<floating about head>a mirrored ioun stone[210h 43m 14s]
<worn as a badge> a elven rune of restoration of health (magic) (glowing)
<worn on head> the helm of the dragonkind of endurance (magic) (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a hoop of twisting obsidian (magic) (humming) [63%]
<worn in ear> a brightly flaming earring
<worn on face> a silk veil of the enchantress [poor] (magic)
<worn around neck> a spectral holy symbol of Berronar Truesilver of regeneration
<worn around neck> the amulet named "Flow" (humming)
<worn on body> a blazing suit of devil platemail of health (magic) (glowing)
<worn about body> a cloak of Elvenkind (glowing) (humming)[210h 43m 14s]
<worn on back> a double-buckled Alatorin backpack [40%]
<worn as quiver> a silken backsheath of flight of regeneration (magic)
<worn about waist> a vortex of air forming a sash of health [83%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [82%]
<worn on arms> sleeves of gold dragonskin [superior] (magic)
<held as shield> 'Einjar' the titan shield of purity (magic) (glowing)[210h 43m 14s]
<worn around wrist> a bracelet of influence of regeneration (magic)
<worn around wrist> a marble bracelet of wisdom (magic)
<worn on hands> the sacred stone claws of Aan (magic)
<worn on finger> a ring called 'Soulcatcher'
<worn on finger> a ring called 'Soulcatcher' of endurance (invis) [63%]
<held> the heart of an ancient roper [superior] (magic)
<worn on legs> some leggings of red flames of regeneration (magic)
<worn on feet> some enchanted boots of strength (magic)
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A nightcrawler stands in mid-air here, fighting YOU! (casting) (Red Aura)
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: few wounds >
You recite a chant and a magenta glow radiates from your finger tips.
You are surrounded by a magenta glow.
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: few wounds >
[Damage: 5 ] -=[Your decent bludgeon wounds a nightcrawler.]=-
A nightcrawler dodges your futile attack.
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: nasty wounds >
A nightcrawler tries to dispel your magic!
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: nasty wounds >
You feel your skin harden to stone.
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: nasty wounds >
You start chanting...
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: nasty wounds >
Casting: destroy undead
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: nasty wounds >
You complete your spell...
A nightcrawler wavers in agony, as the positive energies purge your undead essence!
[Damage: 116 ] -=[A nightcrawler wavers under your deity's power!]=-
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
A nightcrawler dodges your futile attack.
A nightcrawler dodges your futile attack.
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
A nightcrawler misses you.
You dodge a nightcrawler's vicious attack.
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
You start chanting...
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
You resist the effects of a nightcrawler's spell!
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
Casting: destroy undead
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
You complete your spell...
Your spell flows around a nightcrawler, leaving it unharmed!
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
You block a nightcrawler's lunge at you.
You dodge a nightcrawler's vicious attack.
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
A nightcrawler dodges your futile attack.
A nightcrawler dodges your futile attack.
^ ...^
MMMMMM.^^ M
MMMM....^..
MM..^@MMM..
..^^.MMMM.
...^ .^.MMM
M ....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A nightcrawler stands in mid-air here, fighting YOU! (casting) (Red Aura)
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
Saving Amira.
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
Score information for Amira
Level: 54 Race: Drow Elf Class: Cleric / Healer Sex: Female
Hit points: 821(892) Moves: 198(228)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 81%
Status: Standing, fighting a nightcrawler.
Negative Shielded
Frags: +6.29 Deaths: 49
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Levitation Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 0.80
Leaderboard Points: 1515
Paladin auras: Spell Protection
Active Spells:
--------------
psychic crush (less than a minute remaining)
stone skin (4 minutes)
true seeing (42 minutes)
bless (24 minutes)
accelerated healing (12 minutes)
elephantstrength (11 minutes)
vitality (13 minutes)
globe of darkness (6 minutes)
armor (17 minutes)
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
You don't have that spell memorized.
