<floating about head>a bright purple ioun stone[142h 31m 46s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head> a derroskin admiral's hat of endurance
<worn on eyes> the eyes of a bewitched silver dragon of endurance (glowing)
<worn in ear> a golden scale dangling from a platinum chain [superior] (magic)
<worn in ear> a lightning earring [superior]
<worn on face> Bahamut's mask of vigor (magic) (glowing)[142h 31m 46s]
<worn around neck> the necklace of resilience of health (magic)
<worn around neck> a scarf of enhanced stealth (magic)
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> a long, flowing cape of hellfire of damage (magic) (glowing)
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight of damage (magic)
<worn about waist> a belt of iron solidarity (magic)[142h 31m 46s]
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt> a metal flask marked "word of recall" (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards of health (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks of health (magic)
<worn around wrist> a bracelet of influence [poor] (magic)
<worn on hands> the gauntlets of Torm's Justice of dexterity (magic) (glowing) (humming)
<worn on finger> a ring of fire protection (magic)
<worn on finger> a shiny crimson ring of damage (magic)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[142h 31m 46s]
<worn on legs> greaves of cracked bluestone of precision (glowing)
<worn on feet> the boots of a MaDMaN of endurance (glowing)
A handsome halfling waiter in a tuxedo serves his customers.
< 1745h/976H 219v/219V Pos: standing >
You are carrying: (8/13)
a string of human teeth and beastial fangs [superior]
a golden mining pick (magic) (humming)
a bone pick
a blackrock dagger [poor]
a potion of endurance
a delicious slice of Thanksgiving Turkey
a potion of bubbling goo (magic) (glowing)
a bottomless bag of the illithids (magic)
< 1744h/976H 219v/219V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
Fresh blood splatters cover the area.
The corpse of a halfling guard is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
*Co (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*Solown (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Solown's head.
A beautiful receptionist stands here ready to rent out rooms.
< 1744h/976H 219v/219V Pos: standing >
A stray dog enters from the west.
< 1744h/976H 219v/219V Pos: standing >
You quickly scan the area.
The halfling mailman who is close by to your west.
A postal clerk who is close by to your west.
The small woman who is close by below you.
The wealthy merchant who is close by below you.
The wealthy woodcarver who is close by below you.
The simple farmer who is close by below you.
The elven woman who is close by below you.
The waiter who is close by below you.
The logger who is not far off below you.
The impatient patron who is not far off below you.
The merchant's wife who is not far off below you.
The rich drunk who is not far off below you.
< 1743h/976H 219v/219V Pos: standing >
You quickly scan the area.
The halfling mailman who is close by to your west.
A postal clerk who is close by to your west.
The small woman who is close by below you.
The wealthy merchant who is close by below you.
The wealthy woodcarver who is close by below you.
The farmer's wife who is close by below you.
The simple farmer who is close by below you.
The elven woman who is close by below you.
The logger who is not far off below you.
The impatient patron who is not far off below you.
The impatient patron who is not far off below you.
The merchant's wife who is not far off below you.
The rich drunk who is not far off below you.
The bartender who is not far off below you.
< 1742h/976H 219v/219V Pos: standing >
Score information for Kenon
Level: 54 Race: Githyanki Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1741(976) Moves: 219(219)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Sanctuary Hellfire Soulshielded
Frags: +9.90 Deaths: 53
Detecting: Invisible Evil Good Magic Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Tower of Iron Will Sparkling GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 0.86
Leaderboard Points: 2336
Paladin auras: Battle Lust
Active Spells:
--------------
biofeedback (4 minutes)
armor (16 minutes)
sanctuary (3 minutes)
hellfire (3 minutes)
dread blade (2 minutes)
battle ecstasy (2 minutes)
strength (less than a minute remaining)
dexterity (less than a minute remaining)
vitality (20 minutes)
< 1741h/976H 219v/219V Pos: standing >
The small woman enters from below.
< 1738h/976H 219v/219V Pos: standing >
The small woman leaves east.
< 1723h/976H 219v/219V Pos: standing >
A stray dog leaves down.
< 1722h/976H 219v/219V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1711h/976H 219v/219V Pos: standing >
The small woman enters from the east.
< 1710h/976H 219v/219V Pos: standing >
You feel less strong.
You feel less dexterous.
< 1706h/976H 219v/219V Pos: standing >
Solown is suddenly surrounded by a green mist!
< 1700h/976H 219v/219V Pos: standing >
The small woman leaves down.
< 1697h/976H 219v/219V Pos: standing >
A stairway leads down.
You extend your sights downward.
