<worn on head> a golden crown [poor] (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny endurium earring
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn about body> the paradox cloak [superior]
<worn about waist> a belt of red snakeskin [superior]
<worn on belt buckle>a ghostly liquid
<held as shield> a shield of black bone [poor]
<worn around wrist> a carved bronze bracer
<worn around wrist> a thick adamantium bracelet (illuminating)
<worn on hands> some beautiful dragonscale claws from The Surface Realm of Duris
<worn on finger> a band of burning fire [superior]
<worn on finger> a ring of invisibility [superior]
<held> a tormented and wailing wraith totem
<worn on legs> a pair of fur leggings splattered with blood
<worn on feet> the cubes of protection of regeneration (humming)
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - guardian spirits
(10th circle) 5 - gaseous cloud
( 9th circle) 4 - arieks shattering iceball
( 8th circle) 5 - scathing wind
1 - spirit jump
( 7th circle) 1 - elephantstrength
1 - ravenflight
1 - animal growth
( 6th circle) 7 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
( 3rd circle) 6 - scalding blast
( 1st circle) 12 - ice missile
And you are currently memorizing the following spells:
2 seconds: ( 9th) greater summon beast
You can memorize 11 2nd, 4 3rd, 8 4th, 3 7th and 3 11th circle spell(s).
You continue your study.
< 578h/578H 277v/277V Pos: sitting >
The day has begun.
< 578h/578H 277v/277V Pos: sitting >
You have finished memorizing greater summon beast.
You snap out of your meditative trance, memorization complete.
< 578h/578H 277v/277V Pos: sitting >
You clamber to your feet.
< 578h/578H 277v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -East -Up
A countless swarm of rock beetles covers the ground here. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum.
< 578h/578H 277v/277V Pos: standing >
You don't have that spell memorized.
< 578h/578H 277v/277V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 578h/578H 277v/277V Pos: standing >
You sit down and relax.
< 578h/578H 277v/277V Pos: sitting >
1st CIRCLE:
ice missile
spirit armor
transfer wellness
wolfspeed
2nd CIRCLE:
flameburst
lesser mending
reveal spirit essence
3rd CIRCLE:
cold ward
fire ward
molevision
purify spirit
pythonsting
scalding blast
snailspeed
4th CIRCLE:
hawkvision
mending
mousestrength
pantherspeed
scorching touch
soul disturbance
summon beast
5th CIRCLE:
bearstrength
malison
molten spray
protection from animals
sense spirit
shrewtameness
6th CIRCLE:
earthen grasp
greater mending
lionrage
spirit anguish
spirit sight
wellness
7th CIRCLE:
animal growth
elephantstrength
greater soul disturbance
pulchritude
ravenflight
spirit ward
8th CIRCLE:
corrosive blast
greater pythonsting
reveal true form
scathing wind
scent of the bloodhound
spirit jump
9th CIRCLE:
arieks shattering iceball
greater ravenflight
greater spirit ward
greater summon beast
10th CIRCLE:
earthen rain
etherportal
gaseous cloud
11th CIRCLE:
essence of the wolf
greater earthen grasp
greater spirit sight
guardian spirits
12th CIRCLE:
greater spirit anguish
< 578h/578H 277v/277V Pos: sitting >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 578h/578H 277v/277V Pos: sitting >
Alarm bells sound, signalling an invasion!
< 578h/578H 277v/277V Pos: sitting >
Alarm bells sound, signalling an invasion!
< 578h/578H 277v/277V Pos: sitting >
You are memorizing greater spirit sight, which will take about 2 seconds.
< 578h/578H 277v/277V Pos: sitting >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
< 578h/578H 277v/277V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - guardian spirits
(10th circle) 5 - gaseous cloud
( 9th circle) 4 - arieks shattering iceball
1 - greater summon beast
( 8th circle) 5 - scathing wind
1 - spirit jump
( 7th circle) 1 - elephantstrength
1 - ravenflight
1 - animal growth
( 6th circle) 7 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
( 3rd circle) 6 - scalding blast
( 1st circle) 12 - ice missile
And you are currently memorizing the following spells:
1 seconds: (11th) greater spirit sight
You can memorize 11 2nd, 4 3rd, 8 4th, 3 7th and 2 11th circle spell(s).
