The death of [26 Druid] Morrigu (Halfling)

in a Well Traveled Path

from the perspective of [26 Druid] Morrigu (Halfling)

<primary weapon>     a flaming sabre (glowing) (illuminating)

 ^*^@..M  
 ^*  ***  
  *   *   
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A buckler is on the ground here gathering dust and dirt.
A steel dagger has been tossed aside here.
A purple leather spellbook has been dropped here.

< 180h/180H 68v/101V Pos: standing >
 
  ^****   
 ^*^...M  
 ^* @***  
 **   **  
  ^*  *   
On a Peaceful Lake
Obvious exits: -N -E -S -W

< 180h/180H 66v/101V Pos: standing >
 
  ^^***   
 .^*^...  
 ^^*@ **  
 ^**   *  
  ^^*     
On a Peaceful Lake
Obvious exits: -N -E -S -W

< 180h/180H 64v/101V Pos: standing >
 
  ^^^**   
 ..^*^..  
 ^^^@  *  
 ^^**     
  ^^^*    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 180h/180H 62v/101V Pos: standing >
You are using:
<primary weapon>     a flaming sabre (glowing) (illuminating)

< 180h/180H 84v/101V Pos: standing >
Hint: You can sell equipment for money at shops.  However, most stores only purchase certain types of equipment.  Shop around!
 
  ^^^**   
 ..^*^..  
 ^^^@  *  
 ^^**     
  ^^^*    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 180h/180H 85v/101V Pos: standing >
 
  ^^^**   
 ..^*^..  
 ^^^@  *  
 ^^**     
  ^^^*    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 180h/180H 88v/101V Pos: standing >

		Score information for Morrigu

Level: 26   Race: Halfling   Class: Druid Sex: Male
Hit points: 180(180)  Moves: 101(101)
Coins carried:   19 platinum     7 gold     2 silver     2 copper
Compression ratio: 81%
Status:  Standing.
Frags:   +2.66   Deaths:   4
Enchantments:   Levitation
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  530 

Active Spells:
--------------
endurance (4 minutes)
levitate (28 minutes)


< 180h/180H 101v/101V Pos: standing >
 
  ^^^**   
 ..^*^..  
 ^^^@  *  
 ^^**     
  ^^^*    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 180h/180H 101v/101V Pos: standing >
 
  ^^^**   
 ..^*^..  
 ^^^@  *  
 ^^**     
  ^^^*    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 180h/180H 101v/101V Pos: standing >
 
  ^^***   
 .^*^...  
 ^^*@ **  
 ^**   *  
  ^^*     
On a Peaceful Lake
Obvious exits: -N -E -S -W

< 180h/180H 98v/101V Pos: standing >
 
  ^****   
 ^*^...M  
 ^* @***  
 **   **  
  ^*  *   
On a Peaceful Lake
Obvious exits: -N -E -S -W

< 180h/180H 94v/101V Pos: standing >
 
  ^^^**   
 ^^*****  
 ^*^@..M  
 ^*  ***  
  *   *   
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A buckler is on the ground here gathering dust and dirt.
A steel dagger has been tossed aside here.
A purple leather spellbook has been dropped here.

< 180h/180H 91v/101V Pos: standing >
Pardon?

< 180h/180H 92v/101V Pos: standing >
You quickly scan the area.
A red shape who is a brief walk away to your east.
A small sparrow who is close by to your west.
A small sparrow who is close by to your west.
A weevil who is close by to your west.
A mistgrave hare who is close by to your west.
A mistgrave hare who is not far off to your west.
A majestic bluejay who is not far off to your west.
A robin who is not far off to your west.
A battle scarred seagull who is not far off to your west.
A small sparrow who is a brief walk away to your west.
A humming bird who is a brief walk away to your west.
A humming bird who is a brief walk away to your west.
A mistgrave hare who is rather far off to your west.
A traveling merchant who is rather far off to your west.
A mistgrave hare who is rather far off to your west.
A rather buff looking deer who is rather far off to your west.
A rather buff looking deer who is rather far off to your west.
A mistgrave hare who is rather far off to your west.
A swift who is in the distance to your west.
A majestic bluejay who is in the distance to your west.
A battle scarred seagull who is in the distance to your west.
A humming bird who is in the distance to your west.

< 180h/180H 96v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
The corpse of a weevil is lying here.
The corpse of a deadly looking wolf is lying here.
A small sparrow flaps his wings frantically.
A small sparrow flaps his wings frantically.

