The death of [56 Warrior] Aetz (Thri-Kreen)

in A Tower of Undead Minions

from the perspective of [56 Wildmage] Zisil (Gnome)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the devil crown of Bar'zuul (magic)
<worn on eyes>       the eyepatch of immortality of health (magic) (glowing) [84%]
<worn in ear>        a dangling golden earring [superior] [88%]
<worn in ear>        a glowing jade earring of health (glowing)
<worn on face>       a diabolical dragonscale veil [88%]
<worn around neck>   a necklace of troll fingers [superior]
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn on body>       some Alatorin apprentice robes [superior] (magic)
<worn about body>    an ancient spidersilk cloak (magic)
<worn as quiver>     some stitched-up limbs of the damned
<worn about waist>   a belt of body parts [superior] (magic) [82%]
<worn on belt buckle>a glowing quill (glowing)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a satanic bracelet [superior] (magic)
<worn around wrist>  the bracelet of emeralds
<worn on hands>      the gloves of shadows [poor] (magic) (humming)
<worn on finger>     an etched obsidian ring
<worn on finger>     a small diamond ring (magic)
<held>               an old tome entitled 'Advanced Magic Missile Techniques' (magic)
<worn on legs>       ankheg-scale leggings [superior] (magic)
<worn on feet>       a pair of dusty boots [superior] (glowing)


< 494h/494H 163v/192V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -North -South

< 494h/494H 162v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  Travel south to visit the graveyard.
Obvious exits: -North -East  -South -West 

< 494h/494H 160v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 

< 494h/494H 159v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East 

< 494h/494H 158v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 159v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -South

< 494h/494H 159v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 159v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 159v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 159v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the west is a dirt path down to the river.
Obvious exits: -North -East  -South -West 

< 494h/494H 159v/192V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -East  -West 
An undead beggar stands here holding out a donation cup.

< 494h/494H 158v/192V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -East  -West 

< 494h/494H 156v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  A dirt path leads east into a massive tower.
Obvious exits: -North -East  -West 

< 494h/494H 155v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -East  -South

< 494h/494H 153v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 154v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  A dirt path leads east into a massive tower.
Obvious exits: -North -East  -West 

< 494h/494H 152v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!

< 494h/494H 151v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -South -West 

< 494h/494H 149v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 149v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  A trail leads west between two lively forests.
Obvious exits: -North -East  -West 
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!

< 494h/494H 147v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South
A hostile fish swims by here trying to bite You!

< 494h/494H 146v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South

< 494h/494H 144v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  Bubbles rise from a pile of rocks.
Obvious exits: -North -South

< 494h/494H 142v/192V Pos: standing >
The day has begun.

< 494h/494H 143v/192V Pos: standing >
A Riverside Road
   This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids.  The sound of a swift current and  bubbling rapids is
refreshing.  It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.  Daylight can be seen through some eastern brush.
The river can be reached to the south.
Obvious exits: -East # -South -West 
A rabid raccoon stands here in attack stance.

< 494h/494H 142v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 142v/192V Pos: standing >
Ok.

< 494h/494H 143v/192V Pos: standing >
An Open Pasture
   The field of grass before a gentle hillside is a nice retreat.  The
clearing is quiet except for a faint sound from a nearby river.  Chopped
timber lies stacked next to a small horse stable.  In the distance a small
fire burns.  Through some brush a riverside road can be reached west of here.
Obvious exits: -West 
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.

< 494h/494H 141v/192V Pos: standing >
Ok.

< 494h/494H 142v/192V Pos: standing >

< 494h/494H 143v/192V Pos: standing >
The brush seems to be closed.

< 494h/494H 146v/192V Pos: standing >
The brush seems to be closed.

< 494h/494H 146v/192V Pos: standing >
The brush seems to be closed.

< 494h/494H 146v/192V Pos: standing >
The brush seems to be closed.

< 494h/494H 147v/192V Pos: standing >
The brush seems to be closed.

< 494h/494H 147v/192V Pos: standing >
An Open Pasture
Obvious exits: -West #
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.

< 494h/494H 147v/192V Pos: standing >
Ok.

< 494h/494H 149v/192V Pos: standing >
A Riverside Road
   This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids.  The sound of a swift current and  bubbling rapids is
refreshing.  It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.  Daylight can be seen through some eastern brush.
The river can be reached to the south.
Obvious exits: -East  -South -West 
A rabid raccoon stands here in attack stance.