< 578h/578H 277v/277V Pos: sitting >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 578h/578H 277v/277V Pos: sitting >
You have finished memorizing greater spirit sight.
You snap out of your meditative trance, memorization complete.
< 578h/578H 277v/277V Pos: sitting >
You clamber to your feet.
< 578h/578H 277v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -East -Up
A countless swarm of rock beetles covers the ground here. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum. (casting)
< 578h/578H 277v/277V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 578h/578H 277v/277V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'
< 578h/578H 277v/277V Pos: standing >
You start chanting...
< 578h/578H 277v/277V Pos: standing >
You complete your spell...
You point at a swarm of rock beetles.
< 578h/578H 277v/277V Pos: standing >
You sit down and relax.
< 578h/578H 277v/277V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - guardian spirits
(10th circle) 5 - gaseous cloud
( 9th circle) 4 - arieks shattering iceball
1 - greater summon beast
( 8th circle) 5 - scathing wind
1 - spirit jump
( 7th circle) 1 - elephantstrength
1 - ravenflight
1 - animal growth
( 6th circle) 7 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
( 3rd circle) 6 - scalding blast
( 1st circle) 12 - ice missile
And you are currently memorizing the following spells:
2 seconds: (11th) greater spirit sight
You can memorize 11 2nd, 4 3rd, 8 4th, 3 7th and 2 11th circle spell(s).
You continue your study.
< 578h/578H 277v/277V Pos: sitting >
A tharnadian thief-hunter enters from above.
< 578h/578H 277v/277V Pos: sitting >
You have finished memorizing greater spirit sight.
You snap out of your meditative trance, memorization complete.
< 578h/578H 277v/277V Pos: sitting >
You clamber to your feet.
< 578h/578H 277v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -East -Up
A tharnadian thief-hunter watches over the town streets intently.
A countless swarm of rock beetles covers the ground here. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum.
< 578h/578H 277v/277V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 578h/578H 277v/277V Pos: standing >
You complete your spell...
You point at a small wyvern.
< 578h/578H 277v/277V Pos: standing >
You sit down and relax.
< 578h/578H 277v/277V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - guardian spirits
(10th circle) 5 - gaseous cloud
( 9th circle) 4 - arieks shattering iceball
1 - greater summon beast
( 8th circle) 5 - scathing wind
1 - spirit jump
( 7th circle) 1 - elephantstrength
1 - ravenflight
1 - animal growth
( 6th circle) 7 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
( 3rd circle) 6 - scalding blast
( 1st circle) 12 - ice missile
And you are currently memorizing the following spells:
2 seconds: (11th) greater spirit sight
You can memorize 11 2nd, 4 3rd, 8 4th, 3 7th and 2 11th circle spell(s).
You continue your study.
< 578h/578H 277v/277V Pos: sitting >
You have finished memorizing greater spirit sight.
You snap out of your meditative trance, memorization complete.
< 578h/578H 277v/277V Pos: sitting >
You clamber to your feet.
< 578h/578H 277v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -East -Up
A tharnadian thief-hunter watches over the town streets intently.
A countless swarm of rock beetles covers the ground here. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum.
< 578h/578H 277v/277V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 578h/578H 277v/277V Pos: standing >
You complete your spell...
You point at a small wyvern.
< 578h/578H 277v/277V Pos: standing >
You sit down and relax.
< 578h/578H 277v/277V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - guardian spirits
(10th circle) 5 - gaseous cloud
( 9th circle) 4 - arieks shattering iceball
1 - greater summon beast
( 8th circle) 5 - scathing wind
1 - spirit jump
( 7th circle) 1 - elephantstrength
1 - ravenflight
1 - animal growth
( 6th circle) 7 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
( 3rd circle) 6 - scalding blast
( 1st circle) 12 - ice missile
And you are currently memorizing the following spells:
2 seconds: (11th) greater spirit sight
You can memorize 11 2nd, 4 3rd, 8 4th, 3 7th and 2 11th circle spell(s).
