<worn as a badge> the seal of Princess Rhithel
<worn in ear> a long gemstone earring (glowing) [51%]
<worn in ear> a sapphire earring [61%]
<worn on face> a mask of hades [superior] (glowing) [85%]
<worn about body> the robes of the maelstrom of endurance [70%]
<worn as quiver> a beautiful mithril quiver [63%]
<worn on belt buckle>an angelic diamond belt buckle from The Mountain Village of Tentro [25%]
<attached to belt> a knight's dragonscale belt buckle
<worn on arms> some gnomish sleeves of ingenuity [poor] [76%]
<worn around wrist> a bracelet of influence [57%]
<worn around wrist> a bracelet of finger bones [superior] [75%]
<worn on finger> the ring of celestial wonders [superior] (glowing) [83%]
<worn on finger> a ring of twisted gray mist [82%]
<primary weapon> the twisted spine and skull of the Lich Lord[128h 38m 14s]
<held> a shriveled and rotting human head [superior] [84%]
<worn on legs> some unicorn leggings [79%]
<worn on feet> a golden pair of scouting boots [poor] (glowing)
< 348h/455H 111v/111V Pos: sitting >
You have finished memorizing vitalize undead.
< 349h/455H 111v/111V Pos: sitting >
You have finished memorizing dispel magic.
< 349h/455H 111v/111V Pos: sitting >
You have finished memorizing chill touch.
< 349h/455H 111v/111V Pos: sitting >
You have finished memorizing wither.
< 349h/455H 111v/111V Pos: sitting >
You have finished memorizing detect magic.
< 349h/455H 111v/111V Pos: sitting >
You have finished memorizing wither.
< 349h/455H 111v/111V Pos: sitting >
You have finished memorizing detect magic.
< 350h/455H 111v/111V Pos: sitting >
You have finished memorizing wither.
< 350h/455H 111v/111V Pos: sitting >
You have finished memorizing dispel magic.
< 350h/455H 111v/111V Pos: sitting >
You have finished memorizing dispel magic.
< 350h/455H 111v/111V Pos: sitting >
The shady youth leaves west.
You have finished memorizing dispel magic.
< 350h/455H 111v/111V Pos: sitting >
You have finished memorizing wither.
< 350h/455H 111v/111V Pos: sitting >
You have finished memorizing wither.
< 351h/455H 111v/111V Pos: sitting >
You have finished memorizing wither.
< 351h/455H 111v/111V Pos: sitting >
You have finished memorizing preserve.
< 351h/455H 111v/111V Pos: sitting >
You have finished memorizing wither.
< 351h/455H 111v/111V Pos: sitting >
You have finished memorizing wither.
< 351h/455H 111v/111V Pos: sitting >
You have finished memorizing cone of cold.
< 351h/455H 111v/111V Pos: sitting >
You have finished memorizing summon ghasts.
< 352h/455H 111v/111V Pos: sitting >
You have finished memorizing summon ghasts.
< 352h/455H 111v/111V Pos: sitting >
You have finished memorizing strength.
< 352h/455H 111v/111V Pos: sitting >
You have finished memorizing animate dead.
< 352h/455H 111v/111V Pos: sitting >
You have finished memorizing embalm.
< 353h/455H 111v/111V Pos: sitting >
You have finished memorizing embalm.
< 353h/455H 111v/111V Pos: sitting >
You have finished memorizing embalm.
< 353h/455H 111v/111V Pos: sitting >
You have finished memorizing embalm.
< 353h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 353h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 353h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 353h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 354h/455H 111v/111V Pos: sitting >
You have finished memorizing embalm.
< 354h/455H 111v/111V Pos: sitting >
You have finished memorizing undeath to death.
< 354h/455H 111v/111V Pos: sitting >
You have finished memorizing vitalize undead.
< 354h/455H 111v/111V Pos: sitting >
You have finished memorizing vitalize undead.
< 355h/455H 111v/111V Pos: sitting >
You have finished memorizing vampiric trance.
