The death of [26 Ethermancer] Nul (Kobold)

in The Central Path of Tentro

from the perspective of [25 Mercenary] Kenon (Grey Elf)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior]
<worn on head>       a well-used hemp crown
<worn around neck>   an alligatorskin collar [poor]
<worn around neck>   a magical sapphire gorget from Rift Valley Jungle
<worn on body>       a hardened leather ringmail
<worn about body>    the masters cloak (glowing)
<worn about waist>   a tigerskin belt [superior]
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a woven rawhide bracer
<worn around wrist>  a sparkling diamond bracer [superior]
<worn on hands>      some well-used leather mitts
<worn on finger>     a tarnished bronze ring (glowing)
<worn on finger>     the ring of the overfiend
<primary weapon>     a purple-hued scimitar [superior]
<secondary weapon>   a granite dagger [poor]
<worn on legs>       some soldier's bamboo leg plates
<worn on feet>       a pair of studded leather boots

   .^MM..^..    
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -North -East  -South -West 
A mountain goat stands here.
A mountain goat stands here.
A cougar stands here.
Keira, the great shamaness, stands here, concern and empathy exuding from her.
Qucon rides in on a sturdy mountain pony from the west.
Wernt rides in on a sturdy mountain pony from the west.
Ticu rides in on a sturdy mountain pony from the west.

< 294h/294H 120v/120V Pos: standing >
Beginning of a Narrow Mountain Pass
   There is a small and narrow path that leads through the mountains.  There
are small rocks and stones lying on the ground making this trail seem very
unused.  There are some small shrubs dotting the landscape to your west and
east.  The path leads into some very tight rock formations that could make one
feel very claustrophobic.  Little wind comes to this very well protected area.
One may look back to the south and see the fields of the farming community of
Salol.  The main trail leads to the north or south from this point.
Obvious exits: -North -South -West 
Qucon rides in on a sturdy mountain pony from the south.
Wernt rides in on a sturdy mountain pony from the south.
Ticu rides in on a sturdy mountain pony from the south.

< 294h/294H 120v/120V Pos: standing >
Rocky Path Through the Mountains
   The path continues its northward course.  The trail has become even rougher
than the previous trail.  The sheer rock walls on either side loom over ten
feet over the paths bottom.  There is some small tufts of grass poking through
the few places they can.  There is a small skeleton lying on the ground that
appears to be a long dead bird.  The path continues to the north and south.
Obvious exits: -North -South
A rock lizard walks across the sides of the mountain.
Qucon rides in on a sturdy mountain pony from the south.
Wernt rides in on a sturdy mountain pony from the south.
Ticu rides in on a sturdy mountain pony from the south.

< 294h/294H 120v/120V Pos: standing >
Sharp Turn on the Mountain Path
   The path makes a very, very sharp turn here.  In fact, the turn actually
turns south briefly before continuing onto the west.  There are small scraps of
rotten wood lying randomly on the path.  Several larger rocks have landed here
after landslides or other natural phenomenon.  There is a few small weeds that
grow in a lower spot on the trail.  This trail continues onto the west and the
south.
Obvious exits: -South -West 
Qucon rides in on a sturdy mountain pony from the south.
Wernt rides in on a sturdy mountain pony from the south.
Ticu rides in on a sturdy mountain pony from the south.

< 294h/294H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 120v/120V Pos: standing >
Autosaving...
You quickly scan the area.
You see nothing.

< 294h/294H 120v/120V Pos: standing >

< 294h/294H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 294h/294H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 294h/294H 120v/120V Pos: standing >
You dismount a sturdy mountain pony.

< 294h/294H 120v/120V Pos: standing >
Ticu dismounts a sturdy mountain pony.

< 294h/294H 120v/120V Pos: standing >

< 294h/294H 120v/120V Pos: standing >
Wernt dismounts a sturdy mountain pony.

< 294h/294H 120v/120V Pos: standing >
Ok.
A sturdy mountain pony has fallen asleep on its feet, this should be fun.

< 294h/294H 120v/120V Pos: standing >
A rock lizard sneaks in from the south.

< 294h/294H 120v/120V Pos: standing >
Qucon dismounts a sturdy mountain pony.

