<worn as a badge> a elven rune of restoration of endurance (magic) (glowing)
<worn on head> a golden crown set with diamonds (magic)
<worn on eyes> goggles of the tinkerer (glowing)
<worn in ear> a sapphire earring
<worn in ear> a glowing jade earring (glowing)
<worn on face> a Tukluk spirit mask [superior]
<worn around neck> an amulet of the Neogi Lords [poor] (magic)
<worn around neck> a pleasant necklace of flowers
<worn on body> a drow-made dragonscale chestplate from The Hall of the Ancients
<worn about body> a curtain of elemental fire (magic) (humming)
<worn as quiver> a silken backsheath of flight of endurance (magic) [75%]
<worn about waist> a belt of body parts [superior] (magic)
<worn on belt buckle>an orb of mental toughness (magic) (humming) [74%]
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> a bracelet of influence [superior] (magic)
<worn around wrist> a twisted nether crystal bracelet (magic) (glowing)
<worn on hands> the sacred stone claws of Aan of endurance (magic) [89%]
<worn on finger> a ring of the Neogi Lords [poor] (glowing)
<worn on finger> ring of the past of regeneration (magic) (glowing)
<held> a small crystal sphere shimmers in flux (magic)
<worn on legs> greaves of avoidance [superior]
<worn on feet> a pair of clawed demon-hide moccasins
M
MMMM
M@,MM
MMM..
MM..
M.M.MM
.oo.
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -U
The corpse of a drow rothe herder is lying here.
*A drow merchant is standing here, busy with his own matters.
< 667h/667H 260v/260V Pos: standing >
A drow merchant appears to be Drow Elf and is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is glowing with holiness!
He's encased in a shimmering globe!
He has little gills in his neck!
A drow merchant nods.
< 667h/667H 260v/260V Pos: standing >
You do not see that here.
< 667h/667H 260v/260V Pos: standing >
M
MMMM
M@,MM
MMM..
MM..
M.M.MM
.oo.
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -U
The corpse of a drow rothe herder is lying here.
*A drow merchant is standing here, busy with his own matters.
< 667h/667H 260v/260V Pos: standing >
< 667h/667H 260v/260V Pos: standing >
You see nothing special about him.
A drow merchant appears to be Drow Elf and is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is glowing with holiness!
He's encased in a shimmering globe!
He has little gills in his neck!
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on eyes> a black duergar eyepatch of regeneration [82%]
<worn in ear> a wad of spawn goo of precision (magic) (humming) [89%]
<worn in ear> a black pearl earring of health
<worn on face> the death-mask of Nakral of endurance (magic)
<worn around neck> an amulet of creation of endurance (magic) (humming)
<worn around neck> a black diamond necklace with glowing spheres [superior] (magic)
<worn on body> the chameleon suit of transformation of health
<worn about body> a cloak of werewolf fur [superior]
<worn on back> a well-crafted ash longbow (illuminating)
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a waistband of rock and stone of agility (magic)
<worn on belt buckle>a burnt out brazier long past forgotten (magic) (glowing)
<attached to belt> a hand-carved yo-yo [80%]
<attached to belt> a kalian crafted from a gourd
<worn on arms> the pauldrons of the tide [superior] (glowing)
<worn around wrist> a spiked bracelet of dwarven kind [61%]
<worn around wrist> a spiked bracelet of dwarven kind [71%]
<worn on hands> some gloves of rage of damage (magic)
<worn on finger> an ancient ring of liquid rock [89%]
<worn on finger> a ring of strength [superior]
<primary weapon> a green bladed dagger named 'Sepsis' [poor] (magic) (humming) [82%]
<secondary weapon> a twisted nightstone fork with a strange black stone (magic) (glowing) [88%]
<worn on legs> some heavily-spiked blood crystal leg plates (magic)
<worn on feet> the boots of a MaDMaN of intelligence (glowing) [88%]
< 667h/667H 260v/260V Pos: standing >
You say in drow 'backstab/trip i think'
< 667h/667H 260v/260V Pos: standing >
M
MMMM
M@,MM
MMM..
M...
M.M.MM
.oo.
