<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> the eyes of the High Forest (glowing) [82%]
<worn in ear> the living essence of Dranum of dexterity (magic)
<worn in ear> an emerald disc fashioned from bone (magic) [88%]
<worn on face> a splintered dragon scale [poor]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn around neck> a cloak of dragons (magic) (glowing)
<worn on body> a spiked suit of fluted dragonscale [superior] (magic)
<worn about body> a thin dragonskin cloak coated with brass [superior] (magic)
<worn on tail> a tiny seashell (invis) (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing) [88%]
<worn on belt buckle>a soul sceptre of regeneration (magic) (glowing)
<attached to belt> a small book bound in red dragon hatchling hide of wisdom (magic) [86%]
<attached to belt> a small book bound in red dragon hatchling hide [poor] (magic)
<worn on arms> some blue dragonscale shoulder guards (magic) [89%]
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the sacred stone claws of Aan [superior] (magic) [73%]
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<primary weapon> the shadowy staff of damnation (magic) (glowing)
<worn on legs> some leggings of red flames [superior] (magic)
<worn on feet> the slippers of rot and decay
Obvious exits: -N -E -S -W
< 1095h/1095H 101v/148V Pos: standing >
.********
.********^*
^.***********
^.***********
^..***@******
M^..****M****
^^^..********
.^....*****
^^....***
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 101v/148V Pos: standing >
********M
********^**
.************
.************
..****@******
^..****M*****
^^..*********
^....******
^....****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 100v/148V Pos: standing >
*******M*
*******^***
************M
*************
.*****@******
..****M******
^..**********
....******M
....****.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 100v/148V Pos: standing >
******M**
******^****
***********M*
*************
******@******
.****M*******
..***********
...******M.
...****..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 104v/148V Pos: standing >
*****M***
*****^*****
**********M**
*************
******@******
****M********
.************
..******M..
..****...
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 103v/148V Pos: standing >
***M*****
******M****
******^******
**********M**
******@******
*************
****M********
***********
.******M.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 103v/148V Pos: standing >
*********
****M******
*******M*****
******^******
******@***M**
*************
*************
***M*******
*********
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 102v/148V Pos: standing >
<map>
Zone: The Outcasts Tower.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
< 1095h/1095H 102v/148V Pos: standing >
<map>
Zone: The Outcasts Tower.
Room: A Bend In The Dark Trail
</map>
A Bend In The Dark Trail
Obvious exits: -E -S
< 1095h/1095H 101v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 1095h/1095H 103v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 1095h/1095H 105v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 1095h/1095H 106v/148V Pos: standing >
<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -W
< 1095h/1095H 106v/148V Pos: standing >
<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>
<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
A green iguana walks across the ground here, slowly peering about.
A quiet little man sits before the gates, guarding them.(Red Aura)
< 1095h/1095H 105v/148V Pos: standing >
The gates seems to be closed.
< 1095h/1095H 107v/148V Pos: standing >
<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -W
< 1095h/1095H 106v/148V Pos: standing >
<map>
Zone: The Outcasts Tower.
Room: A Bend In The Dark Trail
</map>
A Bend In The Dark Trail
Obvious exits: -E -S
< 1095h/1095H 106v/148V Pos: standing >
<map>
Zone: The Outcasts Tower.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
< 1095h/1095H 105v/148V Pos: standing >
*********
****M******
*******M*****
******^******
******@***M**
*************
*************
***M*******
*********
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 105v/148V Pos: standing >
***M*****
******M****
******^******
**********M**
******@******
*************
****M********
***********
.******M.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 104v/148V Pos: standing >
**M******
*****M*****
*****^*******
*********M***
******@*****M
*************
***M*********
***********
******M..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 104v/148V Pos: standing >
*M*******
****M******
****^********
********M****
******@****M*
************.
**M*********.
**********.
*****M...
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 103v/148V Pos: standing >
M********
***M*******
***^********.
*******M****.
******@***M*.
***********..
*M*********..