Quivering Leaf Restaurant
Obvious exits: -N -U -D
The corpse of a dwarf mercenary tracker and punisher is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A small halfling woman wanders here, humming to herself.(Gold Aura)
A wealthy human merchant walks through town.
A large wandering dog is here, growling at you.
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 1683h/976H 219v/219V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
The corpse of a dwarf mercenary tracker and punisher is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A small halfling woman wanders here, humming to herself.(Gold Aura)
A wealthy human merchant walks through town.
A large wandering dog is here, growling at you.
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 1683h/976H 218v/219V Pos: standing >
Someone attempts to stab Co in the back, but Co's stone skin quickly absorbs the impact before fading away!
A dwarf mercenary tracker and punisher snaps into visibility.
Co snaps into visibility.
A dwarf mercenary tracker and punisher places a long slender dagger [poor] in the back of Co, resulting in some strange noises and some blood.
A dwarf mercenary tracker and punisher suddenly appears a bit confused!
A dwarf mercenary tracker and punisher misses Co.
Co dodges a dwarf mercenary tracker and punisher's attack.
Co dodges a dwarf mercenary tracker and punisher's attack.
You do not see or have the hole.
< 1682h/976H 218v/219V Pos: standing >
You get the dazzling blue potion of lesser battle readiness from a bottomless bag of the illithids.
< 1682h/976H 218v/219V Pos: standing >
As you quaff the dazzling blue potion of lesser battle readiness, the vial disappears in a bright flash of light!
You feel stronger.
You feel more dexterous.
< 1682h/976H 219v/219V Pos: standing >
Co snaps into visibility.
Co's powerful slash strikes a dwarf mercenary tracker and punisher.
Co surprises a dwarf mercenary tracker and punisher with a blow to her back, leaving her momentarily confused.
Co's powerful slash strikes a dwarf mercenary tracker and punisher.
Co's pierce strikes a dwarf mercenary tracker and punisher.
Co's powerful pierce strikes a dwarf mercenary tracker and punisher.
Co's powerful slash strikes a dwarf mercenary tracker and punisher.
Co's powerful slash strikes a dwarf mercenary tracker and punisher.
Co's powerful slash strikes a dwarf mercenary tracker and punisher.
< 1725h/976H 219v/219V Pos: standing >
Solown snaps into visibility.
< 1725h/976H 219v/219V Pos: standing >
Co's skin seems to turn to stone.
< 1724h/976H 219v/219V Pos: standing >
Solown wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
A dwarf mercenary tracker and punisher suddenly looks in pain as she moves.
< 1767h/976H 219v/219V Pos: standing >
You quickly scan the area.
A salamander who is a brief walk away to your north.
A tiny humming bird who is rather far off to your north.
A giant bee who is rather far off to your north.
A salamander who is rather far off to your north.
A giant bee who is rather far off to your north.
A salamander who is rather far off to your north.
The receptionist who is close by above you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.
< 1766h/976H 219v/219V Pos: standing >
Solown snaps into visibility.
< 1766h/976H 219v/219V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1765h/976H 219v/219V Pos: standing >
< 1765h/976H 219v/219V Pos: standing >
Solown snaps into visibility.
< 1765h/976H 219v/219V Pos: standing >
Solown snaps into visibility.
Solown wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
Co parries a dwarf mercenary tracker and punisher's lunge at him.
Co parries a dwarf mercenary tracker and punisher's lunge at him.
Co snaps into visibility.
A dwarf mercenary tracker and punisher's feeble punch grazes Co.
A dwarf mercenary tracker and punisher suddenly looks stronger!
Your group consists of ( 3/20):
( Head) 1766/976 hit, 219/219 move Kenon
(Front) 1400/704 hit, 274/274 move Solown
(Front) 1402/1333 hit, 217/218 move Co
< 1766h/976H 219v/219V Pos: standing >
You are carrying: (8/13)
a string of human teeth and beastial fangs [superior]
a golden mining pick (magic) (humming)
a bone pick
a blackrock dagger [poor]
a potion of endurance
a delicious slice of Thanksgiving Turkey
a potion of bubbling goo (magic) (glowing)
a bottomless bag of the illithids (magic)
< 1766h/976H 219v/219V Pos: standing >
Co's powerful slash hits a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher is incapacitated and will slowly die, if not aided.
A dwarf mercenary tracker and punisher slumps to the ground.
Co's fine pierce hits a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kenon by 0.
A look of horror and a silent scream are a dwarf mercenary tracker and punisher's last actions in this world.
Quivering Leaf Restaurant
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
[2] The corpse of a dwarf mercenary tracker and punisher is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
*Solown (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Solown's head.