< 494h/494H 147v/192V Pos: standing >
That's absurd.

< 494h/494H 148v/192V Pos: standing >
A rabid raccoon enters from the west.
You quickly scan the area.
An undead horse who is close by to your east.
An undead horse who is close by to your east.
An undead horse who is close by to your east.
An undead horse who is close by to your east.
An undead horse who is close by to your east.
A hostile fish who is rather far off to your south.
A bruised salmon who is rather far off to your south.
A hostile fish who is rather far off to your south.
A rabid raccoon who is close by to your west.
A rabid raccoon who is close by to your west.
A rabid raccoon who is not far off to your west.

< 494h/494H 148v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  Bubbles rise from a pile of rocks.
Obvious exits: -North -South

< 494h/494H 148v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South

< 494h/494H 146v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South

< 494h/494H 144v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  A trail leads west between two lively forests.
Obvious exits: -North -East  -West 
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!

< 494h/494H 143v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 143v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 143v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 143v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -South -West 

< 494h/494H 142v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!

< 494h/494H 140v/192V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  A dirt path leads east into a massive tower.
Obvious exits: -North -East  -West 

< 494h/494H 138v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 139v/192V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -East  -West 

< 494h/494H 137v/192V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -East  -West 
An undead beggar stands here holding out a donation cup.

< 494h/494H 135v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the west is a dirt path down to the river.
Obvious exits: -North -East  -South -West 

< 494h/494H 134v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -South -West 
An irate undead slave stands here muttering something.

< 494h/494H 134v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -South -West 

< 494h/494H 133v/192V Pos: standing >
A Room of Release
   This is an extension of the towers main floor, and it's unlike the rest of
the kingdom in that it has a calm feeling about it.  The room is well lit by
large torches mounted on the walls.  The ceiling has an opening that lets an
observer watch the sky at night.  To the south leads back to a kingdom full
of hate.
Obvious exits: -South
A dark heart bleeds on the floor.
A royal badge lies here. (illuminating)
The corpse of a diseased rat is lying here.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A soldiers standard issue wrist guard lies here.
A soldiers standard issue mask lies here.

< 494h/494H 133v/192V Pos: standing >

< 494h/494H 136v/192V Pos: standing >
A Room of Release
Obvious exits: -South
A dark heart bleeds on the floor.
A royal badge lies here. (illuminating)
The corpse of a diseased rat is lying here.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A soldiers standard issue wrist guard lies here.
A soldiers standard issue mask lies here.

< 494h/494H 139v/192V Pos: standing >

		Score information for Zisil

Level: 56   Race: Gnome   Class: Sorcerer / Wildmage Sex: Male
Hit points: 494(494)  Moves: 140(192)
Coins carried:   10 platinum    19 gold     4 silver     5 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.00   Deaths:   0
Detecting:      Invisible Magic Heat
Protected from: Evil Good Fire Gas Acid
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points:  560 

Active Spells:
--------------
chaos shield (18 minutes)
shadow shield (4 minutes)
barkskin (18 minutes)
haste (8 minutes)
fly (99 minutes)
lionrage (6 minutes)
hawkvision (5 minutes)
elephantstrength (26 minutes)
strength (38 minutes)
agility (38 minutes)
reduce (53 minutes)
deflect (no expiration timer)
well-rested bonus (118 minutes)


< 494h/494H 140v/192V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 494h/494H 141v/192V Pos: standing >
A Room of Release
Obvious exits: -South
A dark heart bleeds on the floor.
A royal badge lies here. (illuminating)
The corpse of a diseased rat is lying here.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A soldiers standard issue wrist guard lies here.
A soldiers standard issue mask lies here.

< 494h/494H 145v/192V Pos: standing >

< 494h/494H 150v/192V Pos: standing >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  1 - enlarge
               2 - solbeeps missile barrage
               1 - chaos shield
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - chaos volley
( 8th circle)  2 - fly
               3 - immolate
               1 - shadow shield
( 7th circle)  1 - haste
               5 - bigbys clenched fist
( 6th circle)  6 - teleport
               1 - ice storm
( 5th circle)  1 - cone of cold
               2 - dimension door
( 4th circle)  2 - wizard eye
               7 - dispel magic
( 3rd circle)  1 - agility
( 2nd circle) 10 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               2 - magic missile

You can memorize 9 1st, 9 3rd and 5 5th circle spell(s).