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -U
The corpse of a drow rothe herder is lying here.
*A drow merchant is standing here, busy with his own matters.
< 667h/667H 260v/260V Pos: standing >
A drow merchant nods.
< 667h/667H 260v/260V Pos: standing >
You say in drow 'watch targets'
< 667h/667H 260v/260V Pos: standing >
M
MMMM
M@,MM
MMM..
MM..
MMo.MM
.oo.
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -U
The corpse of a drow rothe herder is lying here.
*A drow merchant is standing here, busy with his own matters.
< 667h/667H 260v/260V Pos: standing >
MMM ,,
MM^MMMMM
....MM@M
.....,MM
.o..M.MM
Moo.M.M
..o..M
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W -D
A drow merchant sneaks in from below.
< 667h/667H 258v/260V Pos: standing >
Score information for Aq
Level: 52 Race: Grey Elf Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 667(667) Moves: 258(260)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing.
Fireshielded
Frags: +0.89 Deaths: 40
In the illusion of: a shadow monster (fair)
Detecting: Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Haste Invisibility Waterbreathing Sneaking Fearless Lightfooted
Combat Pulse: 14 Spell Pulse: 0.82
Leaderboard Points: 643
Active Spells:
--------------
stone skin (1 minute)
pantherspeed (42 minutes)
detect invisibility (36 minutes)
detect magic (19 minutes)
detect illusion (26 minutes)
vitality (5 minutes)
well-rested bonus (139 minutes)
< 667h/667H 258v/260V Pos: standing >
MM ,,
MM^MMMMM
....MMMM
.....,@M
.o..M.MM
.Moo.M.M
...o..M
.oo..M
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W
A gentle rothe grazes on mushrooms here.
A drow merchant sneaks in from the north.
< 667h/667H 256v/260V Pos: standing >
MMM ,,
,MM^MMMMM
,....MM,M
......@MM
..o..M.MM
..Moo.M.M
....o..M
M.oo..M
Along an Ancient Rothe Trail
Obvious exits: -N -E -S -W
< 667h/667H 254v/260V Pos: standing >
MMMM ,,
,,MM^MMMMM
M,....MM,M
M.....@,MM
..o..M.MM
..Moo.M.M
.....o..M
MM.oo..M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A drow merchant sneaks in from the east.
< 667h/667H 253v/260V Pos: standing >
M
MMMMM ,,
,,,MM^MMMMM
,M,....MM,M
MM....@.,MM
..o..M.MM
..Moo.M.M
.....o..M
MMM.oo..M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A drow merchant sneaks in from the east.
< 667h/667H 252v/260V Pos: standing >
M
MMMMMM ,,
,,,,MM^MMMMM
,M,,....MM,M
MMM...@..,MM
..o..M.MM
M ..Moo.M.M
.....o..M
MMMM.oo..
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A drow merchant sneaks in from the east.
< 667h/667H 254v/260V Pos: standing >
You quickly scan the area.
A zarbon who is a brief walk away to your north.
A spore ball who is rather far off to your north.
A spore ball who is in the distance to your north.
A svrifneblin slave who is in the distance to your north.
A durithalite golem who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A gentle rothe who is a brief walk away to your east.
< 667h/667H 255v/260V Pos: standing >
You quickly scan the area.
A zarbon who is a brief walk away to your north.
A spore ball who is rather far off to your north.
A spore ball who is in the distance to your north.
A svrifneblin slave who is in the distance to your north.
A durithalite golem who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A gentle rothe who is a brief walk away to your east.
< 667h/667H 257v/260V Pos: standing >
M
MMMMMM ,,
,,,,MM^MMMMM
,M,,..@.MM,M
MMM...M..M,M
..o..M.MM
..Moo.M.M
.....o..
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
< 667h/667H 258v/260V Pos: standing >
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
< 667h/667H 256v/260V Pos: standing >
On Llzazan Lake
Obvious exits: -N -E -S -W
A hideous creature crawls up to you on its ribcage.(Red Aura)
< 667h/667H 254v/260V Pos: standing >
Northwest Shore of the Great Llzazan Lake
Obvious exits: -N -E -S -W
A spore ball hovers in the air.
