<worn on head> a cap made of decaying matter
<worn around neck> a studded leather neck collar [superior] (magic)
<worn on body> a suit of leather armor
<worn about body> a small leather backpack
<worn as quiver> an unearthly rubber quiver
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt> a glowing steel belt buckle
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn around wrist> an orcish-woven bracelet (magic)
<worn on hands> a pair of sharkskin gloves [poor]
<primary weapon> a small wooden mace
the corpse of a wild ettercap does not contain the essence.
< 176h/182H 219v/226V Pos: standing >
Saving Aq.
< 176h/182H 220v/226V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a wild ettercap is made of flesh and appears to be of slightly below average quality.
The corpse of a wild ettercap has an item value of 1.
It appears to be the corpse of a wild ettercap.
Nothing.
< 176h/182H 220v/226V Pos: standing >
Western Road Along the Fence
Obvious exits: -North -East # -South
Puddles of fresh blood cover the ground.
The corpse of a wild ettercap is lying here.
A large wooden torch has been discarded here.
A large dog walks slowly down the road.
A common male orc shuffles down the path.
< 176h/182H 220v/226V Pos: standing >
You are currently receiving 10% bonus experience on kills.
You have 4:50 left before this bonus runs out.
Bloodlust - Damage Bonus(vs mob only)
Current bonus damage: 20% MAX
You have 4:50 left.
< 176h/182H 220v/226V Pos: standing >
You are well on your way towards your next level.
< 176h/182H 221v/226V Pos: standing >
The corpse of a wild ettercap appears to be empty.
< 176h/182H 221v/226V Pos: standing >
You stop using a rugged adventurers satchel.
< 171h/177H 221v/226V Pos: standing >
You don't have anything to put in it.
< 171h/177H 221v/226V Pos: standing >
You attach a rugged adventurers satchel to your belt.
< 171h/177H 222v/226V Pos: standing >
Ok.
< 176h/182H 222v/226V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: West End of the Barreling Brew Tavern and Inn
</map>
<map>
Zone: Village of Split Shield.
Room: West End of the Barreling Brew Tavern and Inn
</map>
West End of the Barreling Brew Tavern and Inn
A classic dive in every sense of the word. A bar runs the entire
length of the bar against the north wall, but hardly an elegant piece
of woodwork. The floor is comprised of every scrap of flat wood the
builder could find. Broken doors, busted window frames, and misshapen
planks make up the majority of the slipshod construction. A rickety
staircase leads into darkness, though in this place it may very well lead
to the depths of hell itself.
Obvious exits: -East -West -Down
[6] A slab of orc meat is left here.
A large dog walks slowly down the road.
A common male orc shuffles down the path.
An adult orc wanders around.
An old female orc is moving very slowly.
A very large warg is wandering about here, snarling viciously at you.
A drunkard drinks away his life.
A drunkard drinks away his life.
A drunkard drinks away his life.
A drunkard drinks away his life.
A drunkard drinks away his life.
A drunkard drinks away his life.
< 176h/182H 221v/226V Pos: standing >
Ok.
< 176h/182H 222v/226V Pos: standing >
A father orc enters from below.
< 177h/182H 224v/226V Pos: standing >
Now where did that chicken go?
< 177h/182H 226v/226V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Gambling Room Below the Inn
</map>
<map>
Zone: Village of Split Shield.
Room: Gambling Room Below the Inn
</map>
Gambling Room Below the Inn
The gaming room is filled with smoke as players battle each other for
small stakes. A number of card tables fill the small room. This pit makes
the bar look clean. The sight and smell are almost beyond description.
Ale, blood, and other substances are spilled across tables and the floor.
The air is filled with smoke and smell of rotting food. The stair case leads
up into the bar.
Obvious exits: -Up
A rock lies here.
A huge rock lies here.
A small fragment of rubber lays here.
A pair of raw leather pants lies here.
A steel war hammer is resting here.
A large rock lies here.
[3] A small leather backpack has been discarded here.
[2] A rotted leather jacket lies here.
A raw leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A raw leather cloak lies here.
[2] A rusty steel dagger lies here.
[12] A slab of orc meat is left here.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
< 177h/182H 225v/226V Pos: standing >
You would need a lot of luck and great equipment!
< 178h/182H 225v/226V Pos: standing >
You are using:
<worn on head> a cap made of decaying matter
<worn on face> a mask of sewn flesh [superior]
<worn around neck> a studded leather neck collar [superior]
<worn on body> a suit of leather armor
<worn about body> a small leather backpack
<worn as quiver> an unearthly rubber quiver
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a glowing steel belt buckle
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn around wrist> an orcish-woven bracelet
<worn on hands> a pair of sharkskin gloves [poor]
<primary weapon> a small wooden mace
< 178h/182H 225v/226V Pos: standing >
You appear to be Drider and has a few scratches.
He's large in size.
His skin has the texture of bark with thorns.