< 355h/455H 111v/111V Pos: sitting >
You have finished memorizing minor creation.
< 355h/455H 111v/111V Pos: sitting >
You have finished memorizing minor creation.
< 355h/455H 111v/111V Pos: sitting >
You have finished memorizing minor creation.
< 355h/455H 111v/111V Pos: sitting >
You have finished memorizing minor creation.
< 355h/455H 111v/111V Pos: sitting >
You have finished memorizing minor creation.
< 355h/455H 111v/111V Pos: sitting >
You have finished memorizing vitalize undead.
< 355h/455H 111v/111V Pos: sitting >
You have finished memorizing raise wraith.
< 356h/455H 111v/111V Pos: sitting >
You have finished memorizing blackmantle.
< 356h/455H 111v/111V Pos: sitting >
You have finished memorizing heal undead.
< 356h/455H 111v/111V Pos: sitting >
You have finished memorizing heal undead.
< 356h/455H 111v/111V Pos: sitting >
You have finished memorizing heal undead.
< 357h/455H 111v/111V Pos: sitting >
You have finished memorizing heal undead.
< 357h/455H 111v/111V Pos: sitting >
You have finished memorizing slashing darkness.
< 357h/455H 111v/111V Pos: sitting >
You have finished memorizing fireshield.
< 357h/455H 111v/111V Pos: sitting >
You have finished memorizing slashing darkness.
< 357h/455H 111v/111V Pos: sitting >
The shady youth enters from the west.
< 357h/455H 111v/111V Pos: sitting >
The shady youth stares at you in scorn.
You have finished memorizing heal undead.
< 357h/455H 111v/111V Pos: sitting >
You have finished memorizing heal undead.
< 358h/455H 111v/111V Pos: sitting >
You have finished memorizing heal undead.
< 358h/455H 111v/111V Pos: sitting >
You have finished memorizing slashing darkness.
< 358h/455H 111v/111V Pos: sitting >
You have finished memorizing slashing darkness.
< 358h/455H 111v/111V Pos: sitting >
You have finished memorizing gate.
< 358h/455H 111v/111V Pos: sitting >
You have finished memorizing gate.
< 359h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 359h/455H 111v/111V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 359h/455H 111v/111V Pos: standing >
You start chanting...
< 359h/455H 111v/111V Pos: standing >
The shady youth just got in your way!
You complete your spell...
Um... The shady youth isn't undead.
< 359h/455H 111v/111V Pos: standing >
A woman enters from the east.
< 359h/455H 111v/111V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A woman is standing here, shopping about the town.
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the walls.
< 361h/455H 111v/111V Pos: standing >
A militia guard enters from the east.
< 362h/455H 111v/111V Pos: standing >
A militia guard leaves east.
< 363h/455H 111v/111V Pos: standing >
A militia guard leaves east.
< 366h/455H 111v/111V Pos: standing >
< 367h/455H 111v/111V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A woman is standing here, shopping about the town.
A shady looking youth is standing here, eyeing you with a devious glance.
< 368h/455H 111v/111V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
< 368h/455H 110v/111V Pos: standing >
You start chanting...
< 368h/455H 110v/111V Pos: standing >
Casting: protect undead
< 368h/455H 110v/111V Pos: standing >
You complete your spell...
You begin to shimmer.
You feel protected by powers from beyond the grave.
< 369h/455H 110v/111V Pos: standing >
You start chanting...
< 369h/455H 111v/111V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 455h/455H 111v/111V Pos: standing >
You sit down and relax.
