<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a leather jacket
<worn about body> a mottled brown cloak [poor] (magic)
<worn on back> a large leather backpack
<worn about waist> a girth of thick rawhide
<worn on belt buckle>a quill
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn around wrist> a finely woven bracelet of silver (magic)
<worn on hands> a pair of brown leather gloves
<primary weapon> a dagger of carved bone [superior]
<worn on legs> a pair of studded leather leggings
<worn on feet> some boots of water-walking [poor] (magic)
***...^^.
****...^..^
***...^^^.M
.....@..^MM
....^^..MMM
^..^^.^MMMM
.^.^.MMMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 26v/114V Pos: standing >
****...^M
****...^^.^
****...^..^
***..@^^^.M
........^MM
....^^..MMM
..^^.^MMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 24v/114V Pos: standing >
***...^M^
***...^^.^M
***...^..^M
**...@^^.MM
.......^MMM
...^^..MMMM
.^^.^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 23v/114V Pos: standing >
**...^M^M
**...^^.^MM
**...^..^MM
*...^@^.MMM
......^MMMM
..^^..MMMMM
^^.^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 20v/114V Pos: standing >
*...^M^MM
*...^^.^MMM
*...^..^MMM
...^^@.MMMM
.....^MMMMM
.^^..MMMMM
^.^MMMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 17v/114V Pos: standing >
*.^^.^^MM
**...^M^MMM
*...^^.^MMM
*...^@.^MMM
...^^^.MMMM
.....^MMMMM
^^..MMMMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 16v/114V Pos: standing >
*.^..^^MM
**.^^.^^MMM
**...^M^MMM
*...^@.^MMM
*...^..^MMM
...^^^.MMMM
....^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 14v/114V Pos: standing >
**.^..^^M
***.^^.^^MM
***...^M^MM
**...@^.^MM
**...^..^MM
*...^^^.MMM
.....^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 12v/114V Pos: standing >
**.^.^^.M
***.^..^^MM
***.^^.^^MM
***..@^M^MM
**...^^.^MM
**...^..^MM
...^^^.MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 11v/114V Pos: standing >
*..^.^.^M
***.^.^^.MM
***.^..^^MM
***.^@.^^MM
***...^M^MM
**...^^.^MM
*...^..^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 9v/114V Pos: standing >
....^^^^M
**..^.^.^MM
***.^.^^.MM
***.^@.^^MM
***.^^.^^MM
***...^M^MM
*...^^.^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 8v/114V Pos: standing >
...^^^^MM
*..^.^.^MMM
**.^.^^.MMM
**.^.@^^MMM
**.^^.^^MMM
**...^M^MMM
...^^.^MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 7v/114V Pos: standing >
..^^^^MMM
..^.^.^MMMM
*.^.^^.MMMM
*.^..@^MMMM
*.^^.^^MMMM
*...^M^MMMM
..^^.^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 5v/114V Pos: standing >
.^^^^MMMM
.^.^.^MMMM
.^.^^.MMMM
.^..^@MMMM
.^^.^^MMMM
...^M^MMMMM
.^^.^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 2v/114V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 86h/86H 3v/114V Pos: standing >
You sit down and relax.
< 86h/86H 4v/114V Pos: sitting >
You nod off.
