<worn as a badge> the insignia of swirling feathers and flowing water [64%]
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> the eye of the ageless [superior] (magic) (glowing) [86%]
<worn in ear> a shimmering earring of many colors [poor] [87%]
<worn in ear> the earring of the Krahns (glowing)
<worn on face> a white hot mask of living flame [superior] (glowing)
<worn around neck> some kharma mind beads (magic)
<worn around neck> a blood-stained githyanki rosary [86%]
<worn on body> a warsuit of jade wyrmscale (glowing) [88%]
<worn about body> the terrifying shroud of undead power of constitution (magic)
<worn on back> a large leather backpack
<worn as quiver> a faded dragonscale quiver of health (magic) [57%]
<worn about waist> the woven entrails of an unfortunate soul of regeneration
<worn on belt buckle>A swirling mass of black smoke and hot ash of regeneration (magic) (humming)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some slime-covered aboleth skin (magic) (glowing)
<held as shield> a small circular shield of blue flames [superior]
<worn around wrist> a bracelet of influence (magic) [81%]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic)
<worn on hands> the gloves of placation of endurance
<worn on finger> the ring of the Netherworld of health (magic) (glowing)
<worn on finger> a finger band made from an illithids tentacle [superior] (magic)
<primary weapon> the mace of mentality
<worn on legs> some hardened dragonscale greaves from The Realm of Barovia Continued [34%]
<worn on feet> some boots of the black winged dragon of endurance (magic) (glowing)
Obvious exits: -E -S
Fresh blood covers everything in the area.
[2] The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Aktosh sneaks in from the east.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is not far off to your east.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is not far off to your south.
< 765h/765H 193v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
[2] The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Agho sneaks in from the north.
< 765h/765H 192v/193V Pos: standing >
Pardon?
< 765h/765H 192v/193V Pos: standing >
A war-hardened warrior enters from the north.
< 765h/765H 192v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E
A war-hardened half-orc stands here.
Co sneaks in from the north.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is not far off to your north.
A war-hardened warrior who is close by to your east.
A war-hardened warrior who is close by to your east.
A war-hardened warrior who is not far off to your east.
< 765h/765H 193v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Aktosh sneaks in from the west.
Co sneaks in from the west.
< 765h/765H 192v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -W
A war-hardened half-orc stands here.
Co sneaks in from the west.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is not far off to your north.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
< 765h/765H 191v/193V Pos: standing >
A war-hardened warrior enters from the north.
< 765h/765H 193v/193V Pos: standing >
< 765h/765H 193v/193V Pos: standing >
< 765h/765H 193v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
Aktosh sneaks in from the south.
Agho sneaks in from the south.
Co sneaks in from the south.
< 765h/765H 192v/193V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
Arian who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
< 765h/765H 192v/193V Pos: standing >
Hall of Warriors
Obvious exits: -S -W
The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
< 765h/765H 191v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is not far off to your south.
A war-hardened warrior who is not far off to your south.
< 765h/765H 193v/193V Pos: standing >
Hall of Warriors
Obvious exits: -E -S -W
[3] The corpse of a war-hardened warrior is lying here.
Agho sneaks in from the east.
Co sneaks in from the east.
< 765h/765H 192v/193V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
(Q)Arian, the ultimate half-orc warrior, stands here.
Co sneaks in from the north.
< 765h/765H 191v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
[2] The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Aktosh sneaks in from the east.
< 765h/765H 192v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E
A war-hardened half-orc stands here.
Aktosh sneaks in from the north.
Agho sneaks in from the north.
< 765h/765H 191v/193V Pos: standing >
< 765h/765H 193v/193V Pos: standing >
< 765h/765H 193v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Aktosh sneaks in from the west.
Agho sneaks in from the west.
< 765h/765H 192v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -W
A war-hardened half-orc stands here.
Co sneaks in from the west.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is not far off to your north.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
< 765h/765H 193v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
Aktosh sneaks in from the south.