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
A nightcrawler is surrounded by burning flames!
< 821h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
-=[A nightcrawler's weak punch grazes you.]=-
You dodge a nightcrawler's vicious attack.
A nightcrawler breathes lightning!
You resist the effects of a nightcrawler's spell!
< 816h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
You don't know that spell!
< 816h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
Saving Amira.
< 816h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
Score information for Amira
Level: 54 Race: Drow Elf Class: Cleric / Healer Sex: Female
Hit points: 816(892) Moves: 198(228)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 81%
Status: Standing, fighting a nightcrawler.
Negative Shielded
Frags: +6.29 Deaths: 49
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Levitation Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 0.80
Leaderboard Points: 1515
Paladin auras: Spell Protection
Active Spells:
--------------
psychic crush (less than a minute remaining)
stone skin (4 minutes)
true seeing (42 minutes)
bless (24 minutes)
accelerated healing (12 minutes)
elephantstrength (11 minutes)
vitality (13 minutes)
globe of darkness (6 minutes)
armor (17 minutes)
< 816h/892H 198v/228V Pos: standing >
< T: Amira TP: sta TC:few scratches E: nightcrawler sta EP: pretty hurt >
You miss a nightcrawler.
You miss a nightcrawler.
You attempt to flee...
.^MM.. MM
^^ ...^ M
MMMMMM.^^ M
MMMM.@..^..
MM..^.MMM..
..^^.MMMM.
..^ .^.MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
You flee northward!
< 816h/892H 173v/228V Pos: standing >
You sit down and relax.
< 816h/892H 173v/228V Pos: sitting >
You have memorized the following spells:
(11th circle) 3 - group heal
(10th circle) 1 - full harm
4 - accelerated healing
( 9th circle) 2 - word of recall
2 - plane shift
1 - resurrect
( 8th circle) 1 - dispel magic
4 - mass heal
( 7th circle) 5 - full heal
1 - endurance
( 6th circle) 1 - flame strike
1 - darkness
5 - healing salve
( 5th circle) 1 - vitality
( 4th circle) 1 - remove curse
2 - summon
2 - cure disease
4 - invigorate
( 3rd circle) 1 - cure blind
3 - remove poison
1 - sense life
5 - cause critical
( 2nd circle) 3 - blindness
5 - preserve
1 - protection from fire
1 - cause serious
( 1st circle) 2 - armor
5 - bless
1 - detect good
2 - detect magic
2 - turn undead
And you are currently praying for the following spells:
1 seconds: ( 5th) destroy undead
2 seconds: ( 5th) destroy undead
3 seconds: ( 5th) destroy undead
5 seconds: ( 5th) destroy undead
6 seconds: ( 5th) destroy undead
7 seconds: ( 5th) destroy undead
8 seconds: ( 5th) destroy undead
You can pray 1 2nd circle spell(s).
You continue your praying.
< 816h/892H 173v/228V Pos: sitting >
You start meditating...
< 816h/892H 175v/228V Pos: sitting >
You have finished praying for destroy undead.
< 817h/892H 179v/228V Pos: sitting >
You have finished praying for destroy undead.
< 817h/892H 182v/228V Pos: sitting >
You have finished praying for destroy undead.
< 818h/892H 185v/228V Pos: sitting >
You have finished praying for destroy undead.
< 819h/892H 189v/228V Pos: sitting >
You have finished praying for destroy undead.
< 819h/892H 192v/228V Pos: sitting >
You have finished praying for destroy undead.
< 820h/892H 196v/228V Pos: sitting >
You have finished praying for destroy undead.
Your prayers are complete.
< 821h/892H 199v/228V Pos: sitting >
You clamber to your feet.
< 822h/892H 204v/228V Pos: standing >
< 822h/892H 208v/228V Pos: standing >
Looks like an exit.
You extend your sights southward.
^ ...^
MMMMMM.^^ M
MMMM.@..^..
