The death of [46 Controller] Oi (Grey Elf)

in An Inclined Pathway

from the perspective of [46 Controller] Oi (Grey Elf)

<worn as a badge>    a long elegant peacock feather (illuminating)
<worn on head>       a skin-wrapped dragonscale helm from Cloud Giant Kingdom
<worn on eyes>       goggles of the tinkerer [poor] (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn around neck>   a well-used steel gorget
<worn on body>       a beautiful blue silk robe (magic) (glowing)
<worn around wrist>  a magical reptile scale bracelet from The Valoisian Castle
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring

    28155    Transo, the swinging star bartender       51 War Mer
----------------------------------------------------------------------------
    87860    the church bishop                         48 Cle Mon
----------------------------------------------------------------------------
These are the mystical commands for conjuring:
(conjure stat <number> - reveal statistical properties about this minion.)
(conjure summon <number> - call the minion into existence.)
(conjure remove <number> - permanently remove the minion from your book.)
You have learned the following Mobs:
----------------------------------------------------------------------------
 Mob Number              Mob Name                     Lvl Classes
   400003    a lesser conjured being                   25 War
----------------------------------------------------------------------------
    29424    a bard                                    35 Bar
----------------------------------------------------------------------------
    29423    a tired bard                              35 War Bar
----------------------------------------------------------------------------
    29428    an art instructor                         40 Bar
----------------------------------------------------------------------------
   500065    a faerie sprite                           36 Cle Con
----------------------------------------------------------------------------
     3803    the fire sprite                           40 War Bar
----------------------------------------------------------------------------
     4903    a filthy squatter                         40 Thf
----------------------------------------------------------------------------
     4918    a halfling bellowman                      41 Mer
----------------------------------------------------------------------------
    69030    Anguaine                                  40 Pal
----------------------------------------------------------------------------
   138529    a Tukluk shaman                           41 Sha
----------------------------------------------------------------------------
    66759    an aging woman                            41 War Pal
----------------------------------------------------------------------------
    89157    Daisy                                     44 Dru Sha
----------------------------------------------------------------------------
    80199    an elven bard                             46 Bar
----------------------------------------------------------------------------
    53654    a powerful guardian of the shrine         43 War Pal
----------------------------------------------------------------------------
    28324    a wood elf ranger                         36 Ran
----------------------------------------------------------------------------
    28155    Transo, the swinging star bartender       51 War Mer
----------------------------------------------------------------------------
    87860    the church bishop                         48 Cle Mon
----------------------------------------------------------------------------

< 264h/264H 130v/130V Pos: standing >

< 264h/264H 130v/130V Pos: standing >
Experience till level: 15255125

< 264h/264H 130v/130V Pos: standing >

		Score information for Oi

Level: 46   Race: Grey Elf   Class: Summoner / Controller Sex: Male
Hit points: 264(264)  Moves: 130(130)
Coins carried:    3 platinum    32 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +0.00   Deaths:   6
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Undead
Enchantments:   Farsee Fly Haste
Songs:          Song of Revelation Song of Flight
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  463 

Active Spells:
--------------
detect invisibility (36 minutes)
well-rested bonus (117 minutes)


		Score information for Oi

Level: 46   Race: Grey Elf   Class: Summoner / Controller Sex: Male
Hit points: 264(264)  Moves: 130(130)
Coins carried:    3 platinum    32 gold     0 silver     0 copper
Coins in bank: 1113 platinum     0 gold     0 silver     0 copper
Playing time: 2 days / 13 hours/ 40 minutes
Received data: 0.0252 MB this session.
Send data:     0.0001 MB this session.
Compression ratio: none
Send data:     0.0001 MB this session.
Status:  Standing.
Epic points(total): 34(34)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   6
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Undead
Enchantments:   Farsee Fly Haste
Songs:          Song of Revelation Song of Flight
Bartender Quests Remaining: 8.
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  463 

Active Spells:
--------------
detect invisibility (36 minutes)
well-rested bonus (117 minutes)


< 264h/264H 130v/130V Pos: standing >

< 264h/264H 130v/130V Pos: standing >
You have memorized the following spells:
(10th circle)  1 - farsee
( 9th circle)  4 - prismatic ray
( 8th circle)  1 - detect invisibility
               1 - globe of invulnerability
               3 - improved invisibility
( 7th circle)  3 - fireball
               2 - haste
               1 - dimension door
( 6th circle)  6 - stone skin
( 5th circle)  3 - identify
               4 - contain being
( 4th circle)  2 - lightning bolt
               1 - levitate
               5 - wall of force
( 3rd circle)  2 - strength
               5 - dispel magic
               2 - agility
( 2nd circle)  7 - sleep
               3 - mirror image
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic

You can memorize no more spells.
You have memorized the following spells:
(10th circle)  1 - farsee
( 9th circle)  4 - prismatic ray
( 8th circle)  1 - detect invisibility
               1 - globe of invulnerability
               3 - improved invisibility
( 7th circle)  3 - fireball
               2 - haste
               1 - dimension door
( 6th circle)  6 - stone skin
( 5th circle)  3 - identify
               4 - contain being
( 4th circle)  2 - lightning bolt
               1 - levitate
               5 - wall of force
( 3rd circle)  2 - strength
               5 - dispel magic
               2 - agility
( 2nd circle)  7 - sleep
               3 - mirror image
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic

You can memorize no more spells.

< 264h/264H 130v/130V Pos: standing >

< 264h/264H 130v/130V Pos: standing >
Your charisma radiates as you call forth your minion!
You utter a quick incantation, calling forth an elven bard who softly says 'Your wish is my command, master!'
An elven bard starts following you.

< 264h/264H 130v/130V Pos: standing >
An elven bard is now a member of your group.

< 264h/264H 130v/130V Pos: standing >
Your group consists of ( 2/20):
( Head)   264/264   hit,  130/130  move Oi
(Front)   518/518   hit,  187/187  move an elven bard

< 264h/264H 130v/130V Pos: standing >
You are carrying: (9/11)
a mithril shield [superior] (magic)
a large warhammer [superior] (magic)
the cap of storytelling [superior] (magic)
a large leather backpack
[4] a spellbook
a small leather bag

< 264h/264H 130v/130V Pos: standing >

		Character attributes for Oi

Level: 46   Race: Grey Elf   Class: Summoner / Controller 
Age: 162 yrs / 16 mths  Height: 69 inches Weight: 124 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  80 ( 89)    Pow:  92 ( 88)
Dex:  96 ( 87)    Int: 116 (101)   
Agi: 113 ( 94)    Wis: 110 ( 92)
Con:  91 (101)    Cha: 133 (111)   Luk:  93 ( 93)
Equipped Items:  10     Carried weight:   33

Armor Points: -73  Reduces melee damage taken by 7.3% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 19% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 2   Damroll: 9
Alignment: 84  (-1000 to 1000)

Saving Throws: PAR[34]  FEA[34]
               BRE[40]  SPE[30]

Load carried: Very Light

		Character attributes for Oi

Level: 46   Race: Grey Elf   Class: Summoner / Controller 
Age: 162 yrs / 16 mths  Height: 69 inches Weight: 124 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  80 ( 89)    Pow:  92 ( 88)
Dex:  96 ( 87)    Int: 116 (101)   
Agi: 113 ( 94)    Wis: 110 ( 92)
Con:  91 (101)    Cha: 133 (111)   Luk:  93 ( 93)
Equipped Items:  10     Carried weight:   33

Armor Points: -73  Reduces melee damage taken by 7.3% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 19% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 2   Damroll: 9
Alignment: 84  (-1000 to 1000)

Saving Throws: PAR[34]  FEA[34]
               BRE[40]  SPE[30]

Load carried: Very Light

< 264h/264H 130v/130V Pos: standing >

< 264h/264H 130v/130V Pos: standing >
You are using:
<worn as a badge>    a long elegant peacock feather (illuminating)
<worn on head>       a skin-wrapped dragonscale helm from Cloud Giant Kingdom
<worn on eyes>       goggles of the tinkerer [poor] (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn around neck>   a well-used steel gorget
<worn on body>       a beautiful blue silk robe (magic) (glowing)
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn around wrist>  a magical reptile scale bracelet from The Valoisian Castle
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring

< 264h/264H 130v/130V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
An elven bard enters from above.

< 264h/264H 129v/130V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A gully dwarf wanders around, collecting garbage.
An elven bard enters from the north.

< 264h/264H 128v/130V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
An elven bard enters from the north.

< 264h/264H 127v/130V Pos: standing >

< 264h/264H 127v/130V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
An elven bard enters from the north.

