<worn as a badge> a frost dragon's eye of agility (glowing)
<worn on head> the shadowy crown of damnation of regeneration (magic)
<worn on eyes> eyes of the tanar'ri of constitution (magic)
<worn in ear> a golden scale dangling from a platinum chain [poor] (magic)
<worn in ear> a lightning earring of damage (illuminating) [81%]
<worn on face> the time warp mask (humming)
<worn around neck> a necklace of halfling ears of agility (illuminating)
<worn around neck> a necklace of halfling ears [superior] (illuminating)
<worn on body> the armor of a MaDMaN of precision (magic)
<worn about body> a long, flowing cape of hellfire [poor] (magic) (glowing)
<worn on back> a wolfhide backpack (illuminating) [10%]
<worn as quiver> a silken backsheath of flight of endurance (magic) [59%]
<worn about waist> a gnomish harm prevention belt (magic) (glowing) [85%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> the horn of the dragonslayer (illuminating) [82%]
<attached to belt> a twisted dragonscale belt buckle from The Behemoth Herders
<worn on arms> a shoulder drape of emerald dragonscale [superior] (magic)
<held as shield> the spiked shield of a MaDMaN of health
<worn around wrist> a wisp of the deadly fog of constitution (magic) [85%]
<worn around wrist> a bracelet of dracolich hide of power (magic) (humming) [61%]
<worn on hands> the sacred stone claws of Aan of regeneration (magic)
<worn on finger> the ring of the masters [poor] (glowing)
<worn on finger> the ring of the mind flayer [superior] (magic) (glowing)
<primary weapon> the jewel of the Spider Queen [superior] (magic) (glowing)
<worn on legs> some misty green leg plates of greater strength
<worn on feet> the boots of a MaDMaN of endurance (glowing)
A shadow monster sneaks north.
You follow a shadow monster.
The Portcullis to Rodev Keep
This short stone walk ends sharply at an open portculis leading inside the
keep. Twenty foot high obsidian walls surround the buildings within, offering
ample protection from invasion. Slits pock the walls every 5 feet or so,
allowing archers to attack invaders without exposing themselves to attack.
Obvious exits: -North -South
*A shadow monster stands here.(Gold Aura)
< 848h/848H 170v/173V Pos: standing >
A shadow monster closes the portcullis.
< 848h/848H 171v/173V Pos: standing >
< 848h/848H 172v/173V Pos: standing >
You follow a shadow monster.
On the Bridge Spanning Ordania Bay
This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep. Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep. It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
*A shadow monster stands here.(Gold Aura)
Bash who?
< 848h/848H 172v/173V Pos: standing >
A shadow monster starts casting a spell.
< 848h/848H 172v/173V Pos: standing >
Bash who?
< 848h/848H 172v/173V Pos: standing >
You start chanting...
< 848h/848H 172v/173V Pos: standing >
A shadow monster completes his spell...
A shadow monster utters the words 'urrjguaiabral xarr'
< 848h/848H 172v/173V Pos: standing >
Casting: vitality ***
< 848h/848H 172v/173V Pos: standing >
Casting: vitality **
< 848h/848H 172v/173V Pos: standing >
Casting: vitality *
< 848h/848H 172v/173V Pos: standing >
< 848h/848H 172v/173V Pos: standing >
Casting: vitality
< 848h/848H 172v/173V Pos: standing >
You complete your spell...
You feel vitalized.
< 848h/848H 172v/173V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -South
< 1064h/1064H 173v/173V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -South
< 1064h/1064H 173v/173V Pos: standing >
< 1064h/1064H 173v/173V Pos: standing >
< 1064h/1064H 173v/173V Pos: standing >
You see nothing special...
< 1064h/1064H 173v/173V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: None!
< 1064h/1064H 173v/173V Pos: standing >
Yes, but WHAT do you want to gsay?
< 1064h/1064H 173v/173V Pos: standing >
< 1064h/1064H 173v/173V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: None!
< 1064h/1064H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1064h/1064H 173v/173V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration you are carrying.
Alas, you cannot go that way. . . .
< 1064h/1064H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1064h/1064H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1064h/1064H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1064h/1064H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1064h/1064H 173v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1064h/1064H 173v/173V Pos: standing >
< 1064h/1064H 173v/173V Pos: standing >
It was just an illusion!!
