The death of [ 2 Mercenary] Yzarafk (Halfling)

in The Quivering Leaf Inn

from the perspective of [ 2 Mercenary] Yzarafk (Halfling)


The Center of Market Square
   An intricate fountain stands in the center of the square spraying water
high into the air.  Cobblestones around the fountain are well worn and cleared
of the stone benches and flower beds seen throughout the rest of the square.
Though the entire square is used for dances and celebrations, the area around
the fountain here is where most of the dancing is done.  The square continues
in all directions from here.
Obvious exits: -North -East  -South -West 
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A durable looking footman's flail lies discarded here.
[2] A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
[2] A great flail has been carelessly left here.
[3] A steel dagger has been tossed aside here.
[15] A small bandage rests upon the ground here.
[6] A large wooden torch has been discarded here.
[3] A steel dagger about a foot in length lies here.
An ornate fountain stands here shooting water into the air.
One of the halfling woodcarvers walks through the area.

< 4h/29H 103v/103V Pos: standing >
A halfling woodcarver leaves west.
The Halfling Market
   Fernwalk Lane leads straight north through the market which extends to the
east and west.  Merchants are hawking everything from fruit to leather goods
from small stone tables that have been spaced around the small square.  Small
trees provide shade and a small amount of shelter from the elements and
lanterns hung from some of the lower branches keep the entire square well lit
at night.  Loud laughter and singing can be over the barking dogs and laughing
children that seem to be running everywhere at once.  Fernwalk Lane heads
north through the market continues to the south.  A small square extends to
the north, east and west.
Obvious exits: -North -East  -South -West 

< 4h/29H 102v/103V Pos: standing >
Fernwalk Lane
   Merchants can be heard hawking their wares in the small market to the north
and a dog's barking can be heard in the distance.  The ferns that give this
narrow road its name seem to fade out to the north where the road widens into
a large square.  A lumber shed to the west blocks the view of the small river
that flows along the western edge of the higher plateau and the door to a
small auction house can be seen to the east.  Fernwalk Lane continues both
north and south.
Obvious exits: -North -East  -South -West 

< 4h/29H 101v/103V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
   The steady trickle of a tiny waterfall flowing into a small pool to the
west makes a pleasant counterpart to the birds playing in the trees and bushes
nearby.  A large number of small halfling cottages can be seen to the east and
north.  Most of the cottages are made of different woods or combinations of
different woods giving the collection of homes here a colorful, almost
artistic touch.  Halflings take pride in the creation and decoration of
beautiful intricate homes.  Orchid Way continues to the east and makes a short
trip to the west to a small pool of freshwater and Fernwalk Lane continues
both north and south.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
A young halfling boy is running here, screaming at the top of his lungs.
A wealthy halfling woman on a shopping trip walks down the road.
A young halfling child plays here.

< 4h/29H 100v/103V Pos: standing >
Fernwalk Lane
   Halflings are inclined to use a wide variety of jungle woods to make their
beautiful little homes.  Although Woodseer is most famous for its jodani and
ebonwood, the Rift Valley Jungle is filled with a wide variety of trees
providing a number of different woods for building.  Dark brown cocobola has
been used in the construction of a small home to the east.  The thin light
brown veins of the cocobola seem to shimmer in the sunlight making the home
appear to be made of marble rather than wood.  Fernwalk Lane continues to
the north toward some more brightly colored homes and south to a steep drop.
Obvious exits: -North -East # -South
Puddles of fresh blood cover the ground.
A lieutenant of the Woodseer guard patrols the area.

