The death of [51 Enslaver] Varg (Githzerai)

in Reception Room

from the perspective of [53 Frost Magus] Tkul Dakhira (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the helmet of corruption (glowing) [88%]
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [80%]
<worn around neck>   a delicate silver chain (magic) (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the armor of purity [poor]
<worn about body>    the cloak of woven time of endurance (magic) (glowing)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a green belt of sages [superior]
<worn on belt buckle>a silver belt-buckle of dragon teeth [poor] (glowing)
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing)
<worn around wrist>  a small silvery bracelet [superior] (glowing)
<worn on hands>      a pair of woven golden gloves (magic)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     the ring of the mind flayer [poor] (magic) (glowing)
<held>               a decaying chunk of beholder flesh [superior] (magic)
<worn on legs>       a pair of demon-bone leggings (magic)
<worn on feet>       boots of the traveler [superior] (magic)


Obvious exits: -N -E -S -W

< 821h/821H 252v/264V Pos: standing >
 
   ^..^^.^^.    
  ^...M.^^.^^   
 ^..^^.^^^..^.  
 ..^^^...^^^.^  
 ....^.@....^M  
 ..^.........^  
 ^^....****...  
  ...********   
   *********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 252v/264V Pos: standing >
 
   ^.^...^^.    
  .^..^^.^^.^   
 ^^...M.^^.^^.  
 ^..^^.^^^..^.  
 ..^^^.@.^^^.^  
 ....^......^M  
 ..^.........^  
  ^....****..   
   ..*******    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 251v/264V Pos: standing >
 
   ..^....^^    
  ^^.^...^^.^   
 ..^..^^.^^.^M  
 ^^...M.^^.^^.  
 ^..^^.@^^..^.  
 ..^^^...^^^.^  
 ....^......^M  
  .^.........   
   ....****.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 250v/264V Pos: standing >
 
   .^^^.^^^M    
  ...^....^^^   
 ^^^.^...^^.^^  
 ..^..^^.^^.^M  
 ^^...M@^^.^^.  
 ^..^^.^^^..^.  
 ..^^^...^^^.^  
  ...^......^   
   ^........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 251v/264V Pos: standing >
 
   .M^.^^MMM    
  ^.^^^.^^^MM   
 ^...^....^^^M  
 ^^^.^...^^.^^  
 ..^..^@.^^.^M  
 ^^...M.^^.^^.  
 ^..^^.^^^..^.  
  .^^^...^^^.   
   ..^......    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 250v/264V Pos: standing >
 
   ^^M^^MMMM    
  ^.M^.^^MMMM   
 ^^.^^^.^^^MMM  
 ^...^....^^^M  
 ^^^.^.@.^^.^^  
 ..^..^^.^^.^M  
 ^^...M.^^.^^.  
  ..^^.^^^..^   
   ^^^...^^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 254v/264V Pos: standing >
 
   MM^^^MMMM    
  M^^M^^MMMMM   
 .^.M^.^^MMMMM  
 ^^.^^^.^^^MMM  
 ^...^.@..^^^M  
 ^^^.^...^^.^^  
 ..^..^^.^^.^M  
  ^...M.^^.^^   
   .^^.^^^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 257v/264V Pos: standing >
 
   MMM^^MMMM    
  ^MM^^^MMMMM   
 ^M^^M^^MMMMMM  
 .^.M^.^^MMMMM  
 ^^.^^^@^^^MMM  
 ^...^....^^^M  
 ^^^.^...^^.^^  
  .^..^^.^^.^   
   ...M.^^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 256v/264V Pos: standing >
 
   DMMMMMMMM    
  MMMM^^MMMMM   
 .^MM^^^MMMMMM  
 ^M^^M^^MMMMMM  
 .^.M^.@^MMMMM  
 ^^.^^^.^^^MMM  
 ^...^....^^^M  
  ^^.^...^^.^   
   ^..^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A green iguana walks across the ground here, slowly peering about.

< 821h/821H 255v/264V Pos: standing >
 
   MMM^MMMMM    
  ^DMMMMMMMMM   
 MMMMM^^MMMMMM  
 .^MM^^^MMMMMM  
 ^M^^M^@MMMMMM  
 .^.M^.^^MMMMM  
 ^^.^^^.^^^MMM  
  ...^....^^^   
   ^.^...^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 254v/264V Pos: standing >
 
   ^^^^MMMMM    
  MMMM^MMMMMM   
 M^DMMMMMMMMMM  
 MMMMM^^MMMMMM  
 .^MM^^@MMMMMM  
 ^M^^M^^MMMMMM  
 .^.M^.^^MMMMM  
  ^.^^^.^^^MM   
   ..^....^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 254v/264V Pos: standing >
 
