The death of [30 Necromancer] Zyxx (Gnome)

in A Riverside Road

from the perspective of [30 Necromancer] Zyxx (Gnome)

<worn on head>       a well-crafted ivory tiara
<worn on eyes>       a glittering ivory eyepatch
<worn around neck>   a well-crafted brass pendant
<worn on body>       a brutal cured leather ringmail
<worn about body>    a dwarven-made limestone mantle
<worn about waist>   a soldier's obsidian girth
<worn on belt buckle>a dark granite belt buckle
<attached to belt>   a static leather belt buckle
<worn around wrist>  a dark cured leather bracelet
<worn on hands>      some legendary obsidian gloves
<worn on finger>     a decent copper ring
<worn on finger>     an iron ring of lesser physical resistance
<primary weapon>     a fine steel parrying dagger [superior]
<held>               a glowing black tome with a bone splint spine (glowing)
<worn on legs>       some tight silk pants
<worn on feet>       a pair of winded boots


< 187h/187H 114v/118V Pos: standing >
You complete your spell...
[Damage: 51 ] Your blast of cold strikes a rabid raccoon dead on, who shudders from the pain.

< 187h/187H 114v/118V Pos: standing >
The zombie of a tired traveler's decent punch strikes a rabid raccoon very hard.
A rabid raccoon dodges the zombie of a tired traveler's attack.

< 187h/187H 115v/118V Pos: standing >
The spectre of a rabid raccoon's decent pierce strikes a rabid raccoon hard.
The spectre of a rabid raccoon's pierce strikes a rabid raccoon very hard.

< 187h/187H 116v/118V Pos: standing >
Ok.
The spectre of a rabid raccoon says in gnome 'I have 273 (273) hits, and 189 (189) movement points.'
The zombie of a grinning old man says 'I have 177 (239) hits, and 180 (181) movement points.'
The zombie of a tired traveler says 'I have 233 (233) hits, and 179 (179) movement points.'
The skeleton of a grinning merchant says in gnome 'I have 91 (184) hits, and 180 (181) movement points.'

< 187h/187H 116v/118V Pos: standing >
The skeleton of a grinning merchant dodges a rabid raccoon's attack.
The skeleton of a grinning merchant sneers at a rabid raccoon while sidestepping its kick.

< 187h/187H 117v/118V Pos: standing >
The skeleton of a grinning merchant's decent punch strikes a rabid raccoon.
The skeleton of a grinning merchant misses a rabid raccoon.

< 187h/187H 117v/118V Pos: standing >
A rabid raccoon's fine bite strikes the skeleton of a grinning merchant.
A rabid raccoon's bite strikes the skeleton of a grinning merchant hard.
The skeleton of a grinning merchant sneers at a rabid raccoon while sidestepping its kick.
The zombie of a grinning old man's punch seriously wounds a rabid raccoon.
A rabid raccoon dodges the zombie of a grinning old man's attack.
The skeleton of a grinning merchant dodges a rabid raccoon's attack.

< 187h/187H 117v/118V Pos: standing >
A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 187h/187H 118v/118V Pos: standing >
The zombie of a tired traveler's punch enshrouds a rabid raccoon in a mist of blood.

< 187h/187H 118v/118V Pos: standing >
The skeleton of a grinning merchant's decent punch strikes a rabid raccoon.
The skeleton of a grinning merchant's fine punch strikes a rabid raccoon.
The skeleton of a grinning merchant starts moaning.
A rabid raccoon's critical hit dislodged one of the skeleton of a grinning merchant's bones, sending it tearing into a rabid raccoon's flesh.
The skeleton of a grinning merchant dodges a rabid raccoon's attack.
A rabid raccoon's fine bite strikes the skeleton of a grinning merchant hard.

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon's fine bite strikes the skeleton of a grinning merchant hard.
A rabid raccoon's fine bite strikes the skeleton of a grinning merchant very hard.
The zombie of a grinning old man's decent punch enshrouds a rabid raccoon in a mist of blood.
A rabid raccoon is incapacitated and will slowly die, if not aided.
The skeleton of a grinning merchant dodges a rabid raccoon's attack.
The skeleton of a grinning merchant sneers at a rabid raccoon while sidestepping its kick.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
Casting: heal undead *

< 187h/187H 118v/118V Pos: standing >
Casting: heal undead 

< 187h/187H 118v/118V Pos: standing >
The skeleton of a grinning merchant misses a rabid raccoon.
The skeleton of a grinning merchant misses a rabid raccoon.
The skeleton of a grinning merchant groans loudly.