< 765h/765H 192v/193V Pos: standing >
Ok.
< 765h/765H 192v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
Aktosh sneaks in from the west.
Co sneaks in from the west.
< 765h/765H 191v/193V Pos: standing >
Your group consists of ( 5/20):
( Head) 765/765 hit, 191/193 move Faz
(Front) 1327/1327 hit, 219/221 move Co
(Front) Jaq
(Front) 543/543 hit, 163/165 move Agho
(Front) 695/695 hit, 230/232 move Aktosh
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your east.
A Sarmiz'Duul peacekeeper who is rather far off to your east.
A war-hardened warrior who is not far off to your west.
Arian who is not far off to your west.
A war-hardened warrior who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
< 765h/765H 193v/193V Pos: standing >
Ok.
< 765h/765H 193v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 765h/765H 192v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Aktosh sneaks in from the west.
Co sneaks in from the west.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your east.
A Sarmiz'Duul peacekeeper who is not far off to your east.
A war-hardened warrior who is rather far off to your west.
Arian who is rather far off to your west.
A war-hardened warrior who is in the distance to your west.
< 765h/765H 193v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 765h/765H 192v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 765h/765H 191v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 765h/765H 192v/193V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your west.
A Sarmiz'Duul peacekeeper who is close by to your west.
< 765h/765H 192v/193V Pos: standing >
< 765h/765H 192v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
Co sneaks in from the west.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is a brief walk away to your south.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A Sarmiz'Duul peacekeeper who is not far off to your west.
< 765h/765H 191v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S
Aktosh sneaks in from the south.
< 765h/765H 192v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 765h/765H 192v/193V Pos: standing >
You quickly scan the area.
A sleeping commoner who is close by to your east.
A half-orc mercenary who is rather far off to your south.
< 765h/765H 192v/193V Pos: standing >
A Commoners Dwelling
Obvious exits: -W
A sleeping commoner is stretched out, sound asleep.
Aktosh sneaks in from the west.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 765h/765H 193v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S
Aktosh sneaks in from the east.
< 765h/765H 192v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
< 765h/765H 191v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Agho sneaks in from the north.
< 765h/765H 190v/193V Pos: standing >
Your group consists of ( 5/20):
( Head) 765/765 hit, 193/193 move Faz
(Front) 1327/1327 hit, 220/221 move Co
(Front) Jaq
(Front) 543/543 hit, 163/165 move Agho
(Front) 695/695 hit, 230/232 move Aktosh
< 765h/765H 193v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
Aktosh sneaks in from the north.
Co sneaks in from the north.
< 765h/765H 192v/193V Pos: standing >
A Commoners Dwelling
Obvious exits: -E
The corpse of a retired soldier is lying here.
Agho sneaks in from the east.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 765h/765H 191v/193V Pos: standing >
< 765h/765H 193v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
There are residual brain waves in the area.
Co sneaks in from the west.
< 765h/765H 192v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
A half-orc mercenary stands here.
< 765h/765H 191v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Aktosh sneaks in from the north.
Co sneaks in from the north.
< 765h/765H 192v/193V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is close by to your north.
An orcish adventurer who is not far off to your east.
A Sarmiz'Duul peacekeeper who is a brief walk away to your east.
A Sarmiz'Duul peacekeeper who is a brief walk away to your east.
< 765h/765H 192v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Agho sneaks in from the east.
< 765h/765H 191v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
Agho sneaks in from the east.
Co sneaks in from the east.
< 765h/765H 190v/193V Pos: standing >
You quickly scan the area.
A sleeping commoner who is close by to your north.
An orcish adventurer who is rather far off to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
< 765h/765H 192v/193V Pos: standing >
A Commoners Dwelling
Obvious exits: -S
A sleeping commoner is stretched out, sound asleep.
A sleeping commoner is stretched out, sound asleep.
Agho sneaks in from the south.
