The death of [56 Crusader] Nomzakndil (Githzerai)

in An Inclined Pathway

from the perspective of [56 Crusader] Nomzakndil (Githzerai)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<wielding twohanded> a large two-handed sword
<worn on legs>       a pair of studded leather leggings


< 595h/595H 50v/122V Pos: standing >
 
   ^MM^^^^^.    
  MMMM^M^M.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@^^^MMM  
 +^MMMMMMM^MMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^^.^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A magnificent heavy warhorse stands in mid-air here, fighting an ice elemental. (Minion) (Gold Aura)
An ice elemental stands here, fighting a magnificent heavy warhorse. (Minion) 

< 595h/595H 47v/122V Pos: standing >
An ice elemental's crude punch grazes a magnificent heavy warhorse.
A Mountain Trail
Obvious exits: -E -W

< 593h/593H 48v/122V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
A water elemental stands here, fighting an elite guard. (Minion) 
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)

< 591h/591H 48v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 591h/591H 47v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 591h/591H 46v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 591h/591H 46v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 589h/589H 46v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 589h/589H 45v/122V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
A water elemental stands here, fighting an elite guard. (Minion) 
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)
An elite guard stands here, fighting a water elemental.(Gold Aura)

< 589h/589H 44v/122V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 589h/589H 44v/122V Pos: standing >
 
   ^MM^^^^^.    
  MMMM^M^M.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@^^^MMM  
 +^MMMMMMM^MMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^^.^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A magnificent heavy warhorse stands in mid-air here, fighting an ice elemental. (Minion) (Gold Aura)
An ice elemental stands here, fighting a magnificent heavy warhorse. (Minion) 

< 589h/589H 43v/122V Pos: standing >
 
   MM^^^^^..    
  MMM^M^M.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMM^MMMM  
 MMMM^M@^^MMMM  
 ^MMMMMMM^MMMM  
 ^MMM^DMM^MMMM  
  ^^MMMMM^^MM   
   ^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 589h/589H 40v/122V Pos: standing >
 
   M^^^^^...    
  MM^M^M.^^^^   
 MMMMMMM^M^M^.  
 MMMMMMM^MMMM^  
 MMM^M^@^MMMMM  
 MMMMMMM^MMMMM  
 MMM^DMM^MMMMM  
  ^MMMMM^^MMM   
   .^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 589h/589H 37v/122V Pos: standing >
 
   MM^^^^^..    
  MMM^M^M.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMM^MMMM  
 MMMM^M@^^MMMM  
 ^MMMMMMM^MMMM  
 ^MMM^DMM^MMMM  
  ^^MMMMM^^MM   
   ^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 589h/589H 35v/122V Pos: standing >
 
   ^MM^^^^^.    
  MMMM^M^M.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@^^^MMM  
 +^MMMMMMM^MMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^^.^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A magnificent heavy warhorse stands in mid-air here, fighting an ice elemental. (Minion) (Gold Aura)
An ice elemental stands here, fighting a magnificent heavy warhorse. (Minion) 

< 587h/587H 32v/122V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 587h/587H 31v/122V Pos: standing >
That's absurd.

< 587h/587H 32v/122V Pos: standing >
 
   ^MM^^^^^.    
  MMMM^M^M.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@^^^MMM  
 +^MMMMMMM^MMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^^.^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A magnificent heavy warhorse stands in mid-air here, fighting an ice elemental. (Minion) (Gold Aura)
An ice elemental stands here, fighting a magnificent heavy warhorse. (Minion) 

< 587h/587H 32v/122V Pos: standing >
That's absurd.

< 585h/585H 32v/122V Pos: standing >
A Kobold snaps into visibility.

< 585h/585H 33v/122V Pos: standing >
 
   MM^^^^^..    
  MMM^M^M.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMM^MMMM  
 MMMM^P@^^MMMM  
 ^MMMMMMM^MMMM  
 ^MMM^DMM^MMMM  
  ^^MMMMM^^MM   
   ^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 585h/585H 30v/122V Pos: standing >
That's absurd.