You continue your study.
< 578h/578H 277v/277V Pos: sitting >
You have finished memorizing greater spirit sight.
You snap out of your meditative trance, memorization complete.
You can't concentrate enough while resting.
You can't do this sitting!
< 578h/578H 277v/277V Pos: sitting >
You clamber to your feet.
< 578h/578H 277v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -East -Up
A tharnadian thief-hunter watches over the town streets intently.
A countless swarm of rock beetles covers the ground here. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum.
< 578h/578H 277v/277V Pos: standing >
You start chanting...
< 578h/578H 277v/277V Pos: standing >
A tharnadian thief-hunter leaves up.
You complete your spell...
You point at a small wyvern.
< 578h/578H 277v/277V Pos: standing >
You sit down and relax.
< 578h/578H 277v/277V Pos: sitting >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'
< 578h/578H 277v/277V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - guardian spirits
(10th circle) 5 - gaseous cloud
( 9th circle) 4 - arieks shattering iceball
1 - greater summon beast
( 8th circle) 5 - scathing wind
1 - spirit jump
( 7th circle) 1 - elephantstrength
1 - ravenflight
1 - animal growth
( 6th circle) 7 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
( 3rd circle) 6 - scalding blast
( 1st circle) 12 - ice missile
And you are currently memorizing the following spells:
2 seconds: (11th) greater spirit sight
You can memorize 11 2nd, 4 3rd, 8 4th, 3 7th and 2 11th circle spell(s).
You continue your study.
< 578h/578H 277v/277V Pos: sitting >
You have finished memorizing greater spirit sight.
You snap out of your meditative trance, memorization complete.
< 578h/578H 277v/277V Pos: sitting >
You clamber to your feet.
< 578h/578H 277v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -East -Up
A countless swarm of rock beetles covers the ground here. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum.
There is a slight disturbance in the spirit realm here.
< 578h/578H 277v/277V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 578h/578H 277v/277V Pos: standing >
You complete your spell...
You point at a noble mountain lion.
< 578h/578H 277v/277V Pos: standing >
You sit down and relax.
< 578h/578H 277v/277V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - guardian spirits
(10th circle) 5 - gaseous cloud
( 9th circle) 4 - arieks shattering iceball
1 - greater summon beast
( 8th circle) 5 - scathing wind
1 - spirit jump
( 7th circle) 1 - elephantstrength
1 - ravenflight
1 - animal growth
( 6th circle) 7 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
( 3rd circle) 6 - scalding blast
( 1st circle) 12 - ice missile
And you are currently memorizing the following spells:
2 seconds: (11th) greater spirit sight
You can memorize 11 2nd, 4 3rd, 8 4th, 3 7th and 2 11th circle spell(s).
You continue your study.
< 578h/578H 277v/277V Pos: sitting >
You have finished memorizing greater spirit sight.
You snap out of your meditative trance, memorization complete.
< 578h/578H 277v/277V Pos: sitting >
You clamber to your feet.
< 578h/578H 277v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -East -Up
*A Drow Elf (large) Lord -*Clan DemonRage*- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A countless swarm of rock beetles covers the ground here. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum.
< 578h/578H 277v/277V Pos: standing >
You get a fiery red potion from a large sack of stitched nebree skin.
< 578h/578H 277v/277V Pos: standing >
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 578h/578H 277v/277V Pos: standing >
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 452h/578H 258v/277V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
You feel your skin harden to stone.
You feel vitalized.
Your eyes tingle.
< 452h/578H 258v/277V Pos: standing >
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 672h/798H 260v/277V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 541h/798H 237v/277V Pos: standing >
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 541h/798H 240v/277V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 418h/798H 233v/277V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 418h/798H 235v/277V Pos: standing >
Alas, you cannot go that way. . . .
< 419h/798H 236v/277V Pos: standing >
Ok.
A swarm of rock beetles makes a futile attempt to bash a Drow Elf, but he is simply immovable.
