The death of [55 Controller] Guacho Dakhira (Drow Elf)

in Inn of the Howling

from the perspective of [52 Dark Dreamer] Aq Mutinous Legions (Grey Elf)

<worn as a badge>    a elven rune of restoration of endurance (magic) (glowing)
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       goggles of the tinkerer (glowing)
<worn in ear>        a sapphire earring
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a Tukluk spirit mask [superior]
<worn around neck>   an amulet of the Neogi Lords [poor] (magic)
<worn around neck>   a pleasant necklace of flowers
<worn on body>       a drow-made dragonscale chestplate from The Hall of the Ancients
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn as quiver>     a silken backsheath of flight of endurance (magic) [75%]
<worn about waist>   a belt of body parts [superior] (magic)
<worn on belt buckle>an orb of mental toughness (magic) (humming) [74%]
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing)
<worn on hands>      the sacred stone claws of Aan of endurance (magic) [89%]
<worn on finger>     a ring of the Neogi Lords [poor] (glowing)
<worn on finger>     ring of the past of regeneration (magic) (glowing)
<held>               a small crystal sphere shimmers in flux (magic)
<worn on legs>       greaves of avoidance [superior]
<worn on feet>       a pair of clawed demon-hide moccasins

                
       M        
      MMMM      
      M@,MM     
      MMM..     
       MM..     
       M.M.MM   
        .oo.    
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -U
The corpse of a drow rothe herder is lying here.
*A drow merchant is standing here, busy with his own matters.

< 667h/667H 260v/260V Pos: standing >
A drow merchant appears to be Drow Elf and is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is glowing with holiness!
He's encased in a shimmering globe!
He has little gills in his neck!

A drow merchant nods.

< 667h/667H 260v/260V Pos: standing >
You do not see that here.

< 667h/667H 260v/260V Pos: standing >
 
                
                
       M        
      MMMM      
      M@,MM     
      MMM..     
       MM..     
       M.M.MM   
        .oo.    
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -U
The corpse of a drow rothe herder is lying here.
*A drow merchant is standing here, busy with his own matters.

< 667h/667H 260v/260V Pos: standing >

< 667h/667H 260v/260V Pos: standing >
You see nothing special about him.
A drow merchant appears to be Drow Elf and is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is glowing with holiness!
He's encased in a shimmering globe!
He has little gills in his neck!

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on eyes>       a black duergar eyepatch of regeneration [82%]
<worn in ear>        a wad of spawn goo of precision (magic) (humming) [89%]
<worn in ear>        a black pearl earring of health
<worn on face>       the death-mask of Nakral of endurance (magic)
<worn around neck>   an amulet of creation of endurance (magic) (humming)
<worn around neck>   a black diamond necklace with glowing spheres [superior] (magic)
<worn on body>       the chameleon suit of transformation of health
<worn about body>    a cloak of werewolf fur [superior]
<worn on back>       a well-crafted ash longbow (illuminating)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a waistband of rock and stone of agility (magic)
<worn on belt buckle>a burnt out brazier long past forgotten (magic) (glowing)
<attached to belt>   a hand-carved yo-yo [80%]
<attached to belt>   a kalian crafted from a gourd
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  a spiked bracelet of dwarven kind [61%]
<worn around wrist>  a spiked bracelet of dwarven kind [71%]
<worn on hands>      some gloves of rage of damage (magic)
<worn on finger>     an ancient ring of liquid rock [89%]
<worn on finger>     a ring of strength [superior]
<primary weapon>     a green bladed dagger named 'Sepsis' [poor] (magic) (humming) [82%]
<secondary weapon>   a twisted nightstone fork with a strange black stone (magic) (glowing) [88%]
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       the boots of a MaDMaN of intelligence (glowing) [88%]

< 667h/667H 260v/260V Pos: standing >
You say in drow 'backstab/trip i think'

< 667h/667H 260v/260V Pos: standing >
 
                
                
       M        
      MMMM      
      M@,MM     
      MMM..     
       M...     
       M.M.MM   
        .oo.    
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -U
The corpse of a drow rothe herder is lying here.
*A drow merchant is standing here, busy with his own matters.

