The death of [46 Necrolyte] Khane (Githzerai)

in A Guard Station

from the perspective of [46 Necrolyte] Khane (Githzerai)

<worn as a badge>    an ashen silver badge
<worn on head>       a legendary granite hat
<worn in ear>        an icy dragonscale earring from Verspin
<worn in ear>        an angelic gem stud
<worn on face>       a mask of charred flesh [superior]
<worn around neck>   a human-made sapphire collar from Verspin
<worn around neck>   a sapphire and amethyst necklace [superior]
<worn about waist>   a well-crafted glassteel girth from Verspin
<worn on arms>       some batskin sleeves [poor]
<worn around wrist>  an icy brass bracer
<worn around wrist>  an ashen gold wristguard
<worn on finger>     a thick gold and platinum ring [superior]
<primary weapon>     a drow-made ruby morningstar
<worn on legs>       some glittering ruby pants
<worn on feet>       a bloodied pair of plated gladiator boots [superior]

The lich of a captain of Verspin starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a captain of Verspin starts casting an offensive spell.
The lich of a captain of Verspin starts casting an offensive spell called 'bigbys clenched fist'.

< 429h/398H 123v/124V Pos: standing >
The lich of a muscular gladiator's decent punch grazes Licub.
The lich of a muscular gladiator's decent punch grazes Licub.

< 429h/398H 123v/124V Pos: standing >
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
[Damage: 97 ] The lich of a captain of Verspin's fist beats the life out of Licub, blood pours from his body!
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
[Damage: 93 ] The lich of a captain of Verspin's fist beats the life out of Licub, blood pours from his body!
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
[Damage: 93 ] The lich of a captain of Verspin's fist beats the life out of Licub, blood pours from his body!

< 429h/398H 123v/124V Pos: standing >
Licub's weak punch wounds the lich of a muscular gladiator.
Licub is burned severely as he hits the lich of a muscular gladiator!
Licub's weak punch grazes the lich of a muscular gladiator.
Licub is burned severely as he hits the lich of a muscular gladiator!
Licub's weak punch grazes the lich of a muscular gladiator.
Licub is burned severely as he hits the lich of a muscular gladiator!
Licub kicks the lich of a muscular gladiator causing parts of the lich of a muscular gladiator to cave in!
Licub is burned severely as he hits the lich of a muscular gladiator!

< 429h/398H 123v/124V Pos: standing >
Ezon gives an order to his followers.
The lich of a muscular gladiator starts casting an offensive spell.
The lich of a muscular gladiator starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a muscular gladiator starts casting an offensive spell called 'bigbys clenched fist'.

< 429h/398H 123v/124V Pos: standing >
The lich of a muscular gladiator completes its spell...
The lich of a muscular gladiator utters the words 'buoblg qrunsoqpze yugh'
The lich of a muscular gladiator's fist beats the life out of Licub, blood pours from his body!
The lich of a muscular gladiator completes its spell...
The lich of a muscular gladiator utters the words 'buoblg qrunsoqpze yugh'
The lich of a muscular gladiator's fist beats the life out of Licub, blood pours from his body!
The lich of a muscular gladiator completes its spell...
The lich of a muscular gladiator utters the words 'buoblg qrunsoqpze yugh'
The lich of a muscular gladiator's fist beats the life out of Licub, blood pours from his body!
Ok.
The lich of a captain of Verspin starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a captain of Verspin starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a captain of Verspin starts casting an offensive spell.

< 429h/398H 123v/124V Pos: standing >
The lich of a muscular gladiator's decent punch strikes Licub.
Licub dodges the lich of a muscular gladiator's attack.

< 429h/398H 123v/124V Pos: standing >
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
[Damage: 72 ] The lich of a captain of Verspin's fist beats the life out of Licub, blood pours from his body!
Licub is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Khane by 164247.
The smell of fresh blood enters your body, infusing you with power!
Experience(KILL): Khane by 21870.
Licub's death cry reverberates in your head as he falls to the ground.
The lich of a captain of Verspin stops invoking abruptly!
The lich of a captain of Verspin stops invoking abruptly!