< 455h/455H 111v/111V Pos: sitting >
You have memorized the following spells:
(11th circle) 2 - summon ghasts
(10th circle) 2 - gate
1 - vampiric trance
1 - blackmantle
( 9th circle) 1 - undeath to death
( 7th circle) 1 - raise wraith
( 6th circle) 1 - cone of cold
4 - vitalize undead
( 5th circle) 1 - fireshield
5 - heal undead
( 4th circle) 1 - strength
8 - wither
( 3rd circle) 1 - animate dead
4 - dispel magic
5 - embalm
( 2nd circle) 1 - chill touch
5 - sleep
( 1st circle) 5 - minor creation
2 - detect magic
1 - preserve
4 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 2nd) sleep
2 seconds: ( 2nd) sleep
3 seconds: ( 2nd) sleep
4 seconds: ( 2nd) sleep
5 seconds: ( 2nd) sleep
7 seconds: ( 7th) protect undead
9 seconds: ( 6th) vitalize undead
11 seconds: ( 7th) protect undead
13 seconds: ( 6th) vitalize undead
15 seconds: ( 7th) protect undead
18 seconds: ( 7th) protect undead
20 seconds: ( 8th) negative concussion blast
22 seconds: ( 9th) energy drain
25 seconds: ( 9th) energy drain
27 seconds: ( 9th) energy drain
30 seconds: ( 8th) negative concussion blast
32 seconds: ( 8th) negative concussion blast
34 seconds: ( 8th) negative concussion blast
36 seconds: ( 8th) negative concussion blast
39 seconds: (11th) create dracolich
42 seconds: ( 9th) energy drain
43 seconds: ( 5th) heal undead
46 seconds: ( 7th) protect undead
47 seconds: ( 5th) heal undead
You can memorize no more spells.
You continue your study.
< 455h/455H 111v/111V Pos: sitting >
You start meditating...
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing sleep.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing protect undead.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing vitalize undead.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing protect undead.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing vitalize undead.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing protect undead.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing protect undead.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing negative concussion blast.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing energy drain.
< 455h/455H 111v/111V Pos: sitting >
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing energy drain.
< 455h/455H 111v/111V Pos: sitting >
A human merchant enters from the south.
A human merchant says in common 'Hmmm, Where can a man go to have a good time?'
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing energy drain.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing negative concussion blast.
< 455h/455H 111v/111V Pos: sitting >
A militia guard enters from the west.
You have finished memorizing negative concussion blast.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing negative concussion blast.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing negative concussion blast.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing create dracolich.
< 455h/455H 111v/111V Pos: sitting >
A human merchant says in common 'This seems like a very good trading town.'
A human merchant begins to ponder on something.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing energy drain.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing heal undead.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing protect undead.
< 455h/455H 111v/111V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.
< 455h/455H 111v/111V Pos: sitting >
You clamber to your feet.
< 455h/455H 111v/111V Pos: standing >
You are using:
<worn as a badge> the seal of Princess Rhithel (magic)
<worn on eyes> a royal observer's eye glasses (magic) (illuminating) [69%]
<worn in ear> a long gemstone earring (magic) (glowing) [51%]
<worn in ear> a sapphire earring [61%]
<worn on face> a mask of hades [superior] (magic) (glowing) [85%]
<worn on body> a suit of diamond platemail (magic) (humming) [55%]
<worn about body> the robes of the maelstrom of endurance [70%]
<worn as quiver> a beautiful mithril quiver [63%]
<worn about waist> a belt of fresh blood [superior] [71%]
<worn on belt buckle>an angelic diamond belt buckle from The Mountain Village of Tentro [25%]
<attached to belt> a knight's dragonscale belt buckle
<worn on arms> some gnomish sleeves of ingenuity [poor] [76%]
<worn around wrist> a bracelet of influence (magic) [57%]
<worn around wrist> a bracelet of finger bones [superior] [75%]
<worn on hands> a pair of delicate spider silk gloves (magic) [73%]
<worn on finger> the ring of celestial wonders [superior] (glowing) [83%]
<worn on finger> a ring of twisted gray mist [82%]
<primary weapon> the twisted spine and skull of the Lich Lord (magic)[128h 41m 48s]
<held> a shriveled and rotting human head [superior] [84%]
<worn on legs> some unicorn leggings [79%]
< 455h/455H 111v/111V Pos: standing >
A human merchant says in common 'This seems like a very good trading town.'
A human merchant begins to ponder on something.
