<worn as a badge> the insignia of swirling feathers and flowing water
<worn on eyes> a decorated leather eyepatch (magic)
<worn in ear> an earring of rotting flesh [superior] [68%]
<worn in ear> a carved turquoise stud [superior] (magic) (glowing) (illuminating)
<worn on face> an etched mithral faceguard [poor] (magic) (glowing)
<worn around neck> a braided plant necklace [poor] (magic) (humming) [82%]
<worn around neck> a braided plant necklace [superior] (magic) (humming)
<worn on body> a cuirass emblazoned with the mantis sigil (humming)
<worn about body> a spidersilk cape [83%]
<worn on back> a large leather backpack
<worn as quiver> a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist> a black leather belt embossed with a silver cresent moon [poor]
<worn on belt buckle>a delicious slice of Thanksgiving Turkey
<attached to belt> a delicious slice of Thanksgiving Turkey [83%]
<worn on arms> sleeves of pleated seal-skin
<worn around wrist> an etched mithral bracer [poor] (magic) (humming)
<worn around wrist> a centaurian bracelet of honor (magic) (illuminating)
<worn on finger> a tarnished and abused ring [poor]
<worn on finger> a tarnished and abused ring
<wielding twohanded> a shining steel holy avenger [poor] (magic) (illuminating)
<worn on legs> a pair of cotton-weave greaves [superior]
<worn on feet> a pair of winded boots
-=[Your fine slash strikes an undead royal maid.]=-
< 440h/499H 143v/144V Pos: sitting >
< T: Ditor TP: sit TC: small wounds E: maid sta EP: few wounds >
You clamber to your feet.
< 440h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
You are already about as tense as you can get.
< 440h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
You are already standing.
< 440h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
You are already about as tense as you can get.
< 440h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
You are already standing.
< 440h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
You are already about as tense as you can get.
< 440h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
You parry an undead royal maid's lunge at you.
An undead royal maid misses you.
-=[An undead royal maid's kick hits you directly in the face.]=-
[Damage: 6 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
< 431h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
[Damage: 13 ] -=[Your fine slash strikes an undead royal maid.]=-
An undead royal maid dodges your futile attack.
< 431h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
-=[An undead royal maid's fine punch wounds you.]=-
[Damage: 8 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
An undead royal maid misses you.
< 418h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding. It will also increase your ability to hit your foes.
< 418h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
[Damage: 14 ] -=[Your impressive slash strikes an undead royal maid.]=-
You score a CRITICAL HIT!!!!!
[Damage: 30 ] -=[Your powerful slash strikes an undead royal maid hard.]=-
< 418h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: small wounds E: maid sta EP: few wounds >
An undead royal maid misses you.
-=[An undead royal maid's fine punch strikes you.]=-
[Damage: 9 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
[Damage: 1 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
You are knocked to the ground by an undead royal maid's mighty bash!
< 402h/499H 143v/144V Pos: sitting >
< T: Ditor TP: sit TC: small wounds E: maid sta EP: nasty wounds >
[Damage: 13 ] -=[Your fine slash strikes an undead royal maid.]=-
[Damage: 15 ] -=[Your impressive slash strikes an undead royal maid.]=-
< 402h/499H 143v/144V Pos: sitting >
< T: Ditor TP: sit TC: small wounds E: maid sta EP: nasty wounds >
An undead royal maid misses you.
-=[An undead royal maid's impressive punch strikes you.]=-
[Damage: 21 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
< 370h/499H 143v/144V Pos: sitting >
< T: Ditor TP: sit TC: few wounds E: maid sta EP: nasty wounds >
You score a CRITICAL HIT!!!!!
[Damage: 27 ] -=[Your powerful slash strikes an undead royal maid very hard.]=-
[Damage: 14 ] -=[Your impressive slash strikes an undead royal maid.]=-
< 370h/499H 143v/144V Pos: sitting >
< T: Ditor TP: sit TC: few wounds E: maid sta EP: nasty wounds >
< 370h/499H 143v/144V Pos: sitting >
< T: Ditor TP: sit TC: few wounds E: maid sta EP: nasty wounds >
You clamber to your feet.