< 264h/264H 126v/130V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
A gully dwarf wanders around, collecting garbage.
A dwarven commoner is here, shopping around the square.(Gold Aura)
An elven bard enters from the north.

< 264h/264H 125v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 126v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 126v/130V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)
An elven bard enters from below.

< 264h/264H 125v/130V Pos: standing >

The escort says 'You have 136 items, which costs you 4 gold, and 9 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Oi
Obvious exits: -N#
A rather large leather backpack lies here.
a satchel used to hold various items lies here. (magic) (illuminating)
An ornate chest bearing items that are unsorted.

< 264h/264H 126v/130V Pos: standing >
You drop the cap of storytelling [superior].

< 264h/264H 127v/130V Pos: standing >

< 264h/264H 128v/130V Pos: standing >
You get a large leather backpack.

< 264h/264H 130v/130V Pos: standing >
You are carrying: (9/11)
a mithril shield [superior] (magic)
a large warhammer [superior] (magic)
[2] a large leather backpack
[4] a spellbook
a small leather bag

< 264h/264H 130v/130V Pos: standing >
A large leather backpack contains:

a scarlet silk sash
a feathered leather eyepatch [superior] (illuminating)
a leather lifting harness
a magical torch (illuminating)
an intricate dragon scale robe [superior]
a blue Cimmerian ring
a fishing pole
a potion of frost (magic)
[3] a strong arrow
a spellbook
some ancient Tukluk spellshield gloves [superior]
a clump of cosmic plasma (magic) (glowing)
a strange yellow stone
a shard of planar granite (magic)
a scale of a koi fish [superior]
some angelic cured leather gloves
some unique cured leather leg plates
a drow-made steel bodycloak
a soldier's glassteel robe
a skin-wrapped sapphire girth
a well-crafted crystal choker
a ghastly iron necklace
a well-crafted steel wristguard
a diabolical reptile scale ring
a cracked emerald necklace
an angelic tin gorget
an icy hemp tunic
an exquisite diamond bracelet
some brutal sapphire claws
a strip of well crafted leather
a quill
A large leather backpack contains:

a scarlet silk sash
a feathered leather eyepatch [superior] (illuminating)
a leather lifting harness
a magical torch (illuminating)
an intricate dragon scale robe [superior]
a blue Cimmerian ring
a fishing pole
a potion of frost (magic)
[3] a strong arrow
a spellbook
some ancient Tukluk spellshield gloves [superior]
a clump of cosmic plasma (magic) (glowing)
a strange yellow stone
a shard of planar granite (magic)
a scale of a koi fish [superior]
some angelic cured leather gloves
some unique cured leather leg plates
a drow-made steel bodycloak
a soldier's glassteel robe
a skin-wrapped sapphire girth
a well-crafted crystal choker
a ghastly iron necklace
a well-crafted steel wristguard
a diabolical reptile scale ring
a cracked emerald necklace
an angelic tin gorget
an icy hemp tunic
an exquisite diamond bracelet
some brutal sapphire claws
a strip of well crafted leather
a quill

< 264h/264H 130v/130V Pos: standing >
A large leather backpack contains:

Nothing.

< 264h/264H 130v/130V Pos: standing >
You drop a large leather backpack.

< 264h/264H 130v/130V Pos: standing >

< 264h/264H 130v/130V Pos: standing >
The Storage Locker for Oi
Obvious exits: -N#
A rather large leather backpack lies here.
a satchel used to hold various items lies here. (magic) (illuminating)
An ornate chest bearing items that are unsorted.

< 264h/264H 130v/130V Pos: standing >
You get a rugged adventurers satchel.

< 264h/264H 130v/130V Pos: standing >
You are using:
<worn as a badge>    a long elegant peacock feather (illuminating)
<worn on head>       a skin-wrapped dragonscale helm from Cloud Giant Kingdom
<worn on eyes>       goggles of the tinkerer [poor] (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn around neck>   a well-used steel gorget
<worn on body>       a beautiful blue silk robe (magic) (glowing)
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn around wrist>  a magical reptile scale bracelet from The Valoisian Castle
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring

< 264h/264H 130v/130V Pos: standing >
A rugged adventurers satchel contains:

Nothing.

< 264h/264H 130v/130V Pos: standing >
You do not see that item here.

< 264h/264H 130v/130V Pos: standing >
Drop what?