The illusion dissipates.
An illusionary wall crumbles to dust and blows away.
The Portcullis to Rodev Keep
This short stone walk ends sharply at an open portculis leading inside the
keep. Twenty foot high obsidian walls surround the buildings within, offering
ample protection from invasion. Slits pock the walls every 5 feet or so,
allowing archers to attack invaders without exposing themselves to attack.
Obvious exits: -North -South#
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
< 1064h/1064H 172v/173V Pos: standing >
You nod.
< 1064h/1064H 172v/173V Pos: standing >
You say in common 'her'
< 1064h/1064H 172v/173V Pos: standing >
The Portcullis to Rodev Keep
Obvious exits: -North -South#
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster starts casting a spell.
The Portcullis to Rodev Keep
Obvious exits: -North -South#
*A shadow monster stands here. (Casting) (Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
The Portcullis to Rodev Keep
Obvious exits: -North -South#
*A shadow monster stands here. (Casting) (Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster completes his spell...
A shadow monster utters the words 'urrjguaiabral xarr'
< 1064h/1064H 172v/173V Pos: standing >
The Portcullis to Rodev Keep
Obvious exits: -South#
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster opens the portcullis.
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster sneaks south.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 171v/173V Pos: standing >
A shadow monster closes the portcullis.
< 1064h/1064H 171v/173V Pos: standing >
Bash who?
< 1064h/1064H 172v/173V Pos: standing >
Bash who?
< 1064h/1064H 173v/173V Pos: standing >
Bash who?
< 1064h/1064H 173v/173V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North# -East -South -West
*A shadow monster stands here.(Gold Aura)
Bash who?
< 1064h/1064H 171v/173V Pos: standing >
A shadow monster sneaks east.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -East -South -West
*A shadow monster stands here.(Gold Aura)
You quickly scan the area.
A palace servant who is close by to your east.
A palace servant who is a brief walk away to your west.
A palace servant who is a brief walk away to your west.
< 1064h/1064H 171v/173V Pos: standing >
A shadow monster sneaks south.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 171v/173V Pos: standing >
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 171v/173V Pos: standing >
You quickly scan the area.
A palace servant who is close by to your west.
< 1064h/1064H 173v/173V Pos: standing >
You quickly scan the area.
A palace servant who is close by to your west.
< 1064h/1064H 173v/173V Pos: standing >
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
You quickly scan the area.
A palace servant who is not far off to your south.
A palace servant who is a brief walk away to your west.
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster sneaks south.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South
The corpse of an elite palace guard is lying here.
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 171v/173V Pos: standing >
You quickly scan the area.
A palace servant who is close by to your south.
< 1064h/1064H 171v/173V Pos: standing >
You quickly scan the area.
A palace servant who is close by to your south.
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster sneaks east.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
You quickly scan the area.
A palace servant who is a brief walk away to your north.
< 1064h/1064H 172v/173V Pos: standing >
You quickly scan the area.
A palace servant who is a brief walk away to your north.
A palace servant who is close by to your south.
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster sneaks south.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -South -West
*A shadow monster stands here.(Gold Aura)
A palace servant runs on some errand.
< 1064h/1064H 171v/173V Pos: standing >
You quickly scan the area.
A palace servant who is rather far off to your north.
Aberla who is rather far off to your west.
An elite palace guard who is rather far off to your west.
< 1064h/1064H 171v/173V Pos: standing >
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -South -West
Fresh blood splatters cover the area.
The corpse of an elite palace guard is lying here.
*A shadow monster stands here.(Gold Aura)
You quickly scan the area.
A palace servant who is close by to your north.
A palace servant who is in the distance to your north.
A palace servant who is a brief walk away to your west.
< 1064h/1064H 172v/173V Pos: standing >
You quickly scan the area.
A palace servant who is close by to your north.
A palace servant who is in the distance to your north.
A palace servant who is a brief walk away to your west.
< 1064h/1064H 172v/173V Pos: standing >
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -West
*A shadow monster stands here.(Gold Aura)
You quickly scan the area.
A palace servant who is not far off to your north.
< 1064h/1064H 171v/173V Pos: standing >
A shadow monster sneaks west.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 171v/173V Pos: standing >
You quickly scan the area.
You see nothing.