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: nasty wounds >
You are already about as tense as you can get.
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: nasty wounds >
You are already standing.
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: nasty wounds >
You are already about as tense as you can get.
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: nasty wounds >
You are already standing.
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: nasty wounds >
You are already about as tense as you can get.
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: nasty wounds >
An undead royal maid misses you.
You parry an undead royal maid's lunge at you.
[Damage: 12 ] -=[Your fine slash strikes an undead royal maid.]=-
[Damage: 12 ] -=[Your fine slash strikes an undead royal maid hard.]=-
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: pretty hurt >
An irate slave enters from the north.
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: pretty hurt >
[Damage: 13 ] -=[Your fine slash strikes an undead royal maid hard.]=-
[Damage: 14 ] -=[Your slash strikes an undead royal maid very hard.]=-
< 370h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: pretty hurt >
-=[An undead royal maid's fine punch strikes you.]=-
[Damage: 9 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
< 356h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: pretty hurt >
[Damage: 15 ] -=[Your impressive slash strikes an undead royal maid very hard.]=-
[Damage: 13 ] -=[Your slash strikes an undead royal maid very hard.]=-
< 356h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: awful >
An undead royal maid misses you.
You parry an undead royal maid's lunge at you.
< 356h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: awful >
[Damage: 13 ] -=[Your fine slash seriously wounds an undead royal maid.]=-
[Damage: 15 ] -=[Your impressive slash seriously wounds an undead royal maid.]=-
< 356h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: awful >
-=[An undead royal maid's punch strikes you.]=-
[Damage: 9 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
-=[An undead royal maid's fine punch strikes you.]=-
[Damage: 7 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
-=[An undead royal maid's kick hits you directly in the face.]=-
[Damage: 6 ] -=[An undead royal maid shivers from the unnatural cold as she hits you!]=-
< 321h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: awful >
An irate slave leaves west.
< 321h/499H 143v/144V Pos: standing >
< T: Ditor TP: sta TC: few wounds E: maid sta EP: awful >
[Damage: 12 ] -=[Your fine slash causes an undead royal maid to grimace in pain.]=-
[Damage: 12 ] -=[Your fine slash critically injures an undead royal maid.]=-
An undead royal maid is mortally wounded, and will die soon, if not aided.
< 321h/499H 143v/144V Pos: standing >
<You exploit the evil creature's momentary weakness, and dive in for the killing blow!
[Damage: 4 ] An undead royal maid is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.
Experience(KILL): Ditor by 40240.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an undead royal maid.
An undead royal maid crumbles to dust.
< 401h/499H 143v/144V Pos: standing >
You do not see or have the corpse.
< 399h/497H 143v/144V Pos: standing >
You don't have anything to put in it.
< 399h/497H 143v/144V Pos: standing >
An irate slave enters from the west.
< 395h/493H 144v/144V Pos: standing >
You start chanting...
< 395h/493H 144v/144V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 490h/491H 144v/144V Pos: standing >
You sit down and relax.
< 488h/489H 144v/144V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - dharma
( 8th circle) 1 - heal
( 7th circle) 3 - soulshield
( 6th circle) 2 - cure critic
1 - remove curse
( 5th circle) 4 - invigorate
( 4th circle) 4 - dispel evil
( 3rd circle) 2 - armor
2 - bless
1 - protection from evil
And you are currently praying for the following spells:
11 seconds: ( 8th) heal
You can pray no more spells.
You continue your praying.
< 488h/489H 144v/144V Pos: sitting >
You start meditating...
< 488h/489H 144v/144V Pos: sitting >
The first rays of sunlight signal that day is approaching.
< 481h/481H 144v/144V Pos: sitting >
An irate slave leaves west.
< 479h/479H 144v/144V Pos: sitting >
You have finished praying for heal.
Your prayers are complete.
< 477h/477H 144v/144V Pos: sitting >
You clamber to your feet.
< 477h/477H 144v/144V Pos: standing >
You are already about as tense as you can get.
< 477h/477H 144v/144V Pos: standing >
A Tower of Undead Minions
Obvious exits: -North -East -West
An undead beggar stands here holding out a donation cup.(Red Aura)
< 471h/471H 144v/144V Pos: standing >
You sit down and relax.