A Drow Elf withstands a bash from a small wyvern, who bounces back and falls.
A small wyvern makes a valiant attempt to bash a Drow Elf, but simply falls through him.
A Drow Elf withstands a bash from a small wyvern, who bounces back and falls.
A noble mountain lion makes a valiant attempt to bash a Drow Elf, but simply falls through him.
< 419h/798H 237v/277V Pos: standing >
A small wyvern misses a Drow Elf.
A Drow Elf dodges a small wyvern's attack.
A Drow Elf dodges a small wyvern's attack.
A Drow Elf snaps into visibility.
A Drow Elf dodges a small wyvern's attack.
A Drow Elf dodges a small wyvern's attack.
A small wyvern's feeble claw grazes a Drow Elf.
< 419h/798H 238v/277V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 296h/798H 208v/277V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 296h/798H 211v/277V Pos: standing >
Kabanon, the prophet evaluates the struggle, watching your battle tactics.
< 296h/798H 212v/277V Pos: standing >
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
A Drow Elf misses a small wyvern.
A Drow Elf misses a small wyvern.
A Drow Elf snaps into visibility.
A Drow Elf's impressive bludgeon wounds a small wyvern.
< 172h/798H 196v/277V Pos: standing >
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting an offensive spell.
The Top of a rise in the Path up the Shr'nn Mesa
The area surrounding the path looks unnavigable, as sharp rocks jut out and
loose stones seems to be perched precariously upon the mesa's side. Fifteen
foot high onyx menhirs flank the path at ten foot intervals, each stone carved
with an image of a creature from the Tharnadian province. The footpath is
about fifteen feet wide, comprised totally of dirt and devoid of any but small
rocks. The path continues west and down.
Obvious exits: -West -Down
A large wall of bones is here to the down.
< 173h/798H 197v/277V Pos: standing >
Alas, you cannot go that way. . . .
< 173h/798H 198v/277V Pos: standing >
Oof! You bump into a wall of bones...
< 173h/798H 198v/277V Pos: standing >
Alas, you cannot go that way. . . .
< 173h/798H 202v/277V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 173h/798H 203v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
The footpath is about fifteen feet wide, comprised totally of dirt and
devoid of any but small rocks. Fifteen foot high onyx menhirs flank the path
at ten foot intervals, each stone engraven with an image of a creature from
the Tharnadian province. The area surrounding the path looks unnavigable, as
sharp rocks jut out and loose stones seems to be perched precariously upon the
mesa's side. Rising steeply, the large steps have been carved into the path
to assist in the climb up to Caer Tannad. The path continues east to the top
of a small drop.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
A countless swarm of rock beetles covers the ground here. (minion)
A small wyvern is lying in mid-air here. (Minion)
A small wyvern sits in mid-air here. (Minion)
A small wyvern is lying in mid-air here. (Minion)
A noble mountain lion sits here. (Minion)
A diminutive old man sits here, scribbling on some vellum.
< 173h/798H 201v/277V Pos: standing >
A Steep Path up the Shr'nn Mesa
The area surrounding the path looks unnavigable, as sharp rocks jut out and
loose stones seems to be perched precariously upon the mesa's side. Fifteen
foot high onyx menhirs flank the path at ten foot intervals, each stone carved
with an image of a creature from the Tharnadian province. The footpath is
about fifteen feet wide, comprised totally of dirt and devoid of any but small
rocks. Large steps have been carved into the mesa's side, making it easier to
scale this steep incline. The path continues up and down.
Obvious exits: -Up -Down
Fresh blood covers everything in the area.
A large wall of bones is here to the up.
A tharnadian thief-hunter is stretched out, sound asleep.
A swarm of rock beetles enters from below.
< 174h/798H 202v/277V Pos: standing >
Oof! You bump into a wall of bones...
< 174h/798H 205v/277V Pos: standing >
Oof! You bump into a wall of bones...