   ^^^^^MMMM    
  MMMMM^MMMMM   
 MM^DMMMMMMMMM  
 ^MMMMM^^MMMMM  
 ^.^MM^@^MMMMM  
 .^M^^M^^MMMMM  
 ^.^.M^.^^MMMM  
  ^^.^^^.^^^M   
   ...^....^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 253v/264V Pos: standing >
 
   MMMM^MMMM    
  M^^^^^MMMMM   
 MMMMMM^MMMMMM  
 MM^DMMMMMMMMM  
 ^MMMMM@^MMMMM  
 ^.^MM^^^MMMMM  
 .^M^^M^^MMMMM  
  .^.M^.^^MMM   
   ^.^^^.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 252v/264V Pos: standing >
 
   MMMM^M^M^    
  MMMMM^MMMM^   
 MM^^^^^MMMMMM  
 MMMMMM^MMMMMM  
 MM^DMM@MMMMMM  
 ^MMMMM^^MMMMM  
 ^.^MM^^^MMMMM  
  ^M^^M^^MMMM   
   ^.M^.^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)

< 821h/821H 252v/264V Pos: standing >
 
   ^M^^.^^^^    
  MMMMM^M^M^.   
 MMMMMM^MMMM^.  
 MM^^^^^MMMMMM  
 MMMMMM@MMMMMM  
 MM^DMMMMMMMMM  
 ^MMMMM^^MMMMM  
  .^MM^^^MMMM   
   M^^M^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 251v/264V Pos: standing >
 
   ^^^^^....    
  M^M^^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
 MM^^^^@MMMMMM  
 MMMMMM^MMMMMM  
 MM^DMMMMMMMMM  
  MMMMM^^MMMM   
   ^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 252v/264V Pos: standing >
 
   M^^^^^...    
  MM^M^^.^^^^   
 MMMMMMM^M^M^.  
 MMMMMMM^MMMM^  
 MMM^^^@^MMMMM  
 MMMMMMM^MMMMM  
 MMM^DMMMMMMMM  
  ^MMMMM^^MMM   
   .^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 251v/264V Pos: standing >
 
   MM^^^^^..    
  MMM^M^^.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMM^MMMM  
 MMMM^^@^^MMMM  
 ^MMMMMMM^MMMM  
 ^MMM^DMMMMMMM  
  ^^MMMMM^^MM   
   ^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A small round shield has been dropped here.

< 821h/821H 250v/264V Pos: standing >
You quickly scan the area.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 821h/821H 252v/264V Pos: standing >
 
   ^MM^^^^^.    
  MMMM^M^^.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@^^^MMM  
 +^MMMMMMM^MMM  
 M^MMM^DMMMMMM  
  .^^MMMMM^^M   
   ^^.^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 821h/821H 253v/264V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 821h/821H 252v/264V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)

< 821h/821H 252v/264V Pos: standing >
Your body vibrates as you fan out your molecules.
An Inclined Pathway
Obvious exits: -E# -W

< 821h/821H 252v/264V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 821h/821H 252v/264V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 821h/821H 252v/264V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 821h/821H 254v/264V Pos: standing >
Alas, you cannot go that way. . . .

< 821h/821H 255v/264V Pos: standing >
Hint: The 'who' command can sort players by name, level, race, class or specialization.

< 821h/821H 258v/264V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 821h/821H 258v/264V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 821h/821H 260v/264V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 821h/821H 262v/264V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 821h/821H 263v/264V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W

< 821h/821H 262v/264V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your north.
A dwarven commoner who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
An elite guard who is rather far off to your east.
A large dog who is close by to your south.
A dwarven merchant who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A large dog who is a brief walk away to your west.
A gully dwarf who is a brief walk away to your west.
A gully dwarf who is a brief walk away to your west.
A huge rat who is a brief walk away to your west.
An elite guard who is in the distance to your west.
A huge boar who is in the distance to your west.
A patrolling guard who is in the distance to your west.

< 821h/821H 262v/264V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.

< 821h/821H 263v/264V Pos: standing >
A patrolling guard enters from the east.

< 821h/821H 263v/264V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U

< 821h/821H 262v/264V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A large dog who is close by to your north.
A patrolling guard who is rather far off to your north.
A dwarven commoner who is rather far off to your north.
A brutish bartender who is rather far off to your north.
Ratroper who is close by above you.

< 821h/821H 264v/264V Pos: standing >
You start chanting...

< 821h/821H 264v/264V Pos: standing >
Casting: frost beacon *

< 821h/821H 264v/264V Pos: standing >
Casting: frost beacon 

< 821h/821H 264v/264V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.

< 821h/821H 264v/264V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)

< 821h/821H 263v/264V Pos: standing >
You start chanting...

< 821h/821H 263v/264V Pos: standing >
Casting: frost beacon *

< 821h/821H 263v/264V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.

< 821h/821H 263v/264V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U

< 821h/821H 262v/264V Pos: standing >
You sit down and relax.

< 821h/821H 263v/264V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  5 of  7   (   2 seconds)
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  4 of  4
 11th circle:  3 of  3

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 821h/821H 264v/264V Pos: sitting >
You start meditating...

