The death of [56 Necrolyte] Clorin (Githzerai)

in Keats Street

from the perspective of [56 Frost Magus] Tkul Dakhira (Kobold)

<worn as a badge>    a elven rune of restoration of regeneration (magic) (glowing) [75%]
<worn on head>       the helmet of corruption (glowing) [77%]
<worn on eyes>       the eyes of the High Forest (glowing) [70%]
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [82%]
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [64%]
<worn around neck>   the necklace of regeneration (magic) (glowing) (humming) [86%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [71%]
<worn on body>       the armor of purity [poor] [87%]
<worn about body>    the cloak of woven time of endurance (magic) (glowing)
<worn as quiver>     a quiver smeared with blood [78%]
<worn about waist>   a green belt of sages [superior] [47%]
<worn on belt buckle>a metal flask marked "word of recall" (glowing) [78%]
<attached to belt>   a ghostly liquid
<attached to belt>   a silver belt-buckle of dragon teeth [poor] (glowing) [83%]
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing) [58%]
<held as shield>     a well-used dragonscale tower shield
<worn around wrist>  a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn around wrist>  a small silvery bracelet [superior] (glowing)
<worn on hands>      a pair of woven golden gloves (magic) [86%]
<worn on finger>     the ring of the mind flayer [poor] (magic) (glowing)
<worn on finger>     the ring of illusions (magic)
<primary weapon>     the spiked mace of the Death Seekers (magic)
<worn on legs>       a pair of demon-bone leggings (magic)
<worn on feet>       boots of the traveler [superior] (magic)


< 852h/852H 260v/262V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your east.

< 852h/852H 261v/262V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W

< 852h/852H 261v/262V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)

< 852h/852H 260v/262V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A militia guard who is close by to your south.
A human merchant who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A street sweeper who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A stray dog who is a brief walk away to your south.
A militia guard who is a brief walk away to your south.
A street sweeper who is rather far off to your south.
A large rat who is not far off to your west.

< 852h/852H 260v/262V Pos: standing >
You start chanting...

< 852h/852H 262v/262V Pos: standing >
Casting: frost beacon *

< 852h/852H 262v/262V Pos: standing >
Casting: frost beacon 

< 852h/852H 262v/262V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.

< 852h/852H 262v/262V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W

< 852h/852H 261v/262V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A large rat is scurrying about here.

< 852h/852H 260v/262V Pos: standing >
Alas, you cannot go that way. . . .

< 852h/852H 260v/262V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A young man in leather armor seems to be patrolling the walls.

< 852h/852H 261v/262V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)

< 852h/852H 260v/262V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W

< 852h/852H 259v/262V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the area.

< 852h/852H 260v/262V Pos: standing >
You quickly scan the area.
A young cleric who is not far off to your east.
A militia guard who is a brief walk away to your east.
A large rat who is close by to your south.
A commoner who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray cat who is close by to your west.
A large rat who is close by to your west.
Kylara Nevicck who is rather far off to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 852h/852H 261v/262V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A large rat is scurrying about here.
A commoner is standing here, minding his own business.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 852h/852H 261v/262V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)

< 852h/852H 260v/262V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 852h/852H 261v/262V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 852h/852H 260v/262V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
A human merchant who is rather far off to your east.
A tharnadian thief-hunter who is rather far off to your east.
A street sweeper who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A tharnadian illusionist who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A controller who is in the distance to your east.
An elite guard who is in the distance to your east.
A human merchant who is close by to your south.
A peddler who is close by to your south.

< 852h/852H 260v/262V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Alarm bells sound, signalling an invasion!

< 852h/852H 261v/262V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The commoner who is close by to your north.
A human merchant who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
A homeless peasant who is in the distance to your east.
A large rat who is in the distance to your east.
A human alchemist who is close by to your south.
A militia guard who is close by to your west.

< 852h/852H 261v/262V Pos: standing >
You start chanting...

< 852h/852H 261v/262V Pos: standing >
Casting: frost beacon *

< 852h/852H 261v/262V Pos: standing >
You feel less protected.