< 180h/180H 96v/101V Pos: standing >
You quickly scan the area.
A mistgrave hare who is close by to your north.
A humming bird who is close by to your north.
A swift who is close by to your north.
A swift who is close by to your north.
A majestic bluejay who is close by to your north.
A red shape who is rather far off to your east.
A majestic bluejay who is close by to your south.
A cute fuzzy squirrel who is close by to your south.
A doe who is close by to your south.
A swallow who is not far off to your south.
A weevil who is not far off to your south.
A small sparrow who is not far off to your south.
A mother deer who is not far off to your south.
A humming bird who is close by to your west.
A weevil who is close by to your west.
A mistgrave hare who is close by to your west.
A majestic bluejay who is close by to your west.
A robin who is close by to your west.
A battle scarred seagull who is close by to your west.
A small sparrow who is not far off to your west.
A humming bird who is not far off to your west.
A mistgrave hare who is a brief walk away to your west.
A traveling merchant who is a brief walk away to your west.
A mistgrave hare who is a brief walk away to your west.
A rather buff looking deer who is a brief walk away to your west.
A rather buff looking deer who is a brief walk away to your west.
A mistgrave hare who is a brief walk away to your west.
A rather buff looking deer who is rather far off to your west.
A swift who is rather far off to your west.
A majestic bluejay who is rather far off to your west.
A swift who is rather far off to your west.
A battle scarred seagull who is rather far off to your west.
A humming bird who is rather far off to your west.
A cute fuzzy squirrel who is rather far off to your west.
A doe who is in the distance to your west.

< 180h/180H 97v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a warthog is lying here.
The corpse of a dew faerie is lying here.
The corpse of a ravenous chipmunk is lying here.
The corpse of a deadly looking wolf is lying here.
[92] A tiny green plant is on the ground here.
A humming bird is here flying from flower to flower.
A weevil walks on the ground here looking for food.
A mistgrave hare hops around here looking for food.
A majestic bluejay circles here looking for food.
A robin circles here looking for her lost child.
A battle scarred seagull circles here looking for a fight.

< 180h/180H 99v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a hostile woodchuck is lying here.
A charred plant lays on the ground here.
A small sparrow flaps his wings frantically.
A humming bird is here flying from flower to flower.

< 180h/180H 97v/101V Pos: standing >
A mistgrave hare enters from the west.

< 180h/180H 97v/101V Pos: standing >
You quickly scan the area.
A swift who is close by to your north.
A small sparrow who is close by to your north.
A robin who is close by to your north.
A swift who is close by to your north.
A weevil who is close by to your north.
A humming bird who is close by to your east.
A weevil who is close by to your east.
A mistgrave hare who is close by to your east.
A majestic bluejay who is close by to your east.
A robin who is close by to your east.
A battle scarred seagull who is close by to your east.
A small sparrow who is not far off to your east.
A small sparrow who is not far off to your east.
A doe who is close by to your south.
A traveling merchant who is close by to your west.
A mistgrave hare who is close by to your west.
A mistgrave hare who is close by to your west.
A rather buff looking deer who is not far off to your west.
A rather buff looking deer who is not far off to your west.
A swift who is not far off to your west.
A majestic bluejay who is not far off to your west.
A swift who is not far off to your west.
A battle scarred seagull who is not far off to your west.
A humming bird who is not far off to your west.
A cute fuzzy squirrel who is not far off to your west.
A doe who is a brief walk away to your west.
A cute fuzzy squirrel who is a brief walk away to your west.
A doe who is a brief walk away to your west.

< 180h/180H 97v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[81] A tiny green plant is on the ground here.
A traveling merchant wanders here looking to buy some wares.
A mistgrave hare hops around here looking for food.
A mistgrave hare hops around here looking for food.

< 180h/180H 98v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
The corpse of a Githyanki is lying here.
A rather buff looking deer moves about here.
A rather buff looking deer moves about here.
A swift walks around here looking for food.
A majestic bluejay circles here looking for food.
A swift walks around here looking for food.
A battle scarred seagull circles here looking for a fight.
A humming bird stands, apparently asleep.
A cute fuzzy squirrel stands, apparently asleep.

< 180h/180H 96v/101V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your east.
A mistgrave hare who is close by to your east.
A mistgrave hare who is close by to your east.
A swift who is not far off to your east.
A mistgrave hare who is not far off to your east.
A small sparrow who is not far off to your east.
A humming bird who is not far off to your east.
A humming bird who is a brief walk away to your east.
A weevil who is a brief walk away to your east.
A mistgrave hare who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A robin who is a brief walk away to your east.
A battle scarred seagull who is a brief walk away to your east.
A small sparrow who is rather far off to your east.
A small sparrow who is rather far off to your east.
A battle scarred seagull who is close by to your south.
A cute fuzzy squirrel who is close by to your south.
A humming bird who is close by to your south.
A doe who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A doe who is close by to your west.