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
You reach out at the zombie of a grinning old man and touch it.
The zombie of a grinning old man appears to gain power from the sudden deadly chill around it.
A rabid raccoon's fine bite strikes the skeleton of a grinning merchant very hard.
A rabid raccoon's fine bite strikes the skeleton of a grinning merchant very hard.
A rabid raccoon kicks the skeleton of a grinning merchant causing parts of the skeleton of a grinning merchant to cave in!

< 187h/187H 118v/118V Pos: standing >
The skeleton of a grinning merchant dodges a rabid raccoon's attack.
A rabid raccoon's fine bite seriously wounds the skeleton of a grinning merchant.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
Casting: cone of cold 

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
[Damage:  7 ] Your blast of cold strikes a rabid raccoon dead on, who shudders from the pain.
A rabid raccoon is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a rabid raccoon's gurgling and choking signals its demise.

< 187h/187H 118v/118V Pos: standing >
The skeleton of a grinning merchant's decent punch strikes a rabid raccoon.
The skeleton of a grinning merchant's decent punch strikes a rabid raccoon.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
The skeleton of a grinning merchant dodges a rabid raccoon's attack.

< 187h/187H 118v/118V Pos: standing >
The skeleton of a grinning merchant dodges a rabid raccoon's attack.
A rabid raccoon's fine bite seriously wounds the skeleton of a grinning merchant.
The skeleton of a grinning merchant is knocked to the ground by a rabid raccoon's mighty bash!

< 187h/187H 118v/118V Pos: standing >
Casting: cone of cold *

< 187h/187H 118v/118V Pos: standing >
Casting: cone of cold 

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
[Damage: 35 ] Your blast of cold strikes a rabid raccoon dead on, who shudders from the pain.

< 187h/187H 118v/118V Pos: standing >
The corpse of a rabid raccoon appears to be empty.

< 187h/187H 118v/118V Pos: standing >
The skeleton of a grinning merchant misses a rabid raccoon.
A rabid raccoon dodges the skeleton of a grinning merchant's attack.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon's impressive bite grievously wounds the skeleton of a grinning merchant.
The skeleton of a grinning merchant is incapacitated and will slowly die, if not aided.
A rabid raccoon suddenly attacks the skeleton of a grinning merchant!
A rabid raccoon's fine bite hits the skeleton of a grinning merchant.
The skeleton of a grinning merchant is dead! R.I.P.
The skeleton of a grinning merchant's death cry reverberates in your head as it falls to the ground.
The skeleton of a grinning merchant falls to the ground, leaving a pile of inanimate bones.
The skeleton of a grinning merchant stops following you.

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
[Damage: 43 ] Your blast of cold strikes a rabid raccoon dead on, who shudders from the pain.
A rabid raccoon is mortally wounded, and will die soon, if not aided.
The chilling cold causes a rabid raccoon to stammer, apparently weakened.

< 187h/187H 118v/118V Pos: standing >
The zombie of a tired traveler withstands a bash from a rabid raccoon, who bounces back and falls.

< 187h/187H 118v/118V Pos: standing >
You don't have that spell memorized.

< 187h/187H 118v/118V Pos: standing >
The zombie of a tired traveler's fine punch strikes a rabid raccoon.
The zombie of a tired traveler's fine punch strikes a rabid raccoon.
A piece of rotted flesh drops from the zombie of a tired traveler's body.

< 187h/187H 118v/118V Pos: standing >
[Damage:  1 ] Your pierce hits a rabid raccoon.
A rabid raccoon is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a rabid raccoon's gurgling and choking signals its demise.

< 187h/187H 118v/118V Pos: standing >
The zombie of a tired traveler's punch strikes a rabid raccoon.
The zombie of a tired traveler's fine punch strikes a rabid raccoon.
The zombie of a tired traveler throws back its head and cackles with insane glee!

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon rises to its feet.

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon's bite strikes the zombie of a tired traveler.
The zombie of a tired traveler sneers at a rabid raccoon while sidestepping its kick.

< 187h/187H 118v/118V Pos: standing >
The corpse of a rabid raccoon appears to be empty.

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon dodges the zombie of a tired traveler's attack.
The zombie of a tired traveler's decent punch strikes a rabid raccoon.