< 469h/469H 144v/144V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - dharma
( 8th circle) 2 - heal
( 7th circle) 3 - soulshield
( 6th circle) 2 - cure critic
1 - remove curse
( 5th circle) 4 - invigorate
( 4th circle) 4 - dispel evil
( 3rd circle) 2 - armor
2 - bless
1 - protection from evil
You can pray no more spells.
< 469h/469H 144v/144V Pos: sitting >
You start meditating...
< 469h/469H 144v/144V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 465h/465H 144v/144V Pos: standing >
You quickly scan the area.
An undead beggar who is a brief walk away to your north.
Mredock, the bartender who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An irate slave who is close by to your west.
A diseased rat who is not far off to your west.
A diseased rat who is not far off to your west.
< 465h/465H 144v/144V Pos: standing >
Experience till level: 8287551
< 465h/465H 144v/144V Pos: standing >
< 463h/463H 144v/144V Pos: standing >
Alas, you cannot go that way. . . .
< 461h/461H 144v/144V Pos: standing >
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. Travel south to visit the graveyard.
Obvious exits: -North -East -South -West
An irate undead slave stands here muttering something.(Red Aura)
< 461h/461H 143v/144V Pos: standing >
A Dirt Path
This is the trail that leads away from the dark tower. The trail is
narrow and has heavy forests on each side. This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest. The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -North -South
< 459h/459H 143v/144V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your north.
An undead beggar who is not far off to your north.
A diseased rat who is a brief walk away to your north.
A deranged ghoul who is close by to your south.
A hellhound who is close by to your south.
< 457h/457H 143v/144V Pos: standing >
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. Travel south to visit the graveyard.
Obvious exits: -North -East -South -West
An irate undead slave stands here muttering something.(Red Aura)
< 457h/457H 143v/144V Pos: standing >
Hint: Type 'toggle' to see a list of various commands you can toggle. Try them out! Some are quite handy.
< 457h/457H 143v/144V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your north.
A diseased rat who is not far off to your north.
An undead beggar who is close by to your east.
Mredock, the bartender who is not far off to your east.
An undead drunk who is not far off to your east.
An undead drunk who is not far off to your east.
An undead drunk who is not far off to your east.
An undead drunk who is not far off to your east.
A deranged ghoul who is not far off to your south.
A hellhound who is not far off to your south.
A diseased rat who is close by to your west.
A diseased rat who is close by to your west.
< 455h/455H 143v/144V Pos: standing >
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -West
A small diseased rat is crawling on the ground here.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)
< 453h/453H 143v/144V Pos: standing >
A diseased rat suddenly attacks YOU!
A diseased rat misses you.
< 453h/453H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: excellent >
A diseased rat suddenly attacks YOU!
A diseased rat misses you.
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: excellent >
A diseased rat dodges your futile attack.
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: excellent >
You dodge a diseased rat's vicious attack.
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: excellent >
You parry a diseased rat's lunge at you.
A diseased rat misses you.
-=[A diseased rat's kick hits you in your side.]=-
[Damage: 4 ] -=[A diseased rat shivers from the unnatural cold as it hits you!]=-
< 443h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:few scratches E: rat sta EP: excellent >
[Damage: 12 ] -=[Your fine slash seriously wounds a diseased rat.]=-
[Damage: 13 ] -=[Your fine slash seriously wounds a diseased rat.]=-
The holy power of your a shining steel holy avenger [poor] replenishes your soul with holy energy!
You feel a lot better!
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: few wounds >
You parry a diseased rat's lunge at you.
A diseased rat misses you.
You duck under a diseased rat's lame kick.
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: few wounds >
You parry a diseased rat's lunge at you.
A diseased rat misses you.
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: few wounds >
[Damage: 11 ] -=[Your fine slash enshrouds a diseased rat in a mist of blood.]=-
[Damage: 14 ] -=[Your slash causes a diseased rat to grimace in pain.]=-
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: awful >
You dodge a diseased rat's vicious attack.
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: awful >
You parry a diseased rat's lunge at you.