< 264h/264H 130v/130V Pos: standing >
You are carrying: (9/11)
a rugged adventurers satchel (magic) (illuminating)
a mithril shield [superior] (magic)
a large warhammer [superior] (magic)
a large leather backpack
[4] a spellbook
a small leather bag

< 264h/264H 130v/130V Pos: standing >
You drop a rugged adventurers satchel.

< 264h/264H 130v/130V Pos: standing >
Sorry, but you cannot do that here!

< 264h/264H 130v/130V Pos: standing >
A large wooden chest contains:

a ring of despair [superior] (magic)
a magical essence of Dexterity (magic)
a magical essence of Charisma (magic)
an axe of the vortex demon [superior] (magic) (glowing)
a black double-edged shortsword dubbed, Huntsmaster [superior] (magic)
a morningstar enshrouded in crimson flames [superior] (magic) (illuminating)
[3] a gleaming longsword [superior] (magic)
[2] a jagged obsidian dagger with a sapphire hilt (magic)
a long leather whip (magic)
a massive broad-bladed claymore
a stylish stone switchblade from Du'Maathe Castle
a gold studded horse saddle
[2] a gold studded horse saddle [superior]
a bracelet of woven leafs (magic)
[2] a magical essence of Hitroll (magic)
a ring of the Neogi Lords (glowing)
a ring of the Neogi Lords [poor] (glowing)
platemail of the Dragonslayer (magic)
a gnomish lifegiving wristband
a bracelet of influence [poor] (magic)
a black and white zebra-hide wristband [superior]
an etched mithral faceguard [poor] (magic) (glowing)
a gleaming kirin's horn (illuminating)
a greenstone earring
a sparkling diamond bracer (magic)
a polished scarlet ring (magic)
[2] the insignia of swirling feathers and flowing water
[2] the epic harp of peace and calming (magic)
a pair of devil horns
[2] the cap of storytelling [superior] (magic)
the cloak of the ageless spirit of the wind (glowing)
the wings of the shadow dragon [superior] (glowing)
a long elegant peacock feather [superior] (illuminating)
horn of the bards
some black patherskin robes
a saddle made of leather and iron
sleeves of rotting flesh [superior]
a ring of the mermaids
a steel soldiers mask
a pair of thick hydra-hide gloves [superior]
a rangers cloak
a cracked steel saddle from The Savannah of Broken Trusts
an icy granite choker
some superior glassteel leg plates
some jeweled adamantium greaves from The Mountain Village of Tentro
a diabolical glassteel signet
a burnt leather hat from The Mountain Village of Tentro
some bloody diamond vambraces
a decent bronze crown from Du'Maathe Castle [78%]
a hardened stone tunic from Du'Maathe Castle
a brutal tin pendant
some unearthly marble talons from Du'Maathe Castle
some gleaming granite leggings from Du'Maathe Castle
some skin-wrapped crystal shoes from Du'Maathe Castle
a gleaming chitin cord from The Valoisian Castle
some well-crafted bark pants from Vella's Bordello
a pentagram [poor] (glowing)
a pentagram (glowing)
[4] an ethereal soul shard (humming) (illuminating)
[2] a thick sketchbook
a magical essence of Agility (magic)
an elaborate chainmail suit emblazoned with a hammer [poor] (magic)
an elaborate chainmail suit emblazoned with a hammer [superior] (magic)
some golden, jeweled gauntlets (glowing)
a silver-skull ring
a rogues cloak named 'Murder'
an earring of rotting flesh
a mask of festive feathers
a midnight blue tome with silver bindings (glowing)
a tome of Clan Stealth Hunter lore
a set of opal prayer beads [superior]
[2] some ancient Tukluk spellshield gloves [superior]
[2] a magical essence of Strength (magic)
the diamond crown of Winduin (glowing)
a mask of spider webs
a badge of promise (glowing)
the sleeves of sorcery (magic) (glowing)
the shield of demons
a carved femur of a stupid barb [superior] (magic) (glowing) (illuminating)
[2] a djinn totem
a royal token of Valois (magic) (glowing)
the crown of the shaman
a druidic necklace of fish scales
the neck-charm of Savannah of Broken Trusts [poor]
[2] the neck-charm of Savannah of Broken Trusts
the shield of the titan prince (magic)
a strange green stone
the crown of unholy saints [poor]
a pair of white healer gloves [superior] (magic)
a magical essence of HP Regen (magic)
the totem of the demon prince, Tyrlos (magic)
A large wooden chest contains:

a ring of despair [superior] (magic)
a magical essence of Dexterity (magic)
a magical essence of Charisma (magic)
an axe of the vortex demon [superior] (magic) (glowing)
a black double-edged shortsword dubbed, Huntsmaster [superior] (magic)
a morningstar enshrouded in crimson flames [superior] (magic) (illuminating)
[3] a gleaming longsword [superior] (magic)
[2] a jagged obsidian dagger with a sapphire hilt (magic)
a long leather whip (magic)
a massive broad-bladed claymore
a stylish stone switchblade from Du'Maathe Castle
a gold studded horse saddle
[2] a gold studded horse saddle [superior]
a bracelet of woven leafs (magic)
[2] a magical essence of Hitroll (magic)
a ring of the Neogi Lords (glowing)
a ring of the Neogi Lords [poor] (glowing)
platemail of the Dragonslayer (magic)
a gnomish lifegiving wristband
a bracelet of influence [poor] (magic)
a black and white zebra-hide wristband [superior]
an etched mithral faceguard [poor] (magic) (glowing)
a gleaming kirin's horn (illuminating)
a greenstone earring
a sparkling diamond bracer (magic)
a polished scarlet ring (magic)
[2] the insignia of swirling feathers and flowing water
[2] the epic harp of peace and calming (magic)
a pair of devil horns
[2] the cap of storytelling [superior] (magic)
the cloak of the ageless spirit of the wind (glowing)
the wings of the shadow dragon [superior] (glowing)
a long elegant peacock feather [superior] (illuminating)
horn of the bards
some black patherskin robes
a saddle made of leather and iron
sleeves of rotting flesh [superior]
a ring of the mermaids

< 264h/264H 130v/130V Pos: standing >
You get a gleaming longsword [superior] from a large wooden chest.

< 264h/264H 130v/130V Pos: standing >

< 264h/264H 130v/130V Pos: standing >
You get a jagged obsidian dagger with a sapphire hilt from a large wooden chest.

< 264h/264H 130v/130V Pos: standing >

< 264h/264H 130v/130V Pos: standing >
You are carrying: (10/11)
a jagged obsidian dagger with a sapphire hilt (magic)
a gleaming longsword [superior] (magic)
a mithril shield [superior] (magic)
a large warhammer [superior] (magic)
a large leather backpack
[4] a spellbook
a small leather bag

< 264h/264H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 130v/130V Pos: standing >
Ok.

< 264h/264H 130v/130V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
A dwarven commoner is here, shopping around the square.(Gold Aura)
An elven bard in bright green skirts tunes her instruments. (minion) 
Ratroper is here, ready to take your money.(Gold Aura)

< 264h/264H 129v/130V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
An elven bard enters from above.