< 585h/585H 30v/122V Pos: standing >
 
   ^MM^^^^^.    
  MMMM^M^M.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@^^^MMM  
 +^MMMMMMM^MMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^^.^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Kobold (tiny) stands in mid-air here. (Casting) (Red Aura)
A magnificent heavy warhorse stands in mid-air here, fighting an ice elemental. (Minion) (Gold Aura)
An ice elemental stands here, fighting a magnificent heavy warhorse. (Minion) 

< 585h/585H 28v/122V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 585h/585H 27v/122V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
Fresh blood splatters cover the area.
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)

< 583h/583H 26v/122V Pos: standing >
That's absurd.

< 583h/583H 27v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 581h/581H 27v/122V Pos: standing >
Ok.
Alarm bells sound, signalling an invasion!

< 581h/581H 28v/122V Pos: standing >
Ok.

< 577h/577H 32v/122V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
Fresh blood splatters cover the area.
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)

< 577h/577H 31v/122V Pos: standing >
Autosaving...

< 575h/575H 33v/122V Pos: standing >
Slay whom?

< 573h/573H 35v/122V Pos: standing >
An elite guard enters from the west.

< 573h/573H 36v/122V Pos: standing >
Slay whom?

< 573h/573H 36v/122V Pos: standing >
Slay whom?

< 573h/573H 37v/122V Pos: standing >
Slay whom?

< 571h/571H 37v/122V Pos: standing >
You quickly scan the area.
A magnificent heavy warhorse who is not far off to your east.
An ice elemental who is not far off to your east.

< 571h/571H 38v/122V Pos: standing >
You quickly scan the area.
A magnificent heavy warhorse who is not far off to your east.
An ice elemental who is not far off to your east.

< 569h/569H 40v/122V Pos: standing >
Slay whom?

< 567h/567H 42v/122V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 563h/563H 46v/122V Pos: standing >
 
   ^MM^^^M^.    
  MMMM^M^^.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMM^MMM  
 MMMMM^@^^^MMM  
 +^MMMMMMM^MMM  
 ^^MMM^DMM^MMM  
  .^^MMMMM^^M   
   ^^.^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)

< 563h/563H 45v/122V Pos: standing >
You climb up and ride a magnificent heavy warhorse.

< 563h/563H 39v/122V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 561h/561H 40v/122V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
Fresh blood splatters cover the area.
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)

< 561h/561H 41v/122V Pos: standing >
You quickly scan the area.
An ice elemental who is not far off to your west.

< 559h/559H 42v/122V Pos: standing >
Slay whom?

< 557h/557H 44v/122V Pos: standing >
You quickly scan the area.
An ice elemental who is not far off to your west.

< 557h/557H 45v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 555h/555H 46v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A huge block of solid ice is here to the west.
An ice elemental is here chilling the room. (minion) 

< 555h/555H 46v/122V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 535h/555H 47v/122V Pos: standing >
Slay whom?

< 535h/555H 47v/122V Pos: standing >
Someone gives an order to his followers.
A Kobold snaps into visibility.
You are knocked to the ground by an ice elemental's mighty bash!

< 532h/555H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:few scratches E: ice sta EP: excellent >
 An ice elemental's decent punch wounds you.
An ice elemental's crude punch wounds you.

< 515h/553H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:few scratches E: ice sta EP: excellent >
 You miss an ice elemental.
An ice elemental dodges your futile attack.

< 513h/551H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:few scratches E: ice sta EP: excellent >
 An ice elemental's decent punch grazes a magnificent heavy warhorse.
An ice elemental's fine punch strikes you.

< 494h/549H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC: small wounds E: ice sta EP: excellent >
 Someone completes his spell...
Someone utters the words 'xarr ay uqz'

< 492h/547H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC: small wounds E: ice sta EP: excellent >
 A magnificent heavy warhorse misses an ice elemental.

< 492h/547H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC: small wounds E: ice sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your slash wounds an ice elemental.
You resist the effects of an ice elemental's spell!

< 492h/547H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC: small wounds E: ice sta EP: few scratches >
 Maybe you should get on your feet first?

< 490h/545H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC: small wounds E: ice sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 490h/545H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC: small wounds E: ice sta EP: few scratches >
 You scramble madly to your feet!

< 490h/545H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: small wounds E: ice sta EP: few scratches >
 A Kobold snaps into visibility.

< 490h/545H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: small wounds E: ice sta EP: few scratches >
 An ice elemental's crude punch wounds you.

