<worn on head> a heavy adamantite full-faced helmet
<worn around neck> a white shawl
<worn around neck> an iridescent faerie collar
<worn on body> a steel breast plate
<worn about body> a hard leather cloak
<worn as quiver> a static limestone quiver
<worn about waist> a thin leather belt
<worn on belt buckle>a meteor fragment (glowing) (humming)
<worn on arms> a pair of studded leather sleeves
<worn on hands> a pair of brown leather gloves
<wielding twohanded> a large two-handed sword
<worn on legs> a pair of tattered pants
< 206h/206H 173v/175V Pos: standing >
The Killing Fields
This large muddy expanse of ground is littered with bones, corpses,
dead trees, and large stones, giving it a very horrifying appearance.
Literally hundreds of humanoid tracks can be seen imprinted in the mud,
indicating that this area is frequented regularly. A thick obscuring
fog blankets the field, hiding whatever horrors may be lurking about in
the shadows, though many shrieks and groans can be heard. It is obvious
from the absolute carnage presented here, that many an unfortunate animal
or traveler has met their end in this field of death.
Obvious exits: -North -East -South -West
< 206h/206H 171v/175V Pos: standing >
A Bend in a Road Through the Killing Fields
The road if it can be called that curves to the north and east here. The
mud here is so deep it almost completely covers the wood beams that stretch
across it. There are deep trenches between the beams made by the wheels of
horse drawn wagons. A fog think as pea soup blankets the area, hiding any
horrors that might be lurking in the shadows.
Obvious exits: -North -East -South -West
< 206h/206H 169v/175V Pos: standing >
Road Through the Killing Fields
The road if it can be called that is covered in mud and made up of 10 foot
long beams of wood spaced approximately 5 inches apart. There are small
trenches made from wagon wheels in the mud between the beams, a sure sign
of a well used road. A thick fog blankets the road, masking the horrors that
surround it on either side, accept for the occasional shrieks and groans all
is quiet. The road continues to cut through the killing fields to the north
and south.
Obvious exits: -North -East -South -West
< 206h/206H 167v/175V Pos: standing >
Road Through the Killing Fields
The road if it can be called that is covered in mud and made up of 10 foot
long beams of wood spaced approximately 5 inches apart. There are small
trenches made from wagon wheels in the mud between the beams, a sure sign
of a well used road. A thick fog blankets the road, masking the horrors that
surround it on either side, accept for the occasional shrieks and groans all
is quiet. The road continues to cut through the killing fields to the north
and south.
Obvious exits: -North -East -South -West
< 206h/206H 166v/175V Pos: standing >
A bend in a Road Through the Killing Fields
The mud filled road bends to the west and south here. The mud here is so
deep it completely covers the wood beams that stretch across it. There are
no signs that anyone has been here, as the mud fills in any tracks. A fog
think as pea soup blankets the area, hiding any horrors that might be lurking
out in the fields.
Obvious exits: -North -East -South -West
< 206h/206H 165v/175V Pos: standing >
Road Through the Killing Fields
The muddy wooden road makes its way through the killing fields. There
are small trenches made from wagon wheels in the mud between the beams, a sure
sign of a well used road. A thick fog blankets the road, masking the horrors
that surround it on either side, an accept for the occasional shrieks and
groans all is quiet. The road continues through the killing fields to the
east and west.
Obvious exits: -North -East -South -West
< 206h/206H 164v/175V Pos: standing >
A Slight Bend in a Road Through the Killing Fields
The road if it can be called that curves to the north and east here. The
mud here is so deep it almost completely covers the wood beams that stretch
across it. There are deep trenches between the beams made by the wheels of
horse drawn wagons. A fog think as pea soup blankets the area, hiding any
horrors that might be lurking in the shadows.
Obvious exits: -North -East -South -West
< 206h/206H 163v/175V Pos: standing >
The Killing Fields
This large muddy expanse of ground is littered with bones, corpses,
dead trees, and large stones, giving it a very horrifying appearance.
Literally hundreds of humanoid tracks can be seen imprinted in the mud,
indicating that this area is frequented regularly. A thick obscuring
fog blankets the field, hiding whatever horrors may be lurking about in
the shadows, though many shrieks and groans can be heard. It is obvious
from the absolute carnage presented here, that many an unfortunate animal
or traveler has met their end in this field of death.