< 429h/398H 123v/124V Pos: standing >
It appears to be the corpse of Licub.
a small pile of coins
Ezon gets a small pile of coins from the corpse of Licub.

< 429h/398H 123v/124V Pos: standing >
Ezon puts a pile of coins into a rugged adventurers satchel.

< 429h/398H 123v/124V Pos: standing >
Ezon opens the door.

< 429h/398H 123v/124V Pos: standing >
Ezon leaves south.
The lich of a muscular gladiator leaves south.
The lich of a muscular gladiator leaves south.
The lich of a muscular gladiator leaves south.
You follow Ezon.

A Cobblestone Road
   This road leads to the great castle Valois. Valois is the greatest castle in
all the lands. It is the meeting place of all of the races of the world. They
discuss matters of the state and trade. It is the one place that all the races
can come together to discuss their interests. It is also one of the most secure
castles in all of the land and boasts an army greater than most. The elves
enjoy this great castle and the many luxuries it affords. The dwarven nation
marvels at the design of this castle and the architecture within. The humans
don't pay much attention to the king or the castle but are resolved to work out
their own interests. The barbarians enjoy the celebrations and the food that
the great castle serves. Ulgris, the king of the castle, has an estate larger
than most provinces. He has a royal line of retainers that are powerful in
their own ways and just as rich and influential. The great king relies on their
expertise and their loyalty. Having great retainers makes a great king. This
cobblestone road was built years ago when the castle was first built. It isn't
much but it is the only road leading to the great Voloisian castle.
Obvious exits: -North -East  -South
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
*A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.

< 429h/398H 122v/124V Pos: standing >
A Drow Elf leaves south.

< 429h/398H 123v/124V Pos: standing >
Ezon closes the door.

< 429h/398H 123v/124V Pos: standing >
Ezon leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
You follow Ezon.

Before the Du'kel Mansion
   There are two loyal guards protecting the front entrance of the kingdom's
largest mansion, which belongs to Lord Du'Kel. Lord Du'kel is the king's most
trusted ally. He is a powerful retainer and a master of logistics. Having a
man who knows how to move arms and men must be trustworthy and good with
numbers. Lord Du'Kel was a brilliant soldier in his life and an even more
brilliant pusher of wars. He has served the king faithfully for any number of
years in any number of ways. His insignia is that of a flaming dragon. It is
embedded into the two doubled doors of the mansion, which is very large and
has a many stained glass windows with many different designs upon them. The
mansion was constructed using wood, brick, stone, and mortar. There is a small
fence running the perimeter of a plush green yard which keeps small animals
out. The king depends on his retainers for support and if Lord Du'Kel ever
turned against him then he would be doomed for sure politically.
Obvious exits: -North# -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.

< 429h/398H 123v/124V Pos: standing >
Ezon leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
You follow Ezon.

A Red-Hued Brick Road
   The brick road is neatly constructed and is very fine. The brick was
chiseled by master workmen. They fit evenly next to one another and are almost
seamless. This is impressive workmanship only fit for the finest of roads.
The brick was stained the color red and the road spans a good twenty feet
wide. It runs northeastward toward the great castle of Valois, and the castle
walls can be seen from this distance. A few shouts can be heard from here from
guards on top of the castle walls. These guards are expert archers with uncanny
marksmanship. They have been trained in the arts of war and have been masters,
just like most of the Valoisian guard, for many years. It takes years of
practice and studying to be admitted into the world's richest and most powerful
army. It does not discriminate against anyone, but it only accepts those truly
committed. All sons of Valois are honored to be dressed in warrior garb under
the kingdoms banner. It is considered a time honored privilege to serve the
king and country. The road continues northeast toward the castle.
Obvious exits: -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.

< 429h/398H 122v/124V Pos: standing >
Ezon leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
You follow Ezon.