*********..
****M....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 103v/148V Pos: standing >
********M
**M*******.
**^********.^
******M****.^
******@**M*..
**********..M
M*********...
********...
***M.....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 102v/148V Pos: standing >
*******..
M********M.
***M*******.^
**^********.^
******@****.^
*********M*..
**********..M
*********..
*******..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A human traveller walks through here, making his way across the country.
< 1095h/1095H 102v/148V Pos: standing >
******.^^
********...
*M********M.^
***M*******.^
**^***@****.^
******M****.^
*********M*..
*********..
********.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 102v/148V Pos: standing >
***....^.
*******.^^.
*********....
*M********M.^
***M**@****.^
**^********.^
******M****.^
********M*.
********.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 101v/148V Pos: standing >
**....^.^
******.^^.^
********....^
M********M.^.
**M***@***.^.
*^********.^.
*****M****.^^
*******M*..
*******..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 101v/148V Pos: standing >
*....^.^M
*****.^^.^^
*******....^^
********M.^.^
*M****@**.^.^
^********.^..
****M****.^^.
******M*...
******..M
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 100v/148V Pos: standing >
...^..^^.
**....^.^M^
******.^^.^^^
*******....^^
******@*M.^.^
*M*******.^.^
^********.^..
***M****.^^
*****M*..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 100v/148V Pos: standing >
..^^.^.^.
....^..^^.^
***....^.^M^.
******.^^.^^^
******@....^^
********M.^.^
*M*******.^.^
********.^.
**M****.^
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 1095h/1095H 99v/148V Pos: standing >
^^.^^^.^.
...^^.^.^.^
.....^..^^.^^
***....^.^M^.
******@^^.^^^
*******....^^
********M.^.^
********.^.
*******.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 99v/148V Pos: standing >
..^..^.^^
^^^.^^^.^.^
....^^.^.^.^^
.....^..^^.^^
***...@^.^M^.
******.^^.^^^
*******....^^
*******M.^.
*******.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 98v/148V Pos: standing >
.^^..^^^M
^..^..^.^^M
.^^^.^^^.^.^M
....^^.^.^.^^
.....^@.^^.^^
***....^.^M^.
******.^^.^^^
******....^
******M.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 98v/148V Pos: standing >
^^..^^^MM
..^..^.^^MM
^^^.^^^.^.^MM
...^^.^.^.^^M
....^.@^^.^^M
**....^.^M^.^
*****.^^.^^^^
*****....^^
*****M.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 99v/148V Pos: standing >
^..^^^MMM
.^..^.^^MMM
^^.^^^.^.^MMM
..^^.^.^.^^MM
...^..@^.^^MM
*....^.^M^.^M
****.^^.^^^^M
****....^^^
****M.^.M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 98v/148V Pos: standing >
..^^^MMMM
^..^.^^MMMM
^.^^^.^.^MMMM
.^^.^.^.^^MMM
..^..^@.^^MMM
....^.^M^.^MM
***.^^.^^^^MM
***....^^^^
***M.^.M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 101v/148V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
^^.^^MMMMMM
^^..^^^MMMMMM
..^..^.^^MMMMMM
^^.^^^.^.^MMMMM
..^^.^.@.^^MMMM
...^..^^.^^MMMM
*....^.^M^.^MMM
***.^^.^^^^MM
***....^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 101v/148V Pos: standing >
^^^MMMMMMMM
.^^.^^MMMMMMM
.^^..^^^MMMMMMM
..^..^.^^MMMMMM
^^.^^^.@.^MMMMM
..^^.^.^.^^MMMM
...^..^^.^^MMMM
....^.^M^.^MM
**.^^.^^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 100v/148V Pos: standing >
^MMMMMMMMMM
.^^^MMMMMMMMM
^.^^.^^MMMMMMMM
.^^..^^^MMMMMMM
..^..^.@^MMMMMM
^^.^^^.^.^MMMMM
..^^.^.^.^^MMMM
..^..^^.^^MMM
...^.^M^.^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1095h/1095H 100v/148V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Approaching the Artist Colony of Harrow
</map>
Approaching the Artist Colony of Harrow
Obvious exits: -N# -S -W
< 1095h/1095H 99v/148V Pos: standing >
The gate seems to be closed.