Obvious exits: -North -East -South -West
< 206h/206H 162v/175V Pos: standing >
The Killing Fields
This large muddy expanse of ground is littered with bones, corpses,
dead trees, and large stones, giving it a very horrifying appearance.
Literally hundreds of humanoid tracks can be seen imprinted in the mud,
indicating that this area is frequented regularly. A thick obscuring
fog blankets the field, hiding whatever horrors may be lurking about in
the shadows, though many shrieks and groans can be heard. It is obvious
from the absolute carnage presented here, that many an unfortunate animal
or traveler has met their end in this field of death.
Obvious exits: -North -East -South -West
< 206h/206H 161v/175V Pos: standing >
Road Through the Killing Fields
The muddy wooden road makes its way through the killing fields. There are
small trenches made from wagon wheels in the mud between the beams, a sure
sign of a well used road. A thick fog blankets the road, masking the horrors
that surround it on either side, an accept for the occasional shrieks and
groans all is quiet. The road continues to cut through the killing fields to
the north and south.
Obvious exits: -North -East -South -West
< 206h/206H 159v/175V Pos: standing >
Road Through the Killing Fields
The road if it can be called that is covered in mud and made up of 10 foot
long beams of wood spaced horizontally one the ground approximately 5 inches
apart. There are small trenches made from wagon wheels in the mud between
the beams, a sure sign of a well used road. There is a small wooden sign stuck
in the mud here. A thick fog blankets the road, masking the horrors that
surround it on either side, accept for the occasional shrieks and groans from
the surrounding area all is quiet. A road continues to the north through
the troll hills and this mud covered road leads south deeper into the killing
fields.
Obvious exits: -North -East -South -West
A old wooden sign sticks in the ground here.
< 206h/206H 158v/175V Pos: standing >
The Killing Fields
This large muddy expanse of ground is littered with bones, corpses,
dead trees, and large stones, giving it a very horrifying appearance.
Literally hundreds of humanoid tracks can be seen imprinted in the mud,
indicating that this area is frequented regularly. A thick obscuring
fog blankets the field, hiding whatever horrors may be lurking about in
the shadows, though many shrieks and groans can be heard. It is obvious
from the absolute carnage presented here, that many an unfortunate animal
or traveler has met their end in this field of death.
Obvious exits: -East -South -West
< 206h/206H 158v/175V Pos: standing >
Road Through the Killing Fields
The road if it can be called that is covered in mud and made up of 10 foot
long beams of wood spaced horizontally one the ground approximately 5 inches
apart. There are small trenches made from wagon wheels in the mud between
the beams, a sure sign of a well used road. There is a small wooden sign stuck
in the mud here. A thick fog blankets the road, masking the horrors that
surround it on either side, accept for the occasional shrieks and groans from
the surrounding area all is quiet. A road continues to the north through
the troll hills and this mud covered road leads south deeper into the killing
fields.
Obvious exits: -North -East -South -West
A old wooden sign sticks in the ground here.
< 206h/206H 156v/175V Pos: standing >
..*MM
..@MM
..^MM
Within the Jungle of the Living Dead
Obvious exits: -North -East -South -West
< 206h/206H 155v/175V Pos: standing >
..**MM
S..*MMM
S..*MMM^
...*MM M
...@*MM
....^MM
..M^MM^ ^ M
M..MMM^
..^MMM^
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
< 206h/206H 154v/175V Pos: standing >
..**M
S..*MMM
S..*MMM^
...*MM
..@.*MM
....^MM
..M^MM^ ^
M..MMM^
...^MMM^
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
< 206h/206H 154v/175V Pos: standing >
..**
S..*MM
S..*MMM
...*MM
.@..*MM
....^MM
..M^MM^ ^
M..MMM^
...^MMM^
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
< 206h/206H 152v/175V Pos: standing >
..**
..**M
S..*MMM
S..*MMM
@..*MM
....*MM
....^MM
..M^MM^
M..MMM^
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
< 206h/206H 151v/175V Pos: standing >
..**
..**M
..**MM
S..*MMM
@..*MMM
...*MM
....*MM
....^MM
..M^MM^
The Shores of Black Sand
Obvious exits: -North -East -South -West
The Sloop asdfwfe floats here.
The Clipper GoAway! floats here.
The Yacht advil floats here.
The Sloop .... floats here.
The Sloop -=BONES=- floats here.
< 206h/206H 147v/175V Pos: standing >
Sorry, but you cannot do that here!