< 180h/180H 98v/101V Pos: standing >
It appears to be the corpse of Gerzan.
a rotting cloth bag
a quill
a small wooden flute
a thin steel dagger
an illithidskin belt
an illithidskin cloak
a pair of tight black sleeves
a pair of tight black gloves
a pair of tight black slippers
a pair of tight black pants
a small round wooden shield
a spellbook
a small wooden harp
a small wooden mandolin
a small wooden drum
a small wooden horn
a plain wooden lyre
a steel dagger

< 180h/180H 101v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
[2] A steel dagger about a foot in length lies here.
A doe moves about here looking for her mother.
A cute and fuzzy squirrel moves around the forest here.
A doe moves about here looking for her mother.

< 180h/180H 99v/101V Pos: standing >
You quickly scan the area.
A rather buff looking deer who is close by to your east.
A rather buff looking deer who is close by to your east.
A swift who is close by to your east.
A majestic bluejay who is close by to your east.
A swift who is close by to your east.
A battle scarred seagull who is close by to your east.
A humming bird who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A traveling merchant who is not far off to your east.
A mistgrave hare who is not far off to your east.
A swift who is a brief walk away to your east.
A mistgrave hare who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A humming bird who is a brief walk away to your east.
A humming bird who is rather far off to your east.
A weevil who is rather far off to your east.
A mistgrave hare who is rather far off to your east.
A majestic bluejay who is rather far off to your east.
A robin who is rather far off to your east.
A battle scarred seagull who is rather far off to your east.
A doe who is close by to your south.
A traveling merchant who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A peasant commoner who is rather far off to your south.
A small villager who is rather far off to your south.
A traveling adventurer who is rather far off to your south.
A traveling merchant who is rather far off to your south.
A small villager who is rather far off to your south.
A traveling adventurer who is rather far off to your south.
A pudgy commoner who is rather far off to your south.
A peasant commoner who is rather far off to your south.
A village commoner who is in the distance to your south.
A wandering merchant who is in the distance to your south.

< 180h/180H 99v/101V Pos: standing >
A doe leaves east.

< 180h/180H 99v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A doe moves about here looking for her mother.

< 180h/180H 97v/101V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A cute fuzzy squirrel who is close by to your north.
A rather buff looking deer who is close by to your east.
A battle scarred seagull who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A humming bird who is close by to your east.
A swallow who is not far off to your east.
A rather buff looking deer who is not far off to your east.
A mistgrave hare who is not far off to your east.
A mother deer who is a brief walk away to your east.
A doe who is a brief walk away to your east.
A cute fuzzy squirrel who is rather far off to your east.
A majestic bluejay who is rather far off to your east.
A weevil who is in the distance to your east.
A majestic bluejay who is in the distance to your east.
A cute fuzzy squirrel who is in the distance to your east.
A doe who is in the distance to your east.
A traveling adventurer who is not far off to your south.
A traveling merchant who is not far off to your south.
A young villager who is not far off to your south.
A peasant commoner who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A pudgy commoner who is a brief walk away to your south.
A peasant commoner who is a brief walk away to your south.
A village commoner who is rather far off to your south.
A wandering merchant who is rather far off to your south.

< 180h/180H 98v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 180h/180H 98v/101V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A doe who is not far off to your north.
A cute fuzzy squirrel who is not far off to your north.
A peasant commoner who is close by to your south.
A peasant commoner who is close by to your south.
A traveling adventurer who is close by to your south.
A traveling merchant who is close by to your south.
A young villager who is close by to your south.
A small villager who is not far off to your south.
A traveling merchant who is not far off to your south.
A small villager who is not far off to your south.
A traveling adventurer who is not far off to your south.
A pudgy commoner who is not far off to your south.
A village commoner who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A small villager who is not far off to your west.
A Troll who is not far off to your west.
An Orc who is not far off to your west.
A Kobold who is not far off to your west.
A pudgy commoner who is not far off to your west.
A village commoner who is a brief walk away to your west.
A young villager who is a brief walk away to your west.
A wandering merchant who is a brief walk away to your west.
A wandering adventurer who is a brief walk away to your west.
A pudgy commoner who is a brief walk away to your west.
A muscular villager who is rather far off to your west.