Before a Large Courtyard
   The king's castle rises a good thirty feet in the air to the north. Guards
forever pace the parapets never to let up their guard even though they are,
in their minds, in the safest spot within the realm. The brilliant black
cobblestones that make up the road are perfectly square and have been laid out
purposely to form a well constructed non-faulty road that gives pleasure to
the nobles that live nearby. The guests of Valois are often taken by the
exquisite design and craftsmanship of the royal roads. Great care has been
taken and afforded in the building of these roads and are the source of great
pride throughout the realm. The great king of Valois resides in the castle to
the north and his loyal retainers support him inasmuch as they can and they are
very powerful. He has rid the nearby plains of orcs and destroyed the hordes
demons in the mountains to the north. He is the greatest king in all the land.
Obvious exits: -North -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.

< 429h/398H 121v/124V Pos: standing >
Ezon leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.
You follow Ezon.

A Red-Hued Brick Road
   The brick road is neatly constructed and is very fine. The brick was
chiseled by master workmen. They fit evenly next to one another and are almost
seamless. This is impressive workmanship only fit for the finest of roads.
The brick was stained the color red and the road spans a good twenty feet
wide. It runs northeastward toward the great castle of Valois, and the castle
walls can be seen from this distance. A few shouts can be heard from here from
guards on top of the castle walls. These guards are expert archers with uncanny
marksmanship. They have been trained in the arts of war and have been masters,
just like most of the Valoisian guard, for many years. It takes years of
practice and studying to be admitted into the world's richest and most powerful
army. It does not discriminate against anyone, but it only accepts those truly
committed. All sons of Valois are honored to be dressed in warrior garb under
the kingdoms banner. It is considered a time honored privilege to serve the
king and country. The road continues northeast toward the castle.
Obvious exits: -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 428h/398H 122v/124V Pos: standing >
Sorry, but you cannot do that here!
Ezon leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.
You follow Ezon.

Before the Du'kel Mansion
   There are two loyal guards protecting the front entrance of the kingdom's
largest mansion, which belongs to Lord Du'Kel. Lord Du'kel is the king's most
trusted ally. He is a powerful retainer and a master of logistics. Having a
man who knows how to move arms and men must be trustworthy and good with
numbers. Lord Du'Kel was a brilliant soldier in his life and an even more
brilliant pusher of wars. He has served the king faithfully for any number of
years in any number of ways. His insignia is that of a flaming dragon. It is
embedded into the two doubled doors of the mansion, which is very large and
has a many stained glass windows with many different designs upon them. The
mansion was constructed using wood, brick, stone, and mortar. There is a small
fence running the perimeter of a plush green yard which keeps small animals
out. The king depends on his retainers for support and if Lord Du'Kel ever
turned against him then he would be doomed for sure politically.
Obvious exits: -North# -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 428h/398H 121v/124V Pos: standing >
Ezon leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.
You follow Ezon.

A Cobblestone Road
   This road leads to the great castle Valois. Valois is the greatest castle in
all the lands. It is the meeting place of all of the races of the world. They
discuss matters of the state and trade. It is the one place that all the races
can come together to discuss their interests. It is also one of the most secure
castles in all of the land and boasts an army greater than most. The elves
enjoy this great castle and the many luxuries it affords. The dwarven nation
marvels at the design of this castle and the architecture within. The humans
don't pay much attention to the king or the castle but are resolved to work out
their own interests. The barbarians enjoy the celebrations and the food that
the great castle serves. Ulgris, the king of the castle, has an estate larger
than most provinces. He has a royal line of retainers that are powerful in
their own ways and just as rich and influential. The great king relies on their
expertise and their loyalty. Having great retainers makes a great king. This
cobblestone road was built years ago when the castle was first built. It isn't
much but it is the only road leading to the great Voloisian castle.
Obvious exits: -North# -East  -South
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 428h/398H 122v/124V Pos: standing >
Ezon gives an order to his followers.

< 428h/398H 122v/124V Pos: standing >
Sorry, but you cannot do that here!

< 428h/398H 122v/124V Pos: standing >
Sorry, but you cannot do that here!

