<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> the eyepatch of immortality (magic) (glowing) [85%]
<worn in ear> an emerald disc fashioned from bone (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> the petrified visage of Lord Nymav K'haar [superior]
<worn around neck> an amulet of fire dragon's blood [superior] (magic)
<worn around neck> the necklace of resilience [superior] (magic) [56%]
<worn on body> a warsuit of jade wyrmscale (glowing)
<worn about body> a thin dragonskin cloak coated with brass [poor] (magic)
<worn as quiver> a silken backsheath of flight (magic) [84%]
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a pitch black spellbook (magic) (glowing)
<worn on arms> the bracers of immolation (glowing)
<held as shield> the shield of the battle dragon of endurance (magic)
<worn around wrist> a bracelet of influence (magic) [74%]
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn on hands> a pair of hazy green gloves (magic) (glowing) [74%]
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<worn on finger> a ring of elemental control [poor] (magic) (glowing)
<primary weapon> a rune-covered svalich wood quarterstaff [superior] (magic)
<worn on legs> some leggings of red flames [superior] (magic)
<worn on feet> the boots of speed [superior] (magic)
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1049h/819H 222v/222V Pos: standing >
Necrocy sits down in a comfortable spot.
< 1049h/819H 222v/222V Pos: standing >
You kneel.
< 1049h/819H 222v/222V Pos: kneeling >
The Grand Tharnadian Way continues east.
You extend your sights eastward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1049h/819H 222v/222V Pos: kneeling >
Saving Mortem.
< 1048h/819H 222v/222V Pos: kneeling >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1048h/819H 218v/222V Pos: kneeling >
Ok.
The Tharnadian Quartermaster suddenly attacks YOU!
The Tharnadian Quartermaster misses you.
You snap into visibility.
< 1048h/819H 218v/222V Pos: kneeling >
< T: Mortem TP: kne TC:excellent E: tharnadian sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1048h/819H 218v/222V Pos: kneeling >
< T: Mortem TP: kne TC:excellent E: tharnadian sta EP: excellent >
You rise to your feet.
The town crier suddenly attacks YOU!
The town crier's weak punch grazes you.
< 1043h/819H 218v/222V Pos: standing >
< T: Mortem TP: sta TC:excellent E: tharnadian sta EP: excellent >
You attempt to flee...
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
You flee southward!
< 1043h/819H 197v/222V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1043h/819H 199v/222V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A spellbook has been tossed aside here.
[10] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1042h/819H 200v/222V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A stray cat who is close by to your north.
A stray dog who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1042h/819H 201v/222V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1042h/819H 202v/222V Pos: standing >
< 1041h/819H 209v/222V Pos: standing >
< 1041h/819H 211v/222V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1040h/819H 212v/222V Pos: standing >
< 1040h/819H 214v/222V Pos: standing >
< 1040h/819H 214v/222V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1040h/819H 217v/222V Pos: standing >
< 1038h/819H 222v/222V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1038h/819H 222v/222V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1038h/819H 222v/222V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A spellbook has been tossed aside here.
[10] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1038h/819H 222v/222V Pos: standing >
< 1038h/819H 222v/222V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1038h/819H 222v/222V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A spellbook has been tossed aside here.
[10] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 1037h/819H 222v/222V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1037h/819H 222v/222V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1037h/819H 222v/222V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1036h/819H 222v/222V Pos: standing >
< 1036h/819H 222v/222V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1036h/819H 222v/222V Pos: standing >
< 1036h/819H 222v/222V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Necrocy Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1035h/819H 222v/222V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1035h/819H 222v/222V Pos: standing >
< 1035h/819H 222v/222V Pos: standing >
< 1034h/819H 222v/222V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1034h/819H 222v/222V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Necrocy Dakhira (Drow Elf)(medium) stands in mid-air here, fighting the Tharnadian Quartermaster.(Red Aura)
The Tharnadian Quartermaster stands here, fighting Necrocy.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1034h/819H 222v/222V Pos: standing >
< 1034h/819H 222v/222V Pos: standing >
< 1034h/819H 222v/222V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Necrocy Dakhira (Drow Elf)(medium) stands in mid-air here, fighting the Tharnadian Quartermaster.(Red Aura)
The Tharnadian Quartermaster stands here, fighting Necrocy.(Gold Aura)
The town crier crouches here, fighting Necrocy.(Gold Aura)
< 1033h/819H 222v/222V Pos: standing >
< 1033h/819H 222v/222V Pos: standing >
< 1032h/819H 222v/222V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Necrocy Dakhira (Drow Elf)(medium) stands in mid-air here, fighting the Tharnadian Quartermaster.(Red Aura)
The Tharnadian Quartermaster stands here, fighting Necrocy.(Gold Aura)
The town crier crouches here, fighting Necrocy.(Gold Aura)
< 1032h/819H 221v/222V Pos: standing >
The Tharnadian Quartermaster dodges Necrocy's attack.