< 667h/667H 260v/260V Pos: standing >
A drow merchant nods.

< 667h/667H 260v/260V Pos: standing >
You say in drow 'watch targets'

< 667h/667H 260v/260V Pos: standing >
 
                
                
       M        
      MMMM      
      M@,MM     
      MMM..     
       MM..     
       MMo.MM   
        .oo.    
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -U
The corpse of a drow rothe herder is lying here.
*A drow merchant is standing here, busy with his own matters.

< 667h/667H 260v/260V Pos: standing >
 
                
                
 MMM  ,,        
 MM^MMMMM       
 ....MM@M       
 .....,MM       
 .o..M.MM       
  Moo.M.M       
   ..o..M       
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -D
A drow merchant sneaks in from below.

< 667h/667H 258v/260V Pos: standing >

		Score information for Aq

Level: 52   Race: Grey Elf   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 667(667)  Moves: 258(260)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
         Fireshielded
Frags:   +0.89   Deaths:   40
In the illusion of: a shadow monster (fair)
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Haste Invisibility Waterbreathing Sneaking Fearless Lightfooted
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  643 

Active Spells:
--------------
stone skin (1 minute)
pantherspeed (42 minutes)
detect invisibility (36 minutes)
detect magic (19 minutes)
detect illusion (26 minutes)
vitality (5 minutes)
well-rested bonus (139 minutes)


< 667h/667H 258v/260V Pos: standing >
 
                
  MM  ,,        
 MM^MMMMM       
 ....MMMM       
 .....,@M       
 .o..M.MM       
 .Moo.M.M       
  ...o..M       
   .oo..M       
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W
A gentle rothe grazes on mushrooms here.
A drow merchant sneaks in from the north.

< 667h/667H 256v/260V Pos: standing >
 
                
  MMM  ,,       
 ,MM^MMMMM      
 ,....MM,M      
 ......@MM      
 ..o..M.MM      
 ..Moo.M.M      
  ....o..M      
   M.oo..M      
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W

< 667h/667H 254v/260V Pos: standing >
 
                
  MMMM  ,,      
 ,,MM^MMMMM     
 M,....MM,M     
 M.....@,MM     
  ..o..M.MM     
  ..Moo.M.M     
  .....o..M     
   MM.oo..M     
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A drow merchant sneaks in from the east.

< 667h/667H 253v/260V Pos: standing >
 
   M            
  MMMMM  ,,     
 ,,,MM^MMMMM    
 ,M,....MM,M    
 MM....@.,MM    
   ..o..M.MM    
   ..Moo.M.M    
   .....o..M    
   MMM.oo..M    
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A drow merchant sneaks in from the east.

< 667h/667H 252v/260V Pos: standing >
 
    M           
  MMMMMM  ,,    
 ,,,,MM^MMMMM   
 ,M,,....MM,M   
 MMM...@..,MM   
    ..o..M.MM   
 M  ..Moo.M.M   
    .....o..M   
   MMMM.oo..    
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A drow merchant sneaks in from the east.

< 667h/667H 254v/260V Pos: standing >
You quickly scan the area.
A zarbon who is a brief walk away to your north.
A spore ball who is rather far off to your north.
A spore ball who is in the distance to your north.
A svrifneblin slave who is in the distance to your north.
A durithalite golem who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A gentle rothe who is a brief walk away to your east.

< 667h/667H 255v/260V Pos: standing >
You quickly scan the area.
A zarbon who is a brief walk away to your north.
A spore ball who is rather far off to your north.
A spore ball who is in the distance to your north.
A svrifneblin slave who is in the distance to your north.
A durithalite golem who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A gentle rothe who is a brief walk away to your east.

< 667h/667H 257v/260V Pos: standing >
 
                
    M           
  MMMMMM  ,,    
 ,,,,MM^MMMMM   
 ,M,,..@.MM,M   
 MMM...M..M,M   
    ..o..M.MM   
    ..Moo.M.M   
    .....o..    
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 667h/667H 258v/260V Pos: standing >
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W

< 667h/667H 256v/260V Pos: standing >
On Llzazan Lake
Obvious exits: -N -E -S -W
A hideous creature crawls up to you on its ribcage.(Red Aura)

< 667h/667H 254v/260V Pos: standing >
Northwest Shore of the Great Llzazan Lake
Obvious exits: -N -E -S -W
A spore ball hovers in the air.