< 852h/852H 261v/262V Pos: standing >
Casting: frost beacon 

< 852h/852H 261v/262V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.

< 852h/852H 261v/262V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 852h/852H 261v/262V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 852h/852H 260v/262V Pos: standing >
Alas, you cannot go that way. . . .

< 852h/852H 260v/262V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 852h/852H 261v/262V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A large rat who is a brief walk away to your north.
A street sweeper who is a brief walk away to your north.
A large rat who is rather far off to your north.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A shady mercenary who is not far off to your west.

< 852h/852H 261v/262V Pos: standing >
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 852h/852H 260v/262V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A large rat who is rather far off to your north.
A street sweeper who is rather far off to your north.
A large rat who is in the distance to your north.

< 852h/852H 260v/262V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 852h/852H 261v/262V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A commoner who is rather far off to your north.
A militia guard who is rather far off to your north.
A militia guard who is rather far off to your north.
A militia guard who is rather far off to your north.
A stray dog who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
A large rat who is in the distance to your north.
A street sweeper who is in the distance to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 852h/852H 261v/262V Pos: standing >
You start chanting...

< 852h/852H 261v/262V Pos: standing >
Casting: frost beacon *

< 852h/852H 261v/262V Pos: standing >
Casting: frost beacon 

< 852h/852H 261v/262V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.

< 852h/852H 261v/262V Pos: standing >
A Githzerai has set off your frost beacon at The Great Crossroad!

< 852h/852H 261v/262V Pos: standing >
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 852h/852H 260v/262V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 852h/852H 259v/262V Pos: standing >
You start chanting...

< 852h/852H 261v/262V Pos: standing >
Casting: conjure ice 

< 852h/852H 262v/262V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 852h/852H 262v/262V Pos: standing >
The town crier shouts 'Blessed be the glorious gods of Duris!'

< 852h/852H 262v/262V Pos: standing >
Keats Street
Obvious exits: -N -E -S
An ice elemental enters from the south.

< 852h/852H 261v/262V Pos: standing >
An ice elemental is now a member of your group.

< 852h/852H 261v/262V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A commoner is standing here, minding his own business.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
An ice elemental enters from the south.
Alarm bells sound, signalling an invasion!

< 852h/852H 260v/262V Pos: standing >
Keats Street
Obvious exits: -N -E -S
An ice elemental enters from the north.

< 852h/852H 261v/262V Pos: standing >
You start chanting...

< 852h/852H 261v/262V Pos: standing >
A Githzerai has set off your frost beacon at The Road Leading From Tharnadia!

< 852h/852H 261v/262V Pos: standing >
Casting: wall of ice 

< 852h/852H 261v/262V Pos: standing >
You complete your spell...

< 852h/852H 261v/262V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A commoner who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A large rat who is not far off to your north.
A large rat who is not far off to your north.
A militia guard who is close by to your east.
A militia guard who is in the distance to your east.
A human merchant who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A street sweeper who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
The shady youth who is rather far off to your south.

< 852h/852H 261v/262V Pos: standing >
You start chanting...

< 852h/852H 261v/262V Pos: standing >
Casting: wall of ice *

< 852h/852H 261v/262V Pos: standing >
Casting: wall of ice 

< 852h/852H 261v/262V Pos: standing >
You complete your spell...

< 852h/852H 261v/262V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A street sweeper who is close by to your north.
A commoner who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A large rat who is not far off to your north.
A large rat who is not far off to your north.
A militia guard who is close by to your east.
A Githzerai who is rather far off to your east.
A militia guard who is in the distance to your east.
A human merchant who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A street sweeper who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
The shady youth who is rather far off to your south.

< 852h/852H 261v/262V Pos: standing >
You are not using it.
A Githzerai has set off your frost beacon at The Center of the Great Bazaar!

< 852h/852H 261v/262V Pos: standing >
You do not seem to have the 'purity'.

< 852h/852H 261v/262V Pos: standing >
A Githzerai enters from the east.