< 179h/182H 225v/226V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 179h/182H 225v/226V Pos: standing >
An adult orc enters from above.
< 179h/182H 225v/226V Pos: standing >
You are using:
<worn on head> a cap made of decaying matter
<worn on face> a mask of sewn flesh [superior]
<worn around neck> a studded leather neck collar [superior]
<worn on body> a suit of leather armor
<worn about body> a small leather backpack
<worn as quiver> an unearthly rubber quiver
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a glowing steel belt buckle
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn around wrist> an orcish-woven bracelet
<worn on hands> a pair of sharkskin gloves [poor]
<primary weapon> a small wooden mace
< 180h/182H 225v/226V Pos: standing >
Gambling Room Below the Inn
Obvious exits: -Up
A rock lies here.
A huge rock lies here.
A small fragment of rubber lays here.
A pair of raw leather pants lies here.
A steel war hammer is resting here.
A large rock lies here.
[3] A small leather backpack has been discarded here.
[2] A rotted leather jacket lies here.
A raw leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A raw leather cloak lies here.
[2] A rusty steel dagger lies here.
[12] A slab of orc meat is left here.
An adult orc wanders around.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
< 181h/182H 225v/226V Pos: standing >
You are using:
<worn on head> a cap made of decaying matter
<worn on face> a mask of sewn flesh [superior]
<worn around neck> a studded leather neck collar [superior]
<worn on body> a suit of leather armor
<worn about body> a small leather backpack
<worn as quiver> an unearthly rubber quiver
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a glowing steel belt buckle
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn around wrist> an orcish-woven bracelet
<worn on hands> a pair of sharkskin gloves [poor]
<primary weapon> a small wooden mace
< 181h/182H 225v/226V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>
<worn on head> a cap made of decaying matter
<worn on eyes>
<worn in ear>
<worn in ear>
<worn on face> a mask of sewn flesh [superior]
<worn around neck> a studded leather neck collar [superior]
<worn around neck>
<worn on body> a suit of leather armor
<worn about body> a small leather backpack
<worn on back>
<worn on spider body>
<worn as quiver> an unearthly rubber quiver
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a glowing steel belt buckle
<attached to belt>
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn around wrist>
<worn around wrist> an orcish-woven bracelet
<worn on hands> a pair of sharkskin gloves [poor]
<worn on finger>
<worn on finger>
<primary weapon> a small wooden mace
< 182h/182H 225v/226V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 182h/182H 225v/226V Pos: standing >
You currently have the following spell slots available:
1st circle: 7 of 8 ( 12 seconds)
2nd circle: 6 of 7 ( 17 seconds)
3rd circle: 5 of 5
4th circle: 2 of 2
< 182h/182H 225v/226V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 182h/182H 225v/226V Pos: standing >
A common male orc enters from above.
< 182h/182H 225v/226V Pos: standing >
You feel heavier and stop levitating.
< 182h/182H 225v/226V Pos: standing >
Ethermancer - Last Edited: 2015-01-23 02:54:17 by ashyel
========================================================
Calling on the power of storms, Ethermancers utilize the elements of ice and wind to smite their foes. Although offensive in nature, Ethermancers have the unique ability to dispel powerful magic where others cannot, and
can sometimes even steal it. Their bodies are composed mostly of ethereal matter which causes them to be resilient to physical attacks, yet more prone to magical attacks. Through the development of heightened wisdom the ethermancer is able to boost spellcasting and memorization while simultaneously decreasing damage taken from magic. When walking, ethermancers leave a trail of frost, allowing them to tread where others cannot go.
Ethermancers are more offensive than their Cleric counterparts and are less able to protect their group.
The following epic skills are available to this class:
summon blizzard, devotion, shield combat, toughness, improved endurance, fix, smelt, infuse magical device, epic strength, epic power, epic agility, epic intelligence, epic dexterity, epic wisdom, epic constitution, epic charisma, epic luck and ship damage control.
==Equipment usage==
Ethermancers fall under the Priest classification of item restriction. They
can wear almost any type of armor, but are mildly restricted in the use of
miscellaneous magical items.
==See also==
* Ethermancer Skills
* Spell Slots
* Spell System
* Priest
* Cast
* Tupor
==Allowed races==
* Human, Drow Elf, Grey Elf, Halfling, Orc, Githyanki, Goblin, Githzerai, Kobold
==Innate abilities==
*fly
'*' Designates passive ability.
==Specializations==
* Tempest Magus
* Frost Magus
* Star Magus
The following help topics also matched your search:
Ethermancer Skills
< 182h/182H 226v/226V Pos: standing >
You draw a 1st circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 182h/182H 226v/226V Pos: standing >
Gambling Room Below the Inn
Obvious exits: -Up
A rock lies here.
A huge rock lies here.
A small fragment of rubber lays here.
A pair of raw leather pants lies here.
A steel war hammer is resting here.
A large rock lies here.
[3] A small leather backpack has been discarded here.
