The death of [51 Necrolyte] Zloin Mutinous Militia (Gnome)

in Rugged Hills of the Hearth Valley

from the perspective of [56 Swordsman] Ryto -*Clan DemonRage*- (Ogre)

<worn as a badge>    a elven rune of restoration of health (magic) (glowing)
<worn on head>       a crown of burning flames of damage
<worn on eyes>       a slimy aboleth eye [superior] (magic) (glowing) (humming)
<worn in ear>        the earring of the Dragon Lords of damage [64%]
<worn in ear>        the earring of the Dragon Lords of damage [59%]
<worn on face>       mask of the flayed mind [poor] (invis) (magic)
<worn around neck>   a gory string of cyclops eyes [poor] (magic)
<worn around neck>   a slaadi necklace of Chaos of regeneration (glowing)
<worn on body>       the spiked platemail of the Azharul dragons of damage (magic)
<worn about body>    a black hooded cloak of Isha the Wanderer of damage (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing)
<worn about waist>   a utility belt of poisoning agents
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the gauntlets of the lifestealer of endurance (magic) (glowing)
<worn on finger>     a ring of regeneration of endurance (magic) (glowing)
<worn on finger>     a ring of regeneration (magic) (glowing)
<primary weapon>     Avernus the life stealer (magic) (glowing)[164h 46m 47s]
<secondary weapon>   the mace of the earth (magic) (glowing)[94h 57m 54s]
<worn on feet>       the boots of speed of endurance (magic) [76%]

A strange darkness flows around him.

<worn as a badge>    a elven rune of restoration of health (magic) (glowing)
<worn on head>       a crown of burning flames of damage
<worn on eyes>       a slimy aboleth eye [superior] (magic) (glowing) (humming)
<worn in ear>        the earring of the Dragon Lords of damage [64%]
<worn in ear>        the earring of the Dragon Lords of damage [59%]
<worn on face>       mask of the flayed mind [poor] (invis) (magic)
<worn around neck>   a gory string of cyclops eyes [poor] (magic)
<worn around neck>   a slaadi necklace of Chaos of regeneration (glowing)
<worn on body>       the spiked platemail of the Azharul dragons of damage (magic)
<worn about body>    a black hooded cloak of Isha the Wanderer of damage (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing)
<worn about waist>   a utility belt of poisoning agents
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the gauntlets of the lifestealer of endurance (magic) (glowing)
<worn on finger>     a ring of regeneration of endurance (magic)
<worn on finger>     a ring of regeneration (magic)
<primary weapon>     Avernus the life stealer (magic) (glowing)
<secondary weapon>   the mace of the earth (magic) (glowing)
<worn on feet>       the boots of speed of endurance (magic) [76%]

< 928h/2247H 357v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 928h/2247H 357v/368V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your south.
A Town Guardian who is rather far off to your south.

< 928h/2247H 357v/368V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your south.
A Town Guardian who is rather far off to your south.

< 929h/2247H 357v/368V Pos: standing >
You continue bandaging yourself.

< 973h/2247H 354v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 973h/2247H 354v/368V Pos: standing >

A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 147 pounds, and is full!
a large leather backpack currently contains:
A large leather backpack contains:

the heart of Kassis [poor] (magic) (glowing)
the heart of Kassis [superior] (magic) (glowing)
an ashen dragonscale medallion from The Twin Keeps of Devastated Tharnadia [67%]
some soldier's electrum talons from Lost Temple of Tikitzopl
a light emerald bracer from Temple of the Earth
some unique flesh pants from Temple of the Earth
[2] a staff of dark alliance [superior] (magic)
[7] a dark-blue rod
[6] the twisted horn of an azel demon (magic) (glowing)
a wand of lightning speed (magic) (glowing)
[3] a scroll of word of recall (magic) (glowing)
[9] a piece of a token of dragonslaying
a figurine of elemental command [superior] (magic)
an intricate hourglass running in reverse [superior] (magic) [84%]
an intricate hourglass running in reverse [superior] (invis) (magic)
a black dragon's head staff (magic)

< 974h/2247H 354v/368V Pos: standing >
You continue bandaging yourself.

< 1019h/2247H 352v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 *P^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 1020h/2247H 352v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 1021h/2247H 354v/368V Pos: standing >
Bodyslam who?

< 1021h/2247H 356v/368V Pos: standing >
You continue bandaging yourself.