< 264h/264H 128v/130V Pos: standing >
These are the mystical commands for conjuring:
(conjure stat <number> - reveal statistical properties about this minion.)
(conjure summon <number> - call the minion into existence.)
(conjure remove <number> - permanently remove the minion from your book.)
You have learned the following Mobs:
----------------------------------------------------------------------------
 Mob Number              Mob Name                     Lvl Classes
   400003    a lesser conjured being                   25 War
----------------------------------------------------------------------------
    29424    a bard                                    35 Bar
----------------------------------------------------------------------------
    29423    a tired bard                              35 War Bar
----------------------------------------------------------------------------
    29428    an art instructor                         40 Bar
----------------------------------------------------------------------------
   500065    a faerie sprite                           36 Cle Con
----------------------------------------------------------------------------
     3803    the fire sprite                           40 War Bar
----------------------------------------------------------------------------
     4903    a filthy squatter                         40 Thf
----------------------------------------------------------------------------
     4918    a halfling bellowman                      41 Mer
----------------------------------------------------------------------------
    69030    Anguaine                                  40 Pal
----------------------------------------------------------------------------
   138529    a Tukluk shaman                           41 Sha
----------------------------------------------------------------------------
    66759    an aging woman                            41 War Pal
----------------------------------------------------------------------------
    89157    Daisy                                     44 Dru Sha
----------------------------------------------------------------------------
    80199    an elven bard                             46 Bar
----------------------------------------------------------------------------
    53654    a powerful guardian of the shrine         43 War Pal
----------------------------------------------------------------------------
    28324    a wood elf ranger                         36 Ran
----------------------------------------------------------------------------
    28155    Transo, the swinging star bartender       51 War Mer
----------------------------------------------------------------------------
    87860    the church bishop                         48 Cle Mon
----------------------------------------------------------------------------
These are the mystical commands for conjuring:
(conjure stat <number> - reveal statistical properties about this minion.)
(conjure summon <number> - call the minion into existence.)
(conjure remove <number> - permanently remove the minion from your book.)
You have learned the following Mobs:
----------------------------------------------------------------------------
 Mob Number              Mob Name                     Lvl Classes
   400003    a lesser conjured being                   25 War
----------------------------------------------------------------------------
    29424    a bard                                    35 Bar
----------------------------------------------------------------------------
    29423    a tired bard                              35 War Bar
----------------------------------------------------------------------------
    29428    an art instructor                         40 Bar
----------------------------------------------------------------------------
   500065    a faerie sprite                           36 Cle Con
----------------------------------------------------------------------------
     3803    the fire sprite                           40 War Bar
----------------------------------------------------------------------------
     4903    a filthy squatter                         40 Thf
----------------------------------------------------------------------------
     4918    a halfling bellowman                      41 Mer
----------------------------------------------------------------------------
    69030    Anguaine                                  40 Pal
----------------------------------------------------------------------------
   138529    a Tukluk shaman                           41 Sha
----------------------------------------------------------------------------
    66759    an aging woman                            41 War Pal
----------------------------------------------------------------------------
    89157    Daisy                                     44 Dru Sha
----------------------------------------------------------------------------
    80199    an elven bard                             46 Bar
----------------------------------------------------------------------------
    53654    a powerful guardian of the shrine         43 War Pal
----------------------------------------------------------------------------
    28324    a wood elf ranger                         36 Ran
----------------------------------------------------------------------------
    28155    Transo, the swinging star bartender       51 War Mer
----------------------------------------------------------------------------
    87860    the church bishop                         48 Cle Mon
----------------------------------------------------------------------------

< 264h/264H 130v/130V Pos: standing >
An elven bard plays a song to lift her spirit off the ground.

< 264h/264H 130v/130V Pos: standing >
Your charisma radiates as you call forth your minion!
You utter a quick incantation, calling forth Transo, the swinging star bartender who softly says 'Your wish is my command, master!'
Transo, the swinging star bartender starts following you.

< 264h/264H 130v/130V Pos: standing >
Transo, the swinging star bartender is now a member of your group.
An elven bard already grouped by you.

< 264h/264H 130v/130V Pos: standing >
You are carrying: (10/11)
a jagged obsidian dagger with a sapphire hilt (magic)
a gleaming longsword [superior] (magic)
a mithril shield [superior] (magic)
a large warhammer [superior] (magic)
a large leather backpack
[4] a spellbook
a small leather bag

< 264h/264H 130v/130V Pos: standing >
An elven bard plays a song to lift her spirit off the ground.
Transo, the swinging star bartender flies through the air, free as a bird!

< 264h/264H 130v/130V Pos: standing >
Ok.

< 264h/264H 130v/130V Pos: standing >
Ok.

< 264h/264H 130v/130V Pos: standing >
Ok.
Transo, the swinging star bartender wields a gleaming longsword [superior].

< 264h/264H 130v/130V Pos: standing >
An elven bard plays a song to lift her spirit off the ground.

< 264h/264H 130v/130V Pos: standing >
Ok.
Transo, the swinging star bartender wields a jagged obsidian dagger with a sapphire hilt.

< 264h/264H 130v/130V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
Transo, the bartender of The Swinging Star stands here wiping out a mug. (minion) 
An elven bard in bright green skirts tunes her instruments. (minion) 

< 264h/264H 130v/130V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
Transo, the bartender of The Swinging Star stands here wiping out a mug. (minion) 
An elven bard in bright green skirts tunes her instruments. (minion) 

< 264h/264H 130v/130V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A gully dwarf wanders around, collecting garbage.
Transo, the swinging star bartender enters from the south.
An elven bard enters from the south.

< 264h/264H 129v/130V Pos: standing >
Tanners Guild
Obvious exits: -W -U
A small sign is here, posted on the wall.
A large dog wanders around here, looking for food.
(Q)A dirty dwarf is here, working with some animal skins.(Gold Aura)
Transo, the swinging star bartender enters from the west.
An elven bard enters from the west.

< 264h/264H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 129v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 130v/130V Pos: standing >
An elven bard plays a song to lift her spirit off the ground.
A large dog flies through the air, free as a bird!
A dirty dwarf flies through the air, free as a bird!