< 86h/86H 5v/114V Pos: sitting >
< 86h/86H 7v/114V Pos: sitting >
< 86h/86H 11v/114V Pos: sitting >
< 86h/86H 12v/114V Pos: sitting >
< 86h/86H 14v/114V Pos: sitting >
< 86h/86H 16v/114V Pos: sitting >
< 86h/86H 17v/114V Pos: sitting >
< 86h/86H 19v/114V Pos: sitting >
< 86h/86H 21v/114V Pos: sitting >
< 86h/86H 23v/114V Pos: sitting >
< 86h/86H 24v/114V Pos: sitting >
< 86h/86H 26v/114V Pos: sitting >
< 86h/86H 28v/114V Pos: sitting >
< 86h/86H 29v/114V Pos: sitting >
< 86h/86H 31v/114V Pos: sitting >
< 86h/86H 33v/114V Pos: sitting >
< 86h/86H 35v/114V Pos: sitting >
< 86h/86H 36v/114V Pos: sitting >
< 86h/86H 38v/114V Pos: sitting >
< 86h/86H 40v/114V Pos: sitting >
< 86h/86H 42v/114V Pos: sitting >
< 86h/86H 43v/114V Pos: sitting >
< 86h/86H 45v/114V Pos: sitting >
< 86h/86H 47v/114V Pos: sitting >
< 86h/86H 48v/114V Pos: sitting >
< 86h/86H 50v/114V Pos: sitting >
< 86h/86H 52v/114V Pos: sitting >
< 86h/86H 54v/114V Pos: sitting >
< 86h/86H 55v/114V Pos: sitting >
< 86h/86H 57v/114V Pos: sitting >
< 86h/86H 59v/114V Pos: sitting >
< 86h/86H 61v/114V Pos: sitting >
< 86h/86H 62v/114V Pos: sitting >
< 86h/86H 64v/114V Pos: sitting >
< 86h/86H 66v/114V Pos: sitting >
< 86h/86H 67v/114V Pos: sitting >
< 86h/86H 69v/114V Pos: sitting >
< 86h/86H 71v/114V Pos: sitting >
< 86h/86H 73v/114V Pos: sitting >
< 86h/86H 74v/114V Pos: sitting >
< 86h/86H 76v/114V Pos: sitting >
< 86h/86H 78v/114V Pos: sitting >
< 86h/86H 79v/114V Pos: sitting >
< 86h/86H 81v/114V Pos: sitting >
< 86h/86H 83v/114V Pos: sitting >
< 86h/86H 85v/114V Pos: sitting >
< 86h/86H 86v/114V Pos: sitting >
< 86h/86H 88v/114V Pos: sitting >
< 86h/86H 90v/114V Pos: sitting >
< 86h/86H 92v/114V Pos: sitting >
< 86h/86H 97v/114V Pos: sitting >
< 86h/86H 100v/114V Pos: sitting >
< 86h/86H 102v/114V Pos: sitting >
You wake up.
< 86h/86H 114v/114V Pos: sitting >
You sit up straight and start to pay attention.
< 86h/86H 114v/114V Pos: sitting >
You clamber to your feet.
< 86h/86H 114v/114V Pos: standing >
.^^^^MMMM
.^.^.^MMMM
.^.^^.MMMM
.^..^@MMMM
.^^.^^MMMMM
...^M^MMMM
.^^.^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 114v/114V Pos: standing >
^^^^MMMMM
..^^^^MMMM
.^.^.^MMMM
.^.^^@MMMM
.^..^^MMMM
.^^.^^MMMMM
..^M^MMMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 112v/114V Pos: standing >
.^.^MMMMM
.^^^^MMMMMM
..^^^^MMMM
.^.^.@MMMM
.^.^^.MMMM
.^..^^MMMM
^^.^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 110v/114V Pos: standing >
^.^.^MMMM
^.^^^^MMMMM
...^^^^MMMM
..^.^@^MMMM
*.^.^^.MMMM
*.^..^^MMMM
.^^.^^MMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 108v/114V Pos: standing >
^.^^MMMMM
.^.^.^MMMMM
^.^^^^MMMMM
...^^@^MMMM
..^.^.^MMMM
*.^.^^.MMMM
.^..^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 107v/114V Pos: standing >
^.^^MMMMM
^^.^^MMMMMM
.^.^.^MMMMM
^.^^^@MMMMM
...^^^^MMMM
..^.^.^MMMM
.^.^^.MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 104v/114V Pos: standing >
^.^MMMMMM
.^.^^MMMMMM
^^.^^MMMMMM
.^.^.@MMMMM
^.^^^^MMMMM
...^^^^MMMM
.^.^.^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 101v/114V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 86h/86H 102v/114V Pos: standing >
.^.^MMMMM
^.^.^^MMMMM
.^^.^^MMMMM
^.^.^@^MMMM
^^.^^^^MMMM
....^^^^MMM
..^.^.^MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 100v/114V Pos: standing >
.^^MMMMMM
M.^.^MMMMMM
^.^.^^MMMMM
.^^.^@MMMMM
^.^.^.^MMMM
^^.^^^^MMMM
...^^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 99v/114V Pos: standing >
M^MMMMMMM
^.^^MMMMMMM
M.^.^MMMMMM
^.^.^@MMMMM
.^^.^^MMMMM
^.^.^.^MMMM
^.^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 96v/114V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 86h/86H 96v/114V Pos: standing >
^M^MMMMMM
.^.^^MMMMMM
^M.^.^MMMMM
.^.^.@^MMMM
..^^.^^MMMM
.^.^.^.^MMM
^^.^^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 94v/114V Pos: standing >
.^M^MMMMM
..^.^^MMMMM
^^M.^.^MMMM
^.^.^@^^MMM
^..^^.^^MMM
..^.^.^.^MM
.^^.^^^^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 92v/114V Pos: standing >
.^^MMMMMM
..^M^MMMMMM
..^.^^MMMMM
^^M.^@^MMMM
^.^.^.^^MMM
^..^^.^^MMM
.^.^.^.^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 90v/114V Pos: standing >
^MMMMMMMM
^.^^MMMMMMM
..^M^MMMMMM
..^.^@MMMMM
^^M.^.^MMMM
^.^.^.^^MMM
..^^.^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 89v/114V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 86h/86H 89v/114V Pos: standing >
^^MMMMMMM
^^.^^MMMMMM
^..^M^MMMMM
^..^.@^MMMM
.^^M.^.^MMM
^^.^.^.^^MM
^..^^.^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 86h/86H 87v/114V Pos: standing >
Approaching the Artist Colony of Harrow
Obvious exits: -N# -S -W
< 86h/86H 84v/114V Pos: standing >
You quickly scan the area.