< 494h/494H 151v/192V Pos: standing >
Autosaving...

< 494h/494H 153v/192V Pos: standing >

< 494h/494H 161v/192V Pos: standing >

< 494h/494H 164v/192V Pos: standing >
You quickly scan the area.
An irate slave who is not far off to your south.
An irate slave who is a brief walk away to your south.

< 494h/494H 168v/192V Pos: standing >
A Room of Release
Obvious exits: -South
A dark heart bleeds on the floor.
A royal badge lies here. (illuminating)
The corpse of a diseased rat is lying here.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A soldiers standard issue wrist guard lies here.
A soldiers standard issue mask lies here.

< 494h/494H 170v/192V Pos: standing >
A Room of Release
Obvious exits: -South
A dark heart bleeds on the floor.
A royal badge lies here. (illuminating)
The corpse of a diseased rat is lying here.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A soldiers standard issue wrist guard lies here.
A soldiers standard issue mask lies here.

< 494h/494H 176v/192V Pos: standing >
You quickly scan the area.
An irate slave who is not far off to your south.
An irate slave who is a brief walk away to your south.

< 494h/494H 177v/192V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a diseased rat is made of flesh and appears to be of average quality.
The corpse of a diseased rat has an item value of 1.
It appears to be the corpse of a diseased rat.
Nothing.

< 494h/494H 178v/192V Pos: standing >
A Room of Release
Obvious exits: -South
A dark heart bleeds on the floor.
A royal badge lies here. (illuminating)
The corpse of a diseased rat is lying here.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A soldiers standard issue wrist guard lies here.
A soldiers standard issue mask lies here.

< 494h/494H 178v/192V Pos: standing >

< 494h/494H 182v/192V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
  *infravision
  *ultravision
  *farsee
  *wildmagic

< 494h/494H 186v/192V Pos: standing >
A Room of Release
Obvious exits: -South
A dark heart bleeds on the floor.
A royal badge lies here. (illuminating)
The corpse of a diseased rat is lying here.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A soldiers standard issue wrist guard lies here.
A soldiers standard issue mask lies here.

< 494h/494H 186v/192V Pos: standing >
A large instrument bag contains:

a magical essence of Health (magic)
an engraved silver ring
[47] a green potion with black chunks
[32] a slab of beef
a magical essence of HP Regen (magic)
a pair of dark black boots

< 494h/494H 188v/192V Pos: standing >
You get a magical essence of Health from a large instrument bag.

< 494h/494H 192v/192V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the devil crown of Bar'zuul (magic)
<worn on eyes>       the eyepatch of immortality of health (magic) (glowing) [84%]
<worn in ear>        a dangling golden earring [superior] [88%]
<worn in ear>        a glowing jade earring of health (glowing)
<worn on face>       a diabolical dragonscale veil [88%]
<worn around neck>   a necklace of troll fingers [superior]
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn on body>       some Alatorin apprentice robes [superior] (magic)
<worn about body>    an ancient spidersilk cloak (magic)
<worn as quiver>     some stitched-up limbs of the damned
<worn about waist>   a belt of body parts [superior] (magic) [82%]
<worn on belt buckle>a glowing quill (glowing)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a satanic bracelet [superior] (magic)
<worn around wrist>  the bracelet of emeralds
<worn on hands>      the gloves of shadows [poor] (magic) (humming)
<worn on finger>     an etched obsidian ring
<worn on finger>     a small diamond ring (magic)
<held>               an old tome entitled 'Advanced Magic Missile Techniques' (magic)
<worn on legs>       ankheg-scale leggings [superior] (magic)
<worn on feet>       a pair of dusty boots [superior] (glowing)

< 494h/494H 192v/192V Pos: standing >
You stop using the eyepatch of immortality of health.

< 478h/478H 192v/192V Pos: standing >
a large instrument bag does not contain the coins.

< 478h/478H 192v/192V Pos: standing >
You slide the eyepatch of immortality of health over your eyes.

