The death of [33 Summoner] Peri (Grey Elf)

in A Jungle Trail

from the perspective of [33 Summoner] Peri (Grey Elf)

<worn as a badge>    a shimmering steel badge from Darkfall Forest
<worn on head>       a twisted marble crown from Darkfall Forest
<worn on face>       a superior ivory mask
<worn around neck>   an angelic ivory medallion
<worn on body>       a hardened obsidian robe
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on belt buckle>a quill
<attached to belt>   a quill
<worn on arms>       some rusty bone vambraces
<worn on hands>      some disease covered spiked talons [superior]
<worn on finger>     a legendary leather band
<worn on finger>     a sparkling bronze ring
<wielding twohanded> an unique marble maul

Obvious exits: -East  -West 
A lesser conjured being enters from the west.
A lesser conjured being enters from the west.

< 177h/177H 164v/170V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -South -West 
A su-monster stands here.
A lesser conjured being enters from the west.
A lesser conjured being enters from the west.

< 177h/177H 162v/170V Pos: standing >
Composed of loosly, magically strung shards of pure magic,
this being appears unhappy to be here.
A lesser conjured being appears to be Construct and has deep gouges and serious cracks in its surface.
It's gargantuan in size.
Through your advanced training, you glean they are a level 25 Warrior.


< 177h/177H 165v/170V Pos: standing >
You start chanting...

< 177h/177H 169v/170V Pos: standing >
Casting: stone skin 

< 177h/177H 170v/170V Pos: standing >
You complete your spell...
A lesser conjured being's skin seems to turn to stone.

< 177h/177H 170v/170V Pos: standing >
A Jungle Trail
Obvious exits: -South -West 
A being formed from crystalized magic awaits orders from their master. (minion) 
A being formed from crystalized magic awaits orders from their master. (minion) 
A su-monster stands here.

< 177h/177H 170v/170V Pos: standing >
Ok.
A lesser conjured being suddenly attacks a su-monster!
A lesser conjured being's crush wounds a su-monster.
A lesser conjured being suddenly attacks a su-monster!
A lesser conjured being misses a su-monster.

< 177h/177H 170v/170V Pos: standing >
You assist a lesser conjured being heroically.
You miss a su-monster.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: few scratches >
 A lesser conjured being dodges a su-monster's attack.
A su-monster kicks a lesser conjured being in the side with a hefty roundhouse kick.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: few scratches >
 A su-monster dodges a lesser conjured being's attack.
A lesser conjured being's crush wounds a su-monster.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: few scratches >
 A su-monster dodges your futile attack.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: few scratches >
 You start chanting...

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: few scratches >
 You complete your spell...
Your blast of cold strikes a su-monster dead on, who shudders from the pain.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  small wounds >
 A lesser conjured being dodges a su-monster's attack.
A su-monster's weak punch wounds a lesser conjured being.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  small wounds >
 A lesser conjured being's crush wounds a su-monster.
A su-monster dodges a lesser conjured being's attack.
A lesser conjured being's crush strikes a su-monster.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  few wounds >
 A su-monster dodges your futile attack.
You start chanting...

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  few wounds >
 You complete your spell...
Your blast of cold strikes a su-monster dead on, who shudders from the pain.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  few wounds >
 You start chanting...

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  few wounds >
 A su-monster's punch wounds a lesser conjured being.
A su-monster's punch wounds a lesser conjured being.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  few wounds >
 A lesser conjured being's decent crush strikes a su-monster.
A lesser conjured being's decent crush strikes a su-monster.
A su-monster dodges a lesser conjured being's attack.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  few wounds >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 You miss a su-monster.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 You start chanting...

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: pretty hurt >
 A lesser conjured being dodges a su-monster's attack.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: pretty hurt >
 A lesser conjured being's crush strikes a su-monster hard.
A lesser conjured being's fine crush strikes a su-monster very hard.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  awful >
 A su-monster dodges your futile attack.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  awful >
 Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  awful >
 A lesser conjured being dodges a su-monster's attack.
A su-monster's weak punch wounds a lesser conjured being.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  awful >
 A su-monster dodges a lesser conjured being's attack.
A lesser conjured being's crush strikes a su-monster hard.
A su-monster dodges a lesser conjured being's attack.
A lesser conjured being misses a su-monster.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  awful >
 A su-monster dodges your futile attack.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  awful >
 You start chanting...