< 428h/398H 123v/124V Pos: standing >
Ezon leaves south.
The lich of a muscular gladiator leaves south.
The lich of a muscular gladiator leaves south.
The lich of a muscular gladiator leaves south.
You follow Ezon.

A Guard Station
   This is the huge iron gate leading toward the great castle of Valois.
Its huge iron frame is dotted with dull knobs to enforce it against battering
rams and lesser assaults. The hinges are secured deep into the brick wall with
thick metal bolts. Huge timbers lean against the wall, used to block the gate
if the kingdom is ever invaded. Two small towers flank the gate, each one
housing a single guard. These provide a constant watch for invaders. Guards
man these gates at all times during the day and night. Intruders have been
caught before trying to sneak their way into the area. Ruffians and shady
people are turned away from the castle. The road continues to the east and
runs toward the massive castle to the north. The castle Valois is protected
at all times with massive forces. It is said to have a large armed force
protecting the gates at all times and even a deadlier squad of warriors inside
warding against assassins. The wind creates a whining sound.
Obvious exits: -North -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
*A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands in mid-air here, fighting a dusty guard.
An impenetrable globe of darkness floats near a Drow Elf's head.
Hugo stands here, fighting a Drow Elf.(Gold Aura)
A dusty guard stands here, fighting a Drow Elf.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.

< 428h/398H 123v/124V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves north.

< 428h/398H 123v/124V Pos: standing >
Sorry, but you cannot do that here!

< 428h/398H 123v/124V Pos: standing >
Ezon gives an order to his followers.

< 428h/398H 123v/124V Pos: standing >
Ezon leaves north.
The lich of a muscular gladiator leaves north.
The lich of a muscular gladiator leaves north.
The lich of a muscular gladiator leaves north.
You follow Ezon.

A Cobblestone Road
   This road leads to the great castle Valois. Valois is the greatest castle in
all the lands. It is the meeting place of all of the races of the world. They
discuss matters of the state and trade. It is the one place that all the races
can come together to discuss their interests. It is also one of the most secure
castles in all of the land and boasts an army greater than most. The elves
enjoy this great castle and the many luxuries it affords. The dwarven nation
marvels at the design of this castle and the architecture within. The humans
don't pay much attention to the king or the castle but are resolved to work out
their own interests. The barbarians enjoy the celebrations and the food that
the great castle serves. Ulgris, the king of the castle, has an estate larger
than most provinces. He has a royal line of retainers that are powerful in
their own ways and just as rich and influential. The great king relies on their
expertise and their loyalty. Having great retainers makes a great king. This
cobblestone road was built years ago when the castle was first built. It isn't
much but it is the only road leading to the great Voloisian castle.
Obvious exits: -North# -East  -South
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
*A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.

< 428h/398H 122v/124V Pos: standing >
Ezon gives an order to his followers.

< 428h/398H 122v/124V Pos: standing >
Ok.

< 428h/398H 123v/124V Pos: standing >
Ezon leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
You follow Ezon.

Before the Du'kel Mansion
   There are two loyal guards protecting the front entrance of the kingdom's
largest mansion, which belongs to Lord Du'Kel. Lord Du'kel is the king's most
trusted ally. He is a powerful retainer and a master of logistics. Having a
man who knows how to move arms and men must be trustworthy and good with
numbers. Lord Du'Kel was a brilliant soldier in his life and an even more
brilliant pusher of wars. He has served the king faithfully for any number of
years in any number of ways. His insignia is that of a flaming dragon. It is
embedded into the two doubled doors of the mansion, which is very large and
has a many stained glass windows with many different designs upon them. The
mansion was constructed using wood, brick, stone, and mortar. There is a small
fence running the perimeter of a plush green yard which keeps small animals
out. The king depends on his retainers for support and if Lord Du'Kel ever
turned against him then he would be doomed for sure politically.
Obvious exits: -North# -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.

< 428h/398H 123v/124V Pos: standing >
Ezon leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
You follow Ezon.