< 478h/478H 192v/192V Pos: standing >
A Room of Release
Obvious exits: -South
A dark heart bleeds on the floor.
A royal badge lies here. (illuminating)
The corpse of a diseased rat is lying here.
A soldiers standard issue ring lies here.
A pair of sleeves made of rotting flesh lies here.
A body cloak of rotting flesh lies here.
A soldiers standard issue wrist guard lies here.
A soldiers standard issue mask lies here.

< 494h/494H 192v/192V Pos: standing >
You get a bleeding heart of the King.
You get a royal badge of Arcium [superior].
The corpse of a diseased rat isn't takeable.
You get a soldiers ring [superior].
You get sleeves of rotting flesh [poor].
You get a cloak of rotting flesh [poor].
You get a soldiers wrist guard [poor].
You get a steel soldiers mask [poor].
You got 7 items.

< 494h/494H 192v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -South -West 
An irate undead slave stands here muttering something.

< 494h/494H 191v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is the General Store.
Obvious exits: -North# -East  -South -West 

< 494h/494H 190v/192V Pos: standing >
Ok.

< 494h/494H 190v/192V Pos: standing >
The General Store
   There are many wonderful smells flowing around the bakery.  There is a
wooden counter that displays many delicious pastries on it.  All the moist
breads and cakes are for sale here.  Behide the counter is a large kitchen
where the food is baked daily.  On the side of the room there is a small
table for customers to eat.  There are also some extra weapons and armory
that lay around the place.
Obvious exits: -South
A hunched over man stands here draped in dark clothes.

< 494h/494H 190v/192V Pos: standing >
You are carrying: (9/12)
a steel soldiers mask [poor]
a soldiers wrist guard [poor]
a cloak of rotting flesh [poor]
sleeves of rotting flesh [poor]
a soldiers ring [superior]
a royal badge of Arcium [superior] (illuminating)
a bleeding heart of the King
a magical essence of Health (magic)
a large instrument bag

< 494h/494H 191v/192V Pos: standing >
The shopkeeper now has a cloak of rotting flesh [poor].
The shopkeeper gives you 9 platinum, 4 gold, 2 silver, and 9 copper.

< 494h/494H 192v/192V Pos: standing >
The shopkeeper now has sleeves of rotting flesh [poor].
The shopkeeper gives you 5 platinum, 7 gold, and 8 silver.

< 494h/494H 192v/192V Pos: standing >
Ok.

< 494h/494H 192v/192V Pos: standing >
The General Store
Obvious exits: -South#
A hunched over man stands here draped in dark clothes.

< 494h/494H 192v/192V Pos: standing >
You are carrying: (7/12)
a steel soldiers mask [poor]
a soldiers wrist guard [poor]
a soldiers ring [superior]
a royal badge of Arcium [superior] (illuminating)
a bleeding heart of the King
a magical essence of Health (magic)
a large instrument bag

< 494h/494H 192v/192V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.
The shopkeeper now has a royal badge of Arcium [superior].
The shopkeeper gives you 1 platinum, 9 gold, 2 silver, and 6 copper.

< 494h/494H 192v/192V Pos: standing >
The shopkeeper now has a soldiers ring [superior].
The shopkeeper gives you 1 platinum, 4 gold, 3 silver, and 4 copper.

< 494h/494H 192v/192V Pos: standing >
The shopkeeper now has a steel soldiers mask [poor].
The shopkeeper gives you 1 platinum, 6 gold, and 8 silver.

< 494h/494H 192v/192V Pos: standing >
The shopkeeper now has a soldiers wrist guard [poor].
The shopkeeper gives you 1 platinum, 6 gold, and 3 silver.

< 494h/494H 192v/192V Pos: standing >
You are carrying: (3/12)
a bleeding heart of the King
a magical essence of Health (magic)
a large instrument bag

< 494h/494H 192v/192V Pos: standing >
A hunched over man says in common 'I don't care for any Zisil.'

< 494h/494H 192v/192V Pos: standing >
You drop a bleeding heart of the King.

< 494h/494H 192v/192V Pos: standing >
Pardon?