< 483h/545H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: small wounds E: ice sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 373h/543H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice sta EP: few scratches >
 You say in common 'damn'

< 373h/543H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice sta EP: few scratches >
 A magnificent heavy warhorse misses an ice elemental.
An Inclined Pathway
Obvious exits: -E -W
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the east.
A huge block of solid ice is here to the west.
An ice elemental stands here, fighting YOU! (minion) 
As someone rub his necklace of regeneration, water beings to flow out of his necklace of regeneration.  As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental now follows someone.

< 373h/543H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice sta EP: few scratches >
 A Kobold snaps into visibility.

< 373h/543H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice sta EP: few scratches >
 You miss an ice elemental.
You miss an ice elemental.

< 371h/541H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice sta EP: few scratches >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You resist the effects of a Kobold's spell!

< 371h/541H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice sta EP: few scratches >
 You know no such ability!

< 371h/541H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice sta EP: few scratches >
 Someone gives an order to his followers.
A Kobold snaps into visibility.
You withstand a bash from a water elemental, who bounces back and falls.
You withstand a bash from an ice elemental, who bounces back and falls.

< 371h/541H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 You parry a water elemental's lunge at you.

< 369h/539H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 You dodge an ice elemental's vicious attack.

< 369h/539H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 A magnificent heavy warhorse's decent thrash wounds an ice elemental.
A magnificent heavy warhorse shivers as he hits an ice elemental.

< 369h/539H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 You miss an ice elemental.
[Damage:  7 ] Your fine slash grazes an ice elemental.
You shiver from the unnatural cold as you hit an ice elemental.

< 365h/537H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 A Kobold snaps into visibility.

< 363h/535H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 You know no such ability!

< 363h/535H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!
A water elemental misses you.
You dodge an ice elemental's vicious attack.

< 275h/535H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 Your innate abilities: ('*' marked innates are always active)
   levitate
  *ultravision
   summon mount [too tired to use again]
  *anti-evil
   shift astral
   shift prime
  *dayvision
  *magic resistance
   lay hands [too tired to use again]
  *holy crusade
   aura of protection
   aura of precision
   aura of battlelust
   aura of endurance
   aura of improved healing
  *spirit of the rrakkma
  *holy combat
  *improved skewer

< 275h/535H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 A magnificent heavy warhorse misses an ice elemental.

< 275h/535H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 A Kobold snaps into visibility.

< 273h/533H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 You miss an ice elemental.
You miss an ice elemental.

< 273h/533H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: few wounds E: ice kne EP: few scratches >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'uqz gsutzg'
Giant Spikes of ice hit you square in the chest, impaling you!
Giant Spikes of ice hit you square in the chest, impaling you!
Giant Spikes of ice hit you square in the chest, impaling you!
Giant Spikes of ice hit you square in the chest, impaling you!

< 209h/533H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: nasty wounds E: ice kne EP: few scratches >
 A Kobold snaps into visibility.

< 207h/531H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: nasty wounds E: ice kne EP: few scratches >
 A water elemental rises to its feet.
You know no such ability!

< 207h/531H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: nasty wounds E: ice kne EP: few scratches >
 The night has begun.
An ice elemental rises to its feet.

< 207h/531H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: nasty wounds E: ice sta EP: few scratches >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'uqz gsutzg'
Giant Spikes of ice hit you square in the chest, impaling you!
Giant Spikes of ice hit you square in the chest, impaling you!
You resist the effects of a Kobold's spell!
Giant Spikes of ice hit you square in the chest, impaling you!

< 156h/531H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 An ice elemental's crude punch strikes you.
You parry an ice elemental's lunge at you.

< 150h/531H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 You parry a water elemental's lunge at you.
A water elemental's decent crush grazes a magnificent heavy warhorse.
A magnificent heavy warhorse's decent thrash wounds an ice elemental.
A magnificent heavy warhorse shivers as he hits an ice elemental.

< 148h/529H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 You miss an ice elemental.
You miss an ice elemental.

< 148h/529H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 Magic must always be enclosed by the holy symbols known only as 'apostrophes'.
Someone gives an order to his followers.
A Kobold snaps into visibility.
You are knocked to the ground by a water elemental's mighty bash!
You dodge a bash from an ice elemental, who loses its balance and falls.

< 146h/529H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:pretty hurt E: ice sit EP: few scratches >
 A magnificent heavy warhorse misses an ice elemental.

< 142h/525H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:pretty hurt E: ice sit EP: few scratches >
 An ice elemental misses a magnificent heavy warhorse.