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon's fine bite strikes the zombie of a tired traveler.
A rabid raccoon's bite strikes the zombie of a tired traveler.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
The zombie of a tired traveler's impressive punch strikes a rabid raccoon hard.

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
[Damage: 27 ] You reach out and touch a rabid raccoon, leeching some of its lifeforce.

< 187h/187H 118v/118V Pos: standing >
Ok.
The spectre of a rabid raccoon says in gnome 'I have 273 (273) hits, and 189 (189) movement points.'
The zombie of a grinning old man says 'I have 239 (239) hits, and 181 (181) movement points.'
The zombie of a tired traveler says 'I have 210 (233) hits, and 179 (179) movement points.'

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon's fine bite strikes the zombie of a tired traveler.
A rabid raccoon's fine bite strikes the zombie of a tired traveler.
The zombie of a tired traveler sneers at a rabid raccoon while sidestepping its kick.

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon dodges the zombie of a tired traveler's attack.

< 187h/187H 118v/118V Pos: standing >
Autosaving...

< 187h/187H 118v/118V Pos: standing >
The zombie of a tired traveler dodges a rabid raccoon's attack.

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon dodges the zombie of a tired traveler's attack.
A piece of rotted flesh drops from the zombie of a tired traveler's body.

< 187h/187H 118v/118V Pos: standing >
A rabid raccoon's fine bite strikes the zombie of a tired traveler.
A rabid raccoon kicks the zombie of a tired traveler causing parts of the zombie of a tired traveler to cave in!

< 187h/187H 118v/118V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage:  2 ] Your decent pierce strikes a rabid raccoon.

< 187h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC: small wounds E: raccoon sta EP:  nasty wounds >
 The zombie of a tired traveler's fine punch strikes a rabid raccoon hard.
The zombie of a tired traveler's decent punch strikes a rabid raccoon.

< 187h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC: small wounds E: raccoon sta EP:  nasty wounds >
 The zombie of a grinning old man says 'Today is a good day to die!'
The zombie of a grinning old man suddenly attacks a rabid raccoon!
The zombie of a grinning old man's decent punch strikes a rabid raccoon.

< 187h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC: small wounds E: raccoon sta EP: pretty hurt >
 [Damage:  1 ] Your weak pierce wounds a rabid raccoon.

< 187h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC: small wounds E: raccoon sta EP: pretty hurt >
 The spectre of a rabid raccoon says in gnome 'I must assist my master!'
The spectre of a rabid raccoon places a steel dagger in the back of a rabid raccoon, resulting in some strange noises and some blood.
The spectre of a rabid raccoon's decent pierce strikes a rabid raccoon.
A rabid raccoon dodges the spectre of a rabid raccoon's attack.
A rabid raccoon dodges the spectre of a rabid raccoon's attack.
A rabid raccoon's fine bite strikes the zombie of a tired traveler.
The zombie of a tired traveler dodges a rabid raccoon's attack.

< 187h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC: few wounds E: raccoon sta EP: pretty hurt >
 You start chanting...

< 187h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC: few wounds E: raccoon sta EP: pretty hurt >
 Casting: life leech *

< 187h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC: few wounds E: raccoon sta EP: pretty hurt >
 Casting: life leech 

< 187h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC: few wounds E: raccoon sta EP: pretty hurt >
 You complete your spell...
[Damage: 30 ] You reach out and touch a rabid raccoon, leeching some of its lifeforce.
A rabid raccoon is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a rabid raccoon's gurgling and choking signals its demise.

< 187h/187H 118v/118V Pos: standing >
The corpse of a rabid raccoon appears to be empty.

< 187h/187H 118v/118V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of a rabid raccoon is lying here.
The spectre of a rabid raccoon stands here. (minion) 
The zombie of a grinning old man stands here. (minion) 
The zombie of a tired traveler stands here. (minion) 

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
Casting: embalm ***

< 187h/187H 118v/118V Pos: standing >
Casting: embalm **

< 187h/187H 118v/118V Pos: standing >
Casting: embalm 

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
The corpse of a rabid raccoon is preserved for an additional 60 hours.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
Casting: raise spectre ***

< 187h/187H 118v/118V Pos: standing >
Casting: raise spectre **

< 187h/187H 118v/118V Pos: standing >
Casting: raise spectre *

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
You breathe life into the corpse of a rabid raccoon with the awesome power of your art.
The spectre of a rabid raccoon starts following you.

