The death of [47 Controller] Yustro Mutinous Militia (Halfling)

in Inside the Northern Gates

from the perspective of [52 Thief] Rick Dakhira (Goblin)

<floating about head>a LARGE green ioun stone[229h 36m 50s]
<worn as a badge>    a frost dragon's eye of intelligence (glowing) [84%]
<worn on head>       a blood-red Vistani bandana of intelligence (magic) [75%]
<worn on eyes>       an eyelid from a white dragon of endurance (magic)
<worn in ear>        an earring of frozen Styx water of dexterity (magic) (glowing)
<worn in ear>        a golden scale dangling from a platinum chain of precision (magic)
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[229h 36m 50s]
<worn around neck>   a glowing necklace of power [superior] (glowing)
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the platemail of the Nessus royal guard of damage (invis) (magic) (glowing) (humming) [85%]
<worn about body>    the cloak of Arachdrathos [poor] (magic) [79%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a fiery-orange sash of precision (magic) [77%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of agility (magic) (humming) [69%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [85%]
<worn on arms>       a shoulder drape of emerald dragonscale of precision (magic)
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing)
<worn around wrist>  a bracelet of dracolich hide of regeneration (magic) (humming)
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on finger>     a spiked ring of damage
<worn on finger>     Zorobabi's circular stone ring of damage
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[229h 36m 50s]
<secondary weapon>   a faded-red dagger called 'Silencer' of strength (magic) [88%]
<worn on legs>       a pair of vapor leggings [superior] [82%]
<worn on feet>       the boots of speed of damage (magic) [87%]

You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A stray cat who is not far off to your west.
The doctor who is rather far off to your west.

< 860h/860H 256v/257V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
[10] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 860h/860H 257v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 257v/257V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 860h/860H 257v/257V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
Ok.

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray cat who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A tharnadian thief-hunter who is rather far off to your west.
The doctor who is in the distance to your west.

< 860h/860H 255v/257V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A street sweeper who is a brief walk away to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 860h/860H 257v/257V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 860h/860H 257v/257V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your north.
A militia guard who is rather far off to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A street sweeper who is close by to your west.
A shady mercenary who is not far off to your west.
The shady youth who is not far off to your west.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your north.
A militia guard who is rather far off to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A street sweeper who is close by to your west.
A shady mercenary who is not far off to your west.
The shady youth who is not far off to your west.

< 860h/860H 256v/257V Pos: standing >
A Murky Alley
Obvious exits: -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -W

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by to your north.
The shady youth who is close by to your north.
A shitting youth who is not far off to your north.
A scumbag drunk who is close by to your east.
A scumbag drunk who is close by to your east.
A scumbag drunk who is close by to your east.
A scumbag drunk who is close by to your east.
A scumbag drunk who is close by to your east.
A filthy drunk who is close by to your east.
The bartender who is close by to your east.
A shady chemist who is not far off to your east.
A homeless child who is not far off to your west.
The dangerous looking rogue who is not far off to your west.

< 860h/860H 256v/257V Pos: standing >
A Murky Alley
Obvious exits: -E -S -W

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
Eidolon Road
Obvious exits: -N -E -S
(Q)A homeless child is here, scrounging around for some food.
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)

< 860h/860H 254v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
You quickly scan the area.
A slutty whore who is close by to your north.
The dangerous looking rogue who is close by to your north.
A stray dog who is close by to your north.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A filthy drunk who is a brief walk away to your east.
The bartender who is a brief walk away to your east.
A shady chemist who is rather far off to your east.
A battle scarred mercenary who is close by to your south.
A huge rat who is close by to your south.
A stray cat who is close by to your south.
A tough mercenary who is close by to your south.

< 860h/860H 256v/257V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -N -W
A battle scarred mercenary is standing here, eyeing you with scrutiny.
A huge rat is here, eyeing you with a vicious hunger.
A stray tomcat is darting after rodents, here.
A huge rat is here, eyeing you with a vicious hunger.
A tough looking mercenary is standing here, strutting proudly.

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
The dangerous looking rogue who is close by to your north.
A slutty whore who is not far off to your north.
The dangerous looking rogue who is not far off to your north.
A stray dog who is not far off to your north.
The shady youth who is close by to your west.