< 174h/798H 206v/277V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 174h/798H 207v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
The footpath is about fifteen feet wide, comprised totally of dirt and
devoid of any but small rocks. Fifteen foot high onyx menhirs flank the path
at ten foot intervals, each stone engraven with an image of a creature from
the Tharnadian province. The area surrounding the path looks unnavigable, as
sharp rocks jut out and loose stones seems to be perched precariously upon the
mesa's side. Rising steeply, the large steps have been carved into the path
to assist in the climb up to Caer Tannad. The path continues east to the top
of a small drop.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
A small wyvern is lying in mid-air here. (Minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern is lying in mid-air here. (Minion)
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum.
A swarm of rock beetles enters from above.
< 174h/798H 207v/277V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
The area surrounding the path looks unnavigable, as sharp rocks jut out and
loose stones seems to be perched precariously upon the mesa's side. Fifteen
foot high onyx menhirs flank the path at ten foot intervals, each stone carved
with an image of a creature from the Tharnadian province. The footpath is
about fifteen feet wide, comprised totally of dirt and devoid of any but small
rocks. The path continues west and down.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
A large wall of bones is here to the down.
A swarm of rock beetles enters from the west.
A small wyvern enters from the west.
A noble mountain lion enters from the west.
< 174h/798H 207v/277V Pos: standing >
Pardon?
< 175h/798H 210v/277V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.
< 175h/798H 213v/277V Pos: standing >
< T: Plur TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 175h/798H 213v/277V Pos: standing >
< T: Plur TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
Pardon?
< 175h/798H 213v/277V Pos: standing >
< T: Plur TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
The Bottom of a Steep Path up the Shr'nn Mesa
The footpath is about fifteen feet wide, comprised totally of dirt and
devoid of any but small rocks. Fifteen foot high onyx menhirs flank the path
at ten foot intervals, each stone engraven with an image of a creature from
the Tharnadian province. The area surrounding the path looks unnavigable, as
sharp rocks jut out and loose stones seems to be perched precariously upon the
mesa's side. Rising steeply, the large steps have been carved into the path
to assist in the climb up to Caer Tannad. The path continues east to the top
of a small drop.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A diminutive old man sits here, scribbling on some vellum.
There is a slight disturbance in the spirit realm here.
A swarm of rock beetles enters from the east.
A small wyvern enters from the east.
A noble mountain lion enters from the east.
You flee westward!
< 175h/798H 189v/277V Pos: standing >
Saving Plur.
< 175h/798H 189v/277V Pos: standing >
Pardon?
< 175h/798H 190v/277V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
The area surrounding the path looks unnavigable, as sharp rocks jut out and
loose stones seems to be perched precariously upon the mesa's side. Fifteen
foot high onyx menhirs flank the path at ten foot intervals, each stone carved
with an image of a creature from the Tharnadian province. The footpath is
about fifteen feet wide, comprised totally of dirt and devoid of any but small
rocks. The path continues west and down.
Obvious exits: -West -Down
A few drops of fresh blood are scattered around the area.
A large wall of bones is here to the down.
A Drow Elf (large) Lord -*Clan DemonRage*- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A swarm of rock beetles enters from the west.
A small wyvern enters from the west.
A small wyvern enters from the west.
A small wyvern enters from the west.
A noble mountain lion enters from the west.
< 175h/798H 193v/277V Pos: standing >
A Drow Elf wears the cloak of the stalker about his body.
< 175h/798H 194v/277V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
The footpath is about fifteen feet wide, comprised totally of dirt and
devoid of any but small rocks. Fifteen foot high onyx menhirs flank the path
at ten foot intervals, each stone engraven with an image of a creature from
the Tharnadian province. The area surrounding the path looks unnavigable, as
sharp rocks jut out and loose stones seems to be perched precariously upon the
mesa's side. Rising steeply, the large steps have been carved into the path
to assist in the climb up to Caer Tannad. The path continues east to the top
of a small drop.
Obvious exits: -East -Up
Puddles of fresh blood cover the ground.
A diminutive old man sits here, scribbling on some vellum.
A swarm of rock beetles enters from the east.
A small wyvern enters from the east.
A small wyvern enters from the east.
A small wyvern enters from the east.
A noble mountain lion enters from the east.