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  awful >
 A su-monster's feeble punch wounds a lesser conjured being.
A su-monster's punch wounds a lesser conjured being.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  awful >
 You complete your spell...
You get a good hold of a su-monster and shock him.
A su-monster is stunned!

< 177h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:excellent E: su sta EP:  awful >
 A su-monster dodges your futile attack.
A lesser conjured being's crush grievously wounds a su-monster.
A su-monster is mortally wounded, and will die soon, if not aided.

< 177h/177H 170v/170V Pos: standing >
<A lesser conjured being says in elven 'Today is a good day to die!'
A lesser conjured being suddenly attacks a su-monster!
A lesser conjured being's crush hits a su-monster.
A su-monster is dead! R.I.P.
A su-monster's death cry reverberates in your head as he falls to the ground.

< 177h/177H 170v/170V Pos: standing >
The corpse of a su-monster appears to be empty.

< 177h/177H 170v/170V Pos: standing >
A Jungle Trail
Obvious exits: -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a su-monster is lying here.
A being formed from crystalized magic awaits orders from their master. (minion) 
A being formed from crystalized magic awaits orders from their master. (minion) 

< 177h/177H 170v/170V Pos: standing >
Composed of loosly, magically strung shards of pure magic,
this being appears unhappy to be here.
A lesser conjured being appears to be Construct and has begun to crumble from from an ongoing assault.
It's gargantuan in size.
Its body seems to be made of stone!
Through your advanced training, you glean they are a level 25 Warrior.


< 177h/177H 170v/170V Pos: standing >
You sit down and relax.

< 177h/177H 170v/170V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - haste
( 6th circle)  1 - minor globe of invulnerability
               1 - color spray
               1 - feeblemind
( 5th circle)  1 - identify
               2 - slowness
               1 - fireshield
               1 - coldshield
               1 - sense follower
( 4th circle)  3 - lightning bolt
               1 - ray of enfeeblement
               1 - levitate
( 3rd circle)  1 - concealment
               5 - shocking grasp
               1 - dispel magic
( 2nd circle)  7 - burning hands
               1 - sleep
               1 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    9 seconds:  ( 6th) stone skin
   19 seconds:  ( 7th) cone of cold
   29 seconds:  ( 7th) cone of cold
   36 seconds:  ( 4th) lightning bolt
   44 seconds:  ( 4th) lightning bolt
   50 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 177h/177H 170v/170V Pos: sitting >
You are close to the half-way point in the journey towards your next level.

< 177h/177H 170v/170V Pos: sitting >
You start meditating...

< 177h/177H 170v/170V Pos: sitting >
You have finished memorizing stone skin.

< 177h/177H 170v/170V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing cone of cold.

< 177h/177H 170v/170V Pos: sitting >
You have finished memorizing cone of cold.

< 177h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 177h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 177h/177H 170v/170V Pos: sitting >
You have finished memorizing shocking grasp.
Your studies are complete.

< 177h/177H 170v/170V Pos: sitting >
You clamber to your feet.

< 177h/177H 170v/170V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.

< 177h/177H 170v/170V Pos: standing >
Autosaving...

< 177h/177H 170v/170V Pos: standing >
A Jungle Trail
Obvious exits: -South -West 
The corpse of a su-monster is lying here.
A being formed from crystalized magic awaits orders from their master. (minion) 
A being formed from crystalized magic awaits orders from their master. (minion) 

< 177h/177H 170v/170V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -North -East 
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.

< 177h/177H 167v/170V Pos: standing >
A Jungle Trail
  The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -East  -West 
A lesser conjured being enters from the west.
A lesser conjured being enters from the west.

< 177h/177H 164v/170V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -South -West 
A su-monster stands here.
A su-monster stands here.
A lesser conjured being enters from the west.
A lesser conjured being enters from the west.

< 177h/177H 162v/170V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 177h/177H 162v/170V Pos: standing >
You start chanting...

< 177h/177H 167v/170V Pos: standing >
You complete your spell...
Their skin is already hard as a rock!

< 177h/177H 169v/170V Pos: standing >
The sun hangs low on the southern sky.