A Red-Hued Brick Road
   The brick road is neatly constructed and is very fine. The brick was
chiseled by master workmen. They fit evenly next to one another and are almost
seamless. This is impressive workmanship only fit for the finest of roads.
The brick was stained the color red and the road spans a good twenty feet
wide. It runs northeastward toward the great castle of Valois, and the castle
walls can be seen from this distance. A few shouts can be heard from here from
guards on top of the castle walls. These guards are expert archers with uncanny
marksmanship. They have been trained in the arts of war and have been masters,
just like most of the Valoisian guard, for many years. It takes years of
practice and studying to be admitted into the world's richest and most powerful
army. It does not discriminate against anyone, but it only accepts those truly
committed. All sons of Valois are honored to be dressed in warrior garb under
the kingdoms banner. It is considered a time honored privilege to serve the
king and country. The road continues northeast toward the castle.
Obvious exits: -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.

< 428h/398H 122v/124V Pos: standing >
Ok.

< 428h/398H 122v/124V Pos: standing >
Ok.

< 428h/398H 123v/124V Pos: standing >
Ok.

< 428h/398H 124v/124V Pos: standing >
Ok.
Ezon leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.

< 428h/398H 124v/124V Pos: standing >
Ok.

< 428h/398H 124v/124V Pos: standing >
Ok.

< 428h/398H 124v/124V Pos: standing >
Ok.

< 428h/398H 124v/124V Pos: standing >
Before the Du'kel Mansion
   There are two loyal guards protecting the front entrance of the kingdom's
largest mansion, which belongs to Lord Du'Kel. Lord Du'kel is the king's most
trusted ally. He is a powerful retainer and a master of logistics. Having a
man who knows how to move arms and men must be trustworthy and good with
numbers. Lord Du'Kel was a brilliant soldier in his life and an even more
brilliant pusher of wars. He has served the king faithfully for any number of
years in any number of ways. His insignia is that of a flaming dragon. It is
embedded into the two doubled doors of the mansion, which is very large and
has a many stained glass windows with many different designs upon them. The
mansion was constructed using wood, brick, stone, and mortar. There is a small
fence running the perimeter of a plush green yard which keeps small animals
out. The king depends on his retainers for support and if Lord Du'Kel ever
turned against him then he would be doomed for sure politically.
Obvious exits: -North# -East  -West 
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 428h/398H 123v/124V Pos: standing >
A Cobblestone Road
   This road leads to the great castle Valois. Valois is the greatest castle in
all the lands. It is the meeting place of all of the races of the world. They
discuss matters of the state and trade. It is the one place that all the races
can come together to discuss their interests. It is also one of the most secure
castles in all of the land and boasts an army greater than most. The elves
enjoy this great castle and the many luxuries it affords. The dwarven nation
marvels at the design of this castle and the architecture within. The humans
don't pay much attention to the king or the castle but are resolved to work out
their own interests. The barbarians enjoy the celebrations and the food that
the great castle serves. Ulgris, the king of the castle, has an estate larger
than most provinces. He has a royal line of retainers that are powerful in
their own ways and just as rich and influential. The great king relies on their
expertise and their loyalty. Having great retainers makes a great king. This
cobblestone road was built years ago when the castle was first built. It isn't
much but it is the only road leading to the great Voloisian castle.
Obvious exits: -North# -East  -South
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 428h/398H 122v/124V Pos: standing >
Ezon leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
You follow Ezon.

Before the Du'kel Mansion
   There are two loyal guards protecting the front entrance of the kingdom's
largest mansion, which belongs to Lord Du'Kel. Lord Du'kel is the king's most
trusted ally. He is a powerful retainer and a master of logistics. Having a
man who knows how to move arms and men must be trustworthy and good with
numbers. Lord Du'Kel was a brilliant soldier in his life and an even more
brilliant pusher of wars. He has served the king faithfully for any number of
years in any number of ways. His insignia is that of a flaming dragon. It is
embedded into the two doubled doors of the mansion, which is very large and
has a many stained glass windows with many different designs upon them. The
mansion was constructed using wood, brick, stone, and mortar. There is a small
fence running the perimeter of a plush green yard which keeps small animals
out. The king depends on his retainers for support and if Lord Du'Kel ever
turned against him then he would be doomed for sure politically.
Obvious exits: -North# -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.