< 1065h/2247H 356v/368V Pos: standing >
Bodyslam who?

< 1065h/2247H 359v/368V Pos: standing >
Bodyslam who?

< 1065h/2247H 361v/368V Pos: standing >
Bodyslam who?

< 1066h/2247H 366v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 1066h/2247H 368v/368V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your south.

< 1066h/2247H 368v/368V Pos: standing >
Bodyslam who?

< 1066h/2247H 368v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 P*^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 1067h/2247H 368v/368V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your south.
A Town Guardian who is rather far off to your south.
The lich of a tharnadian illusionist who is not far off to your west.

< 1067h/2247H 368v/368V Pos: standing >
A faint hum can be heard from the mace of the earth you are carrying.
You continue bandaging yourself.

< 1111h/2247H 365v/368V Pos: standing >
 
 ^P*^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 1111h/2247H 365v/368V Pos: standing >
Bodyslam who?

< 1111h/2247H 365v/368V Pos: standing >
Bodyslam who?

< 1112h/2247H 365v/368V Pos: standing >
You quickly scan the area.
The lich of an elite guard who is a brief walk away to your south.
The lich of a tharnadian illusionist who is a brief walk away to your south.
A Gnome who is a brief walk away to your south.
An elite Tharnadian warrior who is rather far off to your south.
An elite Tharnadian warrior who is rather far off to your south.
Meldar the Tharnadian Marshall who is rather far off to your south.
A Town Guardian who is rather far off to your south.

< 1112h/2247H 365v/368V Pos: standing >
You continue bandaging yourself.

< 1157h/2247H 363v/368V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your south.
A Town Guardian who is rather far off to your south.

< 1157h/2247H 363v/368V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your south.

< 1157h/2247H 363v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 1158h/2247H 363v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 1158h/2247H 363v/368V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your south.
An elite Tharnadian warrior who is a brief walk away to your south.
A noble white steed who is a brief walk away to your south.
Meldar the Tharnadian Marshall who is a brief walk away to your south.
A Town Guardian who is rather far off to your south.

< 1158h/2247H 363v/368V Pos: standing >
You continue bandaging yourself.
You quickly scan the area.
An elite Tharnadian warrior who is rather far off to your south.
An elite Tharnadian warrior who is rather far off to your south.
A noble white steed who is rather far off to your south.

< 1203h/2247H 361v/368V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is rather far off to your south.
Meldar the Tharnadian Marshall who is rather far off to your south.
A noble white steed who is rather far off to your south.
A Town Guardian who is rather far off to your south.

< 1203h/2247H 361v/368V Pos: standing >
You continue bandaging yourself.
You get a glowing necklace from a net of endless currents.

< 1249h/2247H 359v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.

< 1249h/2247H 359v/368V Pos: standing >
You continue bandaging yourself.

< 1295h/2247H 365v/368V Pos: standing >
You stop using a slaadi necklace of Chaos of regeneration.

< 1296h/2247H 365v/368V Pos: standing >
You continue bandaging yourself.

< 1341h/2247H 366v/368V Pos: standing >
You duck your head and place a glowing necklace around your neck.

< 1341h/2247H 366v/368V Pos: standing >
As you rub your glowing necklace, water beings to flow out of your glowing necklace.  As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental starts following you.

< 1384h/2289H 368v/368V Pos: standing >
You continue bandaging yourself.

< 1418h/2289H 365v/368V Pos: standing >
You stop using a glowing necklace.

< 1378h/2247H 365v/368V Pos: standing >
You can't bandage any more with this bandage.

< 1378h/2247H 367v/368V Pos: standing >
You duck your head and place a slaadi necklace of Chaos of regeneration around your neck.

< 1379h/2247H 368v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.
A water elemental is here, flowing like a living current. (minion) 

< 1379h/2247H 368v/368V Pos: standing >
You quickly scan the area.
The lich of an elite guard who is in the distance to your north.
The lich of a tharnadian illusionist who is in the distance to your north.
A Gnome who is in the distance to your north.
A Town Guardian who is rather far off to your south.

< 1380h/2247H 368v/368V Pos: standing >
 
   MMM^..M^.    
  MMMM^*..M^.   
 MMMM^**^.^MM.  
 MMMM^***..^M^  
   M^**@*.^^.M  
    *******...  
     *++**^**.  
      ^M+++++   
     *M+*^*.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the north.