< 187h/187H 118v/118V Pos: standing >
You get a steel dagger from a rugged adventurers satchel.

< 187h/187H 118v/118V Pos: standing >
You get a steel dagger from a rugged adventurers satchel.

< 187h/187H 118v/118V Pos: standing >
Ok.

< 187h/187H 118v/118V Pos: standing >
Ok.

< 187h/187H 118v/118V Pos: standing >
You give the spectre of a rabid raccoon an order.
The spectre of a rabid raccoon wields a steel dagger.

< 187h/187H 118v/118V Pos: standing >
You give the spectre of a rabid raccoon an order.
The spectre of a rabid raccoon wields a steel dagger.

< 187h/187H 118v/118V Pos: standing >
You sit down and relax.

< 187h/187H 118v/118V Pos: sitting >
You have memorized the following spells:
( 5th circle)  4 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               1 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch
               1 - protection from living
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 3rd) sense follower
   16 seconds:  ( 6th) cone of cold
   25 seconds:  ( 5th) heal undead
   34 seconds:  ( 6th) cone of cold
   44 seconds:  ( 6th) cone of cold
   53 seconds:  ( 6th) cone of cold
   61 seconds:  ( 4th) life leech
   69 seconds:  ( 4th) life leech
   75 seconds:  ( 3rd) embalm
   84 seconds:  ( 5th) raise spectre

You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 5th circle)  4 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               1 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch
               1 - protection from living
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 3rd) sense follower
   16 seconds:  ( 6th) cone of cold
   25 seconds:  ( 5th) heal undead
   34 seconds:  ( 6th) cone of cold
   44 seconds:  ( 6th) cone of cold
   53 seconds:  ( 6th) cone of cold
   61 seconds:  ( 4th) life leech

< 187h/187H 118v/118V Pos: sitting >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 187h/187H 118v/118V Pos: sitting >
You have finished memorizing sense follower.

< 187h/187H 118v/118V Pos: sitting >
A Riverside Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a rabid raccoon is lying here.
*The spectre of a rabid raccoon stands here. (minion) 
The spectre of a rabid raccoon stands here. (minion) 
The zombie of a grinning old man stands here. (minion) 
The zombie of a tired traveler stands here. (minion) 

< 187h/187H 118v/118V Pos: sitting >
Ok.
The spectre of a rabid raccoon says in gnome 'I have 267 (267) hits, and 190 (190) movement points.'
The spectre of a rabid raccoon says in gnome 'I have 273 (273) hits, and 189 (189) movement points.'
The zombie of a grinning old man says 'I have 239 (239) hits, and 181 (181) movement points.'
The zombie of a tired traveler says 'I have 174 (233) hits, and 179 (179) movement points.'

< 187h/187H 118v/118V Pos: sitting >
You have finished memorizing cone of cold.

< 187h/187H 118v/118V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?

< 187h/187H 118v/118V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 187h/187H 118v/118V Pos: standing >
You make a magical gesture, sending the zombie of a tired traveler back to the nether plane.
The zombie of a tired traveler stops following you.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
Casting: embalm 

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
The corpse of a rabid raccoon is preserved for an additional 60 hours.

< 187h/187H 118v/118V Pos: standing >
You sit down and relax.

< 187h/187H 118v/118V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - cone of cold
( 5th circle)  4 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               2 - sense follower
( 2nd circle)  7 - chill touch
               1 - protection from living
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    8 seconds:  ( 5th) heal undead
   18 seconds:  ( 6th) cone of cold
   27 seconds:  ( 6th) cone of cold
   37 seconds:  ( 6th) cone of cold
   45 seconds:  ( 4th) life leech
   52 seconds:  ( 4th) life leech
   59 seconds:  ( 3rd) embalm
   68 seconds:  ( 5th) raise spectre
   75 seconds:  ( 3rd) embalm

You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 6th circle)  1 - cone of cold
( 5th circle)  4 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               2 - sense follower
( 2nd circle)  7 - chill touch
               1 - protection from living
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    8 seconds:  ( 5th) heal undead
   18 seconds:  ( 6th) cone of cold
   27 seconds:  ( 6th) cone of cold
   37 seconds:  ( 6th) cone of cold
   45 seconds:  ( 4th) life leech
   52 seconds:  ( 4th) life leech
   59 seconds:  ( 3rd) embalm
   68 seconds:  ( 5th) raise spectre
   75 seconds:  ( 3rd) embalm

You can memorize no more spells.
You continue your study.