< 206h/206H 148v/175V Pos: standing >
...*
..**M
..**MM
..**MM
@..*MMM
S..*MMM
...*MM
....*MM
....^M
The Shores of Black Sand
Obvious exits: -North -East -South -West
The Sloop Boletus edulis floats here.
The Yacht spyan floats here.
The Sloop Fallen Angel floats here.
The Sloop Spellwhore floats here.
The Sloop WaveSplitter floats here.
The Yacht Sea Turtle floats here.
The Sloop EyeStahbEwe floats here.
The Caravel ORP Iskra floats here.
The Yacht Divine Light floats here.
An undead minion is busy loading cargo onto a nearby ship.(Red Aura)
An undead minion is busy loading cargo onto a nearby ship.(Red Aura)
Frzzt, the undead boatman stands here, waiting to take you on a one way journey.(Red Aura)
< 206h/206H 144v/175V Pos: standing >
Valid syntax is 'list <hull/weapon/equipment/cargo>'
< 206h/206H 144v/175V Pos: standing >
You do not own a ship, and we can't strap cargo to your back.
< 206h/206H 151v/175V Pos: standing >
A magnificent heavy warhorse answers your summons!
A magnificent heavy warhorse starts following you.
< 206h/206H 175v/175V Pos: standing >
A magnificent heavy warhorse is now a member of your group.
< 206h/206H 175v/175V Pos: standing >
< 206h/206H 175v/175V Pos: standing >
...*
..**M
..**MM
..**MM
@..*MMM
S..*MMM
...*MM
....*MM
..M.^M
The Shores of Black Sand
Obvious exits: -North -East -South -West
The Sloop Boletus edulis floats here.
The Yacht spyan floats here.
The Sloop Fallen Angel floats here.
The Sloop Spellwhore floats here.
The Sloop WaveSplitter floats here.
The Yacht Sea Turtle floats here.
The Sloop EyeStahbEwe floats here.
The Caravel ORP Iskra floats here.
The Yacht Divine Light floats here.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
An undead minion is busy loading cargo onto a nearby ship.(Red Aura)
An undead minion is busy loading cargo onto a nearby ship.(Red Aura)
Frzzt, the undead boatman stands here, waiting to take you on a one way journey.(Red Aura)
< 206h/206H 175v/175V Pos: standing >
Score information for Tycho
Level: 20 Race: Human Class: Paladin Sex: Male
Hit points: 206(206) Moves: 175(175)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Frags: +0.00 Deaths: 0
Detecting: Evil Good
Enchantments: Levitation
Combat Pulse: 16 Spell Pulse: 1.00
Leaderboard Points: 200
Paladin auras: Precision
Active Spells:
--------------
levitate (6 minutes)
pantherspeed (26 minutes)
well-rested bonus (101 minutes)
< 206h/206H 175v/175V Pos: standing >
Character attributes for Tycho
Level: 20 Race: Human Class: Paladin
Age: 24 yrs / 0 mths Height: 65 inches Weight: 166 lbs Size: medium
Actual (Base) Actual (Base)
Str: 97 ( 97) Pow: 93 ( 93)
Dex: 94 ( 94) Int: 90 ( 90)
Agi: 105 (105) Wis: 96 ( 96)
Con: 100 (100) Cha: 93 ( 93) Luk: 87 ( 87)
Equipped Items: 13 Carried weight: 53
Armor Points: -101 Reduces melee damage taken by 10.1%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 3%
Hitroll: fairly good Damroll: good
Alignment: extremely good
Saving Throws: PAR[slightly below average] FEA[slightly below average]
BRE[slightly below average] SPE[above average]
Load carried: Very Light
< 206h/206H 175v/175V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 206h/206H 175v/175V Pos: standing >
..**
..**M
..**M
@..*MM
S..*MM
...*MM
....*M
The Shores of Black Sand
Obvious exits: -North -East -South -West
The Sloop Boletus edulis floats here.
The Yacht spyan floats here.
The Sloop Fallen Angel floats here.
The Sloop Spellwhore floats here.
The Sloop WaveSplitter floats here.
The Yacht Sea Turtle floats here.
The Sloop EyeStahbEwe floats here.
The Caravel ORP Iskra floats here.
The Yacht Divine Light floats here.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
An undead minion is busy loading cargo onto a nearby ship.(Red Aura)
An undead minion is busy loading cargo onto a nearby ship.(Red Aura)
Frzzt, the undead boatman stands here, waiting to take you on a one way journey.(Red Aura)
< 206h/206H 175v/175V Pos: standing >
..**M
..**MM
..**MM
S@.*MMM
S..*MMM
...*MM
....*MM
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
A magnificent heavy warhorse trots in from the west.
