The death of [48 Water Magus] Firio Blades of Resolution (Grey Elf)

in A Grassland Covered With Shrubs and Small Trees

from the perspective of [53 Pyrokinetic] Pokyanki -*Clan DemonRage*- (Githyanki)

<worn as a badge>    a fragile adamantium badge
<worn on head>       the helmet of corruption (glowing) [88%]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a wispy astral-twined mindstone ring[220h 50m 39s]
<worn in ear>        the living essence of Dranum of agility (magic)
<worn on face>       the face of an illithid lord [superior] [89%]
<worn around neck>   a necklace of ice [superior] (magic) [85%]
<worn around neck>   a necklace of Drow testicles (magic)
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    a thin dragonskin cloak coated with brass [poor] (magic)
<worn as quiver>     a glowing bard sack [superior] with a strange dark bloodstone (glowing) [40%]
<worn about waist>   a belt of skulls of endurance (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming) [89%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [70%]
<attached to belt>   an obsidian hookah
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     the shield of the battle dragon (magic) [86%]
<worn around wrist>  a bracelet of influence (magic)
<worn around wrist>  a polished adamantite bracelet [poor] (magic) (glowing) [84%]
<worn on hands>      the gloves of placation [74%]
<worn on finger>     the ring of the void of regeneration (magic) [75%]
<worn on finger>     a bone band (magic) (humming) [73%]
<primary weapon>     the mace of mentality
<worn on legs>       some leggings of red flames [superior] (magic) [86%]
<worn on feet>       the boots of the dreamer (magic)


< 882h/882H 206v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your north.
You follow Co.

The Statue of Siamorphe
Obvious exits: -N -E -S -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Rosman, brother of Ramous and priest of Verspin blesses passing gladiators.(Gold Aura)

< 882h/882H 205v/207V Pos: standing >
You follow Co.

The North Hall
Obvious exits: -N -S
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.

< 882h/882H 204v/207V Pos: standing >
Co sneaks north.
You follow Co.

A Bend in the North Hall
Obvious exits: -E -S
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.

< 882h/882H 203v/207V Pos: standing >
You quickly scan the area.
A maintenance worker who is not far off to your east.
Rosman, the noble priest who is not far off to your south.
A maintenance worker who is a brief walk away to your south.

< 882h/882H 204v/207V Pos: standing >

< 882h/882H 206v/207V Pos: standing >
You follow Co.

The North Hall
Obvious exits: -N -S
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
There are residual brain waves in the area.

< 882h/882H 206v/207V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your south.
Rosman, the noble priest who is close by to your south.
A maintenance worker who is not far off to your south.

< 882h/882H 206v/207V Pos: standing >
You follow Co.

The Statue of Siamorphe
Obvious exits: -N -E -S -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
A maintenance worker walks through the hallways, cleaning up after the gladiators.
Rosman, brother of Ramous and priest of Verspin blesses passing gladiators.(Gold Aura)

< 882h/882H 205v/207V Pos: standing >
Co sneaks east.
You follow Co.

The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 204v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >
Your group consists of ( 3/20):
( Head)                                Morfos
(Front)   882/882   hit,  207/207  move Pokyanki
(Front)  1318/1318  hit,  219/219  move Co

< 882h/882H 207v/207V Pos: standing >

		Score information for Pokyanki

Level: 53   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 882(882)   Mana: 1432(1432)   Moves: 207(207)
Coins carried:    1 platinum    77 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +9.16   Deaths:   19
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Greater Spirit Ward
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Blessing of the Gods Tower of Iron Will GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2038 

Active Spells:
--------------
biofeedback (4 minutes)
climb (6 minutes)
lionrage (16 minutes)
hawkvision (15 minutes)
elephantstrength (36 minutes)
aura sight (20 minutes)
enhance strength (30 minutes)
enhance dexterity (30 minutes)
enhance constitution (30 minutes)
enhance agility (30 minutes)
molecular control (4 minutes)
intellect fortress (9 minutes)
tower of iron will (11 minutes)
inertial barrier (21 minutes)
flesh armor (16 minutes)
adrenaline control (14 minutes)
combat mind (28 minutes)
fly (68 minutes)
energy containment (24 minutes)
cannibalize (20 minutes)
vitality (4 minutes)


< 882h/882H 207v/207V Pos: standing >
You are carrying: (4/11)
a bowl of white dragon egg soup
a large hairy crab
the precious elixir of life (magic)
a bottomless bag of the illithids (magic)

< 882h/882H 207v/207V Pos: standing >
You get a potion of manticore milk from a bottomless bag of the illithids.

< 882h/882H 207v/207V Pos: standing >
As you quaff a potion of manticore milk, the vial disappears in a bright flash of light!
You feel a slight magical surge that reinforces and refreshes your vitality.
You do your best, but it seems there is no poison to cure.