< 180h/180H 100v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A rare scale of a shadow dragon has been left here.
A small fragment of bark glays on the ground.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.

< 180h/180H 99v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
[2] A spiked suit of ringmail is on the ground here gathering dust.
A small villager wanders here looking for something to do.
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.

< 180h/180H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A rare scale of a shadow dragon has been left here.
A small fragment of bark glays on the ground.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.

< 180h/180H 98v/101V Pos: standing >
A peasant commoner leaves south.

< 180h/180H 101v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 180h/180H 99v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A diabolical ivory nose ring lies here on the ground.

< 180h/180H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A hand axe is on the ground here collecting dust.
A wandering merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A Troll (large) stands here.
An Orc (medium) stands here.
A Kobold (small) stands in mid-air here (Newbie).
A pudgy commoner wanders here looking for something to eat.

< 180h/180H 95v/101V Pos: standing >
You start chanting...

< 180h/180H 95v/101V Pos: standing >
You complete your spell...
[Damage: 28 ] The lightning bolt hits a Kobold with full impact.

< 180h/180H 98v/101V Pos: standing >
You start chanting...

< 180h/180H 101v/101V Pos: standing >
Everything is blurry after an Orc's head came crashing into your skull.
OUCH!  That really did HURT!

< 161h/180H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: An Orc sta EP: excellent >
 You complete your spell...
[Damage: 38 ] The lightning bolt hits a Kobold with full impact.

< 161h/180H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: An Orc sta EP: excellent >
 A Troll suddenly looks a bit dumb, and madly slams _YOU_!

< 155h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: small wounds E: An Orc sta EP: excellent >
 An Orc dodges your futile attack.
With unbelievable speed, an Orc's crystal-tipped dagger [superior] intercepts your attack, and then an Orc steps wide to deliver a graceful counter-attack!
An Orc misses you.
A long steel sword slices through the air with incredible ease!

< 155h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: small wounds E: An Orc sta EP: excellent >
 A small villager leaves east.

< 155h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: small wounds E: An Orc sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 155h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: small wounds E: An Orc sta EP: excellent >
 An Orc misses you.
An Orc's impressive pierce strikes you.
An Orc's slash strikes you.

< 141h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: small wounds E: An Orc sta EP: excellent >
 A Troll's impressive slash strikes you.
A Troll's impressive pierce strikes you.
A Troll's impressive slash strikes you.

< 113h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: few wounds E: An Orc sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
A blast of cold sent by a Kobold strikes you dead on, freezing up your limbs! BRRR.
OUCH!  That really did HURT!
The cold goes right to the bone, you feel yourself weakening!

< 80h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc attempted to headbutt you.

< 80h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: nasty wounds E: An Orc sta EP: excellent >
 A young villager enters from the west.
You score a CRITICAL HIT!!!!!
[Damage:  3 ] Your decent slash wounds an Orc.
You miss an Orc.

< 80h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: nasty wounds E: An Orc sta EP: few scratches >
 You feel less cold.

< 80h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: nasty wounds E: An Orc sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 80h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc attempted to headbutt you.

< 80h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: nasty wounds E: An Orc sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
A blast of cold sent by a Kobold strikes you dead on, freezing up your limbs! BRRR.
OUCH!  That really did HURT!
The cold goes right to the bone, you feel yourself weakening!

< 49h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC:pretty hurt E: An Orc sta EP: few scratches >
 An Orc attempted to headbutt you.

< 49h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC:pretty hurt E: An Orc sta EP: few scratches >
 You feel less cold.
An Orc's impressive slash strikes you very hard.
An Orc misses you.
A Troll enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A large grizzly bear enters from the west.
A little chipmunk enters from the west.
A timber wolf enters from the west.

< 42h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC:pretty hurt E: An Orc sta EP: few scratches >
 A Troll leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A large grizzly bear leaves east.
A little chipmunk leaves east.
A timber wolf leaves east.

< 42h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC:pretty hurt E: An Orc sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 42h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC:pretty hurt E: An Orc sta EP: few scratches >
 An Orc attempted to headbutt you.

< 42h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC:pretty hurt E: An Orc sta EP: few scratches >
 A Troll's impressive slash strikes you very hard.
A Troll's impressive pierce seriously wounds you.
A Troll's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!

< 16h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: awful E: An Orc sta EP: few scratches >
 An Orc parries your futile lunge at him.

< 16h/180H 101v/101V Pos: on your ass >
< T: Morrigu TP: ass TC: awful E: An Orc sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
A blast of cold sent by a Kobold strikes you dead on, freezing up your limbs! BRRR.