< 428h/398H 121v/124V Pos: standing >
Ezon leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
You follow Ezon.

A Red-Hued Brick Road
   The brick road is neatly constructed and is very fine. The brick was
chiseled by master workmen. They fit evenly next to one another and are almost
seamless. This is impressive workmanship only fit for the finest of roads.
The brick was stained the color red and the road spans a good twenty feet
wide. It runs northeastward toward the great castle of Valois, and the castle
walls can be seen from this distance. A few shouts can be heard from here from
guards on top of the castle walls. These guards are expert archers with uncanny
marksmanship. They have been trained in the arts of war and have been masters,
just like most of the Valoisian guard, for many years. It takes years of
practice and studying to be admitted into the world's richest and most powerful
army. It does not discriminate against anyone, but it only accepts those truly
committed. All sons of Valois are honored to be dressed in warrior garb under
the kingdoms banner. It is considered a time honored privilege to serve the
king and country. The road continues northeast toward the castle.
Obvious exits: -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.

< 428h/398H 120v/124V Pos: standing >
Ezon leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
The lich of a muscular gladiator leaves east.
You follow Ezon.

Before a Large Courtyard
   The king's castle rises a good thirty feet in the air to the north. Guards
forever pace the parapets never to let up their guard even though they are,
in their minds, in the safest spot within the realm. The brilliant black
cobblestones that make up the road are perfectly square and have been laid out
purposely to form a well constructed non-faulty road that gives pleasure to
the nobles that live nearby. The guests of Valois are often taken by the
exquisite design and craftsmanship of the royal roads. Great care has been
taken and afforded in the building of these roads and are the source of great
pride throughout the realm. The great king of Valois resides in the castle to
the north and his loyal retainers support him inasmuch as they can and they are
very powerful. He has rid the nearby plains of orcs and destroyed the hordes
demons in the mountains to the north. He is the greatest king in all the land.
Obvious exits: -North -East  -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.
The lich of a captain of Verspin enters from the west.

< 428h/398H 120v/124V Pos: standing >
Ok.

< 428h/398H 120v/124V Pos: standing >
Ok.

< 428h/398H 121v/124V Pos: standing >
Ezon leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.
The lich of a muscular gladiator leaves west.

< 428h/398H 122v/124V Pos: standing >
Ok.

< 428h/398H 123v/124V Pos: standing >
A Red-Hued Brick Road
   The brick road is neatly constructed and is very fine. The brick was
chiseled by master workmen. They fit evenly next to one another and are almost
seamless. This is impressive workmanship only fit for the finest of roads.
The brick was stained the color red and the road spans a good twenty feet
wide. It runs northeastward toward the great castle of Valois, and the castle
walls can be seen from this distance. A few shouts can be heard from here from
guards on top of the castle walls. These guards are expert archers with uncanny
marksmanship. They have been trained in the arts of war and have been masters,
just like most of the Valoisian guard, for many years. It takes years of
practice and studying to be admitted into the world's richest and most powerful
army. It does not discriminate against anyone, but it only accepts those truly
committed. All sons of Valois are honored to be dressed in warrior garb under
the kingdoms banner. It is considered a time honored privilege to serve the
king and country. The road continues northeast toward the castle.
Obvious exits: -East  -West 
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 427h/398H 123v/124V Pos: standing >
Before the Du'kel Mansion
   There are two loyal guards protecting the front entrance of the kingdom's
largest mansion, which belongs to Lord Du'Kel. Lord Du'kel is the king's most
trusted ally. He is a powerful retainer and a master of logistics. Having a
man who knows how to move arms and men must be trustworthy and good with
numbers. Lord Du'Kel was a brilliant soldier in his life and an even more
brilliant pusher of wars. He has served the king faithfully for any number of
years in any number of ways. His insignia is that of a flaming dragon. It is
embedded into the two doubled doors of the mansion, which is very large and
has a many stained glass windows with many different designs upon them. The
mansion was constructed using wood, brick, stone, and mortar. There is a small
fence running the perimeter of a plush green yard which keeps small animals
out. The king depends on his retainers for support and if Lord Du'Kel ever
turned against him then he would be doomed for sure politically.
Obvious exits: -North# -East  -West 
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 427h/398H 122v/124V Pos: standing >