< 177h/177H 170v/170V Pos: standing >
Ok.
A lesser conjured being suddenly attacks a su-monster!
A lesser conjured being's crush wounds a su-monster.
A lesser conjured being suddenly attacks a su-monster!
A lesser conjured being misses a su-monster.

< 177h/177H 170v/170V Pos: standing >
A su-monster swoops from one tree branch to another with great speed.


< 177h/177H 170v/170V Pos: standing >
A su-monster's feeble punch grazes a lesser conjured being.
A su-monster's punch enshrouds a lesser conjured being in a mist of blood.
A su-monster kicks a lesser conjured being in the foot, causing a lesser conjured being to hop around in pain.

< 177h/177H 170v/170V Pos: standing >
A su-monster dodges a lesser conjured being's attack.
A su-monster dodges a lesser conjured being's attack.

< 177h/177H 170v/170V Pos: standing >
You assist a lesser conjured being heroically.
You miss a su-monster.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP: few scratches >
 You start chanting...

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP: few scratches >
 A su-monster's impressive punch causes a lesser conjured being to grimace in pain.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: awful E: su sta EP: few scratches >
 You complete your spell...
Your blast of cold strikes a su-monster dead on, who shudders from the pain.
The chilling cold causes a su-monster to stammer, apparently weakened.
A su-monster dodges your futile attack.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: awful E: su sta EP:  small wounds >
 A lesser conjured being's crude crush wounds a su-monster.
A lesser conjured being misses a su-monster.
A lesser conjured being misses a su-monster.

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: awful E: su sta EP:  small wounds >
 You start chanting...

< 177h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: awful E: su sta EP:  small wounds >
 Casting: cone of cold 
A lesser conjured being dodges a su-monster's attack.
A su-monster's fine punch causes a lesser conjured being to grimace in pain.
A su-monster kicks a lesser conjured being in the side with a hefty roundhouse kick.
A lesser conjured being is incapacitated and will slowly die, if not aided.
A lesser conjured being is no condition to avoid a su-monster's attack!
A su-monster's punch hits a lesser conjured being.
A lesser conjured being is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a lesser conjured being.
A lesser conjured being quickly returns to the plane from whence they were summoned...
A lesser conjured being stops following you.

< 177h/177H 170v/170V Pos: standing >
<You complete your spell...
Your blast of cold strikes a su-monster dead on, who shudders from the pain.
A su-monster dodges your futile attack.

< 177h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:excellent E: su sta EP:  few wounds >
 A lesser conjured being's fine crush strikes a su-monster.

< 177h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:excellent E: su sta EP:  few wounds >
 You start chanting...

< 177h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:excellent E: su sta EP:  few wounds >
 Casting: lightning bolt *

< 177h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:excellent E: su sta EP:  few wounds >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.

< 177h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:excellent E: su sta EP:  nasty wounds >
 With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 177h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:excellent E: su sta EP:  nasty wounds >
 A su-monster's fine punch strikes you hard.
A su-monster shivers from the unnatural cold as he hits you!
You dodge a su-monster's vicious attack.

< 162h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:few scratches E: su sta EP:  nasty wounds >
 You miss a su-monster.
You start chanting...

< 162h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:few scratches E: su sta EP:  nasty wounds >
 A lesser conjured being misses a su-monster.

< 162h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:few scratches E: su sta EP:  nasty wounds >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.

< 162h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:few scratches E: su sta EP: pretty hurt >
 You start chanting...

< 162h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC:few scratches E: su sta EP: pretty hurt >
 You dodge a su-monster's vicious attack.
A su-monster's fine punch strikes you hard.
A su-monster shivers from the unnatural cold as he hits you!
A su-monster shivers from the unnatural cold as he hits you!
You are knocked to the ground by a su-monster's mighty bash!

< 144h/177H 170v/170V Pos: sitting >
< T: Peri TP: sit TC: small wounds E: su sta EP: pretty hurt >
 You continue preparing your spell from the ground...
You complete your spell...
The lightning bolt hits a su-monster with full impact.
You miss a su-monster.

< 144h/177H 170v/170V Pos: sitting >
< T: Peri TP: sit TC: small wounds E: su sta EP:  awful >
 Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.

