The death of [ 6 Warrior] Gizafk (Human)

in The Ogre's Foot Inn

from the perspective of [56 Frost Magus] Tkul Dakhira (Kobold)

<worn as a badge>    a elven rune of restoration of regeneration (magic) (glowing) [75%]
<worn on head>       the helmet of corruption (glowing) [77%]
<worn on eyes>       the eyes of the High Forest (glowing) [70%]
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [82%]
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [64%]
<worn around neck>   the necklace of regeneration (magic) (glowing) (humming) [86%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [71%]
<worn on body>       the armor of purity [poor] [87%]
<worn about body>    the cloak of woven time of endurance (magic) (glowing)
<worn as quiver>     a quiver smeared with blood [78%]
<worn about waist>   a green belt of sages [superior] [47%]
<worn on belt buckle>a metal flask marked "word of recall" (glowing) [78%]
<attached to belt>   a ghostly liquid
<attached to belt>   a silver belt-buckle of dragon teeth [poor] (glowing) [83%]
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing) [58%]
<held as shield>     a well-used dragonscale tower shield
<worn around wrist>  a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn around wrist>  a small silvery bracelet [superior] (glowing)
<worn on hands>      a pair of woven golden gloves (magic) [86%]
<worn on finger>     the ring of the mind flayer [poor] (magic) (glowing)
<worn on finger>     the ring of illusions (magic)
<primary weapon>     the spiked mace of the Death Seekers (magic)
<worn on legs>       a pair of demon-bone leggings (magic)
<worn on feet>       boots of the traveler [superior] (magic)


Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
You flee downward!

< 841h/844H 230v/257V Pos: standing >
Saving Tkul.

< 841h/844H 230v/257V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
[15] A small bandage rests upon the ground here.
[6] A large wooden torch has been discarded here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[3] A durable looking footman's flail lies discarded here.
[3] A large black leather whip lies coiled here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A large two-handed sword has been left here.
[3] A large two-handed sword has been left here.
[3] A great flail has been carelessly left here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 841h/844H 237v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 841h/844H 237v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 842h/844H 237v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 842h/844H 237v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 842h/844H 237v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 842h/844H 243v/257V Pos: standing >
You start chanting...

< 843h/844H 245v/257V Pos: standing >
Casting: conjure ice 

< 843h/844H 249v/257V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 843h/844H 251v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 

< 844h/844H 257v/257V Pos: standing >
An ice elemental is now a member of your group.

< 844h/844H 257v/257V Pos: standing >
You sit down and relax.

< 844h/844H 257v/257V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  5 of  6   (   1 seconds)
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  4 of  4
 12th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 844h/844H 257v/257V Pos: sitting >
You start meditating...

< 844h/844H 257v/257V Pos: sitting >
A faint hum can be heard from the spiked mace of the Death Seekers you are carrying.
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 844h/844H 257v/257V Pos: sitting >
A tharnadian illusionist enters from the east.

< 844h/844H 257v/257V Pos: sitting >
A tharnadian illusionist suddenly attacks YOU!
You snap into visibility.
A tharnadian illusionist's weak punch grazes you.
[Damage:  2 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  2 ] A tharnadian illusionist shivers from the unnatural cold as he hits you!

< 840h/844H 257v/257V Pos: sitting >
< T: Tkul TP: sit TC:few scratches E: illusionist sta EP: few scratches >
 You clamber to your feet.

< 840h/844H 257v/257V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 A Corridor
Obvious exits: -N -E -S -W
A tharnadian illusionist stands in mid-air here, fighting YOU!
An ice elemental is here chilling the room. (minion) 

< 840h/844H 257v/257V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 A Corridor
Obvious exits: -N -E -S -W
A tharnadian illusionist stands in mid-air here, fighting YOU!
An ice elemental is here chilling the room. (minion) 

< 840h/844H 257v/257V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 [Damage:  1 ] Your bludgeon grazes a tharnadian illusionist.
A tharnadian illusionist dodges your futile attack.
A tharnadian illusionist dodges your futile attack.
A Corridor
Obvious exits: -N -E -S -W
A tharnadian illusionist stands in mid-air here, fighting YOU!
An ice elemental is here chilling the room. (minion) 

