<worn as a badge> a elven rune of restoration of precision (magic) (glowing)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> devil eyes of the ghargatula of strength (magic) [87%]
<worn in ear> a spiral woven of smoke [superior]
<worn in ear> a shimmering shark tooth earring
<worn on face> the time warp mask (humming)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> some bandedmail bearing a cloak and dagger crest
<worn about body> a despair cloak of Vadatorn of greater constitution [85%]
<worn on back> a well-crafted ash longbow (illuminating) [86%]
<worn as quiver> a boreal dragonscale quiver from Sea Kingdom [76%]
<worn about waist> a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a burnt out brazier long past forgotten (magic) (glowing)
<attached to belt> a burnt out brazier long past forgotten (magic) (glowing)
<attached to belt> a flask of the goblin tribe 'Gruneegth' (magic) (glowing)
<worn on arms> some vambraces of holy might [superior] (magic)
<held as shield> a gold tablet entitled "The Holy Code of Honor" [87%]
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist> a bracelet of influence [superior] (magic)
<worn on hands> the gloves of placation of greater wisdom
<worn on finger> a small clerical ring of pure mithril [superior] [41%]
<worn on finger> a ring of twisted gray mist [86%]
<primary weapon> the mace of mentality of wisdom
<worn on legs> some static brass greaves from The Jade Empire
<worn on feet> a pair of clawed demon-hide moccasins
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 643h/643H 105v/214V Pos: standing >
****.
**@*.
****.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 643h/643H 103v/214V Pos: standing >
****.
**@*.
****.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 643h/643H 102v/214V Pos: standing >
**M..
**@*.
****.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 643h/643H 100v/214V Pos: standing >
***..
**@..
****.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A large humanoid creature at least twelve feet in height is roaming about here.
< 643h/643H 99v/214V Pos: standing >
*****
**@..
**M..
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 643h/643H 97v/214V Pos: standing >
*.***
**@**
***..
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 643h/643H 96v/214V Pos: standing >
...*.
*.@**
*****
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 643h/643H 94v/214V Pos: standing >
..D++
.......
*..@*..
**.***.
*****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 643h/643H 93v/214V Pos: standing >
.....
+..D+++
...@...
*...*..
*.***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 643h/643H 91v/214V Pos: standing >
.....
++..D++
*..@...
**...*.
**.**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 643h/643H 91v/214V Pos: standing >
+....
*++..D+
**.@...
***...*
***.*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 643h/643H 89v/214V Pos: standing >
++...
**++..D
***@...
****...
****.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 643h/643H 88v/214V Pos: standing >
**++.
**@..
****.
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 643h/643H 86v/214V Pos: standing >
*+...
**++...
***@+..
****...
****.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 85v/214V Pos: standing >
*+..^
**+....
**+@...
***++..
***..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 85v/214V Pos: standing >
.+.^^
**+..^.
**+@...
**++...
**++.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 643h/643H 84v/214V Pos: standing >
*.+.^
***+..^
***@...
***++..
***++
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 83v/214V Pos: standing >
*.+.^
**.+.^^
***@..^
***+...
**++.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 82v/214V Pos: standing >
..+..
**.+.^.
**.@.^^
***+..^
**+..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 82v/214V Pos: standing >
..M..
...+...
**.@.^.
**.+.^^
**+..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 81v/214V Pos: standing >
.....
..MM...
...@...
**.+.^.
*.+.^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 80v/214V Pos: standing >
..+M.
......M
..M@...
...+...
*.+.^
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
A mountain goat stands here.
A cougar stands here.
A cougar stands here.
A cougar stands here.
A ten foot tall humanoid that resembles an ogre stands here chanting.
There is a slight disturbance in the spirit realm here.
< 643h/643H 80v/214V Pos: standing >
..+^.
...+M..
...@..M
..MM...
..+..
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 643h/643H 78v/214V Pos: standing >
..+^.