< 667h/667H 253v/260V Pos: standing >
Hell Road Before the Gates of Arachdrathos
Obvious exits: -N -E -S -W
A spore ball hovers in the air.
A svirfneblin slave is working here.
< 667h/667H 252v/260V Pos: standing >
The Gates of Arachdrathos
Obvious exits: -N -S
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 667h/667H 251v/260V Pos: standing >
Inside the Gates of Arachdrathos
Obvious exits: -N -S
A svirfneblin slave is working here.
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 667h/667H 251v/260V Pos: standing >
A Fountain Before the Reflecting Pool
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
A steeder walks around here making clicking-sounds.(Red Aura)
A young noble walks along in green garb.(Red Aura)
A young noble walks along in shimmering iridescent garb.(Red Aura)
A gentle rothe chews some cud.
A large bipedal creature made out of glowing red stone stands here.
A large creature of red stone is here, projecting information.(Red Aura)
A drow merchant sneaks in from the south.
< 667h/667H 250v/260V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.(Red Aura)
< 667h/667H 249v/260V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.(Red Aura)
< 667h/667H 249v/260V Pos: standing >
North of the Reflecting Pool
Obvious exits: -N -E -S -W
< 667h/667H 248v/260V Pos: standing >
Magic Square
Obvious exits: -N -E -S -W
A young noble walks along in bronze garb.(Red Aura)
< 667h/667H 247v/260V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W
A gentle rothe chews some cud.
< 667h/667H 246v/260V Pos: standing >
You quickly scan the area.
A young zarbonite who is close by to your south.
A baby aboleth who is a brief walk away to your south.
A baby aboleth who is rather far off to your south.
A dark cloaked drow who is in the distance to your south.
A steeder who is in the distance to your south.
A young slinite who is in the distance to your south.
A young Olipthian who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A young zarbonite who is not far off to your west.
A barkeep who is not far off to your west.
< 667h/667H 250v/260V Pos: standing >
The North Plaza
Obvious exits: -N -E -W
< 667h/667H 252v/260V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
A young noble walks along in bronze garb.(Red Aura)
(Q)A stern looking drow is tending the bar.(Red Aura)
< 667h/667H 251v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 667h/667H 253v/260V Pos: standing >
The Inn of the Howling is there.
You extend your sights southward.
Inn of the Howling
Obvious exits: -N
A Drow Elf (medium) Dakhira stands in mid-air here.(Red Aura)
A large bipedal creature made out of glowing red stone stands here.
< 667h/667H 254v/260V Pos: standing >
You nod.
< 667h/667H 260v/260V Pos: standing >
Inn of the Howling
Obvious exits: -N
A Drow Elf (medium) Dakhira stands in mid-air here.(Red Aura)
A large bipedal creature made out of glowing red stone stands here.
< 667h/667H 258v/260V Pos: standing >
You start chanting...
You snap into visibility.
< 667h/667H 258v/260V Pos: standing >
Casting: asphyxiate
A drow merchant snaps into visibility.
A drow merchant moves in the shadows, suddenly reappearing behind a Drow Elf!
< 667h/667H 258v/260V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Drow Elf, close around his neck and begin to squeeze!
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
< 667h/667H 258v/260V Pos: standing >
Your spell flows around a Drow Elf, leaving him unharmed!
< 667h/667H 258v/260V Pos: standing >
Your spell flows around a Drow Elf, leaving him unharmed!
< 667h/667H 259v/260V Pos: standing >
You start chanting...
You snap into visibility.
< 667h/667H 260v/260V Pos: standing >
A drow merchant dances an acrobatic maneuver in battle, and trips up a Drow Elf!
< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: asphyxiate
< 667h/667H 260v/260V Pos: standing >
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A drow merchant attacks a Drow Elf. [4 Hits]
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Drow Elf, close around his neck and begin to squeeze!
Your spell flows around a Drow Elf, leaving him unharmed!
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
[Damage: 34 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
< 667h/667H 260v/260V Pos: standing >
[Damage: 29 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
< 667h/667H 260v/260V Pos: standing >
You start chanting...