< 427h/398H 122v/124V Pos: standing >
A Cobblestone Road
   This road leads to the great castle Valois. Valois is the greatest castle in
all the lands. It is the meeting place of all of the races of the world. They
discuss matters of the state and trade. It is the one place that all the races
can come together to discuss their interests. It is also one of the most secure
castles in all of the land and boasts an army greater than most. The elves
enjoy this great castle and the many luxuries it affords. The dwarven nation
marvels at the design of this castle and the architecture within. The humans
don't pay much attention to the king or the castle but are resolved to work out
their own interests. The barbarians enjoy the celebrations and the food that
the great castle serves. Ulgris, the king of the castle, has an estate larger
than most provinces. He has a royal line of retainers that are powerful in
their own ways and just as rich and influential. The great king relies on their
expertise and their loyalty. Having great retainers makes a great king. This
cobblestone road was built years ago when the castle was first built. It isn't
much but it is the only road leading to the great Voloisian castle.
Obvious exits: -North# -East  -South
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 427h/398H 122v/124V Pos: standing >
Ezon leaves south.
The lich of a muscular gladiator leaves south.
The lich of a muscular gladiator leaves south.
The lich of a muscular gladiator leaves south.
You follow Ezon.

A Guard Station
   This is the huge iron gate leading toward the great castle of Valois.
Its huge iron frame is dotted with dull knobs to enforce it against battering
rams and lesser assaults. The hinges are secured deep into the brick wall with
thick metal bolts. Huge timbers lean against the wall, used to block the gate
if the kingdom is ever invaded. Two small towers flank the gate, each one
housing a single guard. These provide a constant watch for invaders. Guards
man these gates at all times during the day and night. Intruders have been
caught before trying to sneak their way into the area. Ruffians and shady
people are turned away from the castle. The road continues to the east and
runs toward the massive castle to the north. The castle Valois is protected
at all times with massive forces. It is said to have a large armed force
protecting the gates at all times and even a deadlier squad of warriors inside
warding against assassins. The wind creates a whining sound.
Obvious exits: -North -West 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
The lich of a muscular gladiator stands here. (minion) 
Ezon (Githzerai)(medium) stands in mid-air here.
Hugo, the war cleric, prepares the guard for combat. (casting) (Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.
Hugo stops chanting abruptly!

< 427h/398H 122v/124V Pos: standing >
A Drow Elf enters from the west.
A dusty guard suddenly attacks a Drow Elf!
A dusty guard's powerful slash strikes a Drow Elf hard.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf avoids being bashed by a dusty guard, who loses his balance and falls.

< 427h/398H 123v/124V Pos: standing >
A Drow Elf misses a dusty guard.

< 427h/398H 123v/124V Pos: standing >
You nod.

< 427h/398H 124v/124V Pos: standing >
Ezon gives an order to his followers.
The lich of a muscular gladiator starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a muscular gladiator starts casting an offensive spell.
The lich of a muscular gladiator starts casting an offensive spell called 'bigbys clenched fist'.

< 427h/398H 124v/124V Pos: standing >
A Drow Elf dodges a dusty guard's attack.
A Drow Elf dodges a dusty guard's attack.

< 427h/398H 124v/124V Pos: standing >
The lich of a muscular gladiator completes its spell...
The lich of a muscular gladiator utters the words 'buoblg qrunsoqpze yugh'
The lich of a muscular gladiator's fist beats the life out of a Drow Elf, blood pours from his body!
The lich of a muscular gladiator completes its spell...
The lich of a muscular gladiator utters the words 'buoblg qrunsoqpze yugh'
The lich of a muscular gladiator's fist beats the life out of a Drow Elf, blood pours from his body!
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
The lich of a muscular gladiator stops invoking abruptly!

