The death of [ 5 Necromancer] Deid (Gnome)

in The Broken Arrow Reception

from the perspective of [56 Reaper] Lae -*Clan DemonRage*- (Drow Elf)

<floating about head>a dark purple ioun stone[196h 52m 36s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[196h 52m 36s]
<worn on eyes>       the eyes of a bewitched silver dragon [superior] (glowing)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       the face of the ageless of endurance (magic) (glowing)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       an embroidered tunic of the Knights of the Raven of greater constitution (magic)
<worn about body>    a thin dragonskin cloak coated with brass of power (magic)
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   the tome of Strahd (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic) [65%]
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[195h 50m 6s]
<worn on hands>      the sacred stone claws of Aan [superior] (magic)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing) [85%]
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[196h 48m 6s]
<held>               the globe of shadows (magic)[196h 52m 36s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       the slippers of rot and decay of regeneration [74%]

The Broken Arrow Reception
Obvious exits: -N -E# -S# -W# -U#
A wooden counter stands here to the side.
A tiny Halfling servant stands here close to the concierge, ready to help new customers.(holy)
(Q)A handsome and arrogant elven concierge stand here behind the counter, smiling at you.(Gold Aura)

< 900h/900H 226v/226V Pos: standing >
You will no longer show up on the Who list.

< 900h/900H 226v/226V Pos: standing >
Your Terminal mode is now: MSP .

< 900h/900H 226v/226V Pos: standing >

< 900h/900H 226v/226V Pos: standing >
Owner               Artifact

Sxt                 a mystical warhammer
Ryto                the holy flamberge of the efreeti
Drinn               tendrils of shadowy mist
Wulad               the mace of light and darkness
Lae                 the globe of shadows
Ryto                Avernus the life stealer
Zukus               the sphere of wind
Wernt               Doombringer, the sword of chaos
Iokla               the sword of fire and flame
Kurkis              the holy mace of the efreeti
Vorador             the platemail of the DragonLord
Immurk              sunblade, longsword of Justice
Laz                 a cloak of Elvenkind
Kaene               a pair of pale, misty gloves
Vorador             Tiamat's poison tail stinger
Tiu                 the rod of Dispator
Vorador             the mystical longsword of Volo the Traveler
Kaene               a gladius called 'Backstabber'
Solown              the Living Necroplasm
Lae                 the blackened staff of Netheril
Kiria               Illesarus, the Sword of Sharpness

       ------Summary------
         Goodies:      10
         Evils:        11
         Total:        21

< 900h/900H 226v/226V Pos: standing >
Owner               Unique

Jixan               a wispy astral-twined mindstone ring
Fr                  the holy avenger of Ambran
Sergey              the orb of the sea
Tiu                 the mace of the earth
Tiu                 an obsidian buckle named "Rage"
Kurkis              Tsunami, the trident of storms
Lae                 the crown of Aramus
Iokla               the unholy avenger named 'Bloodlust'
Kurkis              'Einjar' the titan shield of purity
Kiria               Bahamut's mask of vigor
Kale                the platemail of the Dragon Horde
Sxt                 a haze of swirling green vapor
Sxt                 the wicked-looking scimitar of Demogorgon
Kathoey             a swirling staff of air conjuration
Omm                 the three-pronged totem of the Naga Queen
Iokla               a carved dragonbone longbow called "Eternity"
Immurk              a belt of iron solidarity
Kathoey             the dark heart of Dreggan Wood
Kiria               the eyes of the mindflayer
Siggz               the robe of Lost Souls
Sergey              Utgard-Loki's crystal ball
Sha                 the band of emerald flames
Lae                 a gilded Songbird charm
Kathoey             the instrument of lyrical mastery
Zuks                an umbilical cord from a pregnant duergar
Iokla               the terrifying visage of the great wraith Dranum
Sunzi               a sword of the whirlwinds
Kraks               a death ring of Tezcatlipoca
Kaene               the cloak of the stalker
Omm                 the mask of wildmagic
Kaene               the granite dagger 'BloodFeast'
Zukus               some platinum linked sleeves of life

       ------Summary------
         Goodies:      20
         Evils:        12
         Total:        32

< 900h/900H 226v/226V Pos: standing >
Owner               Ioun

Zukus               a dark ioun stone
Kiria               a bright purple ioun stone
Kaene               a dark yellow ioun stone
Lae                 a dark purple ioun stone
Ryto                a bright green ioun stone
Omm                 a BRIGHT blue ioun stone
Tiu                 a LARGE blue ioun stone
Laz                 a mirrored ioun stone

       ------Summary------
         Goodies:      3
         Evils:        5
         Total:        8

< 900h/900H 226v/226V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (good)          
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (very evil)     
   Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (good)          
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (pure good)     
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (very good)     
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (very good)     
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (good)          
   The Ruins of Undermountain                    (slightly good) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (good)          
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (very evil)     
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (good)          
   The Ancient Halls of Ironstar                 (very good)     
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (very evil)     
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (very good)     
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly good) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (very good)     
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (good)          
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 900h/900H 226v/226V Pos: standing >
It is 12pm, on the Day of the Storm
The 15th Day of the Month of The Fevor, Year 1837.
Time elapsed since boot-up: 0:00:51
Current time is: Mon Jan 14 16:21:47 2019 (GMT)
                 Mon Jan 14 12:21:47 2019 (EDT)

< 900h/900H 226v/226V Pos: standing >
You quickly scan the area.
A Ironblade mercenary who is a brief walk away to your north.
A Ironblade mercenary who is a brief walk away to your north.

