your south.
An oasis village commoner who is a brief walk away to your northeast.
A patrolling guard who is a brief walk away to your northeast.
< 762h/762H 188v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -SW -NE
< 762h/762H 188v/190V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your north.
A relaxing guard who is close by to your north.
An oasis village commoner who is close by to your southwest.
An oasis village commoner who is not far off to your northeast.
A patrolling guard who is not far off to your northeast.
< 762h/762H 188v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -SW -NE
< 762h/762H 186v/190V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
An oasis village commoner who is not far off to your southwest.
An oasis village commoner who is close by to your northeast.
A patrolling guard who is close by to your northeast.
< 762h/762H 186v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/762H 188v/190V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A relaxing guard who is close by to your west.
An oasis village commoner who is close by to your northeast.
A patrolling guard who is close by to your northeast.
< 762h/762H 190v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -SW
A village commoner goes about his daily business.
A patrolling guard walks the perimeter of the village.
Co sneaks in from the southwest.
< 762h/762H 188v/190V Pos: standing >
You quickly scan the area.
A female village commoner who is rather far off to your east.
A patrolling guard who is rather far off to your east.
A patrolling sergeant who is rather far off to your east.
An oasis village commoner who is a brief walk away to your southwest.
< 762h/762H 188v/190V Pos: standing >
< 762h/762H 188v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -S -W
Co sneaks in from the west.
< 762h/762H 186v/190V Pos: standing >
You quickly scan the area.
A female village commoner who is a brief walk away to your east.
A patrolling guard who is a brief walk away to your east.
A patrolling sergeant who is a brief walk away to your east.
A female village commoner who is rather far off to your east.
An archery student who is close by to your south.
An archery student who is close by to your south.
An archery student who is close by to your south.
An oasis village commoner who is close by to your west.
A patrolling guard who is close by to your west.
< 762h/762H 186v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 762h/762H 185v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
Co sneaks in from the west.
< 762h/762H 184v/190V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your east.
A patrolling guard who is close by to your east.
A patrolling sergeant who is close by to your east.
A female village commoner who is not far off to your east.
An oasis village commoner who is a brief walk away to your west.
A patrolling guard who is a brief walk away to your west.
< 762h/762H 184v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
A female commoner goes about her daily business.
A patrolling guard walks the perimeter of the village.
A patrolling sergeant looks around carefully.
< 762h/762H 183v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -SE
A small round shield has been dropped here.
A female commoner goes about her daily business.
< 762h/762H 182v/190V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your west.
A patrolling guard who is close by to your west.
A patrolling sergeant who is close by to your west.
An oasis village commoner who is in the distance to your west.
A patrolling guard who is in the distance to your west.
A patrolling guard who is a brief walk away to your southeast.
< 762h/762H 183v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
< 762h/762H 183v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE
< 762h/762H 181v/190V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by to your north.
A relaxing guard who is close by to your north.
A relaxing guard who is close by to your north.
A female village commoner who is not far off to your northwest.
A patrolling guard who is close by to your southeast.
< 762h/762H 183v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NW
A patrolling guard walks the perimeter of the village.
< 762h/762H 184v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/762H 185v/190V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your south.
A female village commoner who is a brief walk away to your northwest.
< 762h/762H 186v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
< 762h/762H 185v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
A patrolling guard walks the perimeter of the village.
< 762h/762H 184v/190V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your north.
< 762h/762H 185v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
< 762h/762H 185v/190V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A patrolling guard who is a brief walk away to your north.
< 762h/762H 186v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -SW
Co sneaks in from the north.
< 762h/762H 186v/190V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your north.
A patrolling guard who is rather far off to your north.
A patrolling guard who is not far off to your southwest.
An oasis village commoner who is a brief walk away to your southwest.
< 762h/762H 187v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/762H 189v/190V Pos: standing >
You feel like a potion could do you good once again.
You feel less strong.
You feel less dexterous.
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
< 762h/762H 188v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
A patrolling guard walks the perimeter of the village.
< 762h/762H 186v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -NE
A village commoner goes about his daily business.
Co sneaks in from the northeast.
< 762h/762H 184v/190V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your west.
The lich of a patrolling guard who is a brief walk away to your west.
The lich of a patrolling guard who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.
A patrolling guard who is a brief walk away to your west.
A patrolling guard who is close by to your northeast.
< 762h/762H 185v/190V Pos: standing >
Saving Kiria.
< 762h/762H 190v/190V Pos: standing >
You are not riding anything!
< 762h/762H 190v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
A young village teenager plays here.
< 762h/762H 188v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
< 762h/762H 186v/190V Pos: standing >
Bash who?
< 762h/762H 186v/190V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
The lich of a patrolling guard stands in mid-air here, fighting a patrolling guard. (Minion) (Red Aura)
The lich of a patrolling guard stands in mid-air here, fighting a patrolling guard. (Minion) (Red Aura)
A Githzerai (medium) stands in mid-air here.(Red Aura)
A patrolling guard crouches here, fighting the lich of a patrolling guard.
Co sneaks in from the east.
< 762h/762H 186v/190V Pos: standing >
Co attempts to stab a Githzerai in the back, but a Githzerai's stone skin quickly absorbs the impact before fading away!
Co snaps into visibility.
Co places a gladius called 'Backstabber' in the back of a Githzerai, resulting in some strange noises and some blood.
You quickly scan the area.
A young teenager who is not far off to your east.
An oasis village commoner who is a brief walk away to your east.
< 762h/762H 186v/190V Pos: standing >
Co snaps into visibility.
Co's impressive slash wounds a Githzerai.
A Githzerai dodges Co's attack.
Co's impressive pierce wounds a Githzerai.