< 765h/765H 192v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 765h/765H 192v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
There are residual brain waves in the area.
Co sneaks in from the north.
< 765h/765H 191v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
< 765h/765H 190v/193V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
An orcish adventurer who is in the distance to your east.
< 765h/765H 192v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W#
Aktosh sneaks in from the south.
< 765h/765H 192v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
An aging but brawny half-orc stands here enjoying life.
Aktosh sneaks in from the south.
Co sneaks in from the south.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 765h/765H 191v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
Aktosh sneaks in from the south.
Agho sneaks in from the south.
< 765h/765H 192v/193V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your south.
< 765h/765H 192v/193V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Co sneaks in from the south.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your east.
A Sarmiz'Duul peacekeeper who is not far off to your east.
A retired soldier who is not far off to your south.
A Grey Elf who is rather far off to your west.
A Gnome who is rather far off to your west.
A war-hardened warrior who is rather far off to your west.
Arian who is in the distance to your west.
< 765h/765H 191v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Co sneaks in from the east.
< 765h/765H 192v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Aktosh sneaks in from the east.
Agho sneaks in from the east.
Co sneaks in from the east.
< 765h/765H 191v/193V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W#
< 765h/765H 190v/193V Pos: standing >
< 765h/765H 192v/193V Pos: standing >
Your body vibrates as you fan out your molecules.
Hall of Warriors
Obvious exits: -N -E# -S -W
A war-hardened half-orc stands here.
< 765h/765H 192v/193V Pos: standing >
Your body vibrates as you fan out your molecules.
A Cobblestone Road
Obvious exits: -N -E -W#
*Co (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Agho (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Agho's head.
*Aktosh (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aktosh's head.
< 765h/765H 191v/193V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A war-hardened warrior who is close by to your west.
Arian who is not far off to your west.
A Grey Elf who is a brief walk away to your west.
A Gnome who is a brief walk away to your west.
A war-hardened warrior who is a brief walk away to your west.
< 765h/765H 193v/193V Pos: standing >
Ok.
< 765h/765H 193v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
< 765h/765H 192v/193V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
Aktosh (Drow Elf)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Aktosh's head.
A Grey Elf (medium) Mutinous Legions stands in mid-air here, fighting Aktosh.(Gold Aura)
*A Gnome (tiny) Mutinous Legions stands in mid-air here.(Red Aura)
(Q)Arian, the ultimate half-orc warrior, stands here.
There are residual brain waves in the area.
Agho sneaks in from the east.
< 765h/765H 191v/193V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
[2] The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
Co sneaks in from the east.
< 765h/765H 190v/193V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
Aktosh who is close by to your east.
A Grey Elf who is close by to your east.
A Gnome who is close by to your east.
Arian who is close by to your east.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
< 765h/765H 192v/193V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
Aktosh (Drow Elf)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Aktosh's head.
A Grey Elf (medium) Mutinous Legions stands in mid-air here, fighting Aktosh.(Gold Aura)
*A Gnome (tiny) Mutinous Legions stands in mid-air here.(Red Aura)
(Q)Arian, the ultimate half-orc warrior, stands here.
Co snaps into visibility.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
Co tackles a Grey Elf square in the chest knocking the wind out of him!
< 765h/765H 192v/193V Pos: standing >
Agho starts casting an offensive spell.
< 765h/765H 192v/193V Pos: standing >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 765h/765H 192v/193V Pos: standing >
Aktosh starts casting an offensive spell.
< 765h/765H 192v/193V Pos: standing >
Agho completes his spell...
Agho utters the words 'efzae xazz'
A dark, freezing cold wave sent by Agho slowly covers a Grey Elf making him choke and freeze.
A dark blue, bitterly icy wave flows over a Grey Elf.
< 765h/765H 192v/193V Pos: standing >
Co snaps into visibility.
Co's impressive slash wounds a Grey Elf.
Co's impressive pierce strikes a Grey Elf.
Co's pierce wounds a Grey Elf.
