The death of [46 Psycheporter] Stratton Mutinous Legions (Githzerai)

in A Rugged Back Hallway

from the perspective of [46 Psycheporter] Stratton Mutinous Legions (Githzerai)

<worn as a badge>    a diabolical stone badge from Abandoned Elven Homestead
<worn in ear>        a tiny orb of obsidian of power (magic)
<worn on face>       a silk veil of the enchantress [poor] (magic)
<worn around neck>   a cloak of dragons (magic) (glowing) [71%]
<worn on body>       ringmail emblazoned with a mace and skull emblem [superior] [87%]
<worn as quiver>     an exquisite silver quiver
<worn about waist>   a silver belt with an embossed sextant
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     a small round wooden shield
<worn around wrist>  a crimson braid of rank [superior]
<worn around wrist>  a bloody bone bracelet from Zalkapfaan, City of the Headless Horde
<worn on hands>      some fragile ivory claws
<worn on finger>     a glowing black ring [poor]
<worn on finger>     a ring of sandstone [superior] (magic)
<held>               a soul sceptre [superior] (magic) (glowing) [87%]
<worn on feet>       a pair of faded skullstone boots of health (magic) [88%]


< 431h/431H 76v/123V Pos: standing >
 
  ...M..      
 ..M...       
 ......       
 M.M..@       
 **..         
 **..         
  *.      .   
Lake Wasephius
Obvious exits: -North -East  -South -West 

< 431h/431H 75v/123V Pos: standing >
 
  .....^...   
 ....M..      
 ..M...       
 .....@       
 M.M..        
 **..         
  *..         
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 73v/123V Pos: standing >
 
  +........   
 ......^....  
 ....M..      
 ..M..@       
 ......       
 M.M..        
  *..         
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 72v/123V Pos: standing >
 
  +........   
 ++.........  
 ......^....  
 ....M@.      
 ..M...       
 ......       
  .M..        
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 70v/123V Pos: standing >
 
  +.......^   
 .+.........  
 ++.........  
 .....@^....  
 ....M..      
 ..M...       
  .....       
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 69v/123V Pos: standing >
 
  .......^^   
 +..........  
 +..........  
 .....@....M  
 ...M..    .  
 .M...        
  ....        
Rocky Hills at the Base of a Mountain
Obvious exits: -North -East  -South -West 

< 431h/431H 67v/123V Pos: standing >
 
  ......^^.   
 ...........  
 ...........  
 ....^@...M.  
 ..M..    ..  
 M...      .  
  ...         
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 65v/123V Pos: standing >
 
  .....^^..   
 ..........^  
 ..........^  
 ...^.@..M..  
 .M..    ...  
 ...      ..  
  ..      .   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 64v/123V Pos: standing >
 
  .^^......   
 ......^^..^  
 ..........^  
 .....@....^  
 ...^....M..  
 .M..    ...  
  ..      .   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 62v/123V Pos: standing >
 
  M.^^.....   
 M.^^.......  
 ......^^..^  
 .....@....^  
 ..........^  
 ...^....M..  
  M..    ..   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 61v/123V Pos: standing >
 
  MM.^^..^.   
 MM.^^.....M  
 M.^^.......  
 .....@^^..^  
 ..........^  
 ..........^  
  ..^....M.   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 59v/123V Pos: standing >
 
  .M..^^^^.   
 .MM.^^..^..  
 MM.^^.....M  
 M.^^.@.....  
 ......^^..^  
 ..........^  
  .........   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 57v/123V Pos: standing >
 
  M..^^^^.^   
 MM.^^..^..^  
 M.^^.....M^  
 .^^..@....^  
 .....^^..^^  
 .........^.  
  ........^   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 56v/123V Pos: standing >
 
  ..^^^^.^.   
 M.^^..^..^.  
 .^^.....M^.  
 ^^...@...^.  
 ....^^..^^M  
 ........^..  
  .......^.   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 54v/123V Pos: standing >
 
  MM..^MM.M   
 M..^^^^.^.M  
 M.^^..^..^.  
 .^^..@..M^.  
 ^^.......^.  
 ....^^..^^M  
  .......^.   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 53v/123V Pos: standing >
 
  .MM.MM.MM   
 MMM..^MM.M^  
 M..^^^^.^.M  
 M.^^.@^..^.  
 .^^.....M^.  
 ^^.......^.  
  ...^^..^^   
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 431h/431H 51v/123V Pos: standing >
 
  ^^MMMMM^^   
 ..MM.MM.MM^  
 MMM..^MM.M^  
 M..^^@^.^.M  
 M.^^..^..^.  
 .^^.....M^.  
  ^.......^   
Rocky Hills at the Base of a Mountain
Obvious exits: -North -East  -South -West 