< 852h/852H 261v/262V Pos: standing >
You give an ice elemental an order.

< 852h/852H 262v/262V Pos: standing >
Oof! a Githzerai bumps into a wall of ice...

< 852h/852H 262v/262V Pos: standing >
Ok.
You snap into visibility.
[Damage:  1 ] A Githzerai is knocked to the ground by an ice elemental's mighty bash!

< 852h/852H 262v/262V Pos: standing >
[Damage:  5 ] An ice elemental's weak punch grazes a Githzerai.

< 852h/852H 262v/262V Pos: standing >
An ice elemental dodges a Githzerai's attack.

< 852h/852H 262v/262V Pos: standing >
You start chanting...

< 852h/852H 262v/262V Pos: standing >
[Damage:  5 ] An ice elemental's weak punch grazes a Githzerai.
[Damage:  1 ] An ice elemental's feeble punch grazes a Githzerai.

< 852h/852H 262v/262V Pos: standing >
Casting: wall of ice *

< 852h/852H 262v/262V Pos: standing >
Casting: wall of ice 

< 852h/852H 262v/262V Pos: standing >
A Githzerai misses an ice elemental.

< 852h/852H 262v/262V Pos: standing >
You complete your spell...

< 852h/852H 262v/262V Pos: standing >
A Githzerai clambers to his feet.

< 852h/852H 262v/262V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A huge block of solid ice is here to the east. (magic)
A huge block of solid ice is here to the south. (magic)
A huge block of solid ice is here to the north. (magic)
A Githzerai (medium) stands in mid-air here, fighting an ice elemental.(Red Aura)
An ice elemental stands here, fighting a Githzerai. (Minion) 

< 852h/852H 262v/262V Pos: standing >
[Damage:  1 ] An ice elemental's feeble punch grazes a Githzerai.
[Damage:  1 ] An ice elemental's feeble punch grazes a Githzerai.
You start chanting...

< 852h/852H 262v/262V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 852h/852H 262v/262V Pos: standing >
You complete your spell...
You point at a Githzerai.
[Damage: 140 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.

< 852h/852H 262v/262V Pos: standing >
A Githzerai misses an ice elemental.
You start chanting...
You snap into visibility.

< 852h/852H 262v/262V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Githzerai.
[Damage: 139 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Githzerai's twisted nether crystal bracelet is weakened from the intense cold!

< 852h/852H 262v/262V Pos: standing >
You start chanting...
You snap into visibility.

< 852h/852H 262v/262V Pos: standing >
An ice elemental misses a Githzerai.
A Githzerai dodges an ice elemental's attack.

< 852h/852H 262v/262V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Githzerai.
Your spell flows around a Githzerai, leaving him unharmed!

< 852h/852H 262v/262V Pos: standing >
You give an ice elemental an order.
You snap into visibility.
A Githzerai avoids being bashed by an ice elemental, who loses its balance and falls.

< 852h/852H 262v/262V Pos: standing >
A Githzerai starts casting an offensive spell.

< 852h/852H 262v/262V Pos: standing >
[Damage:  1 ] An ice elemental's punch grazes a Githzerai.

< 852h/852H 262v/262V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
You snap into visibility.
A Githzerai's concussion blast rips into you, shattering your soul!

< 780h/852H 262v/262V Pos: standing >
You give an ice elemental an order.
An ice elemental seems a bit busy at the moment, try later.

< 780h/852H 262v/262V Pos: standing >
A Githzerai starts casting an offensive spell.

< 780h/852H 262v/262V Pos: standing >
You start chanting...

< 780h/852H 262v/262V Pos: standing >
You complete your spell...
You point at a Githzerai.
[Damage: 135 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.

< 780h/852H 262v/262V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
You snap into visibility.
A Githzerai's concussion blast rips into you, shattering your soul!

< 706h/852H 262v/262V Pos: standing >
As you quaff a ghostly liquid, the vial disappears in a bright flash of light!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!

< 706h/852H 262v/262V Pos: standing >
A Githzerai starts casting an offensive spell.