< 1064h/1064H 171v/173V Pos: standing >
You quickly scan the area.
You see nothing.
< 1064h/1064H 173v/173V Pos: standing >
A shadow monster sneaks west.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 172v/173V Pos: standing >
You quickly scan the area.
You see nothing.
< 1064h/1064H 172v/173V Pos: standing >
You quickly scan the area.
You see nothing.
< 1064h/1064H 172v/173V Pos: standing >
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 171v/173V Pos: standing >
You quickly scan the area.
A palace servant who is close by to your west.
< 1064h/1064H 171v/173V Pos: standing >
A shadow monster sneaks west.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
A palace servant runs on some errand.
< 1064h/1064H 171v/173V Pos: standing >
A palace servant leaves south.
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster sneaks west.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
You quickly scan the area.
Aberla who is close by to your north.
An elite palace guard who is close by to your north.
A palace servant who is a brief walk away to your north.
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster sneaks east.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 171v/173V Pos: standing >
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 170v/173V Pos: standing >
A shadow monster sneaks north.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 169v/173V Pos: standing >
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 169v/173V Pos: standing >
A shadow monster sneaks north.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
An elite guard stands here, eyeing visitors.
< 1064h/1064H 168v/173V Pos: standing >
A shadow monster sneaks north.
You follow a shadow monster.
Within Rodev Keep
The keep is a large open air construction with several buildings scattered
within its protective walls. Off in the distance, one building stands out
both is size and glamor, obviously the residence of the King. The ground is
covered with rounded obsidian gravel, offering firm, comfortable footing for
those who walk within these walls.
Obvious exits: -North -East -South -West
*A shadow monster stands here.(Gold Aura)
< 1064h/1064H 169v/173V Pos: standing >
< 1064h/1064H 171v/173V Pos: standing >
You follow a shadow monster.
The Portcullis to Rodev Keep
This short stone walk ends sharply at an open portculis leading inside the
keep. Twenty foot high obsidian walls surround the buildings within, offering
ample protection from invasion. Slits pock the walls every 5 feet or so,
allowing archers to attack invaders without exposing themselves to attack.
Obvious exits: -South
*A shadow monster stands here.(Gold Aura)
A young female shaman is here, chanting. (minion) (Gold Aura)
A Githyanki (medium) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 1064h/1064H 172v/173V Pos: standing >
A Githyanki finds an illusionary wall!
< 1064h/1064H 172v/173V Pos: standing >
A shadow monster starts casting an offensive spell called 'asphyxiate'.
A shadow monster snaps into visibility.
< 1064h/1064H 172v/173V Pos: standing >
You snap into visibility.
[Damage: 10 ] Your bash knocks a Githyanki to the ground!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: few scratches >
A shadow monster completes his spell...
A shadow monster utters the word 'agsplnuahz'
Ghostly hands appear before a Githyanki, close around his neck and begin to squeeze!
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: small wounds >
A shadow monster snaps into visibility.
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
A shadow monster's spell flows around a Githyanki, leaving him unharmed!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
A shadow monster starts casting an offensive spell.
A shadow monster snaps into visibility.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
A shadow monster's skin seems to turn to stone.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
A shadow monster snaps into visibility.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
A shadow monster completes his spell...
A shadow monster utters the word 'agsplnuahz'
Ghostly hands appear before a Githyanki, close around his neck and begin to squeeze!
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
A Githyanki's unique bronze earring was damaged from the massive blow!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
A shadow monster snaps into visibility.
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
You parry a Githyanki's lunge at you.
You dodge a Githyanki's vicious attack.
You snap into visibility.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: few wounds >
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
You snap into visibility.
[Damage: 12 ] Your impressive crush strikes a Githyanki.
[Damage: 11 ] Your impressive crush strikes a Githyanki.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: nasty wounds >
A shadow monster closes the portcullis.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: nasty wounds >
A shadow monster starts casting an offensive spell.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: nasty wounds >
A shadow monster snaps into visibility.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: nasty wounds >
A shadow monster completes his spell...
A shadow monster utters the word 'agsplnuahz'
Ghostly hands appear before a Githyanki, close around his neck and begin to squeeze!
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: nasty wounds >
A shadow monster snaps into visibility.
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: pretty hurt >
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
You haven't reoriented yourself yet enough for another bash!