< 4h/29H 99v/103V Pos: standing >
Fernwalk Lane
   It appears that in some distant past the top of a mountain was somehow
sheared off and 'dropped' into the rift valley forming two plateaus on which
the halflings have built their small town.  One plateau below, which rests
above the western end of the Rift Valley Jungle, and one here on the remains of
the mountain.  A number of very colorful and beautiful homes can be seen
through the small trees and bushes on this higher plateau.  Ferns line the road
as it heads north and a narrow stairway leads down toward the lower plateau.
Obvious exits: -North -Down 

< 4h/29H 98v/103V Pos: standing >
On a Long Stairway
   The roof of a jodani wood building can be seen sticking out of the cliff
directly below and a number of trees and small buildings can be made out on the
plateau far below.  Water roars past to the west as it plummets over the edge
of the cliff above.  Though the waterfall is thin, the volume of water
streaking down toward the pool below appears to be more than enough to drag a
small boat with it.  The stairway continues upward toward another small plateau
and downward toward a building built in the face of the cliff.
Obvious exits: -Up    -Down 
A few drops of fresh blood are scattered around the area.
A young halfling boy is running here, screaming at the top of his lungs.
A tiny hummingbird zips by, sucking nectar from the flowers.
One of the halfling woodcarvers walks through the area.
Graeme stands here ready to spar with anyone foolish enough to try him.

< 4h/29H 98v/103V Pos: standing >
In Front of Ctenmir's
   A beautiful jodani wood building juts out of the cliff face here, heavy
black palm struts keep it from tumbling to the plateau below.  A sign over the
doorway says, "Ctenmir's Fine Goods" in several different languages.  It
appears half of the building must actually be built into the face of the
mountain, probably a natural opening or ledge of some sort.  Though it hangs
out into open space, fine construction and good design make the building quite
safe.  A narrow stairway leads further up toward a higher plateau and heads
downward toward the commercial part of Woodseer.
Obvious exits: -East  -Up    -Down 

< 4h/29H 97v/103V Pos: standing >
On a Long Stairway
   Halflings seem able to bounce down this stairway with no fear of tumbling
over the edge.  There are no guardrails of any sort here, a fall over the edge
would end with a gruesome landing on the rough rocks below.  The beautiful
plateau below is framed by a river that runs along the base of the mountains
and cliffs at its western and southern edges.  Lose rocks and boulders make up
a wide wall that encloses a large park below and to the east which is full of
so many bright flowers that the vibrant colors can be seen from here.  The
stairway continues upward toward a building that has been built into the side
of the cliff and downward toward the plateau.
Obvious exits: -Up    -Down 

< 4h/29H 97v/103V Pos: standing >
Before a Long Stairway
   Pleasant ferns and flowers have been planted here at the base of a  long
stairway leading up to another small plateau.  Water spills over the edge of
the plateau above and falls into a small pool over to the west.  Large rocks
and prevent any travel toward the pool to the west and part of the cliff face
is to the east.  Fernwalk Lane continues to the south and the stairway leads
upward toward a small building built on the face of the cliff and beyond.
Obvious exits: -South -Up   
Fresh blood splatters cover the area.
Councilor Eruffu stands here contemplating matters of state.

< 4h/29H 96v/103V Pos: standing >
Alas, you cannot go that way. . . .

< 4h/29H 97v/103V Pos: standing >
Fernwalk Lane
   Tall thick ferns line the road as it heads north toward a long stairway and
as it continues south past a large boulder.  The side of a huge building blocks
all view of the east but a small pond and waterfall can be seen beyond the
small cottage to the west.  The cottage itself is made of beautiful lacewood.
Lacy veins in the light colored wood reflect the light and sparkling rainbows
from the waterfall further to the northwest making the home seem to glimmer.
An open doorway leads into the small cottage to the west and the road continues
to the north and south.
Obvious exits: -North -South -West 
Fresh blood covers everything in the area.
A merchant wanders aimlessly.

< 4h/29H 96v/103V Pos: standing >
Fernwalk Lane
   A tremendous boulder to the west blocks all view of the river beyond it and
the side of a huge building is to the east.  Heavy traffic and loud voices can
be heard from the southeast and the gentle sound of a waterfall can be heard
from somewhere beyond the boulder to the west.  Fernwalk Lane continues north
toward a long stairway that leads higher into the mountains and south toward a
four-way intersection.
Obvious exits: -North -South

< 4h/29H 96v/103V Pos: standing >
Alas, you cannot go that way. . . .

< 4h/29H 96v/103V Pos: standing >
Alas, you cannot go that way. . . .