< 882h/882H 207v/207V Pos: standing >
You feel sated already.

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >

		Score information for Pokyanki

Level: 53   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 882(882)   Mana: 1432(1432)   Moves: 207(207)
Coins carried:    1 platinum    77 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +9.16   Deaths:   19
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Greater Spirit Ward
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Blessing of the Gods Tower of Iron Will GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2038 

Active Spells:
--------------
biofeedback (4 minutes)
climb (6 minutes)
lionrage (16 minutes)
hawkvision (15 minutes)
elephantstrength (36 minutes)
aura sight (20 minutes)
enhance strength (30 minutes)
enhance dexterity (30 minutes)
enhance constitution (30 minutes)
enhance agility (30 minutes)
molecular control (4 minutes)
intellect fortress (9 minutes)
tower of iron will (11 minutes)
inertial barrier (21 minutes)
flesh armor (16 minutes)
adrenaline control (14 minutes)
combat mind (28 minutes)
fly (68 minutes)
energy containment (24 minutes)
cannibalize (20 minutes)
vitality (13 minutes)


< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
Co's body appears to recover from the affects of the potion.

< 882h/882H 207v/207V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Co.

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
A maintenance worker who is close by to your west.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
A maintenance worker enters from the west.

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
A maintenance worker walks through the hallways, cleaning up after the gladiators.
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Co.

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Co.

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Co.

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >

< 882h/882H 207v/207V Pos: standing >
The Weapons Storage of the Verspin Gladiators
Obvious exits: -W
A maintenance worker walks through the hallways, cleaning up after the gladiators.
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.
Inspecting the weapons, a muscular gladiator prepares for battle.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is close by to your west.

< 882h/882H 207v/207V Pos: standing >
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams.  You are flying, colors flow past
you like paint in a river.  Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below.  You close your eyes as the ground
rushes towards you...
You open your eyes and see:
 
   MMM^^^.****    
  .^MM^...***..   
 ^.^MM^^.^***M.   
 ..^MMM^.^***..   
 .^^^MM^@.***..   
 ....MMM^.***.    
 .^.^MM^.^***.    
  ..^^MM.^***.    
   ..^M^..**..    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
*A timid deer is here, watching the area warily.(Red Aura)
Are you really here?  It must be a dream, you must be sleeping.

< 882h/882H 207v/207V Pos: standing >
You wake up.
Co awakens.

< 882h/882H 207v/207V Pos: standing >
You are already standing.

< 882h/882H 207v/207V Pos: standing >
You tense up and become more alert.

< 882h/882H 207v/207V Pos: standing >
 
   MMM^^^.****    
  .^MM^...***..   
 ^.^MM^^.^***M.   
 ..^MMM^.^***..   
 .^^^MM^@.***..   
 ....MMM^.***.    
 .^.^MM^.^***.    
  ..^^MM.^***.    
   ..^M^..**..    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)
Co now follows a timid deer.

< 882h/882H 207v/207V Pos: standing >
You quickly scan the area.
A Grey Elf who is almost out of sight to your north.
A Grey Elf who is almost out of sight to your north.
A Grey Elf who is almost out of sight to your north.
A Grey Elf who is almost out of sight to your north.
A Grey Elf who is almost out of sight to your north.

< 882h/882H 207v/207V Pos: standing >
You follow Co.

 
   MM^.^^*****    
  ^MMM^^^.****.   
 ..^MM^...***...  
 ^.^MM^^.^***M.   
 ..^MMM^@^***..   
 .^^^MM^..***..   
 ....MMM^.***.    
  ^.^MM^.^***.    
   .^^MM.^***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)

< 882h/882H 205v/207V Pos: standing >
A timid deer sneaks north.
You follow Co.

 
   MM^^.P*****    
  ^MM^.^^*****.   
 ^^MMM^^^.****..  
 ..^MM^...***...  
 ^.^MM^^@^***M.   
 ..^MMM^.^***..   
 .^^^MM^..***..   
  ...MMM^.***.    
   .^MM^.^***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)

< 882h/882H 203v/207V Pos: standing >
A timid deer sneaks north.
Co sneaks north.
You follow Co.

 
   MM^^..*****    
  ^MM^^.P*****.   
 .^MM^.^^*****..  
 ^^MMM^^^.****..  
 ..^MM^.@.***...  
 ^.^MM^^.^***M.   
 ..^MMM^.^***..   
  ^^^MM^..***..   
   ..MMM^.***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)

< 882h/882H 201v/207V Pos: standing >
Co sneaks north.
You follow Co.