< 175h/798H 194v/277V Pos: standing >
A Steep Path up the Shr'nn Mesa
The area surrounding the path looks unnavigable, as sharp rocks jut out and
loose stones seems to be perched precariously upon the mesa's side. Fifteen
foot high onyx menhirs flank the path at ten foot intervals, each stone carved
with an image of a creature from the Tharnadian province. The footpath is
about fifteen feet wide, comprised totally of dirt and devoid of any but small
rocks. Large steps have been carved into the mesa's side, making it easier to
scale this steep incline. The path continues up and down.
Obvious exits: -Up -Down
Puddles of fresh blood cover the ground.
A large wall of bones is here to the up.
A tharnadian thief-hunter is stretched out, sound asleep.
A swarm of rock beetles enters from below.
A small wyvern enters from below.
A small wyvern enters from below.
A small wyvern enters from below.
A noble mountain lion enters from below.
< 176h/798H 195v/277V Pos: standing >
Pardon?
< 176h/798H 198v/277V Pos: standing >
The spirits of your forefathers are no longer watching over you.
< 176h/798H 198v/277V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.
< 176h/798H 199v/277V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.
< 177h/798H 203v/277V Pos: standing >
< T: Plur TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You attempt to flee...
The Bottom of a Steep Path up the Shr'nn Mesa
The footpath is about fifteen feet wide, comprised totally of dirt and
devoid of any but small rocks. Fifteen foot high onyx menhirs flank the path
at ten foot intervals, each stone engraven with an image of a creature from
the Tharnadian province. The area surrounding the path looks unnavigable, as
sharp rocks jut out and loose stones seems to be perched precariously upon the
mesa's side. Rising steeply, the large steps have been carved into the path
to assist in the climb up to Caer Tannad. The path continues east to the top
of a small drop.
Obvious exits: -East -Up
A few drops of fresh blood are scattered around the area.
A diminutive old man sits here, scribbling on some vellum.
There is a slight disturbance in the spirit realm here.
A swarm of rock beetles enters from above.
A small wyvern enters from above.
A small wyvern enters from above.
A small wyvern enters from above.
A noble mountain lion enters from above.
You flee downward!
< 177h/798H 173v/277V Pos: standing >
Saving Plur.
< 177h/798H 173v/277V Pos: standing >
You shift into the form of a young ape!
< 177h/798H 173v/277V Pos: standing >
A Drow Elf enters from above.
< 177h/798H 180v/277V Pos: standing >
A Drow Elf leaves east.
< 177h/798H 181v/277V Pos: standing >
A Drow Elf enters from the east.
< 178h/798H 186v/277V Pos: standing >
A Drow Elf leaves up.
< 178h/798H 187v/277V Pos: standing >
A Drow Elf enters from above.
< 178h/798H 191v/277V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by a Drow Elf.
< 179h/798H 194v/277V Pos: standing >
A Drow Elf leaves east.
< 179h/798H 196v/277V Pos: standing >
A Drow Elf enters from the east.
< 180h/798H 204v/277V Pos: standing >
A Drow Elf leaves up.
< 180h/798H 205v/277V Pos: standing >
A Drow Elf enters from above.
< 180h/798H 210v/277V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf avoids being bashed by a noble mountain lion, who loses his balance and falls.
Kabanon, the prophet suddenly attacks a Drow Elf!
A Drow Elf snaps into visibility.
Kabanon, the prophet's feeble punch grazes a Drow Elf.
< 181h/798H 218v/277V Pos: standing >
A Drow Elf snaps into visibility.
A noble mountain lion's weak bite grazes a Drow Elf.
< 181h/798H 219v/277V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'gjwwai opaghg'
< 181h/798H 222v/277V Pos: standing >
A Drow Elf misses a noble mountain lion.
A Drow Elf's fine bludgeon wounds a noble mountain lion.
A Drow Elf's bludgeon wounds a noble mountain lion.
A Drow Elf's fine bludgeon wounds a noble mountain lion.
< 182h/798H 225v/277V Pos: standing >
A Drow Elf dodges Kabanon, the prophet's attack.