Looking panicked, a Githyanki scrambles madly to his feet!
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sta EP: awful >
A Githyanki attempts to flee.
An illusionary wall blows away
An illusionary wall crumbles to dust and blows away.
A Githyanki leaves north.
A young female shaman leaves north.
< 1064h/1064H 172v/173V Pos: standing >
Bash who?
< 1064h/1064H 172v/173V Pos: standing >
You follow a shadow monster.
On the Bridge Spanning Ordania Bay
This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep. Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep. It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -South
*A shadow monster stands here.(Gold Aura)
A young female shaman is here, chanting. (minion) (Gold Aura)
A Githyanki (medium) stands in mid-air here. (Non-Fraggable)(Red Aura)
Alas, you cannot go that way. . . .
< 1064h/1064H 171v/173V Pos: standing >
A shadow monster starts casting an offensive spell.
A shadow monster snaps into visibility.
You haven't reoriented yourself yet enough for another bash!
< 1064h/1064H 171v/173V Pos: standing >
An illusionary wall blows away
An illusionary wall crumbles to dust and blows away.
A Githyanki leaves north.
A young female shaman leaves north.
< 1064h/1064H 171v/173V Pos: standing >
A shadow monster stops invoking abruptly!
< 1064h/1064H 172v/173V Pos: standing >
Bash who?
< 1064h/1064H 172v/173V Pos: standing >
Bash who?
< 1064h/1064H 173v/173V Pos: standing >
On the Bridge Spanning Ordania Bay
This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep. Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep. It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
< 1064h/1064H 172v/173V Pos: standing >
Bash who?
< 1064h/1064H 172v/173V Pos: standing >
On the Bridge Spanning Ordania Bay
This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep. Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep. It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Fresh blood splatters cover the area.
< 1064h/1064H 171v/173V Pos: standing >
On the Bridge Spanning Ordania Bay
This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep. Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep. It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
< 1064h/1064H 170v/173V Pos: standing >
On the Bridge Spanning Ordania Bay
This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep. Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep. It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Fresh blood covers everything in the area.
< 1064h/1064H 169v/173V Pos: standing >
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
< 1064h/1064H 169v/173V Pos: standing >
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North# -East # -South -West #
Fresh blood covers everything in the area.
A young female shaman is here, chanting. (minion) (Gold Aura)
A Githyanki (medium) stands in mid-air here. (Non-Fraggable)(Red Aura)
A male commoner stands here.
< 1064h/1064H 168v/173V Pos: standing >
The gate seems to be closed.
< 1064h/1064H 169v/173V Pos: standing >
The gate seems to be closed.
< 1064h/1064H 170v/173V Pos: standing >
The gate seems to be closed.
< 1064h/1064H 170v/173V Pos: standing >
You snap into visibility.
[Damage: 9 ] Your bash knocks a Githyanki to the ground!
< 1064h/1064H 171v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
A Githyanki's face flushes white for a moment.
You snap into visibility.
[Damage: 12 ] Your impressive crush seriously wounds a Githyanki.
You miss a Githyanki.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
You parry a Githyanki's lunge at you.
You parry a Githyanki's lunge at you.
You snap into visibility.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
A shadow monster suddenly attacks a Githyanki!
A shadow monster misses a Githyanki.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
A commoner leaves south.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
A shadow monster misses a Githyanki.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] Your impressive crush seriously wounds a Githyanki.
[Damage: 11 ] Your impressive crush enshrouds a Githyanki in a mist of blood.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
You dodge a Githyanki's vicious attack.
You block a Githyanki's lunge at you.
You snap into visibility.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
A shadow monster starts casting an offensive spell called 'asphyxiate'.
A shadow monster snaps into visibility.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
A shadow monster snaps into visibility.
< 1064h/1064H 172v/173V Pos: standing >
< T: Shurakai TP: sta TC:excellent E: A Githyanki sit EP: awful >
A shadow monster snaps into visibility.
A shadow monster completes his spell...
A shadow monster utters the word 'agsplnuahz'
Ghostly hands appear before a Githyanki, close around his neck and begin to squeeze!
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
A Githyanki's brutal ivory circlet was completely destroyed by the massive blow!
A young female shaman stops following a Githyanki.
A Githyanki is dead! R.I.P.
You receive your share of experience.