< 455h/455H 111v/111V Pos: standing >
A human merchant leaves west.
< 455h/455H 111v/111V Pos: standing >
You are carrying: (2/11)
the bag of impossibilities
an arcane spellbook covered with runes
< 455h/455H 111v/111V Pos: standing >
A human merchant enters from the west.
< 455h/455H 111v/111V Pos: standing >
You shout 'missing my boots'
< 455h/455H 111v/111V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
< 455h/455H 110v/111V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -N -E -W
A woman is standing here, shopping about the town.
A young man in leather armor seems to be patrolling the area.
< 455h/455H 109v/111V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -S -W
A street sweeper is cleaning here, singing songs of labor.
< 455h/455H 108v/111V Pos: standing >
Alas, you cannot go that way. . . .
< 455h/455H 110v/111V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -E -S
A young man in leather armor seems to be patrolling the walls.
< 455h/455H 110v/111V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -E -W
A street sweeper is cleaning here, singing songs of labor.
< 455h/455H 109v/111V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -S -W
< 455h/455H 108v/111V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
A silver sack lies crumpled on the floor.
The corpse of a Gnome is lying here.
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
< 455h/455H 111v/111V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Tharnadian Bank
Obvious exits: -S
A silver sack lies crumpled on the floor.
The corpse of a Gnome is lying here.
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
< 455h/455H 110v/111V Pos: standing >
You get a silvery sack.
< 455h/455H 110v/111V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 89 hours.
The corpse of Molach is made of flesh and appears to be of average quality.
The corpse of Molach has an item value of 1.
It appears to be the corpse of Molach.
Nothing.
< 455h/455H 111v/111V Pos: standing >
a silvery sack
Made from a silvery cloth like material, the bag seems relativly
normal in all respects. It appears to be of average strength and holding
capacity.
A silvery sack is made of silver and appears to be excellently made.
A silvery sack has an item value of 1.
a silvery sack can hold around 423 pounds, and is as good as empty.
a silvery sack currently contains:
A silvery sack contains:
a darksteel rapier [superior] (magic) (glowing)
the lost sword of Cymrych Hugh [poor] (magic)
< 455h/455H 111v/111V Pos: standing >
The escort says 'You have 389 items, which costs you 1 platinum, 1 gold, 6 silver, and 8 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Mordach
Obvious exits: -N#
A fire dragon egg sits on the ground here. (magic)
A wind dragon egg sits on the ground here. (magic)
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker. Therefore, you'll be ejected if
you are idle for more then 2 minutes.
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
You are using:
<worn as a badge> the seal of Princess Rhithel (magic)
<worn on eyes> a royal observer's eye glasses (magic) (illuminating) [69%]
<worn in ear> a long gemstone earring (magic) (glowing) [51%]
<worn in ear> a sapphire earring [61%]
<worn on face> a mask of hades [superior] (magic) (glowing) [85%]
<worn on body> a suit of diamond platemail (magic) (humming) [55%]
<worn about body> the robes of the maelstrom of endurance [70%]
<worn as quiver> a beautiful mithril quiver [63%]
<worn about waist> a belt of fresh blood [superior] [71%]
<worn on belt buckle>an angelic diamond belt buckle from The Mountain Village of Tentro [25%]
<attached to belt> a knight's dragonscale belt buckle
<worn on arms> some gnomish sleeves of ingenuity [poor] [76%]
<worn around wrist> a bracelet of influence (magic) [57%]
<worn around wrist> a bracelet of finger bones [superior] [75%]
<worn on hands> a pair of delicate spider silk gloves (magic) [73%]
<worn on finger> the ring of celestial wonders [superior] (glowing) [83%]
<worn on finger> a ring of twisted gray mist [82%]
<primary weapon> the twisted spine and skull of the Lich Lord (magic)[128h 41m 1s]
<held> a shriveled and rotting human head [superior] [84%]
<worn on legs> some unicorn leggings [79%]
< 455h/455H 111v/111V Pos: standing >
Character attributes for Molach
Level: 53 Race: Gnome Class: Necromancer / Necrolyte
Age: 101 yrs / 2 mths Height: 41 inches Weight: 43 lbs Size: small
Actual (Base) Actual (Base)
Str: 76 ( 89) Pow: 91 ( 87)
Dex: 104 ( 90) Int: 142 (109)