< 294h/294H 120v/120V Pos: standing >
Sharp Turn on the Mountain Path
Obvious exits: -South -West 
A rock lizard walks across the sides of the mountain.
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
A sturdy mountain pony rests here. (minion) 
Wernt (Barbarian)(large) stands, floating here.
A sturdy mountain pony rests here. (minion) 
Qucon (Gnome)(small) stands, floating here.
A sturdy mountain pony rests here. (minion) 
A sturdy mountain pony stands, apparently asleep. (Minion) 

< 294h/294H 120v/120V Pos: standing >
Qucon gives an order to his followers.
A sturdy mountain pony has fallen asleep on its feet, this should be fun.
You quickly scan the area.
You see nothing.

< 294h/294H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 120v/120V Pos: standing >
Ticu gives an order to his followers.
A sturdy mountain pony has fallen asleep on its feet, this should be fun.
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Wernt gives a sturdy mountain pony an order.
A sturdy mountain pony has fallen asleep on its feet, this should be fun.
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Sharp Turn on the Mountain Path
Obvious exits: -South -West 
A rock lizard walks across the sides of the mountain.
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
A sturdy mountain pony stands, apparently asleep. (Minion) 
Wernt (Barbarian)(large) stands, floating here.
A sturdy mountain pony stands, apparently asleep. (Minion) 
Qucon (Gnome)(small) stands, floating here.
A sturdy mountain pony stands, apparently asleep. (Minion) 
A sturdy mountain pony stands, apparently asleep. (Minion) 

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Sharp Turn on the Mountain Path
Obvious exits: -South -West 
A rock lizard walks across the sides of the mountain.
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
A sturdy mountain pony stands, apparently asleep. (Minion) 
Wernt (Barbarian)(large) stands, floating here.
A sturdy mountain pony stands, apparently asleep. (Minion) 
Qucon (Gnome)(small) stands, floating here.
A sturdy mountain pony stands, apparently asleep. (Minion) 
A sturdy mountain pony stands, apparently asleep. (Minion) 

< 294h/294H 120v/120V Pos: standing >
Sharp Turn on the Mountain Path
Obvious exits: -South -West 
A rock lizard walks across the sides of the mountain.
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
A sturdy mountain pony stands, apparently asleep. (Minion) 
Wernt (Barbarian)(large) stands, floating here.
A sturdy mountain pony stands, apparently asleep. (Minion) 
Qucon (Gnome)(small) stands, floating here.
A sturdy mountain pony stands, apparently asleep. (Minion) 
A sturdy mountain pony stands, apparently asleep. (Minion) 

< 294h/294H 120v/120V Pos: standing >
Tackle who?

< 294h/294H 120v/120V Pos: standing >
On a Very Thin Ledge
  A very long drop abruptly appears before here.  Many hundred feet lie over
this edge.  The view us unbelieveable as one can gaze over the beautiful canyon
below.  The ledge is very small and precarious at only seven inches at its
widest.  The winds can freely whip and attack one as they try to make their way
down this narrow ledge.  The ledge continues onto the north and the trail goes
to the east.
Obvious exits: -North -East 
Qucon enters from the east.
Wernt enters from the east.
Ticu enters from the east.

< 294h/294H 116v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 116v/120V Pos: standing >
You quickly scan the area.
A mountain eagle who is close by to your north.

< 294h/294H 116v/120V Pos: standing >
On a Wider Stone Platform
   This ledge is much safer than the other ledges upon this trail.  This ledge
widens out to over five feet wide offering a very safe perch.  High above the
canyon below, you can see very far to the west.  There is a very high rock wall
looming to your north.  Several bird perches can be seen growing out of the
rock.  The small trees have amazingly found a home in the very sparse soil that
can be found in these high altitudes.  The rocky path continues on again to the
east.  To the south is the very narrow perch you originally came from.
Obvious exits: -East  -South
A bright eagle with majestic feathers soars through the mountains.
Qucon enters from the south.
Wernt enters from the south.
Ticu enters from the south.