< 187h/187H 118v/118V Pos: sitting >
You have finished memorizing heal undead.
Ok.
The spectre of a rabid raccoon says in gnome 'I have 267 (267) hits, and 190 (190) movement points.'
The spectre of a rabid raccoon says in gnome 'I have 273 (273) hits, and 189 (189) movement points.'
The zombie of a grinning old man says 'I have 239 (239) hits, and 181 (181) movement points.'

< 187h/187H 118v/118V Pos: sitting >
A rabid raccoon enters from the east.

< 187h/187H 118v/118V Pos: sitting >
A rabid raccoon suddenly attacks YOU!
You abandon your studies.
A rabid raccoon misses you.

< 187h/187H 118v/118V Pos: sitting >
< T: Zyxx TP: sit TC:excellent E: raccoon sta EP: excellent >
 A rabid raccoon dodges your futile attack.

< 187h/187H 118v/118V Pos: sitting >
< T: Zyxx TP: sit TC:excellent E: raccoon sta EP: excellent >
 A rabid raccoon's bite strikes you.
A rabid raccoon's kick parts your hair but does little else.

< 178h/187H 118v/118V Pos: sitting >
< T: Zyxx TP: sit TC:few scratches E: raccoon sta EP: excellent >
 The spectre of a rabid raccoon says in gnome 'Prepare to fight me, too!'
The spectre of a rabid raccoon's decent pierce wounds a rabid raccoon.
The spectre of a rabid raccoon's fine pierce wounds a rabid raccoon.

< 178h/187H 118v/118V Pos: sitting >
< T: Zyxx TP: sit TC:few scratches E: raccoon sta EP: few scratches >
 The spectre of a rabid raccoon says in gnome 'Today is a good day to die!'
The spectre of a rabid raccoon snaps into visibility.
The spectre of a rabid raccoon's pierce wounds a rabid raccoon.
The spectre of a rabid raccoon places a steel dagger in the back of a rabid raccoon, resulting in some strange noises and some blood.
The spectre of a rabid raccoon's pierce strikes a rabid raccoon.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  small wounds >
 A rabid raccoon dodges your futile attack.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  small wounds >
 The zombie of a grinning old man says 'Prepare to fight me, too!'
A rabid raccoon avoids being bashed by the zombie of a grinning old man, who loses its balance and falls.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  small wounds >
 The zombie of a grinning old man's punch strikes a rabid raccoon.
The spectre of a rabid raccoon dodges a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  small wounds >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.
A rabid raccoon dodges the spectre of a rabid raccoon's attack.
The spectre of a rabid raccoon's fine pierce strikes a rabid raccoon.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  small wounds >
 The spectre of a rabid raccoon's fine pierce strikes a rabid raccoon.
The spectre of a rabid raccoon's decent pierce wounds a rabid raccoon.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 The sun rises over the northern horizon.
A rabid raccoon dodges your futile attack.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.
A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 A rabid raccoon dodges the zombie of a grinning old man's attack.
The spectre of a rabid raccoon dodges a rabid raccoon's attack.
A rabid raccoon misses the spectre of a rabid raccoon.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 You miss a rabid raccoon.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 The zombie of a grinning old man misses a rabid raccoon.
A rabid raccoon dodges the zombie of a grinning old man's attack.
The spectre of a rabid raccoon dodges a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.
The spectre of a rabid raccoon's fine pierce strikes a rabid raccoon.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.
A rabid raccoon dodges the spectre of a rabid raccoon's attack.
You miss a rabid raccoon.

< 178h/187H 118v/118V Pos: sitting >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 You clamber to your feet.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 You start chanting...

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  few wounds >
 The zombie of a grinning old man clambers to its feet.
You complete your spell...
[Damage: 53 ] Your blast of cold strikes a rabid raccoon dead on, who shudders from the pain.
The chilling cold causes a rabid raccoon to stammer, apparently weakened.
A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:excellent E: raccoon sta EP:  awful >
 The zombie of a grinning old man's decent punch strikes a rabid raccoon very hard.
The spectre of a rabid raccoon dodges a rabid raccoon's attack.
A rabid raccoon's bite wounds the spectre of a rabid raccoon.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:few scratches E: raccoon sta EP:  awful >
 [Damage:  1 ] Your pierce strikes a rabid raccoon.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:few scratches E: raccoon sta EP:  awful >
 You don't have that spell memorized.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:few scratches E: raccoon sta EP:  awful >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.
The spectre of a rabid raccoon's fine pierce strikes a rabid raccoon very hard.
A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:few scratches E: raccoon sta EP:  awful >
 A rabid raccoon dodges the spectre of a rabid raccoon's attack.
A rabid raccoon dodges the spectre of a rabid raccoon's attack.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:few scratches E: raccoon sta EP:  awful >
 You miss a rabid raccoon.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:few scratches E: raccoon sta EP:  awful >
 You start chanting...