< 1380h/2247H 366v/368V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **M*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Town Guardian is lying here.
A water elemental enters from the south.

< 1381h/2247H 364v/368V Pos: standing >
 
 M^*..  
 ^*@^.  
 ^*M*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A water elemental enters from the south.

< 1381h/2247H 362v/368V Pos: standing >
 
 M^..M  
 M^@..  
 ^*M^.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A water elemental enters from the south.

< 1381h/2247H 362v/368V Pos: standing >
Bodyslam who?

< 1381h/2247H 364v/368V Pos: standing >
 
     MM^^...    
    MMM^^^^..   
   MMMM^.^.^..  
  MMMMMP.....^  
   MMM^@.M^...  
 MMMMM^*..M^..  
 MMMM^**^.^MM.  
  MMM^***..^M   
   M^**^*.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the south.

< 1381h/2247H 366v/368V Pos: standing >
A Gnome enters from the north.
The lich of A tharnadian illusionist enters from the north.
The lich of an elite guard enters from the north.
 
     MM^^^..    
     MM^^....   
    MMM^^^^...  
   MMMM^.^.^..  
  MMMMM@.....^  
   MMM^P.M^...  
 MMMMM^*..M^..  
  MMM^**^.^MM   
   MM^***..^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
A water elemental enters from the south.

< 1381h/2247H 364v/368V Pos: standing >
You throw back your head and cackle with insane glee!

< 1382h/2247H 364v/368V Pos: standing >
A faint hum can be heard from the mace of the earth you are carrying.
You quickly scan the area.
A Town Guardian who is almost out of sight to your south.
A Town Guardian who is almost out of sight to your south.

< 1382h/2247H 368v/368V Pos: standing >
 
     MM^^...    
    MMM^^^^..   
   MMMM^.^.^..  
  MMMMMM.....^  
   MMM^@.M^...  
 MMMMM^*..M^..  
 MMMM^**^.^MM.  
  MMM^***..^M   
   M^**^*.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A water elemental enters from the north.

< 1382h/2247H 366v/368V Pos: standing >
Pardon?

< 1382h/2247H 366v/368V Pos: standing >
Pardon?

< 1383h/2247H 366v/368V Pos: standing >
You quickly scan the area.
A Town Guardian who is almost out of sight to your south.
A Town Guardian who is almost out of sight to your south.

< 1383h/2247H 366v/368V Pos: standing >
 
 M^M.M  
 M^@..  
 P**^.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
A water elemental enters from the north.

< 1383h/2247H 364v/368V Pos: standing >
Pardon?

< 1384h/2247H 368v/368V Pos: standing >
 
 M^M..  
 P*@^.  
 ^***.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A water elemental enters from the north.

< 1384h/2247H 366v/368V Pos: standing >
 
 MM^*.  
 MP@M^  
 M^***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
A water elemental enters from the east.

< 1384h/2247H 364v/368V Pos: standing >
 
     MMMM^.^    
    MMMMM....   
     MMM^..M^.  
 MMMMMMM^*..M^  
 MMMMMM@**^.^M  
   MMMM^***..^  
     M^**^*.^^  
      *******   
       *++**    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*The lich of A Town Guardian stands here. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
*The lich of A tharnadian illusionist stands here. (minion) (Red Aura)
A Gnome (small)  Mutinous Militia stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
A water elemental enters from the east.

< 1384h/2247H 362v/368V Pos: standing >
You mindlessly slam him with your mass!

[Damage: 11 ] 
< 1384h/2247H 334v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP: excellent >
 You parry a Gnome's lunge at you.

< 1384h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP: excellent >
 [Damage: 20 ] -=[Your fine slash strikes a Gnome.]=-
[Damage: 18 ] -=[Your bludgeon strikes a Gnome.]=-
[Damage: 17 ] -=[Your bludgeon strikes a Gnome.]=-
[Damage: 18 ] -=[Your fine slash strikes a Gnome.]=-
[Damage: 15 ] -=[Your fine slash wounds a Gnome.]=-
[Damage: 18 ] -=[Your fine slash strikes a Gnome.]=-
You score a DEVASTATING HIT!!!!!
You follow up your slash with a surprise attack!
[Damage: 16 ] -=[Your bludgeon strikes a Gnome.]=-
[Damage: 57 ] -=[Your powerful slash strikes a Gnome very hard.]=-

< 1384h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP:  small wounds >
 The lich of a tharnadian illusionist suddenly attacks YOU!
The lich of a tharnadian illusionist snaps into visibility.
-=[The lich of a tharnadian illusionist's crude punch grazes you.]=-

< 1381h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP:  small wounds >
 A Gnome misses you.