< 427h/398H 124v/124V Pos: standing >
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Githyanki enters from the west.
A Drow Elf starts casting an offensive spell.
A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A Githyanki snaps into visibility.
You dodge a bash from a Githyanki, who loses her balance and falls.

< 427h/398H 124v/124V Pos: sitting >
A dusty guard deflects a Drow Elf's blow and strikes back at him!
A dusty guard's powerful slash strikes a Drow Elf hard.

< 427h/398H 124v/124V Pos: sitting >
The lich of a captain of Verspin says in common 'For glory!'

< 427h/398H 124v/124V Pos: sitting >
A Drow Elf dodges a dusty guard's attack.
A dusty guard's powerful slash strikes a Drow Elf very hard.
A dusty guard almost sweeps a Drow Elf off of his feet with a well placed leg sweep.
A Duergar starts casting an offensive spell.
A Duergar snaps into visibility.

< 427h/398H 124v/124V Pos: sitting >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
OUCH!  That really did HURT!
Your icy dragonscale earring from Verspin was damaged from the massive blow!

< 249h/398H 124v/124V Pos: sitting >
<You miss a Drow Elf.

< 249h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 Ezon gives an order to his followers.
The lich of a muscular gladiator starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a muscular gladiator starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a muscular gladiator starts casting an offensive spell.

< 249h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 A Duergar completes his spell...
A Duergar utters the word 'gurunsoqz'
You suddenly feel quiet!

< 249h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.
A Drow Elf snaps into visibility.

< 249h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 Hugo suddenly attacks a Drow Elf!
Hugo's weak punch grazes a Drow Elf.
Hugo ignites into black flames as it hits a Drow Elf!
The lich of a captain of Verspin suddenly attacks a Drow Elf!
[Damage:  3 ] The lich of a captain of Verspin's punch grazes a Drow Elf.
A Drow Elf starts casting an offensive spell called 'bigbys crushing hand'.

< 249h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: few wounds E: A Drow Elf sta EP: few scratches >
 The lich of a muscular gladiator completes its spell...
The lich of a muscular gladiator utters the words 'buoblg qrunsoqpze yugh'
The lich of a muscular gladiator's fist beats the life out of a Drow Elf, blood pours from his body!
The lich of a muscular gladiator completes its spell...
The lich of a muscular gladiator utters the words 'buoblg qrunsoqpze yugh'
The lich of a muscular gladiator's fist beats the life out of a Drow Elf, blood pours from his body!

< 249h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Githyanki snaps into visibility.

< 249h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
A dusty guard parries a Drow Elf's lunge at him.

< 119h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC:pretty hurt E: A Drow Elf sta EP: few scratches >
 The lich of a muscular gladiator completes its spell...
The lich of a muscular gladiator utters the words 'buoblg qrunsoqpze yugh'
The lich of a muscular gladiator's fist beats the life out of a Drow Elf, blood pours from his body!

< 119h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC:pretty hurt E: A Drow Elf sta EP: few scratches >
 Tiny explosions wrack your body with pain!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drow Elf starts casting an offensive spell.

< 33h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: awful E: A Drow Elf sta EP: few scratches >
 A Troll snaps into visibility.
A Troll's weak bludgeon strikes you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's weak pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's feeble pierce wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's weak bludgeon strikes you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's weak bludgeon strikes you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's weak bludgeon strikes you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Troll's body flares as it bears the brunt of your assault!
A dusty guard's slash strikes a Drow Elf very hard.
A Drow Elf dodges a dusty guard's attack.
A dusty guard's slash seriously wounds a Drow Elf.
A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.

< 21h/398H 124v/124V Pos: sitting >
< T: Khane TP: sit TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
Your ghastly granite tower shield from Verspin freezes and shatters into million pieces from the intense cold!
Your pair of spiked talons [superior] freezes and shatters into million pieces from the intense cold!