< 494h/494H 192v/192V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the devil crown of Bar'zuul (magic)
<worn on eyes>       the eyepatch of immortality of health (magic) (glowing) [84%]
<worn in ear>        a dangling golden earring [superior] [88%]
<worn in ear>        a glowing jade earring of health (glowing)
<worn on face>       a diabolical dragonscale veil [88%]
<worn around neck>   a necklace of troll fingers [superior]
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn on body>       some Alatorin apprentice robes [superior] (magic)
<worn about body>    an ancient spidersilk cloak (magic)
<worn as quiver>     some stitched-up limbs of the damned
<worn about waist>   a belt of body parts [superior] (magic) [82%]
<worn on belt buckle>a glowing quill (glowing)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a satanic bracelet [superior] (magic)
<worn around wrist>  the bracelet of emeralds
<worn on hands>      the gloves of shadows [poor] (magic) (humming)
<worn on finger>     an etched obsidian ring
<worn on finger>     a small diamond ring (magic)
<held>               an old tome entitled 'Advanced Magic Missile Techniques' (magic)
<worn on legs>       ankheg-scale leggings [superior] (magic)
<worn on feet>       a pair of dusty boots [superior] (glowing)

< 494h/494H 192v/192V Pos: standing >
You stop using a glowing jade earring of health.

< 478h/478H 192v/192V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! Your a glowing jade earring of health now feels slightly more powerful!


< 478h/478H 192v/192V Pos: standing >
You wear a glowing jade earring of health on your left ear.

< 478h/478H 192v/192V Pos: standing >
The General Store
Obvious exits: -South#
A dark heart bleeds on the floor.
A hunched over man stands here draped in dark clothes.

< 494h/494H 192v/192V Pos: standing >
The General Store
Obvious exits: -South#
A dark heart bleeds on the floor.
A hunched over man stands here draped in dark clothes.

< 494h/494H 192v/192V Pos: standing >
You get a slab of beef from a large instrument bag.

< 494h/494H 192v/192V Pos: standing >
You eat the slab of beef.

< 494h/494H 192v/192V Pos: standing >
The General Store
Obvious exits: -South#
A dark heart bleeds on the floor.
A hunched over man stands here draped in dark clothes.

< 500h/500H 192v/192V Pos: standing >
Ok.

< 500h/500H 192v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is the General Store.
Obvious exits: -North -East  -South -West 

< 500h/500H 191v/192V Pos: standing >
Ok.

< 500h/500H 191v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -South -West 
A Thri-Kreen (medium) stands here, fighting an irate slave.
An irate slave sits here, fighting a Thri-Kreen.

< 500h/500H 190v/192V Pos: standing >
A Room of Release
   This is an extension of the towers main floor, and it's unlike the rest of
the kingdom in that it has a calm feeling about it.  The room is well lit by
large torches mounted on the walls.  The ceiling has an opening that lets an
observer watch the sky at night.  To the south leads back to a kingdom full
of hate.
Obvious exits: -South
The corpse of a diseased rat is lying here.

< 500h/500H 189v/192V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -South -West 
A Thri-Kreen (medium) stands here, fighting an irate slave.
An irate slave sits here, fighting a Thri-Kreen.

< 500h/500H 190v/192V Pos: standing >
You start chanting...
You snap into visibility.

< 500h/500H 192v/192V Pos: standing >
A Thri-Kreen does a sweeping motion but an irate slave reacts quickly and moves out of reach.

< 500h/500H 192v/192V Pos: standing >
You snap into visibility.
Casting: chaotic ripple *

< 500h/500H 192v/192V Pos: standing >
A Thri-Kreen parries an irate slave's lunge at him.
An irate slave clambers to its feet.
An irate slave whacks a Thri-Kreen in the side with a sound kick.

< 500h/500H 192v/192V Pos: standing >
A Thri-Kreen's slash wounds an irate slave.
A Thri-Kreen's impressive slash strikes an irate slave.
A Thri-Kreen's slash wounds an irate slave.
A Thri-Kreen's impressive slash strikes an irate slave.
A Thri-Kreen's impressive slash strikes an irate slave.
A Thri-Kreen's fine slash strikes an irate slave.
A Thri-Kreen's fine slash strikes an irate slave.

< 500h/500H 192v/192V Pos: standing >
You complete your spell...
[Damage: 143 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Thri-Kreen.]=-
[Damage: 50 ] -=[Twin bolts of writhing power slam into a Thri-Kreen's chest.]=-
[Damage: 15 ] -=[BOOOOOOOOOM!
a Thri-Kreen explodes in flames as a GIGANTIC fireball engulfs him.]=-
A Thri-Kreen's crown of light freezes and shatters into million pieces from the intense cold!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!