The death of [55 Necrolyte] Ezon (Githzerai)

in On a Spiral Staircase Up the Conjurer's Tower

from the perspective of [56 Reaper] Lae -*Clan DemonRage*- (Drow Elf)

<floating about head>a dark purple ioun stone[237h 34m 26s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik bearing the soul of Lae (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[237h 34m 26s]
<worn on eyes>       the eyes of the High Forest (glowing) [52%]
<worn in ear>        the earring of a MaDMaN of endurance (magic)
<worn in ear>        the earring of a MaDMaN of endurance (magic)
<worn on face>       the grim visage of a MaDWoMaN of regeneration (magic) (humming) [71%]
<worn around neck>   a gory string of cyclops eyes of endurance (magic)
<worn around neck>   some kharma mind beads [superior] (magic)
<worn on body>       an embroidered tunic of the Knights of the Raven of greater constitution (magic) [88%]
<worn about body>    the cloak of the stalker (magic)[237h 34m 26s]
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of regeneration (magic) (humming)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   the tome of Strahd of endurance (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[237h 34m 26s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic)
<worn around wrist>  a bracelet of dark ashes of endurance (magic) [77%]
<worn on hands>      the sacred stone claws of Aan of greater constitution (magic) [84%]
<worn on finger>     a ring of the Neogi Lords of endurance (glowing)
<worn on finger>     a band of parting prevented of endurance (magic) (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[237h 34m 26s]
<worn on legs>       some stitched leggings of the Knights of the Raven of greater power (magic)
<worn on feet>       the slippers of rot and decay of regeneration [61%]


<map>
Zone: Tharnadia - City of Humans.
Room: A Walkway to the Inner Keep
</map>
A Walkway to the Inner Keep
Obvious exits: -E# -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1348h/1348H 237v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 237v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 237v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 238v/238V Pos: standing >
Ok.

< 1348h/1348H 238v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 238v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Parapets of Caer Tannad
</map>
The Parapets of Caer Tannad
Obvious exits: -N -E -S -D
[299] A glowing quill rests upon the ghastly ground here. (glowing)
[589] A spellbook rests upon the gloomy ground here.

< 1348h/1348H 237v/238V Pos: standing >
You quickly scan the area.
A grounds keeper who is close by to your north.

< 1348h/1348H 237v/238V Pos: standing >
You quickly scan the area.
A grounds keeper who is close by to your north.

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Parapets of Caer Tannad
</map>
The Parapets of Caer Tannad
Obvious exits: -N -S

< 1348h/1348H 236v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 236v/238V Pos: standing >
You quickly scan the area.
A grounds keeper who is not far off to your north.

< 1348h/1348H 238v/238V Pos: standing >
You quickly scan the area.
A grounds keeper who is not far off to your north.

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Parapets of Caer Tannad
</map>
The Parapets of Caer Tannad
Obvious exits: -N -E -S -D
[299] A glowing quill rests upon the ghastly ground here. (glowing)
[589] A spellbook rests upon the gloomy ground here.

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Walkway to the Inner Keep
</map>
A Walkway to the Inner Keep
Obvious exits: -E -W

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E -S -W

< 1348h/1348H 235v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of Some Stairs
</map>
The Bottom of Some Stairs
Obvious exits: -W -U

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E -S -W

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E# -W
An intricate stained glass window is set in the south wall.
A grounds keeper is cleaning here, singing songs to Mielikki.(Gold Aura)

< 1348h/1348H 236v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of the Ranger's Tower Stairs
</map>
The Bottom of the Ranger's Tower Stairs
Obvious exits: -E -U

< 1348h/1348H 237v/238V Pos: standing >
You quickly scan the area.
A grounds keeper who is close by to your east.
A militia guard who is not far off above you.
A militia guard who is a brief walk away above you.
Zehrim who is a brief walk away above you.

< 1348h/1348H 237v/238V Pos: standing >
You quickly scan the area.
A grounds keeper who is close by to your east.
A militia guard who is not far off above you.
A militia guard who is a brief walk away above you.
Zehrim who is a brief walk away above you.

< 1348h/1348H 237v/238V Pos: standing >

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E# -W
An intricate stained glass window is set in the south wall.
A grounds keeper is cleaning here, singing songs to Mielikki.(Gold Aura)

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E -S -W

< 1348h/1348H 235v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -E# -S -W
An intricate stained glass window is set in the north wall.

< 1348h/1348H 236v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 238v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of the Cleric's Tower Stairs
</map>
The Bottom of the Cleric's Tower Stairs
Obvious exits: -E -U

< 1348h/1348H 237v/238V Pos: standing >
You quickly scan the area.
A militia guard who is not far off above you.