< 821h/821H 264v/264V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 821h/821H 264v/264V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 821h/821H 264v/264V Pos: sitting >
A patrolling guard enters from the north.
You clamber to your feet.

< 821h/821H 264v/264V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)

< 821h/821H 264v/264V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 821h/821H 263v/264V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W

< 821h/821H 262v/264V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 821h/821H 262v/264V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A dwarven commoner is here, shopping around the square.(Gold Aura)
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)

< 821h/821H 263v/264V Pos: standing >
A dwarven commoner leaves south.

< 821h/821H 263v/264V Pos: standing >
You start chanting...

< 821h/821H 263v/264V Pos: standing >
Casting: frost beacon *

< 821h/821H 263v/264V Pos: standing >
Casting: frost beacon 

< 821h/821H 263v/264V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.

< 821h/821H 263v/264V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
Obvious exits: -D
A Githzerai (medium) stands in mid-air here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 821h/821H 263v/264V Pos: standing >
A patrolling guard leaves south.

< 821h/821H 263v/264V Pos: standing >
You start chanting...

< 821h/821H 263v/264V Pos: standing >
Casting: wall of ice *

< 821h/821H 263v/264V Pos: standing >
Casting: wall of ice 

< 821h/821H 263v/264V Pos: standing >
You complete your spell...

< 821h/821H 263v/264V Pos: standing >
Reception Room
Obvious exits: -D
A Githzerai (medium) stands in mid-air here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 821h/821H 262v/264V Pos: standing >
None here are loyal subjects of yours!
An elite guard suddenly attacks YOU!
An elite guard misses you.
You snap into visibility.

< 821h/821H 262v/264V Pos: standing >
< T: Tkul TP: sta TC:excellent E: elite sta EP: excellent >
 You start chanting...

< 821h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:excellent E: elite sta EP: excellent >
 You complete your spell...
You point at a Githzerai.
[Damage: 119 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.

< 821h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:excellent E: elite sta EP: excellent >
 An elite guard suddenly attacks YOU!
An elite guard's decent punch wounds you.
[Damage:  7 ] An elite guard ignites into black flames as he hits you!
[Damage: 10 ] An elite guard shivers from the unnatural cold as he hits you!

< 804h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You start chanting...
You snap into visibility.

< 804h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
Casting: arieks shattering iceball 

< 804h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
You complete your spell...
You point at a Githzerai.
[Damage: 122 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.

< 804h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You dodge an elite guard's vicious attack.
You dodge an elite guard's vicious attack.
You dodge an elite guard's vicious attack.
An elite guard suddenly looks stronger!
You snap into visibility.

< 804h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You start chanting...

< 804h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
An elite guard's weak punch grazes you.
[Damage:  2 ] An elite guard ignites into black flames as he hits you!
[Damage:  3 ] An elite guard shivers from the unnatural cold as he hits you!
An elite guard's weak punch grazes you.
[Damage:  2 ] An elite guard ignites into black flames as he hits you!
[Damage:  4 ] An elite guard shivers from the unnatural cold as he hits you!
You dodge an elite guard's vicious attack.
An elite guard suddenly looks stronger!

< 792h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 Casting: arieks shattering iceball 

< 792h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
You complete your spell...
You point at a Githzerai.
Your spell flows around a Githzerai, leaving him unharmed!

< 792h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You start chanting...
You snap into visibility.

< 792h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
Casting: arieks shattering iceball 

< 792h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
An elite guard's weak punch grazes you.
[Damage:  3 ] An elite guard ignites into black flames as he hits you!
[Damage:  4 ] An elite guard shivers from the unnatural cold as he hits you!
You dodge an elite guard's vicious attack.
An elite guard's weak punch grazes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  2 ] An elite guard shivers from the unnatural cold as he hits you!

< 781h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: few scratches >
 You complete your spell...
You point at a Githzerai.
[Damage: 114 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.

< 781h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: few scratches >
 An elite guard's weak punch grazes you.
[Damage:  2 ] An elite guard ignites into black flames as he hits you!
[Damage:  4 ] An elite guard shivers from the unnatural cold as he hits you!
An elite guard's punch grazes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
[Damage:  2 ] An elite guard shivers from the unnatural cold as he hits you!
You dodge an elite guard's vicious attack.
Your lucidity is not sufficient enough to cast that spell.

< 770h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: few scratches >
 Your lucidity is not sufficient enough to cast that spell.

< 770h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: few scratches >
 You start chanting...
You snap into visibility.

< 770h/821H 263v/264V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: elite sta EP: few scratches >
 You complete your spell...
[Damage: 23 ] You hurl a spike of razor sharp ice at a Githzerai.
A Githzerai is mortally wounded, and will die soon, if not aided.
[Damage:  3 ] You hurl a spike of razor sharp ice at a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!