< 840h/844H 257v/257V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 
< 840h/844H 257v/257V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 You block a tharnadian illusionist's lunge at you.
You snap into visibility.
A tharnadian illusionist's feeble punch grazes you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist shivers from the unnatural cold as he hits you!
A tharnadian illusionist's punch grazes you.
[Damage:  1 ] A tharnadian illusionist ignites into black flames as he hits you!
[Damage:  1 ] A tharnadian illusionist shivers from the unnatural cold as he hits you!
A tharnadian illusionist starts casting an offensive spell called 'hammer'.

< 836h/844H 257v/257V Pos: standing >
< T: Tkul TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 Ok.
You are rescued by an ice elemental, you are confused, but grateful!

< 836h/844H 257v/257V Pos: standing >
[Damage:  1 ] An ice elemental's feeble punch grazes a tharnadian illusionist.

< 836h/844H 257v/257V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
You snap into visibility.
A tharnadian illusionist creates a hammer out of thin air that smashes into you!

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC:excellent E: illusionist sta EP: few scratches >
 A tharnadian illusionist dodges your futile attack.
You miss a tharnadian illusionist.
[Damage:  1 ] Your weak bludgeon grazes a tharnadian illusionist.

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC:excellent E: illusionist sta EP: few scratches >
 A tharnadian illusionist's fine punch wounds an ice elemental.
[Damage:  8 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist's decent punch wounds an ice elemental.
[Damage:  7 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist's fine punch wounds an ice elemental.
[Damage:  8 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist kicks an ice elemental in the side with a hefty roundhouse kick.
[Damage:  3 ] A tharnadian illusionist shivers as he hits an ice elemental.

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 Ok.
You snap into visibility.

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 [Damage:  3 ] An ice elemental's punch grazes a tharnadian illusionist.
Ok.

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 Ok.
You snap into visibility.

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 [Damage:  1 ] Your weak bludgeon grazes a tharnadian illusionist.
[Damage:  1 ] Your bludgeon grazes a tharnadian illusionist.
A Corridor
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A tharnadian illusionist stands in mid-air here, fighting an ice elemental.
An ice elemental stands here, fighting a tharnadian illusionist. (Minion) 

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 
< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC: few wounds E: illusionist sta EP:  small wounds >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'agsplnuahz'
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage:  1 ] Your weak bludgeon grazes a tharnadian illusionist.
[Damage:  1 ] Your weak bludgeon grazes a tharnadian illusionist.

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC: few wounds E: illusionist sta EP:  small wounds >
 
< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC: few wounds E: illusionist sta EP:  small wounds >
 A Corridor
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A tharnadian illusionist stands in mid-air here, fighting an ice elemental.
An ice elemental stands here, fighting a tharnadian illusionist. (Minion) 

< 756h/844H 257v/257V Pos: standing >
< T: ice TP: sta TC: few wounds E: illusionist sta EP:  small wounds >
 You attempt to flee...
Room #8
Obvious exits: -S
You flee northward!

< 756h/844H 228v/257V Pos: standing >
Saving Tkul.

< 756h/844H 228v/257V Pos: standing >
You start chanting...

< 756h/844H 232v/257V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 844h/844H 236v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A tharnadian illusionist stands in mid-air here, fighting an ice elemental.
An ice elemental stands here, fighting a tharnadian illusionist. (Minion) 

< 844h/844H 241v/257V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 844h/844H 244v/257V Pos: standing >
You start chanting...
You snap into visibility.

< 844h/844H 246v/257V Pos: standing >
You complete your spell...
You point at an ice elemental.
An ice elemental absorbs your spell!

< 844h/844H 250v/257V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 844h/844H 252v/257V Pos: standing >
[Damage:  1 ] An ice elemental's punch grazes a tharnadian illusionist.
An ice elemental misses a tharnadian illusionist.