< 4h/29H 97v/103V Pos: standing >
A Four-Way Intersection
   Halfling merchants and tradesman hawk their wares along the major commercial
road in Woodseer, Petalrich Lane, which heads to the east past a pair of huge
jodani trees toward the Woodseer Gate.  River Circle travels beside some
cottages built along the river to the east and Fernwalk Lane heads north toward
a stone stairway that goes higher into the mountains and south toward another
intersection.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands here.

< 4h/29H 96v/103V Pos: standing >
Fernwalk Lane
   Even the tall ferns can not block the sounds of heavy traffic to the
northeast.  The back of a jodani cottage can be seen through the trees and
ferns to the west and a very large home can be seen to the east.  A pair of
tremendous jodani trees to the northeast provide easy landmarks for finding
one's way around.  Fernwalk Lane continues south and heads north where it meets
a four-way intersection.
Obvious exits: -North -South

< 4h/29H 96v/103V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/29H 96v/103V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/29H 97v/103V Pos: standing >
A Four-Way Intersection
   Halfling merchants and tradesman hawk their wares along the major commercial
road in Woodseer, Petalrich Lane, which heads to the east past a pair of huge
jodani trees toward the Woodseer Gate.  River Circle travels beside some
cottages built along the river to the east and Fernwalk Lane heads north toward
a stone stairway that goes higher into the mountains and south toward another
intersection.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands here.

< 5h/29H 97v/103V Pos: standing >
Petalrich Lane
   Beautiful flowers line the road here before the huge building to the north
that houses the meetings of the Woodseer High Council to the north and chief
councilor Eruffu's home to the south.  The meeting hall to the north is a truly
immense building by halfling standards, most meeting rooms of such size are
made in large burrows to save on time and money.  Petalrich Lane ends at a
four-way intersection to the west and continues west toward the Woodseer gates.
The door to a large home is to the south and an open doorway leads into the
Woodseer High Council meeting hall.
Obvious exits: -North -East  -South# -West 
Fresh blood covers everything in the area.
A shady-looking halfling stands here, keeping to the shadows.
A small chipmunk searches for nuts among the flowers.

< 5h/29H 96v/103V Pos: standing >
Petalrich Lane
   A small nondescript cottage to the south has been carefully tucked against
the base of the large jodani tree immediately to the east of it.  A much larger
home to the north has been made with a variety of rare and expensive woods
flaunting the wealth of its owner.  Flowers have been planted along the smooth
cobblestone road adding color and beautiful aromas to the area.  Halfling
townsmen of all occupations travel back and forth along the road which
continues to the east and west.
Obvious exits: -North# -East  -South -West 

< 5h/29H 96v/103V Pos: standing >
Petalrich Lane
   Some of the boulders and rocks in the wall surrounding the park to the north
have been pushed aside to make room for the Woodseer bank which has been built
entirely of heavy black palm.  Guards and heavily armored adventurers travel in
and out of the open doorway into the large jodani tree to the south.  A sign
above the doorway to the south reads "Leelon's and The Golden Hammer".
Apparently, both a bar and a store of some sort lie within.  The pleasant road
continues east and west along long flower beds.
Obvious exits: -North -East  -South# -West 
The corpse of a halfling guard is lying here.

< 5h/29H 96v/103V Pos: standing >
The door seems to be closed.

< 5h/29H 97v/103V Pos: standing >
Petalrich Lane
   The wide entrance to the park north of here beckons to be used.  Narrow
paths lead through a variety of plants and flowers through a beautiful peaceful
setting.  Just to the south is a fine clothing store offering everything from
fine shirts to leather work-boots and armor.  Along the sides of the
cobblestone road small narrow flower beds have been planted with a variety of
beautiful flowers.  The flower-lined road continues to the east and west, and
an entrance to the park is to the north.  A doorway leads into a clothing shop
to the south.
Obvious exits: -North -East  -South -West 

< 5h/29H 97v/103V Pos: standing >
Clora's Clothing and Armor
   The halfling proprietress, Clora, prides herself on the fine clothing that
she sells.  On top of the leather armor that she offers for sale she sells fine
silk and linen clothing of many styles.  Clora is the only one in the area to
sell fine silk brocade shirts and cloaks for those special nights out.  Her
fine clothing, all of silk or the finest linen, lines the southern wall and
leather armor, boots, and caps line the western wall.  Mirrors in the southeast
corner can be used to view clothing while trying it on, and needles and thread
nearby indicate that Clora will be more than happy to make adjustments to get
that perfect fit.  An open doorway to the north leads to the beautiful
Petalrich Lane, further beyond a beautiful park can be seen.
Obvious exits: -North
Puddles of fresh blood cover the ground.
A wealthy human merchant walks through town.
Clora awaits visitors to her humble store.