< 1381h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP:  small wounds >
 [Damage: 18 ] -=[Your fine slash strikes a Gnome.]=-
[Damage: 18 ] -=[Your fine bludgeon strikes a Gnome.]=-
Your mace of the earth summons the power of the earth and rock at a Gnome.
You cause the earth to shake, crack and buckle!
A water elemental staggers and almost falls!
A water elemental stops following you.
A water elemental suddenly attacks YOU!
A water elemental suddenly appears a bit confused!
You watch in glee as a water elemental looks dazzled.
-=[A water elemental's decent crush grazes you.]=-
[Damage: 20 ] The lich of a Town Guardian staggers and almost falls!
The lich of a Town Guardian snaps into visibility.
[Damage: 19 ] The lich of an elite guard staggers and almost falls!
[Damage: 18 ] The lich of a tharnadian illusionist staggers and almost falls!
[Damage: 20 ] A deadly rain of rocks and earth falls from above!
[Damage: 128 ] -=[A rain of earth and stone crushes a water elemental.]=-
[Damage: 162 ] -=[A rain of earth and stone crushes the lich of a Town Guardian.]=-
[Damage: 275 ] -=[A rain of earth and stone crushes the lich of an elite guard.]=-
[Damage: 160 ] -=[A rain of earth and stone crushes the lich of a tharnadian illusionist.]=-
[Damage: 92 ] -=[A rain of earth and stone crushes a Gnome.]=-
You cause the earth to shake, crack and buckle!
A water elemental staggers and almost falls!
The lich of a Town Guardian staggers and almost falls!
The lich of an elite guard staggers and almost falls!
The lich of a tharnadian illusionist staggers and almost falls!
[Damage: 18 ] -=[Your fine bludgeon strikes a Gnome.]=-
[Damage: 18 ] -=[Your fine slash strikes a Gnome.]=-
[Damage: 21 ] -=[Your impressive slash strikes a Gnome hard.]=-
[Damage: 16 ] -=[Your slash strikes a Gnome.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 60 ] -=[Your powerful slash enshrouds a Gnome in a mist of blood.]=-

< 1371h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP: pretty hurt >
 You parry the lich of a Town Guardian's lunge at you.
-=[The lich of a Town Guardian's punch grazes you.]=-

< 1367h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP: pretty hurt >
 Your ring of regeneration glows with a soft light.

< 1367h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP: pretty hurt >
 Your ring of regeneration of endurance glows with a soft light.
You parry the lich of a tharnadian illusionist's lunge at you.
-=[The lich of a tharnadian illusionist's crude punch grazes you.]=-

< 1364h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP: pretty hurt >
 You parry the lich of an elite guard's lunge at you.
-=[The lich of an elite guard's decent punch grazes you.]=-

< 1360h/2247H 336v/368V Pos: standing >
< T: Ryto TP: sta TC: few wounds E: A Gnome ass EP: pretty hurt >
 You parry a Gnome's lunge at you.
[Damage: 17 ] -=[Your fine slash strikes a Gnome very hard.]=-
[Damage: 16 ] -=[Your bludgeon strikes a Gnome very hard.]=-
[Damage: 18 ] -=[Your fine bludgeon strikes a Gnome very hard.]=-
[Damage: 17 ] -=[Your fine slash seriously wounds a Gnome.]=-
[Damage: 18 ] -=[Your fine slash seriously wounds a Gnome.]=-
[Damage: 20 ] -=[Your fine slash enshrouds a Gnome in a mist of blood.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 48 ] -=[Your slash hits a Gnome.]=-
A Gnome's sacred stone claws of Aan [poor] was completely destroyed by the massive blow!
A Gnome's tiny lightning enshrouded black earring [superior] was completely destroyed by the massive blow!
The lich of a Town Guardian stops following a Gnome.
The lich of a tharnadian illusionist stops following a Gnome.
The lich of an elite guard stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ryto by 13333333.
The smell of fresh blood enters your body, infusing you with power!