< 431h/431H 50v/123V Pos: standing >
A Rocky Trail
   This rocky trail cuts through a small wooded area towards the
center of the valley where a fairly nice settlement has been
established this far away from the powerful kingdoms of Tharnadia.
There are many sounds in the area, including those of people hard
at work and children playing. The village can be seen just off
to the north here.
Obvious exits: -North -South

< 431h/431H 48v/123V Pos: standing >
Outside Some Flimsy Wooden Gates
  This seems to be where the town starts, where these poorly
constructed gates stand approximately fifteen feet high. The gates
are made out of only timber, and not the best timber at that.
The mountains seem to have made this area a little bit colder
than the rest of the area. There is much snowfall during the year,
however, the peasants seem to have been able to grow quit a
plentiful crop.
Obvious exits: -North# -South
A village guard scans the horizon for signs of trouble.

< 431h/431H 49v/123V Pos: standing >

1st CIRCLE:
adrenaline control         
combat mind                
ego whip                   
excogitate                 

2nd CIRCLE:
ballistic attack           
enhance agility            
enhance constitution       
enhance dexterity          
enhance strength           

3rd CIRCLE:
aura sight                 
lend health                
molecular agitation        

4th CIRCLE:
ego blast                  
energy containment         
flesh armor                

5th CIRCLE:
inflict pain               

6th CIRCLE:
cell adjustment            
create sound               
flight                     
intellect fortress         

7th CIRCLE:
detonate                   
tower of iron will         

8th CIRCLE:
cannibalize                
ectoplasmic form           
inertial barrier           
molecular control          

9th CIRCLE:
displacement               
ether warp                 
psychic crush              

10th CIRCLE:
death field                
wormhole                   

11th CIRCLE:
biofeedback                

12th CIRCLE:
enrage                     
thought beacon             


1st CIRCLE:
adrenaline control         
combat mind                
ego whip                   
excogitate                 

2nd CIRCLE:
ballistic attack           
enhance agility            
enhance constitution       
enhance dexterity          
enhance strength           

3rd CIRCLE:
aura sight                 
lend health                
molecular agitation        

4th CIRCLE:
ego blast                  
energy containment         
flesh armor                

5th CIRCLE:
inflict pain               

6th CIRCLE:
cell adjustment            
create sound               
flight                     
intellect fortress         

7th CIRCLE:
detonate                   
tower of iron will         

8th CIRCLE:
cannibalize                
ectoplasmic form           
inertial barrier           
molecular control          

9th CIRCLE:
displacement               
ether warp                 
psychic crush              

10th CIRCLE:
death field                
wormhole                   

11th CIRCLE:
biofeedback                

12th CIRCLE:
enrage                     
thought beacon             


< 431h/431H 53v/123V Pos: standing >
Pardon?

< 431h/431H 53v/123V Pos: standing >
The sun hangs low on the southern sky.

< 431h/431H 67v/123V Pos: standing >
You begin to focus your will...

< 431h/431H 78v/123V Pos: standing >
Casting: ether warp *

< 431h/431H 80v/123V Pos: standing >
Casting: ether warp 

< 431h/431H 81v/123V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East  -South# -West 
A servant of the castle brings drinks to the guests.
A halfling merchant sells his wares here.
A halfling merchant sells his wares here.
(Q)Nonstros, the cloud giant bard entertains here.
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 431h/431H 82v/123V Pos: standing >
A halfling merchant leaves north.

< 431h/431H 85v/123V Pos: standing >
Nonstros, the cloud giant bard sings a song to protect it from the world.

< 431h/431H 88v/123V Pos: standing >
A halfling merchant leaves west.

< 431h/431H 89v/123V Pos: standing >
A servant of the castle leaves east.
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East 
A halfling merchant sells his wares here.
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)

< 431h/431H 89v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 431h/431H 89v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 431h/431H 90v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 431h/431H 90v/123V Pos: standing >
I see no door here.

< 431h/431H 94v/123V Pos: standing >
Nonstros, the cloud giant bard enters from the east.

< 431h/431H 95v/123V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West #
A cloud giant guard patrols here.(Gold Aura)

< 431h/431H 96v/123V Pos: standing >
Ok.

< 431h/431H 96v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)

< 431h/431H 95v/123V Pos: standing >
Ok.

< 431h/431H 100v/123V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -South
The corpse of a guest of the cloud giants is lying here.

< 431h/431H 101v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 431h/431H 102v/123V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question, or just 'nchat Hello Duris!'.

< 431h/431H 105v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West 
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)

< 431h/431H 105v/123V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
The corpse of a guest of the cloud giants is lying here.