MM..^.MMM..
..^^.MMMM.
...^ .^.MMM
M ....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A nightcrawler shadow floats in and out through the shadows here.(Red Aura)
< 823h/892H 210v/228V Pos: standing >
^ ...^
MMMMMM.^^ M
MMMM....^..
MM..^@MMM..
..^^.MMMM.
...^ .^.MMM
M ....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A nightcrawler shadow floats in and out through the shadows here.(Red Aura)
< 824h/892H 211v/228V Pos: standing >
You start chanting...
< 826h/892H 217v/228V Pos: standing >
Casting: destroy undead
< 828h/892H 222v/228V Pos: standing >
You complete your spell...
A nightcrawler wavers in agony, as the positive energies purge your undead essence!
[Damage: 105 ] -=[A nightcrawler wavers under your deity's power!]=-
< 828h/892H 222v/228V Pos: standing >
Saving Amira.
< 830h/892H 228v/228V Pos: standing >
Score information for Amira
Level: 54 Race: Drow Elf Class: Cleric / Healer Sex: Female
Hit points: 830(892) Moves: 228(228)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 81%
Status: Standing, and getting beaten on.
Negative Shielded
Frags: +6.29 Deaths: 49
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Levitation Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 0.80
Leaderboard Points: 1515
Paladin auras: Spell Protection
Active Spells:
--------------
psychic crush (less than a minute remaining)
stone skin (4 minutes)
true seeing (42 minutes)
bless (24 minutes)
accelerated healing (12 minutes)
elephantstrength (11 minutes)
vitality (13 minutes)
globe of darkness (6 minutes)
armor (17 minutes)
< 830h/892H 228v/228V Pos: standing >
You start chanting...
< 830h/892H 228v/228V Pos: standing >
A nightcrawler is suddenly surrounded by a green mist!
< 831h/892H 228v/228V Pos: standing >
Casting: destroy undead
< 832h/892H 228v/228V Pos: standing >
You complete your spell...
A nightcrawler wavers in agony, as the positive energies purge your undead essence!
[Damage: 13 ] -=[A nightcrawler wavers under your deity's power!]=-
A nightcrawler is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Amira by 185292.
The smell of fresh blood enters your body, infusing you with power!
Experience(KILL): Amira by 20382.
The last gasps of a nightcrawler cause a sickening chill to run up your spine.
A nightcrawler explodes into all corners of the room, covering it in darkness!
The room goes dark!
< 832h/892H 228v/228V Pos: standing >
< 833h/892H 228v/228V Pos: standing >
< 834h/892H 228v/228V Pos: standing >
< 834h/892H 228v/228V Pos: standing >
You sit down and relax.
< 834h/892H 228v/228V Pos: sitting >
You have memorized the following spells:
(11th circle) 3 - group heal
(10th circle) 1 - full harm
4 - accelerated healing
( 9th circle) 2 - word of recall
2 - plane shift
1 - resurrect
( 8th circle) 1 - dispel magic
4 - mass heal
( 7th circle) 5 - full heal
1 - endurance
( 6th circle) 1 - flame strike
1 - darkness
5 - healing salve
( 5th circle) 1 - vitality
5 - destroy undead
( 4th circle) 1 - remove curse
2 - summon
2 - cure disease
4 - invigorate
( 3rd circle) 1 - cure blind
3 - remove poison
1 - sense life
5 - cause critical
( 2nd circle) 3 - blindness
5 - preserve
1 - protection from fire
1 - cause serious
( 1st circle) 2 - armor
5 - bless
1 - detect good
2 - detect magic
2 - turn undead
And you are currently praying for the following spells:
1 seconds: ( 5th) destroy undead
2 seconds: ( 5th) destroy undead
You can pray 1 2nd circle spell(s).
You continue your praying.
< 835h/892H 228v/228V Pos: sitting >
You start meditating...