< 844h/844H 254v/257V Pos: standing >
A tharnadian illusionist's fine punch wounds an ice elemental.
[Damage:  8 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist's decent punch wounds an ice elemental.
[Damage:  7 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist's fine punch wounds an ice elemental.
[Damage:  8 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist kicks an ice elemental in the side with a hefty roundhouse kick.
[Damage:  4 ] A tharnadian illusionist shivers as he hits an ice elemental.

< 844h/844H 257v/257V Pos: standing >
You start chanting...
You snap into visibility.

< 844h/844H 257v/257V Pos: standing >
You complete your spell...
You point at a tharnadian illusionist.
[Damage: 116 ] Your iceball shatters upon impacting a tharnadian illusionist, rending flesh and sending blood flying.

< 844h/844H 257v/257V Pos: standing >
You start chanting...
You snap into visibility.

< 844h/844H 257v/257V Pos: standing >
[Damage:  1 ] An ice elemental's feeble punch grazes a tharnadian illusionist.
[Damage:  1 ] An ice elemental's feeble punch grazes a tharnadian illusionist.

< 844h/844H 257v/257V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a tharnadian illusionist.
[Damage: 124 ] Your iceball shatters upon impacting a tharnadian illusionist, rending flesh and sending blood flying.

< 844h/844H 257v/257V Pos: standing >
You start chanting...
You snap into visibility.

< 844h/844H 257v/257V Pos: standing >
A tharnadian illusionist's impressive punch strikes an ice elemental.
[Damage: 15 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist's fine punch strikes an ice elemental.
[Damage:  9 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist's decent punch wounds an ice elemental.
[Damage:  7 ] A tharnadian illusionist shivers as he hits an ice elemental.

< 844h/844H 257v/257V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a tharnadian illusionist.
[Damage: 110 ] Your iceball shatters upon impacting a tharnadian illusionist, rending flesh and sending blood flying.

< 844h/844H 257v/257V Pos: standing >
You start chanting...
You snap into visibility.

< 844h/844H 257v/257V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a tharnadian illusionist.
[Damage: 121 ] Your iceball shatters upon impacting a tharnadian illusionist, rending flesh and sending blood flying.

< 844h/844H 257v/257V Pos: standing >
[Damage:  1 ] An ice elemental's feeble punch strikes a tharnadian illusionist.

< 844h/844H 257v/257V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 844h/844H 257v/257V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 844h/844H 257v/257V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 844h/844H 257v/257V Pos: standing >
A tharnadian illusionist's decent punch strikes an ice elemental.
[Damage:  7 ] A tharnadian illusionist shivers as he hits an ice elemental.
An ice elemental dodges a tharnadian illusionist's attack.
A tharnadian illusionist's punch strikes an ice elemental.
[Damage:  7 ] A tharnadian illusionist shivers as he hits an ice elemental.
A tharnadian illusionist is stunned!
A tharnadian illusionist starts casting an offensive spell called 'boulder'.
Your lucidity is not sufficient enough to cast that spell.

< 844h/844H 257v/257V Pos: standing >
You start chanting...
You snap into visibility.

< 844h/844H 257v/257V Pos: standing >
A tharnadian illusionist stops invoking abruptly!

< 844h/844H 257v/257V Pos: standing >
You complete your spell...
[Damage:  9 ] You hurl a spike of razor sharp ice at a tharnadian illusionist.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tkul by 1163.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a tharnadian illusionist dies in agony.

< 844h/844H 257v/257V Pos: standing >
You failed.

< 844h/844H 257v/257V Pos: standing >
You failed.

< 844h/844H 257v/257V Pos: standing >
You sit down and relax.

< 844h/844H 257v/257V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  5 of  6   (   1 seconds)
  8th circle:  5 of  6   (   1 seconds)
  9th circle:  5 of  5
 10th circle:  0 of  5   (   6 seconds)
 11th circle:  4 of  4
 12th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 844h/844H 257v/257V Pos: sitting >
You start meditating...