< 264h/264H 130v/130V Pos: standing >
Ok.
An elven bard starts singing aloud with a beautiful voice.

< 264h/264H 130v/130V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
Transo, the swinging star bartender enters from the east.
An elven bard enters from the east.

< 264h/264H 129v/130V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
Transo, the swinging star bartender enters from the south.
An elven bard enters from the south.

< 264h/264H 128v/130V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Transo, the swinging star bartender enters from the west.
An elven bard enters from the west.

< 264h/264H 127v/130V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
Transo, the swinging star bartender enters from the west.
An elven bard enters from the west.

< 264h/264H 127v/130V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Transo, the swinging star bartender enters from the west.
An elven bard enters from the west.

< 264h/264H 126v/130V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
Transo, the swinging star bartender enters from the west.
An elven bard enters from the west.

< 264h/264H 125v/130V Pos: standing >

< 264h/264H 125v/130V Pos: standing >

		Score information for Oi

Level: 46   Race: Grey Elf   Class: Summoner / Controller Sex: Male
Hit points: 264(264)  Moves: 126(130)
Coins carried:    3 platinum    27 gold     9 silver     1 copper
Compression ratio: none
Status:  Standing.
Frags:   +0.00   Deaths:   6
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Undead
Enchantments:   Farsee Fly Haste
Songs:          Song of Revelation Song of Flight
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  463 

Active Spells:
--------------
conjure elemental (less than a minute remaining)
detect invisibility (34 minutes)
well-rested bonus (115 minutes)


		Score information for Oi

Level: 46   Race: Grey Elf   Class: Summoner / Controller Sex: Male
Hit points: 264(264)  Moves: 126(130)
Coins carried:    3 platinum    27 gold     9 silver     1 copper
Coins in bank: 1113 platinum     0 gold     0 silver     0 copper
Playing time: 2 days / 13 hours/ 42 minutes
Received data: 0.0651 MB this session.
Send data:     0.0004 MB this session.
Compression ratio: none
Send data:     0.0004 MB this session.
Followers:
   Transo, the swinging star bartender
   an elven bard
Status:  Standing.
Epic points(total): 34(34)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   6
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Undead
Enchantments:   Farsee Fly Haste
Songs:          Song of Revelation Song of Flight
Bartender Quests Remaining: 8.
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  463 

Active Spells:
--------------
conjure elemental (less than a minute remaining)
detect invisibility (34 minutes)
well-rested bonus (115 minutes)


< 264h/264H 127v/130V Pos: standing >

< 264h/264H 127v/130V Pos: standing >

< 264h/264H 128v/130V Pos: standing >
An elven bard sings a song to make your heart swell with pride.
Transo, the swinging star bartender starts to move with uncanny speed!
Your spell casting seems faster...

< 264h/264H 129v/130V Pos: standing >

< 264h/264H 129v/130V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
Transo, the swinging star bartender enters from above.
An elven bard enters from above.

< 264h/264H 128v/130V Pos: standing >
An elven bard sings a song to make your heart swell with pride.

< 264h/264H 130v/130V Pos: standing >
An Ogre sneaks in from the east.

< 264h/264H 130v/130V Pos: standing >
An elven bard sings a song to make your heart swell with pride.
An Ogre suddenly looks a bit dumb, and madly slams _YOU_!

< 250h/264H 130v/130V Pos: on your ass >
< T: Oi TP: ass TC:few scratches E: An Ogre sta EP: few scratches >
 An Ogre parries your futile lunge at him.
You miss an Ogre.

< 250h/264H 130v/130V Pos: on your ass >
< T: Oi TP: ass TC:few scratches E: An Ogre sta EP: few scratches >
 An elven bard suddenly attacks an Ogre!
[Damage:  1 ] An elven bard's feeble punch grazes an Ogre.

< 250h/264H 130v/130V Pos: on your ass >
< T: Oi TP: ass TC:few scratches E: An Ogre sta EP: few scratches >
 An Ogre's powerful slash seriously wounds you.
OUCH!  That really did HURT!
An Ogre's powerful slash seriously wounds you.
OUCH!  That really did HURT!
An Ogre's slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
An Ogre's powerful slash causes you to grimace in pain.
OUCH!  That really did HURT!
An Ogre's powerful slash hits you.
You feel your pulse begin to slow and you realize you are mortally wounded...