< 206h/206H 171v/175V Pos: standing >
..**M
..**MM
SM.*MMM
S@.*MMM
...*MM
....*MM
..M.^MM
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
A magnificent heavy warhorse trots in from the north.
< 206h/206H 169v/175V Pos: standing >
..**M
S..*MMM
SM.*MMM
.@.*MM
....*MM
..M.^MM
.M.^MM^
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
A magnificent heavy warhorse trots in from the north.
< 206h/206H 167v/175V Pos: standing >
S..*MM
S..*MMM
.M.*MM
..@.*MM
..M.^MM
.M.^MM^ ^
...MMM^
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
A magnificent heavy warhorse trots in from the north.
< 206h/206H 165v/175V Pos: standing >
S..*MM
...*MM
..M.*MM
..@.^MM
.M.^MM^ ^
...MMM^
...^MMM^
The Lifeless Plains of Dead Rising
Obvious exits: -North -East -South -West
A skeletal zombie of decaying flesh shambles through here.(Red Aura)
A magnificent heavy warhorse trots in from the north.
< 206h/206H 163v/175V Pos: standing >
It's mild out today.
A skeletal zombie suddenly attacks a magnificent heavy warhorse!
A skeletal zombie's fine claw wounds a magnificent heavy warhorse.
< 206h/206H 164v/175V Pos: standing >
You ARE mad!
< 206h/206H 167v/175V Pos: standing >
A skeletal zombie dodges a magnificent heavy warhorse's attack.
< 206h/206H 168v/175V Pos: standing >
A skeletal zombie's fine claw wounds a magnificent heavy warhorse.
A skeletal zombie's claw wounds a magnificent heavy warhorse.
A piece of rotted flesh drops from a skeletal zombie's body.
< 206h/206H 168v/175V Pos: standing >
This zombie has rotting, decaying flesh hanging from its skeletal body.
A skeletal zombie appears to be Zombie and is in excellent condition.
He's medium in size.
< 206h/206H 169v/175V Pos: standing >
Divine power encases you as you turn to battle evil.
[Damage: 9 ] Your fine slash wounds a skeletal zombie.
< 206h/206H 171v/175V Pos: standing >
< T: warhorse TP: sta TC:few scratches E: skeletal sta EP: few scratches >
A skeletal zombie dodges a magnificent heavy warhorse's attack.
< 268h/268H 171v/175V Pos: standing >
< T: warhorse TP: sta TC:few scratches E: skeletal sta EP: few scratches >
A skeletal zombie's fine claw strikes a magnificent heavy warhorse.
A skeletal zombie licks his mouth and smiles.
A skeletal zombie savagely bites into a magnificent heavy warhorse's flesh!
A magnificent heavy warhorse suddenly does not look so well.
You are knocked to the ground by a skeletal zombie's mighty bash!
< 265h/268H 171v/175V Pos: sitting >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
A skeletal zombie dodges your futile attack.
< 265h/268H 171v/175V Pos: sitting >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
[Damage: 5 ] A magnificent heavy warhorse's decent thrash wounds a skeletal zombie.
< 265h/268H 171v/175V Pos: sitting >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
A skeletal zombie's fine claw wounds a magnificent heavy warhorse.
< 265h/268H 171v/175V Pos: sitting >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
A skeletal zombie dodges your futile attack.
[Damage: 7 ] Your fine slash wounds a skeletal zombie.
< 265h/268H 171v/175V Pos: sitting >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
A skeletal zombie dodges a magnificent heavy warhorse's attack.
< 265h/268H 171v/175V Pos: sitting >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
Pardon?
< 265h/268H 171v/175V Pos: sitting >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
You clamber to your feet.
< 265h/268H 171v/175V Pos: standing >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
A skeletal zombie's fine claw wounds a magnificent heavy warhorse.
A skeletal zombie's claw wounds a magnificent heavy warhorse.
A skeletal zombie throws back his head and cackles with insane glee!
A skeletal zombie's face cracks a bit more.
A magnificent heavy warhorse avoids a skeletal zombie's attempt to kick him in the stomach.
< 265h/268H 171v/175V Pos: standing >
< T: warhorse TP: sta TC: small wounds E: skeletal sta EP: few scratches >
A skeletal zombie dodges your futile attack.