Co (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
A small halfling woman wanders here, humming to herself.(Gold Aura)
A wealthy human merchant walks through town.
A large wandering dog is here, growling at you.
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 1767h/976H 219v/219V Pos: standing >
< 1765h/976H 219v/219V Pos: standing >
Saving Kenon.
< 1765h/976H 219v/219V Pos: standing >
< 1763h/976H 219v/219V Pos: standing >
It appears to be the corpse of A dwarf mercenary tracker and punisher.
A long slender dagger [poor]
< 1762h/976H 219v/219V Pos: standing >
Your group consists of ( 3/20):
( Head) 1761/976 hit, 219/219 move Kenon
(Front) 1395/704 hit, 274/274 move Solown
(Front) 1401/1333 hit, 218/218 move Co
< 1761h/976H 219v/219V Pos: standing >
Saving Kenon.
< 1761h/976H 219v/219V Pos: standing >
Autosaving...
< 1760h/976H 219v/219V Pos: standing >
The corpse of A dwarf mercenary tracker and punisher appears to be empty.
< 1757h/976H 219v/219V Pos: standing >
Into what?
< 1757h/976H 219v/219V Pos: standing >
You don't have anything to put in it.
< 1757h/976H 219v/219V Pos: standing >
the corpse of A dwarf mercenary tracker and punisher does not contain the essence.
< 1756h/976H 219v/219V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Co.
Your group consists of ( 3/20):
( Head) 1756/976 hit, 219/219 move Kenon
(Front) 1390/704 hit, 274/274 move Solown
(Front) 1401/1333 hit, 218/218 move Co
< 1756h/976H 219v/219V Pos: standing >
It is 3pm, on the Day of the Moon
The 14th Day of the Month of FirstMelting, Year 1834.
Time elapsed since boot-up: 35:44:40
Current time is: Mon Dec 3 09:06:44 2018 (GMT)
Mon Dec 3 05:06:44 2018 (EDT)
< 1756h/976H 219v/219V Pos: standing >
< 1756h/976H 219v/219V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
The corpse of a halfling guard is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A beautiful receptionist stands here ready to rent out rooms.
< 1755h/976H 218v/219V Pos: standing >
Your group consists of ( 3/20):
( Head) 1755/976 hit, 218/219 move Kenon
(Front) 1389/704 hit, 273/274 move Solown
(Front) 1401/1333 hit, 217/218 move Co
< 1755h/976H 218v/219V Pos: standing >
Saving Kenon.
< 1755h/976H 218v/219V Pos: standing >
Score information for Kenon
Level: 54 Race: Githyanki Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1755(976) Moves: 218(219)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Sanctuary Hellfire Soulshielded
Frags: +9.90 Deaths: 53
Detecting: Invisible Evil Good Magic Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Tower of Iron Will Sparkling GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 0.86
Leaderboard Points: 2336
Paladin auras: Battle Lust
Active Spells:
--------------
dexterity (50 minutes)
strength (50 minutes)
biofeedback (3 minutes)
armor (15 minutes)
sanctuary (2 minutes)
hellfire (2 minutes)
dread blade (1 minute)
battle ecstasy (1 minute)
vitality (19 minutes)
< 1755h/976H 218v/219V Pos: standing >
The small woman enters from below.
< 1752h/976H 219v/219V Pos: standing >
A stray dog enters from below.
< 1751h/976H 219v/219V Pos: standing >
The small woman leaves down.
< 1743h/976H 219v/219V Pos: standing >
A stray dog leaves west.
< 1743h/976H 219v/219V Pos: standing >
Small tendrils of smoke flick out of your mouth.
< 1735h/976H 219v/219V Pos: standing >
The taste of blood slowly fades from your body.
Solown's pupils dialate and return to normal.
Co's pupils dialate and return to normal.
< 1724h/976H 219v/219V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Co.
< 1710h/976H 219v/219V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Co.
< 1707h/976H 219v/219V Pos: standing >
A stray dog enters from the west.
< 1690h/976H 219v/219V Pos: standing >
The wealthy merchant enters from below.
< 1690h/976H 219v/219V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Co.
< 1688h/976H 219v/219V Pos: standing >
The wealthy merchant leaves west.
< 1683h/976H 219v/219V Pos: standing >
< 1679h/976H 219v/219V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1675h/976H 219v/219V Pos: standing >
A stray dog leaves west.
< 1668h/976H 219v/219V Pos: standing >
Solown's pendant of the aboleth hums briefly.