...+^..
...@M..
......M
.MM..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 77v/214V Pos: standing >
^^+*.
...+^..
...@^..
...+M..
.....
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 76v/214V Pos: standing >
^*+**
.^^+*..
...@^..
...+^..
..+M.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 75v/214V Pos: standing >
.++**
*^*+**.
.^^@*..
...+^..
..+^.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 75v/214V Pos: standing >
*+^^*
+.++**.
*^*@**.
.^^+*..
..+^.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 74v/214V Pos: standing >
*+*^^
^*+^^*.
+.+@**.
*^*+**.
^^+*.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 643h/643H 74v/214V Pos: standing >
Inside the Southern Gate
Obvious exits: -E -S -W -U
A village guard is here watching the gates.(Red Aura)
< 643h/643H 74v/214V Pos: standing >
A Wooden Ladder Below the Watch Tower
Obvious exits: -U -D
< 643h/643H 74v/214V Pos: standing >
You start chanting...
< 643h/643H 81v/214V Pos: standing >
You complete your spell...
< 643h/643H 82v/214V Pos: standing >
You start chanting...
< 643h/643H 84v/214V Pos: standing >
Casting: lightning shield
< 643h/643H 85v/214V Pos: standing >
You complete your spell...
You are surrounded by an crackling maelstrom of energy!
< 643h/643H 86v/214V Pos: standing >
You start chanting...
< 643h/643H 88v/214V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 643h/643H 89v/214V Pos: standing >
Casting: faerie sight
< 643h/643H 90v/214V Pos: standing >
You complete your spell...
Your eyes begin to twinkle.
< 643h/643H 91v/214V Pos: standing >
You start chanting...
< 643h/643H 94v/214V Pos: standing >
Casting: ethereal form *
< 643h/643H 95v/214V Pos: standing >
Casting: ethereal form
< 643h/643H 97v/214V Pos: standing >
You complete your spell...
Your physical substance seems to fade away...
< 643h/643H 98v/214V Pos: standing >
You start chanting...
< 643h/643H 102v/214V Pos: standing >
You complete your spell...
The spirits seem refreshed.
< 643h/643H 103v/214V Pos: standing >
You start chanting...
< 643h/643H 105v/214V Pos: standing >
Casting: pantherspeed
< 643h/643H 106v/214V Pos: standing >
You complete your spell...
Your panther-like speed is renewed.
< 643h/643H 108v/214V Pos: standing >
You start chanting...
< 643h/643H 110v/214V Pos: standing >
Casting: hawkvision
< 643h/643H 112v/214V Pos: standing >
You complete your spell...
You point at yourself. Suddenly, your vision becomes sharper!
< 643h/643H 113v/214V Pos: standing >
You start chanting...
< 643h/643H 116v/214V Pos: standing >
Casting: spirit sight
< 643h/643H 118v/214V Pos: standing >
You complete your spell...
< 643h/643H 119v/214V Pos: standing >
You start chanting...
< 643h/643H 122v/214V Pos: standing >
You complete your spell...
< 643h/643H 123v/214V Pos: standing >
You start chanting...
< 643h/643H 125v/214V Pos: standing >
Casting: elephantstrength *
< 643h/643H 128v/214V Pos: standing >
Casting: elephantstrength
< 643h/643H 129v/214V Pos: standing >
You complete your spell...
Suddenly, you feel much stronger!
< 643h/643H 130v/214V Pos: standing >
You start chanting...
< 684h/684H 135v/214V Pos: standing >
You complete your spell...
Your skin crackles with lightning as your form starts to blur.
< 684h/684H 138v/214V Pos: standing >
You sit down and relax.