< 844h/844H 257v/257V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 844h/844H 257v/257V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 844h/844H 257v/257V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 844h/844H 257v/257V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 844h/844H 257v/257V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 844h/844H 257v/257V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 844h/844H 257v/257V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 844h/844H 257v/257V Pos: sitting >
You clamber to your feet.

< 844h/844H 257v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a tharnadian illusionist is lying here.
Shattered bits of ice are scattered about the area.
An ice elemental is here chilling the room. (minion) 

< 844h/844H 257v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a tharnadian illusionist is lying here.
Shattered bits of ice are scattered about the area.
An ice elemental is here chilling the room. (minion) 

< 844h/844H 257v/257V Pos: standing >
You quickly scan the area.
A Human who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
The receptionist who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.

< 844h/844H 257v/257V Pos: standing >
You make a magical gesture, sending an ice elemental back to the nether plane.
An ice elemental stops following you.
Your group has been disbanded.
An ice elemental suddenly attacks YOU!
You snap into visibility.
An ice elemental's feeble punch grazes you.

< 843h/844H 257v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 843h/844H 256v/257V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Corridor
Obvious exits: -N -E -S -W

< 843h/844H 256v/257V Pos: standing >
You start chanting...

< 844h/844H 256v/257V Pos: standing >
Casting: conjure ice 

< 844h/844H 256v/257V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 844h/844H 256v/257V Pos: standing >
An ice elemental is now a member of your group.

< 844h/844H 256v/257V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Corridor
Obvious exits: -N -E -S -W

< 844h/844H 256v/257V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.
A Human who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
The receptionist who is a brief walk away to your east.

< 844h/844H 256v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
An ice elemental enters from the west.

< 844h/844H 255v/257V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Corridor
Obvious exits: -N -E -S -W -U

< 844h/844H 257v/257V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
An ice elemental enters from the west.

< 844h/844H 256v/257V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Ogre's Foot Inn
Obvious exits: -W -D
[15] A small bandage rests upon the ground here.
[6] A large wooden torch has been discarded here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[3] A durable looking footman's flail lies discarded here.
[3] A large black leather whip lies coiled here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A large two-handed sword has been left here.
[3] A large two-handed sword has been left here.
[3] A great flail has been carelessly left here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 844h/844H 256v/257V Pos: standing >
As you quaff a ghostly liquid, the vial disappears in a bright flash of light!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!

< 844h/844H 257v/257V Pos: standing >
Tkul is now a member of your group.
Tkul is now a member of your group.
Tkul is now a member of your group.
Tkul is now a member of your group.
An ice elemental already grouped by you.

< 844h/844H 257v/257V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
[15] A small bandage rests upon the ground here.
[6] A large wooden torch has been discarded here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[3] A durable looking footman's flail lies discarded here.
[3] A large black leather whip lies coiled here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A large two-handed sword has been left here.
[3] A large two-handed sword has been left here.
[3] A great flail has been carelessly left here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
Tkul enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Tkul enters from the west.
An elite guard suddenly attacks Tkul!
An elite guard's punch hits Tkul.
Upon being struck, Tkul disappears into thin air.
Tkul stops following you.
Tkul is no longer in your group.
Tkul enters from the west.
The receptionist suddenly attacks Tkul!
The receptionist's crude punch hits Tkul.
Upon being struck, Tkul disappears into thin air.
Tkul stops following you.
Tkul is no longer in your group.
Tkul enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
An ice elemental enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
An elite guard suddenly attacks an ice elemental!
An elite guard's fine punch wounds an ice elemental.
[Damage:  7 ] An elite guard shivers as he hits an ice elemental.
An elite guard suddenly attacks an ice elemental!
An elite guard's fine punch wounds an ice elemental.
[Damage:  7 ] An elite guard shivers as he hits an ice elemental.

< 844h/844H 256v/257V Pos: standing >
You start chanting...
You snap into visibility.

< 844h/844H 256v/257V Pos: standing >
The receptionist suddenly attacks Tkul!
The receptionist's crude punch hits Tkul.
Upon being struck, Tkul disappears into thin air.
Tkul stops following you.
Tkul is no longer in your group.

< 844h/844H 256v/257V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 88 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tkul by 0.