A Drow Elf snaps into visibility.
< 182h/798H 229v/277V Pos: standing >
A Drow Elf dodges a noble mountain lion's attack.
A Drow Elf snaps into visibility.
A noble mountain lion's bite grazes a Drow Elf.
< 182h/798H 230v/277V Pos: standing >
A Drow Elf's skin seems to turn to stone.
A Drow Elf's ghastly figures glide about the area.
< 182h/798H 232v/277V Pos: standing >
A Steep Path up the Shr'nn Mesa
The area surrounding the path looks unnavigable, as sharp rocks jut out and
loose stones seems to be perched precariously upon the mesa's side. Fifteen
foot high onyx menhirs flank the path at ten foot intervals, each stone carved
with an image of a creature from the Tharnadian province. The footpath is
about fifteen feet wide, comprised totally of dirt and devoid of any but small
rocks. Large steps have been carved into the mesa's side, making it easier to
scale this steep incline. The path continues up and down.
Obvious exits: -Up -Down
Fresh blood splatters cover the area.
A large wall of bones is here to the up.
A tharnadian thief-hunter is stretched out, sound asleep.
There is a slight disturbance in the spirit realm here.
There is a slight disturbance in the spirit realm here.
A swarm of rock beetles enters from below.
A small wyvern enters from below.
A small wyvern enters from below.
A small wyvern enters from below.
< 183h/798H 233v/277V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 184h/798H 243v/277V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf's concussion blast rips into you, shattering your soul!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 88h/798H 246v/277V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
The Bottom of a Steep Path up the Shr'nn Mesa
The footpath is about fifteen feet wide, comprised totally of dirt and
devoid of any but small rocks. Fifteen foot high onyx menhirs flank the path
at ten foot intervals, each stone engraven with an image of a creature from
the Tharnadian province. The area surrounding the path looks unnavigable, as
sharp rocks jut out and loose stones seems to be perched precariously upon the
mesa's side. Rising steeply, the large steps have been carved into the path
to assist in the climb up to Caer Tannad. The path continues east to the top
of a small drop.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
A noble mountain lion sniffs the air for prey. (minion)
A diminutive old man sits here, scribbling on some vellum.
A swarm of rock beetles enters from above.
A small wyvern enters from above.
A small wyvern enters from above.
A small wyvern enters from above.
< 88h/798H 247v/277V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 88h/798H 248v/277V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
The area surrounding the path looks unnavigable, as sharp rocks jut out and
loose stones seems to be perched precariously upon the mesa's side. Fifteen
foot high onyx menhirs flank the path at ten foot intervals, each stone carved
with an image of a creature from the Tharnadian province. The footpath is
about fifteen feet wide, comprised totally of dirt and devoid of any but small
rocks. The path continues west and down.
Obvious exits: -West -Down
A few drops of fresh blood are scattered around the area.
A large wall of bones is here to the down.
A swarm of rock beetles enters from the west.
A small wyvern enters from the west.
A small wyvern enters from the west.
A small wyvern enters from the west.
< 89h/798H 248v/277V Pos: standing >
Oof! You bump into a wall of bones...
< 89h/798H 252v/277V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
Obvious exits: -West -Down
A few drops of fresh blood are scattered around the area.
A large wall of bones is here to the down.
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A countless swarm of rock beetles covers the ground here. (minion)
< 89h/798H 255v/277V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 90h/798H 261v/277V Pos: standing >
You sigh loudly.
< 90h/798H 262v/277V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
Obvious exits: -West -Down
A few drops of fresh blood are scattered around the area.
A large wall of bones is here to the down.
A Drow Elf (large) Lord -*Clan DemonRage*- stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A small wyvern shrieks loudly to the sky above. (minion)
A countless swarm of rock beetles covers the ground here. (minion)
< 90h/798H 264v/277V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf's concussion blast rips into you, shattering your soul!
You feel your pulse begin to slow and you realize you are mortally wounded...
< -8h/798H 264v/277V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -8h/798H 264v/277V Pos: standing >
You shift back into your normal form!