You see nothing.
< 86h/86H 84v/114V Pos: standing >
Ok.
< 86h/86H 86v/114V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your north.
A gnomish grenadier who is close by to your west.
< 86h/86H 87v/114V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.
An art student tries to find the class.
An art student tries to find his way around.
< 86h/86H 84v/114V Pos: standing >
Ok.
< 86h/86H 85v/114V Pos: standing >
You quickly scan the area.
A human artisan who is not far off to your north.
A wandering visitor who is a brief walk away to your north.
< 86h/86H 86v/114V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A merchandise stall is set up here.
An artisan, wandering and looking at exhibits.
A Human (medium) stands here.
Henna stands here selling flowers and handblown glass vases.
< 86h/86H 88v/114V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S#
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.
An art student tries to find the class.
An art student tries to find his way around.
< 86h/86H 88v/114V Pos: standing >
You quickly scan the area.
A human artisan who is close by to your north.
Henna the flower seller who is close by to your north.
A human artisan who is not far off to your north.
A wandering visitor who is a brief walk away to your north.
< 86h/86H 90v/114V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A merchandise stall is set up here.
An artisan, wandering and looking at exhibits.
A Human (medium) stands here.
Henna stands here selling flowers and handblown glass vases.
< 86h/86H 94v/114V Pos: standing >
You are knocked to the ground by a Human's mighty bash!
< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
You feel your skill in 1h piercing improving.
You miss a Human.
A Human misses you.
A Human misses you.
< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
A human artisan leaves north.
< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
You miss a Human.
< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
A Human misses you.
< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
A Human dodges your futile attack.
< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
You can't do this sitting!
A Human says 'ari yuu javong fup, aet?'
< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
You clamber to your feet.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
You could do it with a needle!
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
You start chanting...
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
You dodge a Human's vicious attack.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
A Human says 'ari yuu javong fup, aet?'
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
You complete your spell...
[Damage: 39 ] The lightning bolt hits a Human with full impact.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: few wounds >
You miss a Human.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: few wounds >
You are already standing.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: few wounds >
You start chanting...
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: few wounds >
The sun rises over the northern horizon.
You dodge a bash from a Human, who loses his balance and falls.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: few wounds >
You complete your spell...
[Damage: 17 ] You burned a Human.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: few wounds >
You miss a Human.
You start chanting...
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: few wounds >
A wandering visitor enters from the south.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: few wounds >
You complete your spell...
[Damage: 17 ] You burned a Human.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: nasty wounds >
You start chanting...
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: nasty wounds >
Casting: burning hands
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: nasty wounds >
You complete your spell...
[Damage: 24 ] You burned a Human.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: pretty hurt >
You start chanting...
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: pretty hurt >
A Human says 'ari yuu javong fup, aet?'
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: pretty hurt >
You complete your spell...
[Damage: 19 ] You burned a Human.
A Human rises to his feet.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: awful >
You dodge a bash from a Human, who loses his balance and falls.
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: awful >
You miss a Human.
You start chanting...
< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: awful >
You complete your spell...
[Damage: 15 ] You burned a Human.
A Human is mortally wounded, and will die soon, if not aided.
< 83h/86H 94v/114V Pos: standing >
<You start chanting...
< 83h/86H 94v/114V Pos: standing >
<You complete your spell...
[Damage: 3 ] You watch with self-pride as the magic missile hits a Human.
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!