A diseased rat misses you with its clumsy kick at your chest.
< 449h/449H 143v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: awful >
[Damage: 14 ] -=[Your slash hits a diseased rat.]=-
A diseased rat is mortally wounded, and will die soon, if not aided.
[Damage: 2 ] -=[Your weak slash hits a diseased rat.]=-
A diseased rat is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.
Experience(KILL): Ditor by 35.
You feel a carnal satisfaction as a diseased rat's gurgling and choking signals its demise.
< 479h/449H 143v/144V Pos: standing >
The corpse of a diseased rat appears to be empty.
< 479h/449H 143v/144V Pos: standing >
You don't have anything to put in it.
< 479h/449H 143v/144V Pos: standing >
You dodge a diseased rat's vicious attack.
You parry a diseased rat's lunge at you.
< 477h/447H 144v/144V Pos: standing >
You parry a diseased rat's lunge at you.
-=[A diseased rat's sweep catches you in the side and you almost stumble.]=-
[Damage: 4 ] -=[A diseased rat shivers from the unnatural cold as it hits you!]=-
< 467h/443H 144v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: small wounds >
< 473h/449H 144v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: small wounds >
[Damage: 14 ] -=[Your impressive slash seriously wounds a diseased rat.]=-
[Damage: 15 ] -=[Your impressive slash enshrouds a diseased rat in a mist of blood.]=-
< 473h/449H 144v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: nasty wounds >
A diseased rat misses you.
< 473h/449H 144v/144V Pos: standing >
< T: Ditor TP: sta TC:excellent E: rat sta EP: nasty wounds >
You score a CRITICAL HIT!!!!!
[Damage: 26 ] -=[Your impressive slash hits a diseased rat.]=-
A diseased rat is mortally wounded, and will die soon, if not aided.
[Damage: 3 ] -=[Your weak slash hits a diseased rat.]=-
A diseased rat is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.
Experience(KILL): Ditor by 35.
You feel a carnal satisfaction as a diseased rat's gurgling and choking signals its demise.
< 493h/449H 144v/144V Pos: standing >
The corpse of a diseased rat appears to be empty.
< 493h/449H 144v/144V Pos: standing >
You don't have anything to put in it.
< 493h/449H 144v/144V Pos: standing >
An irate slave enters from the north.
< 487h/443H 144v/144V Pos: standing >
Your divine power fades.
< 461h/419H 144v/144V Pos: standing >
Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type 'trophy' to look at which areas you have spent time in, and how much you can still stand to learn from them.
< 461h/419H 144v/144V Pos: standing >
It's really, really hot here. A slight breeze would really improve things.
< 461h/419H 144v/144V Pos: standing >
An irate slave leaves east.
< 460h/419H 144v/144V Pos: standing >
An irate slave enters from the east.
< 458h/419H 144v/144V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the 'artifact' command! Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.
< 457h/419H 144v/144V Pos: standing >
An irate slave leaves east.
< 457h/419H 144v/144V Pos: standing >
Alas, you cannot go that way. . . .
< 456h/419H 144v/144V Pos: standing >
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. Travel south to visit the graveyard.
Obvious exits: -North -East -South -West
An irate undead slave stands here muttering something.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)
< 456h/419H 143v/144V Pos: standing >
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. There is a ladder here that leads up to the
second level of the tower.
Obvious exits: -North -East -South -West -Up
An undead beggar stands here holding out a donation cup.(Red Aura)
< 456h/419H 142v/144V Pos: standing >
A Tower of Undead Minions
This is the second level of the tower. The tower is very nicely
constructed. The walls are made of light gray stone that has been smoothed
down. This tower was once populated by a well respected society of nobles and
their slaves. Now the tower has been taken over by a deadly disease that has
now diminished the population and itself. The tower is decorated with big
rugs on the walls. Each of the rugs has large symbols on it that has its own
significance. The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads down to the first level of the tower.