< 1095h/1095H 101v/148V Pos: standing >
Ok.
< 1095h/1095H 107v/148V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Pathway in the Artist Colony of Harrow
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Pathway in the Artist Colony of Harrow
</map>
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
< 1095h/1095H 106v/148V Pos: standing >
You quickly scan the area.
A wandering visitor who is not far off to your north.
Fiona the ceramic mask seller who is a brief walk away to your north.
< 1095h/1095H 108v/148V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Henna stands here selling flowers and handblown glass vases.
< 1095h/1095H 109v/148V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Fountain
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Fountain
</map>
Fountain
Obvious exits: -N -E -S -W
A sparkling fountain is here.
An artisan, wandering and looking at exhibits.
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.
< 1095h/1095H 109v/148V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Fiona stands here selling her ceramic masks.
< 1095h/1095H 110v/148V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S
A merchandise stall is set up here.
An art student, hanging out with friends here. (Gold Aura)
Klemo sells his handmade toys with an honest smile.(Gold Aura)
< 1095h/1095H 118v/148V Pos: standing >
You quickly scan the area.
A human artisan who is close by to your north.
A chipmunk who is close by to your north.
A wandering visitor who is close by to your east.
Fiona the ceramic mask seller who is close by to your east.
A human artisan who is not far off to your east.
Lomya the crafter who is not far off to your east.
Vetrix the jeweler who is close by to your south.
Gipie the baker who is not far off to your south.
< 1095h/1095H 121v/148V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -S -W -NE
An artisan, wandering and looking at exhibits.
A cute little chipmunk plays on the pathway.
< 1095h/1095H 128v/148V Pos: standing >
A chipmunk leaves northeast.
<map>
Zone: Harrow -The Gnome Village.
Room: Before A Glassblowers Home
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Before A Glassblowers Home
</map>
Before A Glassblowers Home
Obvious exits: -E -W#
A wandering visitor looks at all the booths.
< 1095h/1095H 139v/148V Pos: standing >
Ok.
< 1095h/1095H 148v/148V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Inside A Glassblowers Home
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Inside A Glassblowers Home
</map>
Inside A Glassblowers Home
Obvious exits: -N -E
A well-crafted silver cloak lies here on the ground.
A blood-stained emerald helm lies here on the ground.
A Halfling (small) stands in mid-air here, fighting a resting glassblower. (Non-Fraggable)(Gold Aura)
A resting glassblower stands here, fighting a Halfling.(Gold Aura)
A glassblower rests here after working hard on a project.(Gold Aura)
Brwra, the head glassblower teaches students his craft.(Gold Aura)
< 1095h/1095H 146v/148V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1095h/1095H 146v/148V Pos: standing >
A Halfling keeps singing a song of a _VERY_ boring nature.
< 1095h/1095H 146v/148V Pos: standing >
A Halfling's pierce wounds a resting glassblower.
A Halfling's fine pierce strikes a resting glassblower.
You mourn the loss of the dead.
< 1095h/1095H 146v/148V Pos: standing >
A resting glassblower's fine punch strikes a Halfling.
A Halfling parries a resting glassblower's lunge at him.
A resting glassblower kicks a Halfling in the stomach, rendering him breathless.
< 1095h/1095H 146v/148V Pos: standing >
You start chanting...
You snap into visibility.
< 1095h/1095H 146v/148V Pos: standing >
Casting: chaotic ripple
< 1095h/1095H 146v/148V Pos: standing >
You complete your spell...
[Damage: 151 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Halfling.]=-
A Halfling's thin steel dagger was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Laeallah by 12000.