Necrocy snaps into visibility.
Necrocy's fine bludgeon enshrouds the Tharnadian Quartermaster in a mist of blood.
The Tharnadian Quartermaster is stunned!
Necrocy misses the Tharnadian Quartermaster.
Necrocy dodges the Tharnadian Quartermaster's attack.
Necrocy dodges the Tharnadian Quartermaster's attack.
Necrocy dodges the Tharnadian Quartermaster's attack.
You start chanting...
You snap into visibility.
< 1032h/819H 221v/222V Pos: standing >
Necrocy starts casting an offensive spell called 'energy drain'.
Necrocy snaps into visibility.
< 1032h/819H 221v/222V Pos: standing >
The town crier's punch grazes Necrocy.
The town crier ignites into black flames as he hits Necrocy!
The town crier is burned severely as he hits Necrocy!
Necrocy dodges the town crier's attack.
< 1032h/819H 221v/222V Pos: standing >
You complete your spell...
[Damage: 11 ] You drain the Tharnadian Quartermaster of some of his energy.
The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Mortem by 7.
A look of horror and a silent scream are the Tharnadian Quartermaster's last actions in this world.
You are not willing to summon pets from death blows.
Necrocy stops invoking abruptly!
< 1072h/819H 221v/222V Pos: standing >
Necrocy gets a few coins from the corpse of the Tharnadian Quartermaster.
You quickly scan the area.
Jodnan who is close by to your north.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 1071h/819H 222v/222V Pos: standing >
You failed.
< 1071h/819H 222v/222V Pos: standing >
Necrocy puts a pile of coins into a portable hole.
< 1071h/819H 222v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 1071h/819H 222v/222V Pos: standing >
You complete your spell...
[Damage: 101 ] You drain the town crier of some of his energy.
< 1071h/819H 222v/222V Pos: standing >
Necrocy snaps into visibility.
The town crier's feeble punch grazes Necrocy.
The town crier ignites into black flames as he hits Necrocy!
The town crier is burned severely as he hits Necrocy!
The town crier's punch grazes Necrocy.
The town crier ignites into black flames as he hits Necrocy!
The town crier is burned severely as he hits Necrocy!
The town crier rises to his feet.
< 1071h/819H 222v/222V Pos: standing >
A Human enters from the south.
An average looking human by most standards, his voice is quite loud and
easily understandable. He stands here at attention, eagerly awaiting the turn
of the hour, so he may perform his duties.
The town crier appears to be Human and has some small wounds and bruises.
He's medium in size.
< 1071h/819H 222v/222V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 1071h/819H 222v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 1071h/819H 222v/222V Pos: standing >
A Human leaves east.
< 1071h/819H 222v/222V Pos: standing >
Necrocy starts casting an offensive spell.
< 1071h/819H 222v/222V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 98 ] You drain the town crier of some of his energy.
< 1072h/819H 222v/222V Pos: standing >
Necrocy completes his spell...
Necrocy utters the words 'unsozfol efaui'
Necrocy drains the town crier - what a waste of energy!
< 1071h/819H 222v/222V Pos: standing >
Necrocy snaps into visibility.
Necrocy's decent bludgeon grazes the town crier.
The town crier dodges Necrocy's attack.
The town crier dodges Necrocy's attack.
< 1071h/819H 222v/222V Pos: standing >
< 1071h/819H 222v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 1071h/819H 222v/222V Pos: standing >
The town crier's punch grazes Necrocy.
The town crier ignites into black flames as he hits Necrocy!
The town crier is burned severely as he hits Necrocy!
The town crier's punch grazes Necrocy.
The town crier ignites into black flames as he hits Necrocy!
The town crier is burned severely as he hits Necrocy!
Necrocy dodges the town crier's attack.
< 1071h/819H 222v/222V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 101 ] You drain the town crier of some of his energy.
< 1072h/819H 222v/222V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
The corpse of a militia guard is lying here.
A Human (medium) stands here. (Non-Fraggable)
< 1071h/819H 221v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 1071h/819H 221v/222V Pos: standing >
A Human falls down, laughing hysterically.
< 1071h/819H 221v/222V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 84 ] You drain a Human of some of his energy.
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Mortem by 0.