< 144h/177H 170v/170V Pos: sitting >
< T: Peri TP: sit TC: small wounds E: su sta EP:  awful >
 A su-monster dodges a lesser conjured being's attack.

< 144h/177H 170v/170V Pos: sitting >
< T: Peri TP: sit TC: small wounds E: su sta EP:  awful >
 A su-monster's fine punch strikes you hard.
A su-monster shivers from the unnatural cold as he hits you!

< 128h/177H 170v/170V Pos: sitting >
< T: Peri TP: sit TC: few wounds E: su sta EP:  awful >
 You miss a su-monster.

< 128h/177H 170v/170V Pos: sitting >
< T: Peri TP: sit TC: few wounds E: su sta EP:  awful >
 A su-monster dodges a lesser conjured being's attack.

< 128h/177H 170v/170V Pos: sitting >
< T: Peri TP: sit TC: few wounds E: su sta EP:  awful >
 You can't do this sitting!

< 128h/177H 170v/170V Pos: sitting >
< T: Peri TP: sit TC: few wounds E: su sta EP:  awful >
 You clamber to your feet.

< 128h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC: few wounds E: su sta EP:  awful >
 You start chanting...

< 128h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC: few wounds E: su sta EP:  awful >
 A su-monster's fine punch strikes you hard.
A su-monster shivers from the unnatural cold as he hits you!
A su-monster is stunned!
A su-monster misses you.

< 114h/177H 170v/170V Pos: standing >
< T: Peri TP: sta TC: few wounds E: su sta EP:  awful >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.
A su-monster is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a su-monster dies in agony.

< 114h/177H 170v/170V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 114h/177H 170v/170V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 114h/177H 170v/170V Pos: standing >
A Jungle Trail
Obvious exits: -South -West 
Fresh blood covers everything in the area.
The corpse of a su-monster is lying here.
A being formed from crystalized magic awaits orders from their master. (minion) 
A su-monster stands here.

< 114h/177H 170v/170V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 114h/177H 170v/170V Pos: standing >
The corpse of a su-monster appears to be empty.

< 114h/177H 170v/170V Pos: standing >
A Jungle Trail
Obvious exits: -South -West 
Fresh blood covers everything in the area.
The corpse of a su-monster is lying here.
A being formed from crystalized magic awaits orders from their master. (minion) 
A su-monster stands here.

< 114h/177H 170v/170V Pos: standing >
You utter a quick incantation, calling forth a lesser conjured being who softly says 'Your wish is my command, master!'
A lesser conjured being starts following you.

< 115h/177H 170v/170V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.

You sit down and relax.

< 115h/177H 170v/170V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - haste
( 6th circle)  1 - minor globe of invulnerability
               1 - color spray
               1 - feeblemind
( 5th circle)  1 - identify
               2 - slowness
               1 - fireshield
               1 - coldshield
               1 - sense follower
( 4th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               1 - levitate
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - dispel magic
( 2nd circle)  7 - burning hands
               1 - sleep
               1 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    9 seconds:  ( 6th) stone skin
   19 seconds:  ( 7th) cone of cold
   29 seconds:  ( 7th) cone of cold
   36 seconds:  ( 4th) lightning bolt
   44 seconds:  ( 4th) lightning bolt
   51 seconds:  ( 4th) lightning bolt
   59 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 115h/177H 170v/170V Pos: sitting >
You start meditating...

< 116h/177H 170v/170V Pos: sitting >
You have finished memorizing stone skin.

< 117h/177H 170v/170V Pos: sitting >
You are at the half-way point towards this next level!

< 117h/177H 170v/170V Pos: sitting >
A su-monster swoops from one tree branch to another with great speed.


< 117h/177H 170v/170V Pos: sitting >
A su-monster swoops from one tree branch to another with great speed.


< 119h/177H 170v/170V Pos: sitting >
You have finished memorizing cone of cold.

< 119h/177H 170v/170V Pos: sitting >
You have finished memorizing cone of cold.

< 121h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 122h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 123h/177H 170v/170V Pos: sitting >
A su-monster swoops from one tree branch to another with great speed.


< 123h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 124h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 125h/177H 170v/170V Pos: sitting >
You clamber to your feet.