< 294h/294H 112v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 112v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 112v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 294h/294H 112v/120V Pos: standing >
On a Rocky Pass Through the Mountains
   The path resumes its snake like pattern through the mountain side.  There
are several dislodged rocks lying in the path.  There is a small patch of moss
on the eastern wall that looks like it is almost alive.  The stone walls to the
east and south loom high above you blocking out much of the light.  There is a
sense of serenity on this trail as it seems to have not been touched by any
creature but the birds.  The rocky train continues to the north and the rocky
ledge is to the west.
Obvious exits: -North -West 
Qucon enters from the west.
Wernt enters from the west.
Ticu enters from the west.

< 294h/294H 109v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 109v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 109v/120V Pos: standing >
Rocky Trail Leading North
   The path continues in its general direction and condition.  There are a
few small pebbles in the path but nothing to impede easy traveling.  The rocks
here are white and have been polished by the constant pounding of the various
elemental forces of nature.  There is a small tuft of grass growing from the
fertile soil that has gathered in a small depression.  The path continues onto
the north and south.
Obvious exits: -North -South
A golden prairie dog sits here looking at your queerly.
Qucon enters from the south.
Wernt enters from the south.
Ticu enters from the south.

< 294h/294H 106v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 106v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 106v/120V Pos: standing >
Narrow Path Trough a Tight Passage
   The birds have marked this part of the trail well with their waste.  The
filth here is rather disgusting.  There are several small rocks in the path but
they offer little resistence to casual travelers.  There is a fair amount of
mud in the lower parts of the trail.  There are small holes in the sheer rock
faces to your west and east that house the various birds that are common to the
mountain regions.  The path continues to the north and south.
Obvious exits: -North -South
A rock lizard walks across the sides of the mountain.
Qucon enters from the south.
Wernt enters from the south.
Ticu enters from the south.

< 294h/294H 103v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 103v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 103v/120V Pos: standing >
On the Edge of a Long Drop
   The rocky trail has lead to this point.  There is a sheer cliff face to the
north leading to an almost certain painful death.  There is a lot of small rock
and stone here making footing somewhat perilous.  One can see for miles over
the large canyon this ledge looks over.  There is a narrow ledge that leads to
the east.
Obvious exits: -East  -South -Down 
Qucon enters from the south.
Wernt enters from the south.
Ticu enters from the south.

< 294h/294H 100v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 101v/120V Pos: standing >
You quickly scan the area.
A prairie dog who is not far off to your south.

< 294h/294H 101v/120V Pos: standing >
On a Very Narrow Ledge
   This ledge is terribly narrow.  It is only a few inches wide and at times
there is no ledge at all.  The rock face is sheer and offers little in the way
of hand holds.  The deep gorge below you seems surreal as one can see it by
looking through their own legs.  One can shuffle to the west or east on this
narrow ledge.
Obvious exits: -East  -West 
A mountain lion walks through this mountain pass.
Qucon enters from the west.
Wernt enters from the west.
Ticu enters from the west.

< 294h/294H 98v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 98v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 98v/120V Pos: standing >
Narrow Stone Walkway
  The ledge continues to be obscenely narrow.  Small birds have made their
nests high above.  There is a layer of bird droppings covering the small ledge
making the narrow walkway even more perilous.  The rapids below in the canyon
roar with fury as they cut their path through the base of the mountains.  The
snow tipped top of Mount Dravanlo looms to the north.  The narrow ledge keeps
its course to the east and west.
Obvious exits: -East  -West 
A leather bracer lies here on the ground.
Qucon enters from the west.
Wernt enters from the west.
Ticu enters from the west.

< 294h/294H 95v/120V Pos: standing >
Narrow Ledge On the Mountainside
   There is a large gap in the narrow ledge.  The full four feet has to be
carefully traversed by the various hand holds that have been pounded into the
stone.  The metal hand holds have been carefully placed in order to best cross
the gap.  The ledge on either side of the gap is very narrow.  The barely two
inches offer little more than a toe hold.  The rock face to your south has very
rough and large stones jutting out and making traveling difficult.  The ledge
continues on to the west or east.
Obvious exits: -East  -West 
Qucon enters from the west.
Wernt enters from the west.
Ticu enters from the west.