< 835h/892H 228v/228V Pos: sitting >
You have finished praying for destroy undead.
< 836h/892H 228v/228V Pos: sitting >
You have finished praying for destroy undead.
Your prayers are complete.
< 836h/892H 228v/228V Pos: sitting >
You clamber to your feet.
< 840h/892H 228v/228V Pos: standing >
< 842h/892H 228v/228V Pos: standing >
^ ...^
MMMMMM.^^ M
MMMM....^..
MM..^@MMM..
..^^.MMMM.
...^ .^.MMM
M ....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 842h/892H 228v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 842h/892H 228v/228V Pos: standing >
< 843h/892H 228v/228V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 843h/892H 228v/228V Pos: standing >
.^MM.. MM
^^ ...^ M
MMMMMM.^^ M
MMMM.@..^..
MM..^DMMM..
..^^.MMMM.
..^ .^.MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 843h/892H 226v/228V Pos: standing >
^MM.. MMM
^ ...^ MM
MMMMM.^^ MM
MMM..@.^..M
M..^DMMM...
..^^.MMMM..
.^ .^.MMM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 844h/892H 224v/228V Pos: standing >
You quickly scan the area.
A Githzerai who is rather far off to your north.
A wandering soldier who is almost out of sight to your north.
An undead high noble who is almost out of sight to your north.
A drunk flind who is almost out of sight to your north.
A wandering soldier who is almost out of sight to your north.
A wandering soldier who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
A wandering soldier who is almost out of sight to your north.
< 844h/892H 224v/228V Pos: standing >
^MMM^MMM^
.^MM.. MMM^
^ ...^ MM
MMMMM@^^ MM
MMM....^..M
M..^DMMM...
.^^.MMMM.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 846h/892H 226v/228V Pos: standing >
MMMMMM^^^
.^MMM^MMM^^
.^MM.. MMM^
^ ..@^ MM
MMMMM.^^ MM
MMM....^..M
..^DMMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 846h/892H 224v/228V Pos: standing >
< 847h/892H 227v/228V Pos: standing >
You quickly scan the area.
A Githzerai who is not far off to your north.
A wandering soldier who is rather far off to your north.
An undead high noble who is rather far off to your north.
A drunk flind who is rather far off to your north.
A wandering soldier who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A sinister vampire who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
A black crow who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
An undead commoner who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
< 848h/892H 228v/228V Pos: standing >
MMMMM^^..
MMMMMMM^^^M
.^MMM^MMM^^
.^MM.@ MMM^
^ ...^ MM
MMMMM.^^ MM
MM....^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 849h/892H 226v/228V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Small Tunnel
Obvious exits: -N -S
The corpse of a Githzerai is lying here.
A Githzerai (medium) sits resting. (Non-Fraggable)(holy)
< 849h/892H 226v/228V Pos: standing >
You can't reach them there. Try getting closer.
You failed.
< 852h/892H 226v/228V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Small Tunnel
Obvious exits: -N -S
The corpse of a Githzerai is lying here.
A Githzerai (medium) sits resting. (Non-Fraggable)(holy)
< 853h/892H 226v/228V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A dark skeleton who is a brief walk away to your north.
An undead high noble who is a brief walk away to your north.
A drunk flind who is a brief walk away to your north.
A dark skeleton who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is in the distance to your north.
A sinister vampire who is in the distance to your north.
An undead child who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A black crow who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A drunk flind who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
An undead commoner who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
A deadly bat who is almost out of sight to your north.
A sinister vampire who is almost out of sight to your north.
A black crow who is almost out of sight to your north.
< 854h/892H 226v/228V Pos: standing >
You can't reach them there. Try getting closer.
You failed.
< 857h/892H 226v/228V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Small Tunnel
Obvious exits: -N -S
The corpse of a Githzerai is lying here.
A Githzerai (medium) sits resting. (Non-Fraggable)(holy)
< 858h/892H 226v/228V Pos: standing >
A Small Tunnel
Obvious exits: -N -S
The corpse of a Githzerai is lying here.