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:few scratches E: raccoon sta EP:  awful >
 A rabid raccoon dodges the zombie of a grinning old man's attack.
A rabid raccoon's fine bite wounds the spectre of a rabid raccoon.

< 178h/187H 118v/118V Pos: standing >
< T: undead TP: sta TC:few scratches E: raccoon sta EP:  awful >
 You complete your spell...
[Damage: 17 ] You chill a rabid raccoon.
A rabid raccoon is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a rabid raccoon's gurgling and choking signals its demise.

< 178h/187H 118v/118V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 178h/187H 118v/118V Pos: standing >
The corpse of a rabid raccoon appears to be empty.

< 178h/187H 118v/118V Pos: standing >
You don't have that spell memorized.

< 178h/187H 118v/118V Pos: standing >
You sit down and relax.

< 179h/187H 118v/118V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               2 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    9 seconds:  ( 6th) cone of cold
   19 seconds:  ( 6th) cone of cold
   28 seconds:  ( 6th) cone of cold
   36 seconds:  ( 4th) life leech
   44 seconds:  ( 4th) life leech
   50 seconds:  ( 3rd) embalm
   59 seconds:  ( 5th) raise spectre
   66 seconds:  ( 3rd) embalm
   75 seconds:  ( 6th) cone of cold
   81 seconds:  ( 2nd) chill touch

You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 5th circle)  5 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               2 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    9 seconds:  ( 6th) cone of cold
   19 seconds:  ( 6th) cone of cold
   28 seconds:  ( 6th) cone of cold
   36 seconds:  ( 4th) life leech
   44 seconds:  ( 4th) life leech
   50 seconds:  ( 3rd) embalm
   59 seconds:  ( 5th) raise spectre
   66 seconds:  ( 3rd) embalm
   75 seconds:  ( 6th) cone of cold
   81 seconds:  ( 2nd) chill touch

You can memorize no more spells.
You continue your study.

< 179h/187H 118v/118V Pos: sitting >
A Riverside Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of a rabid raccoon is lying here.
The spectre of a rabid raccoon stands here. (minion) 
The spectre of a rabid raccoon stands here. (minion) 
The zombie of a grinning old man stands here. (minion) 

< 179h/187H 118v/118V Pos: sitting >
You have finished memorizing cone of cold.

< 181h/187H 118v/118V Pos: sitting >
You have finished memorizing cone of cold.

< 184h/187H 118v/118V Pos: sitting >
You have finished memorizing cone of cold.

< 186h/187H 118v/118V Pos: sitting >
You have finished memorizing life leech.

< 187h/187H 118v/118V Pos: sitting >
You have finished memorizing life leech.

< 187h/187H 118v/118V Pos: sitting >
The day has begun.
You have finished memorizing embalm.

< 187h/187H 118v/118V Pos: sitting >
You have finished memorizing raise spectre.

< 187h/187H 118v/118V Pos: sitting >
You have memorized the following spells:
( 6th circle)  3 - cone of cold
( 5th circle)  5 - heal undead
               1 - raise spectre
( 4th circle)  7 - life leech
( 3rd circle)  2 - animate dead
               2 - dispel magic
               1 - embalm
               2 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 3rd) embalm
   11 seconds:  ( 6th) cone of cold
   17 seconds:  ( 2nd) chill touch

You can memorize no more spells.

< 187h/187H 118v/118V Pos: sitting >
You have finished memorizing embalm.

< 187h/187H 118v/118V Pos: sitting >
You have finished memorizing cone of cold.

< 187h/187H 118v/118V Pos: sitting >

< 187h/187H 118v/118V Pos: sitting >
You have finished memorizing chill touch.
Your studies are complete.

< 187h/187H 118v/118V Pos: sitting >
You clamber to your feet.

< 187h/187H 118v/118V Pos: standing >
You let everyone know you're ready to go!