< 5h/29H 97v/103V Pos: standing >
Petalrich Lane
   The wide entrance to the park north of here beckons to be used.  Narrow
paths lead through a variety of plants and flowers through a beautiful peaceful
setting.  Just to the south is a fine clothing store offering everything from
fine shirts to leather work-boots and armor.  Along the sides of the
cobblestone road small narrow flower beds have been planted with a variety of
beautiful flowers.  The flower-lined road continues to the east and west, and
an entrance to the park is to the north.  A doorway leads into a clothing shop
to the south.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.

< 5h/29H 98v/103V Pos: standing >
Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A wealthy halfling woman on a shopping trip walks down the road.

< 6h/29H 97v/103V Pos: standing >
Quivering Leaf Restaurant
   The interior of the tree has been hollowed out and polished to a lustrous
shine.  Solid ebonwood tables and chairs are spread out evenly through the
room, fine linens and china are at every place setting.  The Quivering
Leaf serves fine food at, er, fine prices, but it is worth every penny.
Well-dressed waiters are ready to seat the customers and take their orders.
Even at off-times the restaurant is crowded, and on holidays there are lines
out the door because the Quivering Leaf accepts no reservations.  A small
stairway leads down to a well-lit bar and another stairway leads up to the inn.
An open doorway leads back out to Petalrich Lane.
Obvious exits: -North -Up    -Down 
A few drops of fresh blood are scattered around the area.
[2] The corpse of a dwarf mercenary tracker and punisher is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A handsome halfling waiter in a tuxedo serves his customers.

< 6h/29H 97v/103V Pos: standing >
The Quivering Leaf Inn
   A receptionists desk marks the entrance to a number of the fine rooms that
have been created throughout the tree.  All of the walls shine with the
lustrous red hue of highly polished jodani wood.  It is said that there are
rooms large enough to accommodate even the largest of barbarians from the
north, if they can pay the rate.  All of the rooms in the Quivering Leaf
are well-furnished with the most comfortable of beds and pleasant chairs so
that travelers always wake well-rested.  Special guards ensure that each guest,
and their belongings will be safe, at least until they leave their rooms.  A
staircase leads down into one of the finest restaurants in the land, and a
small doorway to the east enters a tiny reading room.
Obvious exits: -East  -West  -Down 
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a halfling guard is lying here.
[10] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A wealthy human merchant walks through town.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A beautiful receptionist stands here ready to rent out rooms.

< 6h/29H 97v/103V Pos: standing >
The Quivering Leaf Reading Room
When this small room was carved out of the tree long shelves were left on all
of the walls to hold numerous volumes of books.  Everything from halfling
history to proposals on how the Rift Valley Jungle was formed, as well as maps
and stories of forgotten treasures and great adventures.  Sometimes there is
even a board here where adventurers and merchants post their plans and needs.
This is an excellent place to meet with fellow travelers and to plan great
adventures.
Obvious exits: -West 
Fresh blood splatters cover the area.
Before you stands a huge board containing news and feedback.