< 294h/294H 91v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 92v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 92v/120V Pos: standing >
Narrow Ledge Above a Deep Gorge
   The narrow ledge is very hard to stay on.  There isi only about two inches
of room for your feet but the handholds here are more numerous.  Although the
hand holds offer some support it is still a very perilous situation.  The
cavern floor is several hundred feet below and it's all rock.  You can see
several vultures and other scavenger birds circling high above the cavern.  One
could wonder whether they are circling around someone who fell off or if they
are waiting for someone currently on the ledge.  The narrow walkway continues
to the west and the rockiy trail begins again to the east.
Obvious exits: -North -West 
Qucon enters from the west.
Wernt enters from the west.
Ticu enters from the west.

< 294h/294H 88v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 89v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 89v/120V Pos: standing >
Rocky Trail Through the Mountains
   The narrow ledge has been left behind to the west.  The trail again snakes
through the mountain rock. The trail here has been cleared of all extra stones
and pebbles.  The side walls aren't as high as the previous ones but they still
block out any rain or snow.  To the north the trail continues onto a city wall
and to the west is the narrow ledge.
Obvious exits: -North -South
Qucon enters from the south.
Wernt enters from the south.
Ticu enters from the south.

< 294h/294H 85v/120V Pos: standing >
Before the City Gates
   Three large stone walls deny travel in any direction but south.  The huge
stone wall to the north has a large double gate in the middle of it to deny
access to the unwanted visitors.  The high stone walls to your left and right
prevent any travel or offensive trickery around the city.  The stone path here
has been well maintained and cleared of extra debris.  You can travel to the
south freely but need to get through the gates before you can travel north.
Obvious exits: -North# -South
Qucon enters from the south.
Wernt enters from the south.
Ticu enters from the south.

< 294h/294H 82v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 82v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 82v/120V Pos: standing >

< 294h/294H 85v/120V Pos: standing >
Qucon starts casting a spell.

< 294h/294H 87v/120V Pos: standing >
Before the City Gates
Obvious exits: -North# -South
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
Wernt (Barbarian)(large) stands, floating here.
Qucon (Gnome)(small) stands, floating here. (Casting) 

< 294h/294H 87v/120V Pos: standing >

< 294h/294H 93v/120V Pos: standing >
Saving Kenon.

< 294h/294H 94v/120V Pos: standing >
Qucon completes his spell...
Qucon utters the words 'xarr ay ghaiz'

< 294h/294H 96v/120V Pos: standing >

< 294h/294H 100v/120V Pos: standing >
Before the City Gates
Obvious exits: -North# -South
A greyish stone wall is here to the south.
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
Wernt (Barbarian)(large) stands, floating here.
Qucon (Gnome)(small) stands, floating here.

< 294h/294H 100v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 101v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 102v/120V Pos: standing >
Before the City Gates
Obvious exits: -North# -South
A greyish stone wall is here to the south.
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
Wernt (Barbarian)(large) stands, floating here.
Qucon (Gnome)(small) stands, floating here.

< 294h/294H 102v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 104v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 104v/120V Pos: standing >
Saving Kenon.

< 294h/294H 105v/120V Pos: standing >
Before the City Gates
Obvious exits: -North# -South
A greyish stone wall is here to the south.
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
Wernt (Barbarian)(large) stands, floating here.
Qucon (Gnome)(small) stands, floating here.

< 294h/294H 107v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 108v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 108v/120V Pos: standing >

< 294h/294H 113v/120V Pos: standing >
Before the City Gates
Obvious exits: -North# -South
A greyish stone wall is here to the south.
Ticu (Grey Elf)(medium) stands, floating here.(Holy)
Wernt (Barbarian)(large) stands, floating here.
Qucon (Gnome)(small) stands, floating here.

< 294h/294H 115v/120V Pos: standing >

< 294h/294H 117v/120V Pos: standing >
A Kobold enters from the north.
A Kobold rides in on a prairie dog from the north.
An Ogre enters from the north.

< 294h/294H 117v/120V Pos: standing >
In his haste to slam a Kobold around, Wernt slips and falls!

< 294h/294H 117v/120V Pos: standing >
Oof! a Kobold bumps into a greyish stone wall...