A Githzerai (medium) sits resting. (Non-Fraggable)(holy)
< 860h/892H 224v/228V Pos: standing >
You start chanting...
< 861h/892H 226v/228V Pos: standing >
Casting: flame strike
< 862h/892H 228v/228V Pos: standing >
You complete your spell...
[Damage: 35 ] Your spell flows around a Githzerai, leaving him unharmed!
< 863h/892H 228v/228V Pos: standing >
You don't know that spell!
< 865h/892H 228v/228V Pos: standing >
A Githzerai clambers to his feet.
A Githzerai, looking very frustrated, packs up his holy symbol.
< 865h/892H 228v/228V Pos: standing >
A Githzerai leaves south.
< 866h/892H 228v/228V Pos: standing >
MMMMMM^..
MMMMMMM^^^M
.^MMM^MMM^^
.^MMP@ MMM^
^ ...^ MM
MMMMM.^^ MM
MM....^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 867h/892H 226v/228V Pos: standing >
MMMMMM^^^
.^MMM^MMM^^
.^MMP. MMM^
^ ..@^ MM
MMMMM.^^ MM
MMM....^..M
..^DMMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 867h/892H 224v/228V Pos: standing >
You quickly scan the area.
An undead high noble who is rather far off to your north.
A black crow who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A wandering soldier who is almost out of sight to your north.
A wandering soldier who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
A drunk flind who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
An undead commoner who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
< 868h/892H 224v/228V Pos: standing >
MMMMMM^..
MMMMMMM^^^M
.^MMM^MMM^^
.^MMP@ MMM^
^ ...^ MM
MMMMM.^^ MM
MM....^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 869h/892H 226v/228V Pos: standing >
MMMMMMM^.
^MMMMMMM^^^
.^MMM^MMM^
..^MM@. MMM
^^ ...^ M
MMMMMM.^^ M
MMM....^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A Githzerai (medium) stands, floating here (Newbie). (Non-Fraggable)(holy)
< 870h/892H 224v/228V Pos: standing >
You stop using Tsunami, the trident of storms.
< 870h/892H 225v/228V Pos: standing >
a portable hole does not contain the roper.
< 871h/892H 226v/228V Pos: standing >
You hold the heart of an ancient roper [superior].
< 871h/892H 227v/228V Pos: standing >
A Githzerai says 'reella?'
< 872h/892H 228v/228V Pos: standing >
A Githzerai leaves east.
< 873h/892H 228v/228V Pos: standing >
You failed.
< 874h/892H 228v/228V Pos: standing >
MMMMMM^..
MMMMMMM^^^^
.^MMM^MMM^M
.^MM.@ MMM^
^ ...^ MM
MMMMM.^^ MM
MM....^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 875h/892H 226v/228V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
An undead high noble who is a brief walk away to your north.
A black crow who is rather far off to your north.
A dark skeleton who is rather far off to your north.
A wandering commander who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A sinister vampire who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
A drunk flind who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
An undead commoner who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
A deadly bat who is almost out of sight to your north.
A black crow who is almost out of sight to your north.
< 876h/892H 226v/228V Pos: standing >
A Small Tunnel
Obvious exits: -N -S
The corpse of a Githzerai is lying here.
A Githzerai (medium) sits resting. (Non-Fraggable)(holy)
< 878h/892H 224v/228V Pos: standing >
You direct the heart of an ancient roper [superior] at a Githzerai!
Your spell flows around a Githzerai, leaving him unharmed!
< 880h/892H 228v/228V Pos: standing >
A Githzerai says 'keiel me pliasi oj moghvy nan'
< 884h/892H 228v/228V Pos: standing >
You direct the heart of an ancient roper [superior] at a Githzerai!
[Damage: 98 ] -=[You drain a Githzerai of some of his energy.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Amira by 48000.