< 431h/431H 105v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West 
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)

< 431h/431H 107v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 

< 431h/431H 107v/123V Pos: standing >
Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
A soothing aura fills the area.
Obvious exits: -North -East  -South -West 

< 431h/431H 107v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 

< 431h/431H 110v/123V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
The corpse of a guest of the cloud giants is lying here.

< 431h/431H 112v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 431h/431H 112v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 

< 431h/431H 115v/123V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 431h/431H 118v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #

< 431h/431H 120v/123V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 431h/431H 120v/123V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -South
A bent silver scrap lies here in the dirt.
A few drops of fresh blood are scattered around the area.
The corpse of a guest of the cloud giants is lying here.
A servant of the castle brings drinks to the guests.

< 431h/431H 122v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #

< 431h/431H 121v/123V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
A thick chunk of bark lays on the ground here.
Fresh blood splatters cover the area.
The corpse of a guest of the cloud giants is lying here.

< 431h/431H 122v/123V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #

< 431h/431H 121v/123V Pos: standing >
The door seems to be closed.

< 431h/431H 121v/123V Pos: standing >
Ok.

< 431h/431H 123v/123V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East 
A cloud giant guard patrols here.(Gold Aura)

< 431h/431H 122v/123V Pos: standing >
Ok.

< 431h/431H 122v/123V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South

< 431h/431H 121v/123V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -West 
Puddles of fresh blood cover the ground.
The corpse of a guest of the cloud giants is lying here.

< 431h/431H 120v/123V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South

< 431h/431H 122v/123V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South

< 431h/431H 121v/123V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -West 
Fresh blood splatters cover the area.
The corpse of a guest of the cloud giants is lying here.
*A goat trots through the mountain pass.(Red Aura)
A globe of darkness floats near a mountain goat's head.
You sense a lifeform nearby.

< 431h/431H 120v/123V Pos: standing >
A mountain goat sits down in a comfortable spot.

< 431h/431H 123v/123V Pos: standing >
A mountain goat opens a mystical tome covered in demon-skin and begins studying it intently.

< 431h/431H 123v/123V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South

< 431h/431H 122v/123V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South

< 431h/431H 121v/123V Pos: standing >
Autosaving...
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East #
A cloud giant guard patrols here.(Gold Aura)

< 431h/431H 122v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 431h/431H 123v/123V Pos: standing >
Alas, you cannot go that way. . . .
A human street sweeper sneaks in from the north.

< 431h/431H 123v/123V Pos: standing >
A human street sweeper snaps into visibility.
A human street sweeper disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 431h/431H 123v/123V Pos: standing >
< T: Stratton TP: sta TC:excellent E: a human street sweeper sta EP: excellent >
 You miss a human street sweeper.
You miss a human street sweeper.
A human street sweeper snaps into visibility.

< 431h/431H 123v/123V Pos: standing >
< T: Stratton TP: sta TC:excellent E: a human street sweeper sta EP: excellent >
 A mountain goat enters from the north.

< 431h/431H 123v/123V Pos: standing >
< T: Stratton TP: sta TC:excellent E: a human street sweeper sta EP: excellent >
 A mountain goat starts casting an offensive spell.
A mountain goat snaps into visibility.

< 431h/431H 123v/123V Pos: standing >
< T: Stratton TP: sta TC:excellent E: a human street sweeper sta EP: excellent >
 A human street sweeper snaps into visibility.
A human street sweeper dances an amazing maneuver in battle, tripping you.

< 431h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC:excellent E: a human street sweeper sta EP: excellent >
 A human street sweeper snaps into visibility.
You scream in pain as a human street sweeper's pierce tears into your flesh.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
You scream in pain as a human street sweeper's pierce tears into your flesh.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
You scream in pain as a human street sweeper's pierce tears into your flesh.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!

< 351h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: small wounds E: a human street sweeper sta EP: excellent >
 A mountain goat completes her spell...
A mountain goat utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 321h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: few wounds E: a human street sweeper sta EP: excellent >
 A mountain goat snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!

< 290h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: few wounds E: a human street sweeper sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!

< 258h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: few wounds E: a human street sweeper sta EP: excellent >
 A human street sweeper parries your futile lunge at him.
A human street sweeper parries your futile lunge at him.
A human street sweeper snaps into visibility.

< 258h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: few wounds E: a human street sweeper sta EP: excellent >
 A mountain goat starts casting an offensive spell.

< 258h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: few wounds E: a human street sweeper sta EP: excellent >
 A mountain goat snaps into visibility.