Banzai! To the rescue...
< 265h/268H 171v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
A magnificent heavy warhorse growls at a skeletal zombie.
A magnificent heavy warhorse suddenly attacks a skeletal zombie!
< 265h/268H 171v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
A skeletal zombie misses you.
[Damage: 7 ] Your fine slash wounds a skeletal zombie.
< 265h/268H 171v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
You can do this only while riding a mount!
< 265h/268H 171v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
A skeletal zombie dodges your futile attack.
Fending off the attackers you try to mount a magnificent heavy warhorse, but alas you fail.
< 265h/268H 171v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
A skeletal zombie misses you.
You parry a skeletal zombie's lunge at you.
A skeletal zombie licks his mouth and smiles.
A skeletal zombie savagely bites into your flesh!
< 265h/268H 171v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
A magnificent heavy warhorse growls at a skeletal zombie.
A magnificent heavy warhorse suddenly attacks a skeletal zombie!
[Damage: 5 ] A magnificent heavy warhorse's decent thrash wounds a skeletal zombie.
< 265h/268H 171v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
A skeletal zombie dodges your futile attack.
[Damage: 5 ] Your decent slash wounds a skeletal zombie.
You climb up and ride a magnificent heavy warhorse.
< 265h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
You dodge a skeletal zombie's vicious attack.
You dodge a skeletal zombie's vicious attack.
A skeletal zombie throws back his head and cackles with insane glee!
< 265h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: few scratches >
[Damage: 5 ] A magnificent heavy warhorse's decent thrash wounds a skeletal zombie.
< 265h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
You lean into your saddle for the engagement!!!
You order your mount to trample a skeletal zombie.
A magnificent heavy warhorse bucks madly disobeying your order.
< 265h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
[Damage: 4 ] Your decent slash wounds a skeletal zombie.
[Damage: 4 ] Your decent slash wounds a skeletal zombie.
< 265h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
[Damage: 6 ] A magnificent heavy warhorse's thrash wounds a skeletal zombie.
< 265h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
A skeletal zombie misses you.
A skeletal zombie licks his mouth and smiles.
A skeletal zombie savagely bites into your flesh!
A skeletal zombie's kick hits you directly in the face.
< 253h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
[Damage: 9 ] Your fine slash strikes a skeletal zombie.
< 253h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
[Damage: 5 ] A magnificent heavy warhorse's decent thrash wounds a skeletal zombie.
< 253h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
A skeletal zombie misses you.
You dodge a skeletal zombie's vicious attack.
< 253h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
You lean into your saddle for the engagement!!!
You order your mount to trample a skeletal zombie.
A magnificent heavy warhorse bucks madly disobeying your order.
< 253h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
A skeletal zombie dodges your futile attack.
< 253h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
A skeletal zombie dodges a magnificent heavy warhorse's attack.
< 253h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC:few scratches E: skeletal sta EP: small wounds >
You parry a skeletal zombie's lunge at you.
You dodge a skeletal zombie's vicious attack.
A skeletal zombie groans loudly.
You are knocked to the ground by a skeletal zombie's mighty bash!
< 250h/268H 164v/175V Pos: sitting >
< T: Tycho TP: sit TC:few scratches E: skeletal sta EP: small wounds >
[Damage: 8 ] Your slash wounds a skeletal zombie.
< 250h/268H 164v/175V Pos: sitting >
< T: Tycho TP: sit TC:few scratches E: skeletal sta EP: small wounds >
A magnificent heavy warhorse misses a skeletal zombie.
< 250h/268H 164v/175V Pos: sitting >
< T: Tycho TP: sit TC:few scratches E: skeletal sta EP: small wounds >
A skeletal zombie's fine claw strikes you.
A skeletal zombie's fine claw strikes you.
< 215h/268H 164v/175V Pos: sitting >
< T: Tycho TP: sit TC: small wounds E: skeletal sta EP: small wounds >
A skeletal zombie dodges your futile attack.
< 215h/268H 164v/175V Pos: sitting >
< T: Tycho TP: sit TC: small wounds E: skeletal sta EP: small wounds >
A magnificent heavy warhorse misses a skeletal zombie.
< 215h/268H 164v/175V Pos: sitting >
< T: Tycho TP: sit TC: small wounds E: skeletal sta EP: small wounds >
You clamber to your feet.