< 125h/177H 170v/170V Pos: standing >
The light rain here is nearly unnoticeable compared to the horrendous wind.

< 126h/177H 170v/170V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 127h/177H 170v/170V Pos: standing >

< 127h/177H 170v/170V Pos: standing >

< 128h/177H 170v/170V Pos: standing >
Hint: 'Luring' means hitting a mob and running away to make it follow you.  Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.

< 129h/177H 170v/170V Pos: standing >
A su-monster swoops from one tree branch to another with great speed.


< 133h/177H 170v/170V Pos: standing >
A Jungle Trail
Obvious exits: -South -West 
Fresh blood covers everything in the area.
The corpse of a su-monster is lying here.
A being formed from crystalized magic awaits orders from their master. (minion) 
A being formed from crystalized magic awaits orders from their master. (minion) 
A su-monster stands here.

< 133h/177H 170v/170V Pos: standing >
Ok.
A lesser conjured being suddenly attacks a su-monster!
A lesser conjured being's crush wounds a su-monster.
A lesser conjured being suddenly attacks a su-monster!
A lesser conjured being's crude crush wounds a su-monster.

< 134h/177H 170v/170V Pos: standing >
You assist a lesser conjured being heroically.
You miss a su-monster.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC:excellent E: su sta EP: few scratches >
 A su-monster's punch strikes a lesser conjured being very hard.
A su-monster's punch seriously wounds a lesser conjured being.
A su-monster kicks a lesser conjured being in the side with a hefty roundhouse kick.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: few scratches >
 A su-monster dodges a lesser conjured being's attack.
A su-monster dodges a lesser conjured being's attack.
A su-monster dodges a lesser conjured being's attack.
A lesser conjured being misses a su-monster.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: few scratches >
 You start chanting...

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP: few scratches >
 You complete your spell...
Your blast of cold strikes a su-monster dead on, who shudders from the pain.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  small wounds >
 You miss a su-monster.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: few wounds E: su sta EP:  small wounds >
 A su-monster's fine punch strikes a lesser conjured being very hard.
A su-monster's decent punch strikes a lesser conjured being very hard.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  small wounds >
 You start chanting...

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  small wounds >
 A su-monster dodges a lesser conjured being's attack.
A lesser conjured being's decent crush wounds a su-monster.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  small wounds >
 Casting: cone of cold 

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  small wounds >
 You complete your spell...
Your blast of cold strikes a su-monster dead on, who shudders from the pain.
The chilling cold causes a su-monster to stammer, apparently weakened.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  few wounds >
 A su-monster dodges your futile attack.
You don't have that spell memorized.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  few wounds >
 You start chanting...

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  few wounds >
 A su-monster's fine punch seriously wounds a lesser conjured being.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  few wounds >
 A su-monster dodges a lesser conjured being's attack.
A lesser conjured being's decent crush wounds a su-monster.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  few wounds >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  nasty wounds >
 You start chanting...

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  nasty wounds >
 Casting: lightning bolt *

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  nasty wounds >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  nasty wounds >
 A lesser conjured being dodges a su-monster's attack.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  nasty wounds >
 You start chanting...

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  nasty wounds >
 A su-monster dodges a lesser conjured being's attack.
A su-monster dodges a lesser conjured being's attack.
A su-monster dodges a lesser conjured being's attack.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  nasty wounds >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP: pretty hurt >
 You start chanting...

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP: pretty hurt >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC: nasty wounds E: su sta EP:  awful >
 A su-monster's punch enshrouds a lesser conjured being in a mist of blood.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC:pretty hurt E: su sta EP:  awful >
 You start chanting...

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC:pretty hurt E: su sta EP:  awful >
 A su-monster dodges a lesser conjured being's attack.
A su-monster dodges a lesser conjured being's attack.

< 135h/177H 170v/170V Pos: standing >
< T: lesser TP: sta TC:pretty hurt E: su sta EP:  awful >
 You complete your spell...
The lightning bolt hits a su-monster with full impact.
A su-monster is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a su-monster dies in agony.

< 135h/177H 170v/170V Pos: standing >
The sun starts to set in the south.

< 135h/177H 170v/170V Pos: standing >
You don't have that spell memorized.

< 135h/177H 170v/170V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 135h/177H 170v/170V Pos: standing >
The corpse of a su-monster appears to be empty.