< 187h/187H 118v/118V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of a rabid raccoon is lying here.
The spectre of a rabid raccoon stands here. (minion) 
The spectre of a rabid raccoon stands here. (minion) 
The zombie of a grinning old man stands here. (minion) 

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
Casting: embalm *

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
The corpse of a rabid raccoon is preserved for an additional 60 hours.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
Casting: raise spectre **

< 187h/187H 118v/118V Pos: standing >
Casting: raise spectre *

< 187h/187H 118v/118V Pos: standing >
Casting: raise spectre 

< 187h/187H 118v/118V Pos: standing >
You complete your spell...
You breathe life into the corpse of a rabid raccoon with the awesome power of your art.
The spectre of a rabid raccoon starts following you.

< 187h/187H 118v/118V Pos: standing >
You get a steel dagger from a rugged adventurers satchel.

< 187h/187H 118v/118V Pos: standing >
You get a steel dagger from a rugged adventurers satchel.

< 187h/187H 118v/118V Pos: standing >
Ok.

< 187h/187H 118v/118V Pos: standing >
Ok.

< 187h/187H 118v/118V Pos: standing >
You give the spectre of a rabid raccoon an order.
The spectre of a rabid raccoon wields a steel dagger.

< 187h/187H 118v/118V Pos: standing >
You give the spectre of a rabid raccoon an order.
The spectre of a rabid raccoon wields a steel dagger.

< 187h/187H 118v/118V Pos: standing >
You start chanting...

< 187h/187H 118v/118V Pos: standing >
Casting: sense follower 

< 187h/187H 118v/118V Pos: standing >
You complete your spell...

< 187h/187H 118v/118V Pos: standing >
A Riverside Road
Obvious exits: -E -W
[2] The corpse of a rabid raccoon is lying here.
*The spectre of a rabid raccoon stands here. (minion) 
The spectre of a rabid raccoon stands here. (minion) 
The spectre of a rabid raccoon stands here. (minion) 
The zombie of a grinning old man stands here. (minion) 

< 187h/187H 118v/118V Pos: standing >

< 187h/187H 118v/118V Pos: standing >
A Riverside Road
Obvious exits: -E -W
[2] The corpse of a rabid raccoon is lying here.
*The spectre of a rabid raccoon stands here. (minion) 
The spectre of a rabid raccoon stands here. (minion) 
The spectre of a rabid raccoon stands here. (minion) 
The zombie of a grinning old man stands here. (minion) 

< 187h/187H 118v/118V Pos: standing >
A Goblin snaps into visibility.
Out of nowhere, a Goblin stabs you in the back.
OUCH!  That really did HURT!

< 133h/187H 118v/118V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 133h/187H 118v/118V Pos: sitting >
< T: Zyxx TP: sit TC: few wounds E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin's pierce strikes you.
A Goblin's impressive pierce strikes you hard.
A Goblin's powerful pierce seriously wounds you.
OUCH!  That really did HURT!
A Goblin's fine pierce strikes you hard.
A Goblin's pierce strikes you hard.
A Goblin's fine pierce strikes you hard.

< 65h/187H 118v/118V Pos: sitting >
< T: Zyxx TP: sit TC: nasty wounds E: A Goblin sta EP: excellent >
 Someone dodges your futile attack.
A Goblin snaps into visibility.

< 65h/187H 118v/118V Pos: sitting >
< T: Zyxx TP: sit TC: nasty wounds E: A Goblin sta EP: excellent >
 The zombie of a grinning old man says 'For glory!'
A Goblin avoids being bashed by the zombie of a grinning old man, who loses its balance and falls.

< 65h/187H 118v/118V Pos: sitting >
< T: Zyxx TP: sit TC: nasty wounds E: someone sta EP: excellent >
 The spectre of a rabid raccoon attempts to stab someone in the back, but someone's stone skin quickly absorbs the impact before fading away!
A Goblin snaps into visibility.
The spectre of a rabid raccoon places a steel dagger in the back of a Goblin, resulting in some strange noises and some blood.
The spectre of a rabid raccoon misses a Goblin.
A Goblin snaps into visibility.
A Goblin's impressive pierce strikes you very hard.
A Goblin's pierce strikes you very hard.
A Goblin's pierce seriously wounds you.
A Goblin's fine pierce seriously wounds you.
A Goblin's pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Goblin's pierce enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Goblin's impressive pierce grievously wounds you.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.

< -3h/187H 118v/118V Pos: sitting >
You are in pretty bad shape, unable to do anything!