< 667h/667H 260v/260V Pos: standing >
Casting: illusionary wall **
< 667h/667H 260v/260V Pos: standing >
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A drow merchant attacks a Drow Elf. [4 Hits]
< 667h/667H 260v/260V Pos: standing >
A Drow Elf's skin seems to turn to stone.
< 667h/667H 260v/260V Pos: standing >
Casting: illusionary wall *
A Drow Elf attacks a drow merchant. [0 Hits]
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
You cannot create any walls when disguised in any town!
< 667h/667H 260v/260V Pos: standing >
A Drow Elf clambers to his feet.
< 667h/667H 260v/260V Pos: standing >
A Drow Elf says in drow 'stune Ouv!'
< 667h/667H 260v/260V Pos: standing >
A Drow Elf screams in pain as a drow merchant's pierce tears into his flesh.
A drow merchant attacks a Drow Elf. [1 Hits]
< 667h/667H 260v/260V Pos: standing >
You start chanting...
You snap into visibility.
< 667h/667H 260v/260V Pos: standing >
A drow merchant dances an amazing maneuver in battle, and trips up a Drow Elf!
< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]
< 667h/667H 260v/260V Pos: standing >
Casting: asphyxiate
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Drow Elf, close around his neck and begin to squeeze!
[Damage: 32 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
< 667h/667H 260v/260V Pos: standing >
[Damage: 36 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
< 667h/667H 260v/260V Pos: standing >
A drow merchant attacks a Drow Elf. [4 Hits]
< 667h/667H 260v/260V Pos: standing >
You start chanting...
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: asphyxiate
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Drow Elf, close around his neck and begin to squeeze!
[Damage: 29 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
A Drow Elf attacks a drow merchant. [0 Hits]
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
[Damage: 26 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
< 667h/667H 260v/260V Pos: standing >
[Damage: 30 ] You smirk as a pair of ghostly hands tighten around a Drow Elf's throat!
< 667h/667H 260v/260V Pos: standing >
A drow merchant attacks a Drow Elf. [2 Hits]
< 667h/667H 260v/260V Pos: standing >
You don't have that spell memorized.
< 667h/667H 260v/260V Pos: standing >
You don't have that spell memorized.
< 667h/667H 260v/260V Pos: standing >
You start chanting...
You snap into visibility.
< 667h/667H 260v/260V Pos: standing >
Casting: hammer
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
[Damage: 74 ] Your massive hammer causes a Drow Elf to double over in pain!
< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]
A drow merchant attacks a Drow Elf. [4 Hits]
A drow merchant seems to dance with a Drow Elf, but winds up flat on his ass.
< 667h/667H 260v/260V Pos: standing >
You start chanting...
You snap into visibility.
A Drow Elf says in drow 'stune Ouv!'
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: hammer
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
[Damage: 76 ] Your massive hammer causes a Drow Elf to double over in pain!
< 667h/667H 260v/260V Pos: standing >
A drow merchant attacks a Drow Elf. [3 Hits]
You start chanting...
You snap into visibility.
< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: hammer
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
< 667h/667H 260v/260V Pos: standing >
You start chanting...
You snap into visibility.
< 667h/667H 260v/260V Pos: standing >
A drow merchant attacks a Drow Elf. [3 Hits]
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: hammer
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
< 667h/667H 260v/260V Pos: standing >
A Drow Elf attacks a drow merchant. [0 Hits]
A drow merchant's pupils dialate and return to normal.
You start chanting...
You snap into visibility.
< 667h/667H 260v/260V Pos: standing >
You snap into visibility.
Casting: hammer
A drow merchant clambers to his feet.
< 667h/667H 260v/260V Pos: standing >
You complete your spell...
[Damage: 36 ] Your massive hammer causes a Drow Elf to double over in pain!
A Drow Elf's gleaming shield emblazoned with a golden falcon [superior] was completely destroyed by the massive blow!
A Drow Elf's pair of clawed demon-hide moccasins was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aq by 13333333.
The smell of fresh blood enters your body, infusing you with power!