< 135h/177H 170v/170V Pos: standing >
You sit down and relax.

< 135h/177H 170v/170V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - haste
( 6th circle)  1 - stone skin
               1 - minor globe of invulnerability
               1 - color spray
               1 - feeblemind
( 5th circle)  1 - identify
               2 - slowness
               1 - fireshield
               1 - coldshield
               1 - sense follower
( 4th circle)  1 - ray of enfeeblement
               1 - levitate
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - dispel magic
( 2nd circle)  7 - burning hands
               1 - sleep
               1 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   10 seconds:  ( 7th) cone of cold
   20 seconds:  ( 7th) cone of cold
   27 seconds:  ( 4th) lightning bolt
   35 seconds:  ( 4th) lightning bolt
   42 seconds:  ( 4th) lightning bolt
   50 seconds:  ( 4th) lightning bolt
   57 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 135h/177H 170v/170V Pos: sitting >
You start meditating...

< 136h/177H 170v/170V Pos: sitting >
You are at the half-way point towards this next level!

< 137h/177H 170v/170V Pos: sitting >
You have finished memorizing cone of cold.

< 137h/177H 170v/170V Pos: sitting >
You have finished memorizing cone of cold.

< 138h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 139h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 140h/177H 170v/170V Pos: sitting >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 141h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 142h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.

< 143h/177H 170v/170V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 144h/177H 170v/170V Pos: sitting >
You clamber to your feet.

< 144h/177H 170v/170V Pos: standing >
You announce that you are going away from keyboard for a few moments.

< 149h/177H 170v/170V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 152h/177H 170v/170V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.

< 157h/177H 170v/170V Pos: standing >
Autosaving...

< 157h/177H 170v/170V Pos: standing >
The sun vanishes behind the southern horizon.

< 167h/177H 170v/170V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.

< 172h/177H 170v/170V Pos: standing >
The night has begun.

< 177h/177H 170v/170V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 177h/177H 170v/170V Pos: standing >
The light rain here is nearly unnoticeable compared to the horrendous wind.

< 177h/177H 170v/170V Pos: standing >
Hint: Riding a horse or other mount will make it easier to move across tough terrain.

< 177h/177H 170v/170V Pos: standing >
The taste of blood slowly fades from your body.

< 177h/177H 170v/170V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 177h/177H 170v/170V Pos: standing >
Autosaving...

< 177h/177H 170v/170V Pos: standing >
Hint: What to change what your prompt shows you?  Try the 'display' command.  You can 'display all' to set things back to default too.

< 177h/177H 170v/170V Pos: standing >
Hint: Things in your inventory weighing you down?  Wearing or holding your containers may ease the load.

< 177h/177H 170v/170V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.

< 177h/177H 170v/170V Pos: standing >
The light rain here is nearly unnoticeable compared to the horrendous wind.

< 177h/177H 170v/170V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 177h/177H 170v/170V Pos: standing >
Autosaving...

< 177h/177H 170v/170V Pos: standing >
A lesser conjured being is dead! R.I.P.
The last gasps of a lesser conjured being cause a sickening chill to run up your spine.
A lesser conjured being quickly returns to the plane from whence they were summoned...
A lesser conjured being stops following you.

< 177h/177H 170v/170V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type 'practice (spell name)'.  You can do it if you have another players book in your inventory and type 'scribe (spell name)'. - Tayna

< 177h/177H 170v/170V Pos: standing >
Someone completes his spell...
Someone utters the words 'xarr ay baizg'

< 177h/177H 170v/170V Pos: standing >
Someone says in drow 'hi elgy'

< 177h/177H 170v/170V Pos: standing >
A Drow Elf snaps into visibility.

< 177h/177H 170v/170V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
YIKES!  Another hit like that, and you've had it!!
Your life energy was drained, leaving you a bit shaken.

< 22h/177H 140v/170V Pos: standing >
Sparkling magic surrounds someone as he begins his chant.
A Drow Elf snaps into visibility.

< 22h/177H 140v/170V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
Your unearthly marble pendant was disintegrated by the negative energy!
Your some burnt iron pants was disintegrated by the negative energy!
Your some boots of forest running [superior] was disintegrated by the negative energy!