 
   MM....****.    
  MMM^^..*****.   
 .^MM^^.P*****..  
 .^MM^.^^*****..  
 ^^MMM^^@.****..  
 ..^MM^...***...  
 ^.^MM^^.^***M.   
  .^MMM^.^***..   
   ^^MM^..***.    
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -N -E -S -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)
There are residual brain waves in the area.

< 882h/882H 199v/207V Pos: standing >
A timid deer sneaks north.
You follow Co.

 
   M^...*****.    
  MMM....****..   
 ^MMM^^..*****..  
 .^MM^^.P*****..  
 .^MM^.^@*****..  
 ^^MMM^^^.****..  
 ..^MM^...***...  
  .^MM^^.^***M.   
   ^MMM^.^***.    
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -N -E -S -W
A greyish stone wall is here to the north. (magic)
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)

< 882h/882H 198v/207V Pos: standing >
Oof! a timid deer bumps into a greyish stone wall...

< 882h/882H 199v/207V Pos: standing >
You failed.

< 882h/882H 201v/207V Pos: standing >
Oof! a timid deer bumps into a greyish stone wall...

< 882h/882H 203v/207V Pos: standing >
Co sneaks west.
You follow Co.

 
   MM^...*****    
  ^MMM....****.   
 .^MMM^^..*****.  
 ..^MM^^.P*****.  
 ^.^MM^.@^*****.  
 .^^MMM^^^.****.  
 ...^MM^...***..  
  ^.^MM^^.^***M   
   .^MMM^.^***    
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -N -E -S -W
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)

< 882h/882H 202v/207V Pos: standing >
A timid deer sneaks north.
Co sneaks north.
You follow Co.

 
   MM^^.*****.    
  MMM^...*****.   
 ^^MMM....****..  
 .^MMM^^..*****.  
 ..^MM^^@P*****.  
 ^.^MM^.^^*****.  
 .^^MMM^^^.****.  
  ..^MM^...***.   
   .^MM^^.^***    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A greyish stone wall is here to the east. (magic)
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)

< 882h/882H 201v/207V Pos: standing >
Oof! a timid deer bumps into a greyish stone wall...

< 882h/882H 202v/207V Pos: standing >
You failed.

< 882h/882H 204v/207V Pos: standing >
Sparkling magic surrounds a timid deer as he begins his chant.
A timid deer starts casting an offensive spell.
A timid deer snaps into visibility.

< 882h/882H 207v/207V Pos: standing >
A timid deer completes his spell...
A timid deer utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.

< 882h/882H 207v/207V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Co.

< 882h/882H 207v/207V Pos: standing >
You failed.

< 882h/882H 207v/207V Pos: standing >
A timid deer sneaks east.
Co sneaks east.
You follow Co.

 
   M^^.*****..    
  MM^...*****.M   
 ^MMM....****...  
 ^MMM^^..*****..  
 .^MM^^.@*****..  
 .^MM^.^^*****..  
 ^^MMM^^^.****..  
  .^MM^...***..   
   ^MM^^.^***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A greyish stone wall is here to the north. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the south. (magic)
A few small glimmers sparkle in the earth here.
*Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
*A timid deer is here, watching the area warily.(Red Aura)
A Grey Elf (medium)  Blades of Resolution stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Blades of Resolution stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Blades of Resolution stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Blades of Resolution stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Blades of Resolution stands in mid-air here.(Gold Aura)

< 882h/882H 205v/207V Pos: standing >
You begin to focus your will...
You snap into visibility.
Co snaps into visibility.
Co tackles a Grey Elf square in the chest knocking the wind out of him!

< 882h/882H 205v/207V Pos: standing >
Casting: pyrokinesis 

< 882h/882H 205v/207V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 84 ] You ignite a personal inferno within a Grey Elf's body.
[Damage: 108 ] A Grey Elf suddenly looks in pain as he moves.

< 882h/882H 205v/207V Pos: standing >
You begin to focus your will...
You snap into visibility.
A timid deer starts casting an offensive spell.
A timid deer snaps into visibility.

< 882h/882H 207v/207V Pos: standing >
You snap into visibility.
Casting: pyrokinesis 

< 882h/882H 207v/207V Pos: standing >
Co snaps into visibility.
Co gets past a Grey Elf's defenses and strikes with a mighty blow.
Co seems to tense up before unleasing a powerful strike to a Grey Elf's abdomen, knocking the wind out of them!
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 54 ] You ignite a personal inferno within a Grey Elf's body.
[Damage: 66 ] A Grey Elf's dark magenta robe shattered in bits as the tortured body spasms and quivers!
A Grey Elf's pair of mermaid leggings shattered in bits as the tortured body spasms and quivers!
A Grey Elf's magenta mask shattered in bits as the tortured body spasms and quivers!
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pokyanki by 13333333.
The smell of fresh blood enters your body, infusing you with power!