Co's impressive slash strikes a Grey Elf.
Co's impressive slash strikes a Grey Elf.
Co's impressive slash strikes a Grey Elf.
< 765h/765H 192v/193V Pos: standing >
Aktosh completes his spell...
Aktosh utters the words 'unsozfol efaui'
Aktosh drains a Grey Elf - what a waste of energy!
You begin to focus your will...
< 765h/765H 192v/193V Pos: standing >
Agho starts casting an offensive spell.
< 765h/765H 192v/193V Pos: standing >
Aktosh dodges a Grey Elf's attack.
Aktosh snaps into visibility.
< 765h/765H 192v/193V Pos: standing >
Aktosh misses a Grey Elf.
Aktosh misses a Grey Elf.
Aktosh snaps into visibility.
< 765h/765H 192v/193V Pos: standing >
Casting: pyrokinesis
Agho completes his spell...
Agho utters the words 'efzae xazz'
A dark, freezing cold wave sent by Agho slowly covers a Gnome making her choke and freeze.
A dark blue, bitterly icy wave flows over a Gnome.
A Gnome completes her spell...
A Gnome utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Gnome grabs you, and begins crushing your body.
OUCH! That really did HURT!
< 606h/765H 192v/193V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 44 ] You ignite a personal inferno within a Grey Elf's body.
[Damage: 54 ] A Grey Elf suddenly looks in pain as he moves.
< 606h/765H 192v/193V Pos: standing >
Aktosh starts casting an offensive spell.
Aktosh snaps into visibility.
< 606h/765H 192v/193V Pos: standing >
Agho starts casting an offensive spell.
Jaq enters from the east.
A Gnome leaves east.
< 607h/765H 193v/193V Pos: standing >
You begin to focus your will...
Jaq leaves west.
< 608h/765H 193v/193V Pos: standing >
Agho stops invoking abruptly!
< 608h/765H 193v/193V Pos: standing >
Aktosh snaps into visibility.
< 609h/765H 193v/193V Pos: standing >
A dark blue, bitterly icy wave flows over a Grey Elf.
< 609h/765H 193v/193V Pos: standing >
Jaq enters from the west.
< 610h/765H 193v/193V Pos: standing >
Casting: pyrokinesis
Aktosh completes his spell...
Aktosh utters the words 'unsozfol efaui'
Aktosh drains a Grey Elf - what a waste of energy!
Arian suddenly attacks Jaq!
Arian's feeble punch wounds Jaq.
< 610h/765H 193v/193V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 45 ] You ignite a personal inferno within a Grey Elf's body.
[Damage: 50 ]
< 611h/765H 193v/193V Pos: standing >
Co snaps into visibility.
Co's slash strikes a Grey Elf hard.
Co's impressive pierce strikes a Grey Elf hard.
Co's gladius called 'Backstabber' begins to hum.
Co quickly vanishes and reappears behind a Grey Elf!
Co places a gladius called 'Backstabber' in the back of a Grey Elf, resulting in some strange noises and some blood.
Co's pierce seriously wounds a Grey Elf.
Co's impressive slash enshrouds a Grey Elf in a mist of blood.
Co's impressive slash causes a Grey Elf to grimace in pain.
Co's impressive slash critically injures a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 611h/765H 193v/193V Pos: standing >
Agho starts casting an offensive spell.
Jaq starts casting an offensive spell.
< 612h/765H 193v/193V Pos: standing >
Aktosh starts casting an offensive spell.
Aktosh snaps into visibility.
< 612h/765H 193v/193V Pos: standing >
You begin to focus your will...
< 613h/765H 193v/193V Pos: standing >
Agho completes his spell...
Agho utters the words 'efzae xazz'
A dark, freezing cold wave sent by Agho slowly covers a Grey Elf making him choke and freeze.
A dark blue, bitterly icy wave flows over a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Faz by 13333333.
The smell of fresh blood enters your body, infusing you with power!