< 667h/667H 253v/260V Pos: standing >
Hell Road Before the Gates of Arachdrathos
Obvious exits: -N -E -S -W
A spore ball hovers in the air.
A svirfneblin slave is working here.

< 667h/667H 252v/260V Pos: standing >
The Gates of Arachdrathos
Obvious exits: -N -S
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.

< 667h/667H 251v/260V Pos: standing >
Inside the Gates of Arachdrathos
Obvious exits: -N -S
A svirfneblin slave is working here.
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.

< 667h/667H 251v/260V Pos: standing >
A Fountain Before the Reflecting Pool
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
A steeder walks around here making clicking-sounds.(Red Aura)
A young noble walks along in green garb.(Red Aura)
A young noble walks along in shimmering iridescent garb.(Red Aura)
A gentle rothe chews some cud.
A large bipedal creature made out of glowing red stone stands here.
A large creature of red stone is here, projecting information.(Red Aura)
A drow merchant sneaks in from the south.

< 667h/667H 250v/260V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.(Red Aura)

< 667h/667H 249v/260V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.(Red Aura)

< 667h/667H 249v/260V Pos: standing >
North of the Reflecting Pool
Obvious exits: -N -E -S -W

< 667h/667H 248v/260V Pos: standing >
Magic Square
Obvious exits: -N -E -S -W
A young noble walks along in bronze garb.(Red Aura)

< 667h/667H 247v/260V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W
A gentle rothe chews some cud.

< 667h/667H 246v/260V Pos: standing >
You quickly scan the area.
A young zarbonite who is close by to your south.
A baby aboleth who is a brief walk away to your south.
A baby aboleth who is rather far off to your south.
A dark cloaked drow who is in the distance to your south.
A steeder who is in the distance to your south.
A young slinite who is in the distance to your south.
A young Olipthian who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A young zarbonite who is not far off to your west.
A barkeep who is not far off to your west.

< 667h/667H 250v/260V Pos: standing >
The North Plaza
Obvious exits: -N -E -W

< 667h/667H 252v/260V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
A young noble walks along in bronze garb.(Red Aura)
(Q)A stern looking drow is tending the bar.(Red Aura)

< 667h/667H 251v/260V Pos: standing >
Alas, you cannot go that way. . . .

< 667h/667H 253v/260V Pos: standing >
The Inn of the Howling is there.
You extend your sights southward.
Inn of the Howling
Obvious exits: -N
A Drow Elf (medium)  Dakhira stands in mid-air here.(Red Aura)
A large bipedal creature made out of glowing red stone stands here.

< 667h/667H 254v/260V Pos: standing >
You nod.

< 667h/667H 260v/260V Pos: standing >
Inn of the Howling
Obvious exits: -N
A Drow Elf (medium)  Dakhira stands in mid-air here.(Red Aura)
A large bipedal creature made out of glowing red stone stands here.

< 667h/667H 258v/260V Pos: standing >
You start chanting...
You snap into visibility.

< 667h/667H 258v/260V Pos: standing >
Casting: asphyxiate 
A drow merchant snaps into visibility.
A drow merchant moves in the shadows, suddenly reappearing behind a Drow Elf!

< 667h/667H 258v/260V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Drow Elf, close around his neck and begin to squeeze!
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!

< 667h/667H 258v/260V Pos: standing >
Your spell flows around a Drow Elf, leaving him unharmed!

< 667h/667H 258v/260V Pos: standing >
Your spell flows around a Drow Elf, leaving him unharmed!

< 667h/667H 259v/260V Pos: standing >
You start chanting...
You snap into visibility.

< 667h/667H 260v/260V Pos: standing >
A drow merchant dances an acrobatic maneuver in battle, and trips up a Drow Elf!

< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: asphyxiate 

< 667h/667H 260v/260V Pos: standing >
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A drow merchant attacks a Drow Elf. [4 Hits]

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Drow Elf, close around his neck and begin to squeeze!
Your spell flows around a Drow Elf, leaving him unharmed!

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
[Damage: 34 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!

< 667h/667H 260v/260V Pos: standing >
[Damage: 29 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!

< 667h/667H 260v/260V Pos: standing >
You start chanting...

< 667h/667H 260v/260V Pos: standing >
Casting: illusionary wall **

< 667h/667H 260v/260V Pos: standing >
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A drow merchant attacks a Drow Elf. [4 Hits]

< 667h/667H 260v/260V Pos: standing >
A Drow Elf's skin seems to turn to stone.

< 667h/667H 260v/260V Pos: standing >
Casting: illusionary wall *
A Drow Elf attacks a drow merchant. [0 Hits]

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
You cannot create any walls when disguised in any town!

< 667h/667H 260v/260V Pos: standing >
A Drow Elf clambers to his feet.

< 667h/667H 260v/260V Pos: standing >
A Drow Elf says in drow 'stune Ouv!'

< 667h/667H 260v/260V Pos: standing >
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A drow merchant attacks a Drow Elf. [1 Hits]

< 667h/667H 260v/260V Pos: standing >
You start chanting...
You snap into visibility.

< 667h/667H 260v/260V Pos: standing >
A drow merchant dances an amazing maneuver in battle, and trips up a Drow Elf!

< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]

< 667h/667H 260v/260V Pos: standing >
Casting: asphyxiate 

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Drow Elf, close around his neck and begin to squeeze!
[Damage: 32 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!

< 667h/667H 260v/260V Pos: standing >
[Damage: 36 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!

< 667h/667H 260v/260V Pos: standing >
A drow merchant attacks a Drow Elf. [4 Hits]

< 667h/667H 260v/260V Pos: standing >
You start chanting...

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: asphyxiate 

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Drow Elf, close around his neck and begin to squeeze!
[Damage: 29 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
A Drow Elf attacks a drow merchant. [0 Hits]

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
[Damage: 26 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!

< 667h/667H 260v/260V Pos: standing >
[Damage: 30 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!

< 667h/667H 260v/260V Pos: standing >
A drow merchant attacks a Drow Elf. [2 Hits]

< 667h/667H 260v/260V Pos: standing >
You don't have that spell memorized.

< 667h/667H 260v/260V Pos: standing >
You don't have that spell memorized.

< 667h/667H 260v/260V Pos: standing >
You start chanting...
You snap into visibility.

< 667h/667H 260v/260V Pos: standing >
Casting: hammer 

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
[Damage: 74 ] Your massive hammer causes a Drow Elf to double over in pain!

< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]
A drow merchant attacks a Drow Elf. [4 Hits]
A drow merchant seems to dance with a Drow Elf, but winds up flat on his ass.

< 667h/667H 260v/260V Pos: standing >
You start chanting...
You snap into visibility.
A Drow Elf says in drow 'stune Ouv!'

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: hammer 

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
[Damage: 76 ] Your massive hammer causes a Drow Elf to double over in pain!

< 667h/667H 260v/260V Pos: standing >
A drow merchant attacks a Drow Elf. [3 Hits]
You start chanting...
You snap into visibility.

< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: hammer 

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!

< 667h/667H 260v/260V Pos: standing >
You start chanting...
You snap into visibility.

< 667h/667H 260v/260V Pos: standing >
A drow merchant attacks a Drow Elf. [3 Hits]

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: hammer 

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!

< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]
A drow merchant's pupils dialate and return to normal.
You start chanting...
You snap into visibility.

< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: hammer 
A drow merchant clambers to his feet.

< 667h/667H 260v/260V Pos: standing >
You complete your spell...
[Damage: 36 ] Your massive hammer causes a Drow Elf to double over in pain!
A Drow Elf's gleaming shield emblazoned with a golden falcon [superior] was completely destroyed by the massive blow!
A Drow Elf's pair of clawed demon-hide moccasins was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aq by 13333333.
The smell of fresh blood enters your body, infusing you with power!