< 6h/29H 98v/103V Pos: standing >
The Quivering Leaf Inn
   A receptionists desk marks the entrance to a number of the fine rooms that
have been created throughout the tree.  All of the walls shine with the
lustrous red hue of highly polished jodani wood.  It is said that there are
rooms large enough to accommodate even the largest of barbarians from the
north, if they can pay the rate.  All of the rooms in the Quivering Leaf
are well-furnished with the most comfortable of beds and pleasant chairs so
that travelers always wake well-rested.  Special guards ensure that each guest,
and their belongings will be safe, at least until they leave their rooms.  A
staircase leads down into one of the finest restaurants in the land, and a
small doorway to the east enters a tiny reading room.
Obvious exits: -East  -West  -Down 
Fresh blood splatters cover the area.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a halfling guard is lying here.
[10] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A wealthy human merchant walks through town.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) Doombringer -*Clan DemonRage*- stands in mid-air here, fighting the receptionist.
An impenetrable globe of darkness floats near a Githyanki's head.
The receptionist sits here, fighting a Githyanki.

< 6h/29H 100v/103V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Yzarafk is made of flesh and appears to be of average quality.
The corpse of Yzarafk has an item value of 1.
It appears to be the corpse of Yzarafk.
the legs of Yzarafk
the face of Yzarafk
the eyes of Yzarafk
a soft skin cloak
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a suit of spiked leather armor
a large wooden torch

< 7h/29H 102v/103V Pos: standing >
The wealthy merchant leaves west.

< 7h/29H 103v/103V Pos: standing >
A Githyanki parries the receptionist's lunge at him.
A Githyanki parries the receptionist's lunge at him.

< 7h/29H 103v/103V Pos: standing >
A Githyanki's impressive slash strikes the receptionist.
A Githyanki's impressive slash strikes the receptionist.
A Githyanki's slash strikes the receptionist.

< 7h/29H 103v/103V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -East  -West  -Down 
Fresh blood splatters cover the area.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a halfling guard is lying here.
[10] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
The receptionist sits here, fighting someone.
A Githyanki snaps into visibility.

< 7h/29H 103v/103V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -East  -West  -Down 
Fresh blood splatters cover the area.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a halfling guard is lying here.
[10] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here. (Casting) 
An impenetrable globe of darkness floats near a Githyanki's head.
The receptionist sits here, fighting someone.

< 7h/29H 103v/103V Pos: standing >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
The receptionist screams and doubles over in agony as searing heat ignites within her body.
The receptionist suddenly looks in pain as she moves.
The Quivering Leaf Postal Office
  This small room is cluttered with piles of mail scattered about,
awaiting delivery. The room is rather plain, with a few shelves along the
west wall, and a counter in the corner.
Obvious exits: -East 
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A wealthy human merchant walks through town.
A large wandering dog is here, growling at you.
A small halfling woman wanders here, humming to herself.
A sturdy, scarred, halfling mailman takes messages here.
A postal clerk awaits the next shipment of mail.

< 8h/29H 102v/103V Pos: standing >

< 8h/29H 102v/103V Pos: standing >
The Quivering Leaf Inn
   A receptionists desk marks the entrance to a number of the fine rooms that
have been created throughout the tree.  All of the walls shine with the
lustrous red hue of highly polished jodani wood.  It is said that there are
rooms large enough to accommodate even the largest of barbarians from the
north, if they can pay the rate.  All of the rooms in the Quivering Leaf
are well-furnished with the most comfortable of beds and pleasant chairs so
that travelers always wake well-rested.  Special guards ensure that each guest,
and their belongings will be safe, at least until they leave their rooms.  A
staircase leads down into one of the finest restaurants in the land, and a
small doorway to the east enters a tiny reading room.
Obvious exits: -East  -West  -Down 
A few drops of fresh blood are scattered around the area.
The corpse of the receptionist is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a halfling guard is lying here.
[10] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.

< 8h/29H 101v/103V Pos: standing >
A Githyanki snaps into visibility.
You are briefly surrounded by a red aura!
OUCH!  That really did HURT!
You are knocked to the ground by a Githyanki's mighty bash!

< 6h/29H 102v/103V Pos: sitting >
< T: Yzarafk TP: sit TC:pretty hurt E: A Githyanki sta EP: excellent >
 Someone parries your futile lunge at him.
A Githyanki snaps into visibility.

< 6h/29H 103v/103V Pos: sitting >
< T: Yzarafk TP: sit TC:pretty hurt E: A Githyanki sta EP: excellent >
 A Githyanki snaps into visibility.
A Githyanki's impressive slash hits you.