Agi: 127 (106) Wis: 85 ( 90)
Con: 105 (117) Cha: 78 ( 82) Luk: 87 ( 87)
Equipped Items: 19 Carried weight: 17
Armor Points: -95 Reduces melee damage taken by 9.5%
Melee Critical Percentage(int): 16%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 11 Damroll: 14
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[-3] FEA[12]
BRE[30] SPE[-15]
Load carried: Paltry
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
a large wooden chest
This chest contains your items worn on feet.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
some durethium boots [superior]
a pair of heavy-plated iron boots [superior]
boots of the panther
a pair of dwarven mithril boots [poor]
white holy sandals [poor] (glowing) (humming)
the boots of species tracking [superior] (magic)
[2] a pair of red suede boots [poor] (magic)
a golden pair of scouting boots [poor] (glowing)
a pair of shiny golden boots [superior]
some black leather hiking boots [superior]
a pair of dusty boots [superior] (glowing) [59%]
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
The world is deathly silent, and no noise forms...
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
You are carrying: (3/11)
a silvery sack
the bag of impossibilities
an arcane spellbook covered with runes
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
You get a golden pair of scouting boots [poor] from a large wooden chest.
< 455h/455H 111v/111V Pos: standing >
< 455h/455H 111v/111V Pos: standing >
You place a golden pair of scouting boots [poor] on your feet.
< 455h/455H 111v/111V Pos: standing >
< 459h/459H 149v/149V Pos: standing >
Ok.
< 459h/459H 149v/149V Pos: standing >
I see nothing suitable there.
< 459h/459H 149v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 459h/459H 149v/149V Pos: standing >
The Storage Locker for Mordach
Obvious exits: -N
An ornate chest bearing items worn on feet.
An ornate chest bearing items that are unsorted.
A fire dragon egg sits on the ground here. (magic)
A wind dragon egg sits on the ground here. (magic)
< 459h/459H 149v/149V Pos: standing >
< 459h/459H 149v/149V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Tharnadian Bank
Obvious exits: -S
The corpse of a Gnome is lying here.
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
< 459h/459H 148v/149V Pos: standing >
It's already open!
< 459h/459H 148v/149V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -S -W
< 459h/459H 147v/149V Pos: standing >
< 459h/459H 149v/149V Pos: standing >
< 459h/459H 149v/149V Pos: standing >
You are carrying: (3/11)
a silvery sack
the bag of impossibilities
an arcane spellbook covered with runes
< 459h/459H 149v/149V Pos: standing >
You do not seem to have the 'boots'.
< 459h/459H 149v/149V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
< 459h/459H 149v/149V Pos: standing >
You are using:
<worn as a badge> the seal of Princess Rhithel (magic)
<worn on eyes> a royal observer's eye glasses (magic) (illuminating) [69%]
<worn in ear> a long gemstone earring (magic) (glowing) [51%]
<worn in ear> a sapphire earring [61%]
<worn on face> a mask of hades [superior] (magic) (glowing) [85%]
<worn on body> a suit of diamond platemail (magic) (humming) [55%]
<worn about body> the robes of the maelstrom of endurance [70%]
<worn as quiver> a beautiful mithril quiver [63%]
<worn about waist> a belt of fresh blood [superior] [71%]
<worn on belt buckle>an angelic diamond belt buckle from The Mountain Village of Tentro [25%]
<attached to belt> a knight's dragonscale belt buckle
<worn on arms> some gnomish sleeves of ingenuity [poor] [76%]
<worn around wrist> a bracelet of influence (magic) [57%]
<worn around wrist> a bracelet of finger bones [superior] [75%]
<worn on hands> a pair of delicate spider silk gloves (magic) [73%]
<worn on finger> the ring of celestial wonders [superior] (glowing) [83%]
<worn on finger> a ring of twisted gray mist [82%]
<primary weapon> the twisted spine and skull of the Lich Lord (magic)[128h 38m 52s]
<held> a shriveled and rotting human head [superior] [84%]
<worn on legs> some unicorn leggings [79%]
<worn on feet> a golden pair of scouting boots [poor] (glowing)
< 459h/459H 149v/149V Pos: standing >
You are carrying: (3/11)
a silvery sack
the bag of impossibilities
an arcane spellbook covered with runes
< 459h/459H 149v/149V Pos: standing >
< 459h/459H 149v/149V Pos: standing >
< 459h/459H 149v/149V Pos: standing >
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Tharnadian Bank
Obvious exits: -S
The corpse of a Gnome is lying here.