< 1668h/976H 219v/219V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1654h/976H 219v/219V Pos: standing >
The putrid aura surrounding your weapon fades.
You feel your inner turmoil disappear.
< 1653h/976H 219v/219V Pos: standing >
You feel a faint chill run down your spine.
< 1649h/976H 219v/219V Pos: standing >
A stray dog enters from the west.
< 1649h/976H 219v/219V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by someone.
< 1645h/976H 219v/219V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by someone.
< 1637h/976H 219v/219V Pos: standing >
A stray dog leaves west.
< 1623h/976H 219v/219V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
[2] The corpse of a dwarf mercenary tracker and punisher is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 1622h/976H 218v/219V Pos: standing >
You start chanting...
< 1622h/976H 218v/219V Pos: standing >
Casting: battle ecstasy ***
< 1620h/976H 218v/219V Pos: standing >
Casting: battle ecstasy **
< 1620h/976H 218v/219V Pos: standing >
Casting: battle ecstasy *
< 1619h/976H 218v/219V Pos: standing >
Casting: battle ecstasy
< 1618h/976H 218v/219V Pos: standing >
You complete your spell...
Your blood begins to boil-- where's the fight?
< 1617h/976H 218v/219V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
The corpse of a halfling guard is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A beautiful receptionist stands here ready to rent out rooms.
< 1616h/976H 218v/219V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Co.
< 1616h/976H 218v/219V Pos: standing >
You don't know that spell!
< 1615h/976H 218v/219V Pos: standing >
Saving Kenon.
< 1615h/976H 218v/219V Pos: standing >
Score information for Kenon
Level: 54 Race: Githyanki Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1614(976) Moves: 219(219)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Sanctuary Hellfire Soulshielded
Frags: +9.90 Deaths: 53
Detecting: Invisible Evil Good Magic Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Tower of Iron Will Sparkling GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 0.86
Leaderboard Points: 2336
Paladin auras: Battle Lust
Active Spells:
--------------
battle ecstasy (25 minutes)
dexterity (48 minutes)
strength (48 minutes)
biofeedback (1 minute)
armor (13 minutes)
sanctuary (less than a minute remaining)
hellfire (less than a minute remaining)
vitality (17 minutes)
< 1614h/976H 219v/219V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
The corpse of a halfling guard is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
*Solown (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Solown's head.
*Co (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
A beautiful receptionist stands here ready to rent out rooms.
< 1614h/976H 219v/219V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Co.
< 1598h/976H 219v/219V Pos: standing >
You feel a faint chill run down your spine.
< 1595h/976H 219v/219V Pos: standing >
A Centaur trots in from below.
< 1594h/976H 219v/219V Pos: standing >
The innkeeper stores a Centaur's stuff in the safe and shows him to his room.
< 1593h/976H 219v/219V Pos: standing >
Your glowing sanctuary fades.
Your burning hellfire fades.
< 1589h/976H 219v/219V Pos: standing >
< 1589h/976H 219v/219V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1588h/976H 219v/219V Pos: standing >
The Living Necroplasm runs its tendrils through Solown's body, transforming him!
A chill passes by as all the color drains from Solown.
< 1587h/976H 219v/219V Pos: standing >
A stray dog enters from the west.
< 1586h/976H 219v/219V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1576h/976H 219v/219V Pos: standing >
The wealthy merchant enters from the west.
< 1573h/976H 219v/219V Pos: standing >
A Grey Elf has entered the game.
< 1573h/976H 219v/219V Pos: standing >
You can do this only while riding a mount!
< 1572h/976H 219v/219V Pos: standing >
Bash who?
< 1572h/976H 219v/219V Pos: standing >
Solown snaps into visibility.
< 1571h/976H 219v/219V Pos: standing >
Co snaps into visibility.
Co places a MaDMaNs stabber in the back of a Grey Elf, resulting in some strange noises and some blood.
< 1581h/976H 219v/219V Pos: standing >
A Grey Elf suddenly appears a bit confused!
A Grey Elf misses Co.
Co deflects a Grey Elf's blow and strikes back at him!
Co snaps into visibility.
Co's powerful slash strikes a Grey Elf very hard.
< 1587h/976H 219v/219V Pos: standing >
Solown wills the flames of the abyss to overwhelm and consume thier foe...
A Grey Elf screams and doubles over in agony as searing heat ignites within his body.
A Grey Elf's bronze skull cap shattered in bits as the tortured body spasms and quivers!
A Grey Elf's pair of studded leather leggings shattered in bits as the tortured body spasms and quivers!
A Grey Elf's elfskin belt shattered in bits as the tortured body spasms and quivers!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kenon by 60000.