< 215h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: small wounds E: skeletal sta EP: small wounds >
You nudge your mount into BATTLE!!!
You order your mount to trample a skeletal zombie.
A magnificent heavy warhorse bucks madly disobeying your order.
< 215h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: small wounds E: skeletal sta EP: small wounds >
The sun vanishes behind the southern horizon.
< 215h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: small wounds E: skeletal sta EP: small wounds >
You dodge a skeletal zombie's vicious attack.
< 215h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: small wounds E: skeletal sta EP: small wounds >
[Damage: 9 ] Your slash strikes a skeletal zombie.
< 215h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: small wounds E: skeletal sta EP: small wounds >
[Damage: 7 ] A magnificent heavy warhorse's fine thrash wounds a skeletal zombie.
< 215h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: small wounds E: skeletal sta EP: few wounds >
A skeletal zombie's claw strikes you very hard.
A skeletal zombie licks his mouth and smiles.
A skeletal zombie savagely bites into your flesh!
You duck under a skeletal zombie's lame kick.
< 189h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
A skeletal zombie dodges your futile attack.
< 189h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
[Damage: 5 ] A magnificent heavy warhorse's thrash wounds a skeletal zombie.
< 189h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You lean into your saddle for the engagement!!!
You order your mount to trample a skeletal zombie.
A magnificent heavy warhorse bucks madly disobeying your order.
< 189h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You miss a skeletal zombie.
A skeletal zombie dodges your futile attack.
< 189h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You dodge a skeletal zombie's vicious attack.
< 189h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
[Damage: 6 ] A magnificent heavy warhorse's decent thrash wounds a skeletal zombie.
< 189h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You miss a skeletal zombie.
< 189h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
A skeletal zombie's decent claw strikes you.
A skeletal zombie licks his mouth and smiles.
A skeletal zombie savagely bites into your flesh!
A skeletal zombie's sweep catches you in the side and you almost stumble.
< 168h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
A magnificent heavy warhorse misses a skeletal zombie.
< 168h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
[Damage: 8 ] Your fine slash strikes a skeletal zombie.
A skeletal zombie dodges your futile attack.
< 168h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You direct your battle steed into action!!!
You order your mount to trample a skeletal zombie.
A magnificent heavy warhorse bucks madly disobeying your order.
< 168h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
A magnificent heavy warhorse misses a skeletal zombie.
A skeletal zombie's impressive claw strikes you very hard.
You dodge a skeletal zombie's vicious attack.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your impressive slash strikes a skeletal zombie.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
[Damage: 5 ] A magnificent heavy warhorse's thrash wounds a skeletal zombie.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
A skeletal zombie misses you.
You feel your skill in parry improving.
A skeletal zombie's claw strikes a magnificent heavy warhorse.
A skeletal zombie groans loudly.
A skeletal zombie misses you with his clumsy kick at your chest.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
[Damage: 5 ] Your decent slash wounds a skeletal zombie.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You direct your battle steed into action!!!
You order your mount to trample a skeletal zombie.
[Damage: 6 ] A magnificent heavy warhorse's hooves crash into a skeletal zombie's chest with a stunning force.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
[Damage: 5 ] A magnificent heavy warhorse's decent thrash wounds a skeletal zombie.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You parry a skeletal zombie's lunge at you.
A skeletal zombie misses you.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
A skeletal zombie dodges your futile attack.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
A skeletal zombie dodges a magnificent heavy warhorse's attack.
< 142h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
You dodge a skeletal zombie's vicious attack.
You dodge a skeletal zombie's vicious attack.
A skeletal zombie licks his mouth and smiles.
A skeletal zombie savagely bites into your flesh!
You suddenly don't feel so well!
A skeletal zombie's sweep catches you in the side and you almost stumble.
< 134h/268H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: few wounds E: skeletal sta EP: few wounds >
A Drow Elf snaps into visibility.
< 112h/246H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: nasty wounds E: skeletal sta EP: few wounds >
You miss a skeletal zombie.
You direct your battle steed into action!!!
You order your mount to trample a skeletal zombie.
A magnificent heavy warhorse bucks madly disobeying your order.
< 112h/246H 164v/175V Pos: standing >
< T: Tycho TP: sta TC: nasty wounds E: skeletal sta EP: few wounds >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
Your pair of fine deerskin shoes freezes and shatters into million pieces from the intense cold!
The world starts spinning, and your ears are ringing!
You stop riding a magnificent heavy warhorse.