Obvious exits: -North -East -South -West -Down
A strong undead mercenary stands here.(Red Aura)
< 456h/419H 143v/144V Pos: standing >
A Tower of Undead Minions
This is the second level of the tower. The tower is very nicely
constructed. The walls are made of light gray stone that has been smoothed
down. This tower was once populated by a well respected society of nobles and
their slaves. Now the tower has been taken over by a deadly disease that has
now diminished the population and itself. The tower is decorated with big
rugs on the walls. Each of the rugs has large symbols on it that has its own
significance. The whole inside of the tower is engulfed in spider webs.
Obvious exits: -North -East -South -West
A royal undead soldier stands here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)
< 456h/419H 142v/144V Pos: standing >
A Tower of Undead Minions
This is the second level of the tower. The tower is very nicely
constructed. The walls are made of light gray stone that has been smoothed
down. This tower was once populated by a well respected society of nobles and
their slaves. Now the tower has been taken over by a deadly disease that has
now diminished the population and itself. The tower is decorated with big
rugs on the walls. Each of the rugs has large symbols on it that has its own
significance. The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads up to the third level of the tower.
Obvious exits: -North -East -South -West -Up
The corpse of a diseased rat is lying here.
A strong undead mercenary stands here.(Red Aura)
< 456h/419H 141v/144V Pos: standing >
A Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. To the west is a grand balcony. There is a
ladder here that leads down to the second level of the tower.
Obvious exits: -East -South -West -Down
A small skeleton key lies here.
A royal badge lies here. (illuminating)
< 456h/419H 141v/144V Pos: standing >
Experience till level: 8287432
< 456h/419H 142v/144V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your west.
An undead archer who is close by to your west.
An undead mercenary who is close by below you.
< 456h/419H 144v/144V Pos: standing >
< 456h/419H 144v/144V Pos: standing >
Autosaving...
< 455h/419H 144v/144V Pos: standing >
Hint: Been to the website yet? Point your browser to http://www.durismud.com.
< 454h/419H 144v/144V Pos: standing >
Hint: You take more damage if you're sitting or reclining, so be sure to 'stand' if someone knocks you down in battle.
< 451h/419H 144v/144V Pos: standing >
The taste of blood slowly fades from your body.
< 448h/419H 144v/144V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
< 448h/419H 144v/144V Pos: standing >
A Tower of Undead Minions
Obvious exits: -East -South -West -Down
A small skeleton key lies here.
A royal badge lies here. (illuminating)
< 447h/419H 144v/144V Pos: standing >
Experience till level: 8287432
< 447h/419H 144v/144V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
< 446h/419H 144v/144V Pos: standing >
Autosaving...
< 445h/419H 144v/144V Pos: standing >
Hint: Some magic works at a distance - try 'cast 'spellname' <person> <direction>' to hit someone in the next room!
< 444h/419H 144v/144V Pos: standing >
You feel much better.
< 505h/482H 144v/144V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!
< 505h/482H 144v/144V Pos: standing >
Hint: Beware of guards! Some guards will come to the aid of your victims!
< 503h/482H 144v/144V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.
< 501h/482H 144v/144V Pos: standing >
Autosaving...
< 501h/482H 144v/144V Pos: standing >
A Tower of Undead Minions
Obvious exits: -East -South -West -Down
A small skeleton key lies here.
A royal badge lies here. (illuminating)
A royal undead soldier stands here.(Red Aura)
< 501h/482H 144v/144V Pos: standing >
You feel less protected.
< 500h/482H 144v/144V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 500h/482H 144v/144V Pos: standing >
You feel less righteous.
< 499h/482H 144v/144V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: 'beckon' asks someone to follow and consent to you, or 'moving' announces that you are moving ahead.
< 499h/482H 144v/144V Pos: standing >
Hint: Is a dragon about? Kneel before they enter the room to keep from fleeing from their ROAR!
< 498h/482H 144v/144V Pos: standing >
A Githyanki snaps into visibility.
You are briefly surrounded by a red aura!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
Divine power encases you as you turn to battle evil.
You are knocked to the ground by a Githyanki's mighty bash!
< 495h/482H 144v/144V Pos: sitting >
< T: Ditor TP: sit TC:excellent E: A Githyanki sta EP: excellent >
A Githyanki snaps into visibility.
-=[A Githyanki's powerful slash strikes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's slash strikes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's impressive slash strikes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki's holy flamberge of the efreeti summons the power of fire and flames at you.