< 142h/525H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:pretty hurt E: ice sit EP: few scratches >
 A water elemental's crude crush strikes you.
A water elemental's crude crush strikes you.
You miss an ice elemental.
You miss an ice elemental.

< 129h/525H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:pretty hurt E: ice sit EP: few scratches >
 A Kobold snaps into visibility.

< 125h/521H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:pretty hurt E: ice sit EP: few scratches >
 A magnificent heavy warhorse misses an ice elemental.

< 125h/521H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:pretty hurt E: ice sit EP: few scratches >
 [Damage:  6 ] Your fine slash grazes an ice elemental.
You resist the effects of an ice elemental's spell!
An ice elemental clambers to its feet.
You miss an ice elemental.
An ice elemental misses a magnificent heavy warhorse.
Your large two-handed sword moves with a blinding speed and successfully repels an ice elemental's attack!
You can't do this sitting!

< 125h/521H 48v/122V Pos: sitting >
< T: Nomzakndil TP: sit TC:pretty hurt E: ice sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
An arctic gale begins to blow unleashing the cold fury on YOU!
You clamber to your feet.

< 125h/521H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 You dodge a water elemental's vicious attack.
A water elemental's weak crush strikes you.

< 118h/519H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 A Kobold snaps into visibility.

< 118h/519H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
The freezing winds around you intensify!

< 118h/519H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 Magic must always be enclosed by the holy symbols known only as 'apostrophes'.

< 116h/517H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 A magnificent heavy warhorse's thrash wounds an ice elemental.
A magnificent heavy warhorse shivers as he hits an ice elemental.

< 116h/517H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 You miss an ice elemental.

< 116h/517H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 You dodge an ice elemental's vicious attack.
You dodge an ice elemental's vicious attack.

< 114h/515H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 You start chanting...

< 114h/515H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 A water elemental's crude crush strikes you.
A water elemental's crude crush strikes you.

< 101h/515H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 Casting: judgement **

< 101h/515H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC:pretty hurt E: ice sta EP: few scratches >
 A Kobold snaps into visibility.
You shudder violently as the ice cold winds slice through you.

< 70h/513H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 A magnificent heavy warhorse misses an ice elemental.

< 70h/513H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 You complete your spell...
You call upon the forces of Light to aid you.

< 70h/513H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 You miss an ice elemental.
[Damage:  4 ] Your decent slash grazes an ice elemental.
You shiver from the unnatural cold as you hit an ice elemental.
A Kobold looks at you.

< 69h/513H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 A Kobold sizes you up with a quick glance.

< 67h/511H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 An ice elemental's punch strikes you.
You wish that your wounds would stop BLEEDING so much!

< 61h/511H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 You dodge a water elemental's vicious attack.

< 59h/509H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 You shudder violently as the ice cold winds slice through you.
You wish that your wounds would stop BLEEDING so much!

< 32h/509H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 A magnificent heavy warhorse misses an ice elemental.

< 32h/509H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 As heavenly light descends upon the battlefield, both friend and foe stare skyward
in awe. The tension builds until the very air crackles with energy.  A gust of divine
wind hurtles down from the Heavens seeking out the impure hearts of evil.

< 32h/509H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 You miss an ice elemental.
You score a CRITICAL HIT!!!!!
[Damage:  9 ] Your slash wounds an ice elemental.
You shiver from the unnatural cold as you hit an ice elemental.
You wish that your wounds would stop BLEEDING so much!
[Damage:  5 ] Your slash grazes an ice elemental.
You shiver from the unnatural cold as you hit an ice elemental.
You wish that your wounds would stop BLEEDING so much!

< 27h/507H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 A Kobold sits down in a comfortable spot.

< 27h/507H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 You petition '56'
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 27h/507H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 You dodge an ice elemental's vicious attack.
An ice elemental's crude punch seriously wounds you.
You wish that your wounds would stop BLEEDING so much!

< 20h/507H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 Your large two-handed sword moves with a blinding speed and successfully repels a water elemental's attack!

< 18h/505H 48v/122V Pos: standing >
< T: Nomzakndil TP: sta TC: awful E: ice sta EP: few scratches >
 You shudder violently as the ice cold winds slice through you.
Your pair of studded leather boots freezes and shatters into million pieces from the intense cold!
The world starts spinning, and your ears are ringing!
You stop riding a magnificent heavy warhorse.