< 294h/294H 118v/120V Pos: standing >
Oof! a Kobold bumps into a greyish stone wall...
Ok.

< 294h/294H 118v/120V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
Oof! a Kobold bumps into a greyish stone wall...
Ticu starts casting an offensive spell.

< 294h/294H 118v/120V Pos: standing >
Ticu completes his spell...
Ticu utters the word 'noselacri'

< 294h/294H 120v/120V Pos: standing >
A Kobold opens the gate.
Qucon starts casting an offensive spell.

< 294h/294H 120v/120V Pos: standing >
A Kobold leaves north riding on a prairie dog.
Ticu starts casting an offensive spell.

< 294h/294H 120v/120V Pos: standing >
A Kobold leaves north.
An Ogre leaves north.
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Ticu stops chanting abruptly!

< 294h/294H 120v/120V Pos: standing >
Qucon completes his spell...
Qucon utters the words 'diesilla barh'

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
The gate seems to be closed.

< 294h/294H 120v/120V Pos: standing >
Headbutt whom?

< 294h/294H 120v/120V Pos: standing >
Ok.

< 294h/294H 120v/120V Pos: standing >
The Central Path of Tentro
   The mountain village of Tentro opens up before you here.  The splendid view
us unmatched in all of the mountain towns.  The town is world reknown for its
Battle School and amazing Zoo of exotic animals.  The town is currently
inhabited by a large portion of humans native to this region.  The large iron
gates to the south keep out the unwanted peoples that wander through the rocky
areas surrounding the village.  The mayor of this village is a noble man and
pays his village guards well.  One may travel north into the village or south
back into the mountains.
Obvious exits: -North -South
An Ogre (huge) stands, floating here.
A Kobold (small) stands in mid-air here (Newbie).
A Kobold (small), floating sits atop a prairie dog.
Anatolian, a Paladin of the _-=(Holy Order)=-_ walks here.(holy)
An older gentleman stands guard here, protecting Tentro
Qucon enters from the south.
Ticu enters from the south.

< 294h/294H 118v/120V Pos: standing >
An Ogre suddenly attacks Qucon!
An Ogre misses Qucon.
[Damage: 20 ] -=[You leave a huge, red swollen lump on a Kobold's temple.]=-
A Kobold is stunned!

< 294h/294H 118v/120V Pos: standing >
Ticu starts casting an offensive spell.

< 294h/294H 118v/120V Pos: standing >
A Kobold leaves north riding on a prairie dog.
Qucon starts casting an offensive spell.

< 294h/294H 118v/120V Pos: standing >
A Kobold closes the double.

< 294h/294H 120v/120V Pos: standing >
Qucon completes his spell...
Qucon utters the words 'diesilla barh'
A Kobold wavers under the impact of the lightning bolt sent by Qucon.
Qucon dodges a Kobold's attack.

< 294h/294H 120v/120V Pos: standing >
Ticu completes his spell...
Ticu utters the word 'noselacri'

< 294h/294H 120v/120V Pos: standing >
Qucon misses an Ogre.
A Kobold rides in on a prairie dog from the north.
Qucon starts casting a spell.

< 294h/294H 120v/120V Pos: standing >
Ticu starts casting an offensive spell.

< 294h/294H 120v/120V Pos: standing >
A Kobold starts casting an offensive spell.

< 294h/294H 120v/120V Pos: standing >
An Ogre's slash strikes Qucon.
An Ogre's impressive whip strikes Qucon.

< 294h/294H 120v/120V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
A Kobold fires a blast of cold at Qucon, who screams out in pain!
Qucon dodges a Kobold's attack.
A Kobold leaves north riding on a prairie dog.
You try to tackle a Kobold and fly over his head landing face first in the dirt!

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 
< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Wernt enters from the south.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A Kobold enters from the north.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Qucon completes his spell...
Qucon utters the words 'wuffaf uwaoz'
A spitting image of Qucon suddenly rises from the ground!
A spitting image of Qucon suddenly rises from the ground!
A spitting image of Qucon suddenly rises from the ground!
A spitting image of Qucon suddenly rises from the ground!
A Kobold starts casting an offensive spell.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Ticu completes his spell...
Ticu utters the word 'noselacri'
An Ogre seems to be blinded!