< 706h/852H 262v/262V Pos: standing >
An ice elemental rises to its feet.

< 707h/852H 262v/262V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
A Githzerai's concussion blast rips into Tkul, shattering his soul!
Upon being struck, Tkul disappears into thin air.
Tkul stops following you.
You give Tkul an order.

< 708h/852H 262v/262V Pos: standing >
Tkul is now a member of your group.
Tkul is now a member of your group.
Tkul is now a member of your group.
An ice elemental already grouped by you.

< 708h/852H 262v/262V Pos: standing >
You start chanting...
You snap into visibility.

< 708h/852H 262v/262V Pos: standing >
A Githzerai dodges an ice elemental's attack.
[Damage:  1 ] An ice elemental's feeble punch grazes a Githzerai.

< 708h/852H 262v/262V Pos: standing >
You complete your spell...
You point at a Githzerai.
Your spell flows around a Githzerai, leaving him unharmed!

< 708h/852H 262v/262V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 709h/852H 262v/262V Pos: standing >
You give Tkul an order.

< 709h/852H 262v/262V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 709h/852H 262v/262V Pos: standing >
You start chanting...
You snap into visibility.

< 709h/852H 262v/262V Pos: standing >
An ice elemental dodges a Githzerai's attack.
A Githzerai attempts to flee.
Oof! a Githzerai bumps into a wall of ice...
A Githzerai tries to flee, but can't make it out of here!

< 710h/852H 262v/262V Pos: standing >
You complete your spell...
Your spell flows around a Githzerai, leaving him unharmed!
Your spell flows around a Githzerai, leaving him unharmed!
[Damage: 24 ] You hurl a spike of razor sharp ice at a Githzerai.
[Damage: 24 ] You hurl a spike of razor sharp ice at a Githzerai.

< 710h/852H 262v/262V Pos: standing >
[Damage:  1 ] An ice elemental's feeble punch wounds a Githzerai.
[Damage:  1 ] An ice elemental's feeble punch wounds a Githzerai.
A Githzerai attempts to flee.
Oof! a Githzerai bumps into a wall of ice...
A Githzerai tries to flee, but can't make it out of here!

< 710h/852H 262v/262V Pos: standing >
You see nothing special about him.
This Githzerai is in awful condition.
He's medium in size.
He is in the front rank.
His body seems to be made of stone!

<worn on head>       a golden circlet [poor] (magic)
<worn on eyes>       a pair of glasses [poor] (invis) (magic) (humming)
<worn in ear>        a magical rune earring (magic) [76%]
<worn in ear>        an earring of pure gold [superior] (magic)
<worn on face>       a shaman ritual mask [superior]
<worn on body>       a tunic soaked in animal blood [superior]
<worn about body>    a winged riding blanket [poor]
<worn about waist>   a thin leather belt
<worn on arms>       the sleeves of the swamp troll [superior]
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing)
<worn around wrist>  a glowing emerald bracelet [poor] (glowing) (humming)
<worn on hands>      a pair of brown leather gloves
<worn on finger>     an enchanted ring of stone (magic)
<worn on finger>     a humming sapphire ring
<worn on legs>       a pair of insulated pants [superior]
<worn on feet>       a pair of purple stained boots [poor]

< 710h/852H 262v/262V Pos: standing >
The perfect match!

< 710h/852H 262v/262V Pos: standing >
You start chanting...
You snap into visibility.

< 711h/852H 262v/262V Pos: standing >
The rain turns to snow.

< 711h/852H 262v/262V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 24 ] You hurl a spike of razor sharp ice at a Githzerai.
Your spell flows around a Githzerai, leaving him unharmed!
[Damage: 24 ] You hurl a spike of razor sharp ice at a Githzerai.
A Githzerai is incapacitated and will slowly die, if not aided.
[Damage:  7 ] You hurl a spike of razor sharp ice at a Githzerai.
A Githzerai's tunic soaked in animal blood [superior] freezes and shatters into million pieces from the intense cold!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tkul by 13333333.
The smell of fresh blood enters your body, infusing you with power!