< 1348h/1348H 237v/238V Pos: standing >
You quickly scan the area.
A militia guard who is not far off above you.

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -E# -S -W
An intricate stained glass window is set in the north wall.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E -S -W

< 1348h/1348H 235v/238V Pos: standing >
That's impossible, I'm afraid.

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of Some Stairs
</map>
The Bottom of Some Stairs
Obvious exits: -W -U
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1348h/1348H 237v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 237v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 237v/238V Pos: standing >

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Top of Some Stairs
</map>
The Top of Some Stairs
Obvious exits: -W -D

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Third Floor Hallway
</map>
The Third Floor Hallway
Obvious exits: -N -E -S -W#

< 1348h/1348H 235v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 237v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 238v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 238v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 238v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 238v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 238v/238V Pos: standing >
Ok.

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tannadian Side of the Great Spanning Bridge
</map>
The Tannadian Side of the Great Spanning Bridge
Obvious exits: -E -W

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Spanning Bridge
</map>
The Great Spanning Bridge
Obvious exits: -E -W
A steel short sword lies discarded here.
A long steel sword is here in the dirt.

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Spanning Bridge
</map>
The Great Spanning Bridge
Obvious exits: -E -W

< 1348h/1348H 235v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Spanning Bridge
</map>
The Center of the Great Spanning Bridge
Obvious exits: -E -W
A daedalian fountain stands here, exquisitely rendered in onyx stone.

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Spanning Bridge
</map>
The Great Spanning Bridge
Obvious exits: -E -W

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Spanning Bridge
</map>
The Great Spanning Bridge
Obvious exits: -E -W

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Dauthean Side of the Great Spanning Bridge
</map>
The Dauthean Side of the Great Spanning Bridge
Obvious exits: -E -W#

< 1348h/1348H 235v/238V Pos: standing >
The wooden seems to be closed.

< 1348h/1348H 237v/238V Pos: standing >
Ok.

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Third Floor Hallway
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Third Floor Hallway
</map>
The Third Floor Hallway
Obvious exits: -N -E -S -W
A young man in leather armor has been posted here to guard the bridge.

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Top of Some Stairs
</map>
The Top of Some Stairs
Obvious exits: -E -D

< 1348h/1348H 236v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 236v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of Some Stairs
</map>
The Bottom of Some Stairs
Obvious exits: -E -U

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E -W#
An intricate stained glass window is set in the south wall.
A young man in leather armor has been posted here to guard the bridge.

< 1348h/1348H 235v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of the Sorcerer's Tower Stairs
</map>
The Bottom of the Sorcerer's Tower Stairs
Obvious exits: -W -U
A portal floats here, glowing with a miriad of vibrant colors. (magic)

< 1348h/1348H 236v/238V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
Alanan who is a brief walk away above you.

< 1348h/1348H 238v/238V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
Alanan who is a brief walk away above you.

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E -W#
An intricate stained glass window is set in the south wall.
A young man in leather armor has been posted here to guard the bridge.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -E -S -W#
An intricate stained glass window is set in the north wall.

< 1348h/1348H 235v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of the Conjurer's Tower Stairs
</map>
The Bottom of the Conjurer's Tower Stairs
Obvious exits: -W -U

< 1348h/1348H 236v/238V Pos: standing >
You quickly scan the area.
A Githzerai who is a brief walk away above you.
Khira who is a brief walk away above you.

< 1348h/1348H 238v/238V Pos: standing >
You quickly scan the area.
A Githzerai who is a brief walk away above you.
Khira who is a brief walk away above you.

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -E -S -W#
An intricate stained glass window is set in the north wall.

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)

< 1348h/1348H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of Some Stairs
</map>
The Bottom of Some Stairs
Obvious exits: -E -U

< 1348h/1348H 235v/238V Pos: standing >
A tharnadian thief-hunter enters from the east.

< 1348h/1348H 238v/238V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You snap into visibility.
-=[A tharnadian thief-hunter's feeble punch grazes you.]=-

< 1347h/1348H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: thief sta EP: excellent >
 You start chanting...

< 1347h/1348H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: thief sta EP: excellent >
 Casting: sleep **

< 1347h/1348H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: thief sta EP: excellent >
 Casting: sleep *

< 1347h/1348H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: thief sta EP: excellent >
 You dodge a tharnadian thief-hunter's vicious attack.
-=[A tharnadian thief-hunter's punch grazes you.]=-
A tharnadian thief-hunter starts casting an offensive spell.