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Qucon misses an Ogre.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Qucon starts casting an offensive spell.
Wernt suddenly attacks a Kobold!
Wernt's slash strikes a Kobold.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
A Kobold fires a blast of cold at Qucon, who screams out in pain!
Upon being struck, Qucon disappears into thin air.
Qucon stops following Qucon.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 [Damage:  6 ] -=[Your fine slash strikes a Kobold.]=-

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A Kobold attempts to flee.
A Kobold leaves north.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Qucon completes his spell...
Qucon utters the words 'diesilla barh'
A Kobold starts casting an offensive spell.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Qucon's weak punch grazes an Ogre.
An Ogre misses Qucon.
An Ogre misses Qucon.
Qucon starts casting an offensive spell.
Ticu starts casting a spell.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
A Kobold fires a blast of cold at Qucon, who screams out in pain!
Upon being struck, Qucon disappears into thin air.
Qucon stops following Qucon.
Ticu stops chanting abruptly!

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 An old guard watches the area, making sure the battle does not get out of hand.
Qucon dodges a Kobold's attack.
Qucon dodges a Kobold's attack.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A Kobold starts casting an offensive spell.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Wernt suddenly attacks a Kobold!
Wernt's fine slash strikes a Kobold.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Qucon completes his spell...
Qucon utters the words 'diesilla barh'
A Kobold wavers under the impact of the lightning bolt sent by Qucon.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  nasty wounds >
 Anatolian watches the area, making sure the battle does not get out of hand.
Anatolian leaves north.
[Damage:  6 ] -=[Your fine slash strikes a Kobold.]=-
You miss a Kobold.

< 294h/294H 120v/120V Pos: kneeling >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  nasty wounds >
 You rise to your feet.

< 294h/294H 120v/120V Pos: standing >
< T: Qucon TP: sta TC: small wounds E: A Kobold sta EP:  nasty wounds >
 [Damage: 19 ] -=[You leave a huge, red swollen lump on a Kobold's temple.]=-

< 294h/294H 120v/120V Pos: standing >
Qucon suddenly attacks a Kobold!
Qucon misses a Kobold.
Qucon starts casting an offensive spell.

< 294h/294H 120v/120V Pos: standing >
Qucon suddenly attacks a Kobold!
Qucon misses a Kobold.

< 294h/294H 120v/120V Pos: standing >
Qucon completes his spell...
Qucon utters the words 'diesilla barh'
A Kobold wavers under the impact of the lightning bolt sent by Qucon.
A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
A Kobold fires a blast of cold at Qucon, who screams out in pain!
Upon being struck, Qucon disappears into thin air.
Qucon stops following Qucon.
A Kobold misses Qucon.
A Kobold misses Qucon.
Qucon misses an Ogre.

< 294h/294H 120v/120V Pos: standing >
Ticu starts casting a spell.

< 294h/294H 120v/120V Pos: standing >
A Kobold starts casting an offensive spell.

< 294h/294H 120v/120V Pos: standing >
An Ogre's powerful slash strikes Qucon hard.
An Ogre misses Qucon.
Qucon's pupils dialate and return to normal.
Ticu's pupils dialate and return to normal.
Wernt's pupils dialate and return to normal.
The taste of blood slowly fades from your body.
Qucon starts casting an offensive spell.

< 294h/294H 120v/120V Pos: standing >
Qucon misses a Kobold.

< 294h/294H 120v/120V Pos: standing >
A Kobold dodges Wernt's attack.

< 294h/294H 120v/120V Pos: standing >
Ticu completes his spell...
Ticu utters the word 'pzar'
Healing energy flows from Ticu into Qucon's body!
A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
A Kobold fires a blast of cold at Qucon, who screams out in pain!

< 294h/294H 120v/120V Pos: standing >
Qucon completes his spell...
Qucon utters the words 'gpaqtuio ofags'
A Kobold looks shocked as Qucon grasps him.
A Kobold's human-made cured leather robe exploded spreading charges of electrical energy!
A Kobold's small diamond ring exploded spreading charges of electrical energy!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!