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
< 459h/459H 148v/149V Pos: standing >
< 459h/459H 148v/149V Pos: standing >
< 459h/459H 148v/149V Pos: standing >
A Drow Elf closes the door.
< 459h/459H 148v/149V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf's weak bludgeon grazes you.
< 458h/459H 148v/149V Pos: standing >
< T: Molach TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
You say in gnome 'stoip'
< 458h/459H 148v/149V Pos: standing >
< T: Molach TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
[Damage: 1 ] Your feeble bludgeon grazes a Drow Elf.
[Damage: 1 ] Your feeble bludgeon grazes a Drow Elf.
< 458h/459H 148v/149V Pos: standing >
< T: Molach TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
A Drow Elf snaps into visibility.
< 458h/459H 148v/149V Pos: standing >
< T: Molach TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell called 'energy drain'.
A Drow Elf snaps into visibility.
< 458h/459H 148v/149V Pos: standing >
< T: Molach TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
Pardon?
< 339h/459H 127v/149V Pos: standing >
< T: Molach TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell called 'energy drain'.
A Drow Elf snaps into visibility.
Pardon?
< 339h/459H 127v/149V Pos: standing >
< T: Molach TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
You miss a Drow Elf.
You miss a Drow Elf.
A Drow Elf snaps into visibility.
< 339h/459H 127v/149V Pos: standing >
< T: Molach TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 339h/459H 127v/149V Pos: standing >
< T: Molach TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
You attempt to flee...
PANIC! You couldn't escape!
< 222h/459H 117v/149V Pos: standing >
< T: Molach TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
A Drow Elf snaps into visibility.
You attempt to flee...
PANIC! You couldn't escape!
< 222h/459H 117v/149V Pos: standing >
< T: Molach TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell called 'energy drain'.
A Drow Elf snaps into visibility.
You attempt to flee...
PANIC! You couldn't escape!
< 222h/459H 117v/149V Pos: standing >
< T: Molach TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 222h/459H 117v/149V Pos: standing >
< T: Molach TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 222h/459H 117v/149V Pos: standing >
< T: Molach TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 222h/459H 117v/149V Pos: standing >
< T: Molach TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
YIKES! Another hit like that, and you've had it!!
Your life energy was drained, leaving you a bit shaken.
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf dodges your futile attack.
You score a CRITICAL HIT!!!!!
A Drow Elf snaps into visibility.
[Damage: 1 ] Your feeble bludgeon grazes a Drow Elf.
Your twisted spine and skull of the Lich Lord glows with a devilish light...
They are too powerful to wither this way!
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
Tharnadian Bank
Obvious exits: -S#
The corpse of a Gnome is lying here.
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
*A Drow Elf (large) Lord -*Clan DemonRage*- stands in mid-air here, fighting YOU! (casting)
An impenetrable globe of darkness floats near a Drow Elf's head.
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/459H 89v/149V Pos: standing >
< T: Molach TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
Your pair of delicate spider silk gloves was disintegrated by the negative energy!
Your suit of diamond platemail was disintegrated by the negative energy!
Your royal observer's eye glasses was disintegrated by the negative energy!
Your belt of fresh blood [superior] was disintegrated by the negative energy!