< 900h/900H 226v/226V Pos: standing >
Pardon?

< 900h/900H 226v/226V Pos: standing >
Duris News

Duris News

January 9th, 2019
* Just a reminder, that automaton crews require ship frags of 3000, and never required any crew exp as far as I see.
* Duris Survey: https://docs.google.com/forms/d/e/1FAIpQLSdv5gLwVaOkTDQMSfaUNYbQHLJnc4ssXUz6R5yoaVbXCzJc8A/viewform

January 6th, 2019
* The Para-Elemental Plane of Smoke will no longer repop with players inside.
* Small updates to The Para-Elemental Plane of Magma.
* The code to reset epic zones that weren't designed to be reset is now disabled.
* The severed wings of a turkey named 'Dinner' should go away now.

December 3rd, 2018
* The holy shield of blessed defense and an ancient crown of elven royalty now have ac in the right direction.
* Certain rooms in The Para-Elemental Plane of Smoke, Sea Kingdom, and Pit of Dragons are no longer teleportable.

< 900h/900H 226v/226V Pos: standing >
The Broken Arrow Reception
Obvious exits: -N -E# -S# -W# -U#
A wooden counter stands here to the side.
A tiny Halfling servant stands here close to the concierge, ready to help new customers.(holy)
(Q)A handsome and arrogant elven concierge stand here behind the counter, smiling at you.(Gold Aura)

< 900h/900H 226v/226V Pos: standing >

< 900h/900H 226v/226V Pos: standing >

< 900h/900H 226v/226V Pos: standing >
Others can now see you on the Who list.

< 900h/900H 226v/226V Pos: standing >

< 900h/900H 226v/226V Pos: standing >
You will no longer show up on the Who list.

< 900h/900H 226v/226V Pos: standing >
A Gnome has entered the game.

< 900h/900H 226v/226V Pos: standing >
You are carrying: (3/11)
a net of endless currents
the mace of mentality
the robes of the maelstrom

< 900h/900H 226v/226V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (good)          
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (very evil)     
   Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (good)          
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (pure good)     
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (very good)     
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (very good)     
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (good)          
   The Ruins of Undermountain                    (slightly good) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (good)          
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (very evil)     
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (good)          
   The Ancient Halls of Ironstar                 (very good)     
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (very evil)     
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (very good)     
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly good) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (very good)     
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (good)          
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 900h/900H 226v/226V Pos: standing >
You are using:
<floating about head>a dark purple ioun stone[196h 52m 43s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[196h 52m 43s]
<worn on eyes>       the eyes of a bewitched silver dragon [superior] (glowing)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       the face of the ageless of endurance (magic) (glowing)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       an embroidered tunic of the Knights of the Raven of greater constitution (magic)
<worn about body>    a thin dragonskin cloak coated with brass of power (magic)
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   the tome of Strahd (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic) [65%]
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[195h 50m 13s]
<worn on hands>      the sacred stone claws of Aan [superior] (magic)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing) [85%]
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[196h 48m 13s]
<held>               the globe of shadows (magic)[196h 52m 43s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       the slippers of rot and decay of regeneration [74%]

< 900h/900H 226v/226V Pos: standing >
You quickly scan the area.
A Ironblade mercenary who is a brief walk away to your north.
A Ironblade mercenary who is a brief walk away to your north.

< 900h/900H 226v/226V Pos: standing >
The Broken Arrow Reception
Obvious exits: -N -E# -S# -W# -U#
A wooden counter stands here to the side.
A Gnome (small) stands here. (Non-Fraggable)(Red Aura)
A tiny Halfling servant stands here close to the concierge, ready to help new customers.(holy)
(Q)A handsome and arrogant elven concierge stand here behind the counter, smiling at you.(Gold Aura)

< 900h/900H 226v/226V Pos: standing >
You snap into visibility.
[Damage:  8 ] -=[Your bludgeon seriously wounds a Gnome.]=-

< 902h/900H 226v/226V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 The concierge frowns in boredom at the obviously one-sided struggle.

< 902h/900H 226v/226V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 A halfling servant starts casting a spell.

< 902h/900H 226v/226V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You dodge a Gnome's vicious attack.

< 902h/900H 226v/226V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You snap into visibility.
[Damage:  8 ] -=[Your fine bludgeon seriously wounds a Gnome.]=-
[Damage:  8 ] -=[Your fine bludgeon enshrouds a Gnome in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 17 ] -=[Your impressive bludgeon hits a Gnome.]=-
A Gnome is mortally wounded, and will die soon, if not aided.

< 911h/900H 226v/226V Pos: standing >
You start chanting...
You snap into visibility.

< 911h/900H 226v/226V Pos: standing >
A halfling servant completes his spell...
A halfling servant utters the word 'abrazak'

< 911h/900H 226v/226V Pos: standing >
You complete your spell...
A Gnome crumples as you kill him by draining his energy.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 0.