Co's slash strikes a Githzerai.
Co's impressive slash wounds a Githzerai.
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 2 ] Your bash knocks a Githzerai to the ground!
You dive at a Githzerai skewering him with your Illesarus, the Sword of Sharpness.
[Damage: 56 ]
< 785h/762H 187v/190V Pos: standing >
< T: Co TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Electrical arcs continue to blacken and pincushion a patrolling guard.
Electrical arcs continue to blacken and pincushion a patrolling guard.
< 785h/762H 188v/190V Pos: standing >
< T: Co TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Autosaving...
< 785h/762H 188v/190V Pos: standing >
< T: Co TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
Co snaps into visibility.
Co leaps at a Githzerai only to realize he is down already.
< 785h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: small wounds >
The lich of a patrolling guard's fine punch wounds a patrolling guard.
The lich of a patrolling guard's punch grazes a patrolling guard.
The lich of a patrolling guard's fine punch grazes a patrolling guard.
The lich of a patrolling guard's punch wounds a patrolling guard.
< 785h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: small wounds >
A Githzerai suddenly appears a bit confused!
A Githzerai misses Co.
A Githzerai misses Co.
Co snaps into visibility.
< 785h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: small wounds >
Electrical arcs continue to blacken and pincushion a patrolling guard.
Electrical arcs continue to blacken and pincushion a patrolling guard.
A patrolling guard's weak punch grazes the lich of a patrolling guard.
< 785h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: small wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 15 ] -=[Your slash strikes a Githzerai.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 17 ] -=[Your impressive slash strikes a Githzerai.]=-
< 843h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: few wounds >
Electrical arcs continue to blacken and pincushion a patrolling guard.
Electrical arcs continue to blacken and pincushion a patrolling guard.
< 843h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: few wounds >
Co snaps into visibility.
Co's powerful slash strikes a Githzerai.
Co's pierce strikes a Githzerai.
Co's pierce strikes a Githzerai.
Co's powerful slash strikes a Githzerai.
A Githzerai's sparkling dragonscale ringmail was damaged from the massive blow!
Co's powerful slash strikes a Githzerai.
< 863h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: few wounds >
The lich of a patrolling guard's fine punch grazes a patrolling guard.
The lich of a patrolling guard's punch grazes a patrolling guard.
The lich of a patrolling guard's fine punch grazes a patrolling guard.
The lich of a patrolling guard's punch wounds a patrolling guard.
< 863h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: few wounds >
A patrolling guard rises to his feet.
< 863h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: few wounds >
Electrical arcs continue to blacken and pincushion a patrolling guard.
Electrical arcs continue to blacken and pincushion a patrolling guard.
A Githzerai misses Co.
A Githzerai misses Co.
Co snaps into visibility.
< 863h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: few wounds >
The lich of a patrolling guard dodges a patrolling guard's attack.
A patrolling guard's weak punch grazes the lich of a patrolling guard.
A patrolling guard suddenly looks stronger!
< 863h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: few wounds >
A Githzerai gives an order to his followers.
The lich of a patrolling guard starts casting an offensive spell.
The lich of a patrolling guard starts casting an offensive spell called 'electrical execution'.
On a Circular Path Around the Island Village
Obvious exits: -E -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) sits in mid-air here, fighting a Githzerai.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
The lich of a patrolling guard stands in mid-air here, fighting a patrolling guard. (Minion) (casting) (Red Aura)
The lich of a patrolling guard stands in mid-air here, fighting a patrolling guard. (Minion) (casting) (Red Aura)
A Githzerai (medium) sits in mid-air here, fighting Co.(Red Aura)
A patrolling guard stands here, fighting the lich of a patrolling guard.
< 863h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: few wounds >
You snap into visibility.
[Damage: 17 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 13 ] -=[Your impressive slash strikes a Githzerai.]=-
< 903h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: nasty wounds >
Electrical arcs continue to blacken and pincushion a patrolling guard.
Electrical arcs continue to blacken and pincushion a patrolling guard.
< 903h/762H 188v/190V Pos: standing >
< T: Co TP: sit TC:excellent E: A Githzerai sit EP: nasty wounds >
Co clambers to his feet.
< 903h/762H 188v/190V Pos: standing >
< T: Co TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
The lich of a patrolling guard completes its spell...
The lich of a patrolling guard utters the words 'zrzqhfuqar znzjudihuai'
A patrolling guard is engulfed by a shower of arcing electricity sent by the lich of a patrolling guard.
The lich of a patrolling guard completes its spell...
The lich of a patrolling guard utters the words 'zrzqhfuqar znzjudihuai'
A patrolling guard is engulfed by a shower of arcing electricity sent by the lich of a patrolling guard.
Co snaps into visibility.
Co's mighty slash seriously wounds a Githzerai.
Co's powerful pierce strikes a Githzerai very hard.
Co's impressive pierce strikes a Githzerai very hard.
Co's slash strikes a Githzerai very hard.
Co's powerful slash strikes a Githzerai very hard.
Co's Soulsword glows suddenly!
Co points at a Githzerai.
A Githzerai's entire body spasms uncontrollably as his soul is viciously attacked by Co.
A Githzerai's some snakeskin gloves was destroyed by the blast!
A Githzerai's sparkling dragonscale ringmail was destroyed by the blast!
A Githzerai's blood red robe of linked bones [poor] was destroyed by the blast!
A Githzerai's jeweled gem ring was destroyed by the blast!
A Githzerai's gold ring with diamonds was destroyed by the blast!
The lich of a patrolling guard stops following a Githzerai.
The lich of a patrolling guard stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kiria by 13333333.
The smell of fresh blood enters your body, infusing you with power!