< 684h/684H 141v/214V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 8 of 10 ( 2 seconds)
3rd circle: 10 of 10
4th circle: 8 of 9 ( 1 seconds)
5th circle: 6 of 8 ( 3 seconds)
6th circle: 6 of 7 ( 1 seconds)
7th circle: 5 of 6 ( 2 seconds)
8th circle: 3 of 5 ( 4 seconds)
9th circle: 3 of 5 ( 4 seconds)
10th circle: 3 of 4 ( 2 seconds)
11th circle: 0 of 1 ( 2 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 684h/684H 141v/214V Pos: sitting >
You start meditating...
< 684h/684H 142v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 11th circle powers!
< 684h/684H 147v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 684h/684H 150v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 684h/684H 154v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 684h/684H 162v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 684h/684H 166v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 684h/684H 174v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 684h/684H 177v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!
< 684h/684H 181v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
< 684h/684H 185v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
< 684h/684H 191v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!
< 684h/684H 195v/214V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!
< 684h/684H 198v/214V Pos: sitting >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
Ethereal essences flow into you, restoring your 2nd circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 684h/684H 202v/214V Pos: sitting >
You clamber to your feet.
< 684h/684H 205v/214V Pos: standing >
Inside the Southern Gate
Obvious exits: -E -S -W -U
A village guard is here watching the gates.(Red Aura)
< 684h/684H 208v/214V Pos: standing >
*+*^^
^*+^^*.
+.+@**.
*^*+**.
M^+*.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 684h/684H 209v/214V Pos: standing >
^*+*^
*^*+^^*
++.@+**
**^*+**
.M^+*
A Turning Point Marked with an Impaled Head
Obvious exits: -N -E -S -W
An old sign is posted here in the grass.
< 684h/684H 208v/214V Pos: standing >
**+*M
^^*+*^^
*^*@^^*
++.++**
*^*+*
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 684h/684H 208v/214V Pos: standing >
*.+..
***+*M.
^^*@*^^
*^*+^^*
+.++*
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 684h/684H 207v/214V Pos: standing >
..+..
**.+...
***@*M.
^^*+*^^
^*+^^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 684h/684H 207v/214V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
..+..
*..+...
**.@...
***+*M.
^*+*^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 684h/684H 206v/214V Pos: standing >
..+..
^..+...
*..@...
**.+...
**+*M
A repaired Cobblestone Path
Obvious exits: -N -E -S -W
< 684h/684H 205v/214V Pos: standing >
..+..
...+...
^..@...
*..+...
*.+..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 684h/684H 205v/214V Pos: standing >
^^+..
...+..^
...@...
^..+...
..+..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 684h/684H 204v/214V Pos: standing >
*^^^^
.^^+..*
...@..^
...+...
..+..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 684h/684H 203v/214V Pos: standing >
*^^^*
^*^^^^*
.^^@..*
...+..^
..+..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 684h/684H 203v/214V Pos: standing >
A Small Pathway
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 684h/684H 205v/214V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
A red shape who is close by to your north.
A red shape who is close by to your north.
A red shape who is not far off to your north.
A red shape who is not far off to your north.
< 684h/684H 209v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 684h/684H 210v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 684h/684H 210v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 684h/684H 211v/214V Pos: standing >
A Small Pathway
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 684h/684H 213v/214V Pos: standing >
*^^^*
^*^^^^*
.^^@..*
...+..^
..+..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 684h/684H 212v/214V Pos: standing >
^^^*^
*^^^^**
^^+@.**
..+..^*
.+...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 684h/684H 211v/214V Pos: standing >
^^*^M
^^^^**M
^+.@***
.+..^**
+...*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 684h/684H 209v/214V Pos: standing >
^^**M
..@M*
..^**
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An Orc (medium) stands here (Newbie). (Non-Fraggable)(Red Aura)
< 684h/684H 207v/214V Pos: standing >
You start chanting...
You snap into visibility.
< 684h/684H 214v/214V Pos: standing >
Casting: arieks shattering iceball
< 684h/684H 214v/214V Pos: standing >
You complete your spell...
You point at an Orc.
[Damage: 25 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bruno by 3000.