< 860h/860H 256v/257V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.

< 860h/860H 255v/257V Pos: standing >
A huge rat enters from the east.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E

< 860h/860H 254v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A homeless child who is not far off to your north.
The beggar who is not far off to your north.
A homeless peasant who is not far off to your north.
A homeless peasant who is not far off to your north.
A homeless peasant who is not far off to your north.
A huge rat who is close by to your east.
The shady youth who is close by to your east.
A battle scarred mercenary who is not far off to your east.
A huge rat who is not far off to your east.
A stray cat who is not far off to your east.
A tough mercenary who is not far off to your east.

< 860h/860H 256v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 860h/860H 257v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 257v/257V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
A peasant farmer leaves east.
A Bend in a Murky Alley
Obvious exits: -N -S -W
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
A Dingy Building
Obvious exits: -S
(Q)A homeless child is here, scrounging around for some food.
A homeless beggar is here, asking for a few coins.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 257v/257V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -S -W
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A young man in leather armor seems to be patrolling the walls.
A shady looking youth is standing here, eyeing you with a devious glance.

< 860h/860H 254v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is not far off to your north.
A stray dog who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is close by to your south.
The shady youth who is close by to your south.

< 860h/860H 257v/257V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is not far off to your north.
A stray dog who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is close by to your south.
The shady youth who is close by to your south.

< 860h/860H 257v/257V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A large wandering dog is here, growling at you.

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W

< 860h/860H 254v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A stray cat who is a brief walk away to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
The doctor who is close by to your west.

< 860h/860H 257v/257V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 860h/860H 254v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray cat who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 860h/860H 257v/257V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A human merchant who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is not far off to your east.
A street sweeper who is a brief walk away to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 860h/860H 256v/257V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A human merchant who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is not far off to your east.
A street sweeper who is a brief walk away to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 860h/860H 256v/257V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 860h/860H 254v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 255v/257V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
You feel your skin soften and return to normal.
The Northern Wall Road
Obvious exits: -E -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 860h/860H 256v/257V Pos: standing >
You feel your skin harden to stone.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U

< 860h/860H 255v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
Inside the Northern Gates
Obvious exits: -N# -S
The corpse of a Halfling is lying here.
A large rat is scurrying about here.
Gyliana the local minstrel stands here, singing a merry tune. (minion) (Gold Aura)
A Halfling (small)  Mutinous Militia sits resting.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 860h/860H 256v/257V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/860H 256v/257V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Halfling is disrupted from meditation.
A Halfling, looking very frustrated, packs up her book.
[Damage: 51 ] A Halfling makes a strange sound as you place a gladius called 'Backstabber' in her back.

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling sit EP:  small wounds >
 An elite guard is waving a platinum coin around wanting to make a bet on the outcome.

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling sit EP:  small wounds >
 A Halfling clambers to her feet.
You have no idea how to even begin.

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling sta EP:  small wounds >
 You think you noticed an opening in your victim defenses...

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling sta EP:  small wounds >
 You snap into visibility.
You do an amazing maneuver, tripping a Halfling.

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling ass EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 22 ] You score a CRITICAL HIT!!!!!
[Damage: 43 ] [Damage: 22 ] [Damage: 24 ] [Damage: 23 ] You attack a Halfling. [5 Hits]

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 You snap into visibility.
A Halfling attacks you. [0 Hits]

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 An elite guard is waving a platinum coin around wanting to make a bet on the outcome.

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 Gyliana suddenly attacks YOU!
Gyliana suddenly appears a bit confused!
You watch in glee as Gyliana looks dazzled.

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 An elite guard watches the area, making sure the battle does not get out of hand.
You snap into visibility.
[Damage: 58 ] You find weakness in a Halfling's defenses and land a sneaky surprise attack!

< 860h/860H 256v/257V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 21 ] You score a CRITICAL HIT!!!!!
[Damage: 48 ] [Damage: 21 ] [Damage: 19 ] [Damage: 13 ] A Halfling's pair of dragon-hide sleeves [poor] was completely destroyed by the massive blow!
A Halfling's pale magenta earring of charisma was completely destroyed by the massive blow!
Gyliana stops following a Halfling.
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rick by 13333333.
The smell of fresh blood enters your body, infusing you with power!