< 1346h/1348H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: thief sta EP: excellent >
 You snap into visibility.
You complete your spell...
A tharnadian thief-hunter goes to sleep.

< 1346h/1348H 238v/238V Pos: standing >
A tharnadian thief-hunter stops chanting abruptly!

< 1346h/1348H 238v/238V Pos: standing >
Saving Lae.

< 1346h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E# -S -W

< 1346h/1348H 237v/238V Pos: standing >
You stop using the robes of the maelstrom.
You wear the cloak of the stalker about your body.

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -E -S -W#
An intricate stained glass window is set in the north wall.

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bottom of the Conjurer's Tower Stairs
</map>
The Bottom of the Conjurer's Tower Stairs
Obvious exits: -W -U

< 1348h/1348H 236v/238V Pos: standing >
You quickly scan the area.
A Githzerai who is a brief walk away above you.
Khira who is a brief walk away above you.

< 1348h/1348H 236v/238V Pos: standing >
You get a compact pile of bones from a net of endless currents.

< 1348h/1348H 238v/238V Pos: standing >
You start chanting...

< 1348h/1348H 238v/238V Pos: standing >
Casting: wall of bones **

< 1348h/1348H 238v/238V Pos: standing >
Casting: wall of bones *

< 1348h/1348H 238v/238V Pos: standing >
Casting: wall of bones 

< 1348h/1348H 238v/238V Pos: standing >
You complete your spell...

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: On a Spiral Staircase Up the Conjurer's Tower
</map>
On a Spiral Staircase Up the Conjurer's Tower
Obvious exits: -U -D

< 1348h/1348H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: On a Spiral Staircase Up the Conjurer's Tower
</map>
On a Spiral Staircase Up the Conjurer's Tower
Obvious exits: -U -D

< 1348h/1348H 236v/238V Pos: standing >
The top of the conjurer's tower lies above you.
You extend your sights upward.
The Tower of the Conjurer
Obvious exits: -D
The corpse of a Githzerai is lying here.
A portal floats here, glowing with a miriad of vibrant colors. (magic)
A Githzerai (medium) sits resting.(Red Aura)
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils.(Gold Aura)

< 1348h/1348H 236v/238V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril you are carrying.

< 1348h/1348H 238v/238V Pos: standing >
You get a compact pile of bones from a net of endless currents.

< 1348h/1348H 238v/238V Pos: standing >
You start chanting...

< 1348h/1348H 238v/238V Pos: standing >
Casting: wall of bones **

< 1348h/1348H 238v/238V Pos: standing >
Casting: wall of bones *

< 1348h/1348H 238v/238V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.

< 1348h/1348H 238v/238V Pos: standing >
Casting: wall of bones 

< 1348h/1348H 238v/238V Pos: standing >
You complete your spell...

< 1348h/1348H 238v/238V Pos: standing >
You failed.

< 1348h/1348H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tower of the Conjurer
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tower of the Conjurer
</map>
The Tower of the Conjurer
Obvious exits: -D
The corpse of a Githzerai is lying here.
A portal floats here, glowing with a miriad of vibrant colors. (magic)
A Githzerai (medium) stands here.(Red Aura)
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils.(Gold Aura)

< 1348h/1348H 237v/238V Pos: standing >
You start chanting...
You snap into visibility.

< 1348h/1348H 237v/238V Pos: standing >
You complete your spell...
[Damage: 119 ] -=[You drain a Githzerai of some of his energy.]=-

< 1443h/1348H 263v/238V Pos: standing >
You start chanting...
You snap into visibility.

< 1443h/1348H 263v/238V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 127 ] -=[You drain a Githzerai of some of his energy.]=-

< 1540h/1348H 271v/238V Pos: standing >
A Githzerai leaves down.

< 1540h/1348H 271v/238V Pos: standing >
You failed.

< 1540h/1348H 271v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: On a Spiral Staircase Up the Conjurer's Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: On a Spiral Staircase Up the Conjurer's Tower
</map>
On a Spiral Staircase Up the Conjurer's Tower
Obvious exits: -U -D
A large wall of bones is here to the down. (Illusion) (magic)
A Githzerai (medium) stands here.(Red Aura)

< 1540h/1348H 270v/238V Pos: standing >
You start chanting...
You snap into visibility.

< 1540h/1348H 270v/238V Pos: standing >
You feel your 9th circle power returning to you.

< 1540h/1348H 270v/238V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 76 ] -=[You drain a Githzerai of some of his energy.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 13333333.
The smell of fresh blood enters your body, infusing you with power!