< 258h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: few wounds E: a human street sweeper sta EP: excellent >
 A mountain goat completes her spell...
A mountain goat utters the word 'pawwzf'
A mountain goat creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 184h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: nasty wounds E: a human street sweeper sta EP: excellent >
 He THOUGHT your was going to hit you...
A human street sweeper snaps into visibility.
You scream in pain as a human street sweeper's pierce tears into your flesh.
You scream in pain as a human street sweeper's pierce tears into your flesh.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
You scream in pain as a human street sweeper's pierce tears into your flesh.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
You scream in pain as a human street sweeper's pierce tears into your flesh.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!

< 123h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC:pretty hurt E: a human street sweeper sta EP: excellent >
 A mountain goat starts casting an offensive spell.
A mountain goat snaps into visibility.

< 123h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC:pretty hurt E: a human street sweeper sta EP: excellent >
 Sorry, you can't do that while laying around.

< 123h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC:pretty hurt E: a human street sweeper sta EP: excellent >
 Sorry, you can't do that while laying around.

< 123h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC:pretty hurt E: a human street sweeper sta EP: excellent >
 Sorry, you can't do that while laying around.

< 123h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC:pretty hurt E: a human street sweeper sta EP: excellent >
 A mountain goat snaps into visibility.
A mountain goat completes her spell...
A mountain goat utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's decent sting strikes you.
[Damage: 10 ] A swarm of insects shivers from the unnatural cold as it hits you!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's decent sting strikes you.
[Damage: 13 ] A swarm of insects shivers from the unnatural cold as it hits you!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's decent sting strikes you.
[Damage: 13 ] A swarm of insects shivers from the unnatural cold as it hits you!
You scramble madly to your feet!

< 106h/431H 123v/123V Pos: standing >
< T: Stratton TP: sta TC:pretty hurt E: a human street sweeper sta EP: excellent >
 You miss a human street sweeper.
A human street sweeper dodges your futile attack.
A human street sweeper snaps into visibility.

< 106h/431H 123v/123V Pos: standing >
< T: Stratton TP: sta TC:pretty hurt E: a human street sweeper sta EP: excellent >
 A human street sweeper snaps into visibility.
You scream in pain as a human street sweeper's pierce tears into your flesh.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
You scream in pain as a human street sweeper's pierce tears into your flesh.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
A human street sweeper slips beneath your guard, dealing you a vicious attack!
He THOUGHT your was going to hit you...
You scream in pain as a human street sweeper's pierce tears into your flesh.
You scream in pain as a human street sweeper's pierce tears into your flesh.
You wish that your wounds would stop BLEEDING so much!
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
He THOUGHT your was going to hit you...
You scream in pain as a human street sweeper's pierce tears into your flesh.
You wish that your wounds would stop BLEEDING so much!

< 49h/431H 123v/123V Pos: standing >
< T: Stratton TP: sta TC: awful E: a human street sweeper sta EP: excellent >
 A mountain goat starts casting an offensive spell.
A mountain goat snaps into visibility.

< 49h/431H 123v/123V Pos: standing >
< T: Stratton TP: sta TC: awful E: a human street sweeper sta EP: excellent >
 A human street sweeper snaps into visibility.
A human street sweeper dances an amazing maneuver in battle, tripping you.

< 49h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: awful E: a human street sweeper sta EP: excellent >
 A mountain goat snaps into visibility.

< 49h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: awful E: a human street sweeper sta EP: excellent >
 A swarm of insects's sting strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
[Damage: 15 ] A swarm of insects shivers from the unnatural cold as it hits you!
He THOUGHT your was going to hit you...
A swarm of insects's feeble sting wounds you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's sting strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
[Damage: 14 ] A swarm of insects shivers from the unnatural cold as it hits you!
A swarm of insects's decent sting strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
[Damage: 13 ] A swarm of insects shivers from the unnatural cold as it hits you!
A swarm of insects's decent sting seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
[Damage: 12 ] A swarm of insects shivers from the unnatural cold as it hits you!
He THOUGHT your was going to hit you...
A swarm of insects's feeble sting strikes you.
You wish that your wounds would stop BLEEDING so much!

< 20h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: awful E: a human street sweeper sta EP: excellent >
 A mountain goat completes her spell...
A mountain goat utters the word 'uigzqhg'

< 20h/431H 123v/123V Pos: on your ass >
< T: Stratton TP: ass TC: awful E: a human street sweeper sta EP: excellent >
 A human street sweeper snaps into visibility.
A human street sweeper's impressive pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
A human street sweeper's pierce hits you.
Your some long flowing robes was completely destroyed by the massive blow!
Your some drow-made emerald pants from Cloud Giant Kingdom was completely destroyed by the massive blow!