Billowing clouds of incendiary gases pour from a Githyanki's fingertips!
A Githyanki cackles as his incendiary cloud torches an undead royal soldier.
-=[You are enveloped in a cloud of incendiary gases sent by a Githyanki - OUCH!!]=-
OUCH! That really did HURT!
The globe around your body flares as it bears the brunt of a Githyanki's assault!
-=[You are enveloped in flames from a fireball sent by a Githyanki. OUCH!]=-
OUCH! That really did HURT!
-=[A Githyanki's impressive slash strikes you very hard.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
< 193h/590H 144v/144V Pos: sitting >
< T: Ditor TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
Someone parries an undead royal soldier's lunge at him.
An undead royal soldier suddenly appears a bit confused!
A Githyanki snaps into visibility.
An undead royal soldier's claw grazes a Githyanki.
An undead royal soldier is burned severely as he hits a Githyanki!
An undead royal soldier licks his mouth and smiles.
An undead royal soldier savagely bites into a Githyanki's flesh!
An undead royal soldier whacks a Githyanki in the side with a sound kick.
< 193h/590H 144v/144V Pos: sitting >
< T: Ditor TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
A Githyanki snaps into visibility.
< 193h/590H 144v/144V Pos: sitting >
< T: Ditor TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Githyanki snaps into visibility.
-=[A Githyanki's impressive slash strikes you very hard.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's slash strikes you very hard.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's impressive slash seriously wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
< 119h/590H 144v/144V Pos: sitting >
< T: Ditor TP: sit TC:pretty hurt E: A Githyanki sta EP: excellent >
Someone parries an undead royal soldier's lunge at him.
Someone parries an undead royal soldier's lunge at him.
A Githyanki snaps into visibility.
< 119h/590H 144v/144V Pos: sitting >
< T: Ditor TP: sit TC:pretty hurt E: A Githyanki sta EP: excellent >
You clamber to your feet.
< 119h/590H 144v/144V Pos: standing >
< T: Ditor TP: sta TC:pretty hurt E: someone sta EP: excellent >
You miss someone.
Someone parries your futile lunge at him.
A Githyanki snaps into visibility.
You are already about as tense as you can get.
< 119h/590H 144v/144V Pos: standing >
< T: Ditor TP: sta TC:pretty hurt E: A Githyanki sta EP: excellent >
A Githyanki snaps into visibility.
-=[A Githyanki's impressive slash strikes you very hard.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's slash seriously wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's impressive slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You parry a Githyanki's lunge at you.
You are already standing.
< 65h/590H 144v/144V Pos: standing >
< T: Ditor TP: sta TC: awful E: A Githyanki sta EP: excellent >
You are already about as tense as you can get.
< 65h/590H 144v/144V Pos: standing >
< T: Ditor TP: sta TC: awful E: someone sta EP: excellent >
You are already standing.
< 65h/590H 144v/144V Pos: standing >
< T: Ditor TP: sta TC: awful E: someone sta EP: excellent >
You are already about as tense as you can get.
< 65h/590H 144v/144V Pos: standing >
< T: Ditor TP: sta TC: awful E: someone sta EP: excellent >
A Githyanki snaps into visibility.
An undead royal soldier's claw grazes a Githyanki.
An undead royal soldier is burned severely as he hits a Githyanki!
An undead royal soldier's feeble claw grazes a Githyanki.
An undead royal soldier is burned severely as he hits a Githyanki!
An undead royal soldier almost sweeps a Githyanki off of his feet with a well placed leg sweep.
< 65h/590H 144v/144V Pos: standing >
< T: Ditor TP: sta TC: awful E: A Githyanki sta EP: excellent >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.
< 65h/590H 144v/144V Pos: standing >
< T: Ditor TP: sta TC: awful E: someone sta EP: excellent >
A Githyanki snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Githyanki's mighty bash!
A Githyanki grins as he skewers you with his holy flamberge of the efreeti.
Your some disease covered spiked talons was completely destroyed by the massive blow!
Your shining helmet [superior] was completely destroyed by the massive blow!