[2] A rotted leather jacket lies here.
A raw leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A raw leather cloak lies here.
[2] A rusty steel dagger lies here.
[12] A slab of orc meat is left here.
A common male orc shuffles down the path.
An adult orc wanders around.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
< 182h/182H 226v/226V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 7 of 7
3rd circle: 5 of 5
4th circle: 2 of 2
< 182h/182H 226v/226V Pos: standing >
Pardon?
< 182h/182H 226v/226V Pos: standing >
A large warg enters from above.
< 182h/182H 226v/226V Pos: standing >
You failed.
< 182h/182H 226v/226V Pos: standing >
You failed.
< 182h/182H 226v/226V Pos: standing >
You failed.
< 182h/182H 226v/226V Pos: standing >
You start chanting...
< 182h/182H 226v/226V Pos: standing >
You complete your spell...
[Damage: 27 ] You grin as your opponent is engulfed in flames!
An orc ruins some of your scales with a well placed kick.
[Damage: 1 ] -=[An orc attacks you.]=- [0 Hits]
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: few wounds >
-=[You attack an orc.]=- [0 Hits]
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: few wounds >
You start chanting...
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: few wounds >
You complete your spell...
[Damage: 37 ] You grin as your opponent is engulfed in flames!
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: nasty wounds >
A large warg leaves up.
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: nasty wounds >
Autosaving...
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: nasty wounds >
-=[An orc attacks you.]=- [0 Hits]
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: nasty wounds >
Your power reserves are not sufficient to cast that spell!
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: nasty wounds >
[Damage: 3 ] -=[You attack an orc.]=- [1 Hits]
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: nasty wounds >
You start chanting...
< 176h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:few scratches E: card sta EP: nasty wounds >
You complete your spell...
[Damage: 36 ] You burned an orc.
An orc is incapacitated and will slowly die, if not aided.
An orc slumps to the ground.
< 176h/182H 226v/226V Pos: standing >
<You start chanting...
< 176h/182H 226v/226V Pos: standing >
<You complete your spell...
[Damage: 8 ] You burned an orc.
An orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an orc cause a sickening chill to run up your spine.
< 176h/182H 226v/226V Pos: standing >
the corpse of an orc does not contain the essence.
< 176h/182H 226v/226V Pos: standing >
Saving Aq.
< 176h/182H 226v/226V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of an orc is made of flesh and appears to be of average quality.
The corpse of an orc has an item value of 1.
It appears to be the corpse of an orc.
a few coins
a slab of orc meat
< 176h/182H 226v/226V Pos: standing >
Gambling Room Below the Inn
Obvious exits: -Up
Fresh blood covers everything in the area.
The corpse of an orc is lying here.
A rock lies here.
A huge rock lies here.
A small fragment of rubber lays here.
A pair of raw leather pants lies here.
A steel war hammer is resting here.
A large rock lies here.
[3] A small leather backpack has been discarded here.
[2] A rotted leather jacket lies here.
A raw leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A raw leather cloak lies here.
[2] A rusty steel dagger lies here.
[12] A slab of orc meat is left here.
A common male orc shuffles down the path.
An adult orc wanders around.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
< 176h/182H 226v/226V Pos: standing >
You are currently receiving 11% bonus experience on kills.
You have 5:22 left before this bonus runs out.
Bloodlust - Damage Bonus(vs mob only)
Current bonus damage: 20% MAX
You have 5:22 left.
< 176h/182H 226v/226V Pos: standing >
You are almost ready to attain your next level!
< 176h/182H 226v/226V Pos: standing >
You get a few coins from the corpse of an orc.
There were: 3 gold coins, 6 silver coins, 10 copper coins.
You get a slab of orc meat from the corpse of an orc.
< 176h/182H 226v/226V Pos: standing >
You stop using a rugged adventurers satchel.
< 171h/177H 226v/226V Pos: standing >
Ok.
You put 0 platinum, 3 gold, 6 silver, and 10 copper coins into a rugged adventurers satchel.
< 171h/177H 226v/226V Pos: standing >
You attach a rugged adventurers satchel to your belt.
< 171h/177H 226v/226V Pos: standing >
A large warg enters from above.
< 177h/182H 226v/226V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 179h/182H 226v/226V Pos: standing >
A father orc enters from above.
< 179h/182H 226v/226V Pos: standing >
< 182h/182H 226v/226V Pos: standing >
A common male orc leaves up.
< 182h/182H 226v/226V Pos: standing >
A father orc leaves up.
< 182h/182H 226v/226V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 182h/182H 226v/226V Pos: standing >
A common male orc enters from above.
< 182h/182H 226v/226V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 182h/182H 226v/226V Pos: standing >
A large warg leaves up.
< 182h/182H 226v/226V Pos: standing >
A large warg enters from above.
< 182h/182H 226v/226V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 182h/182H 226v/226V Pos: standing >
A large warg leaves up.
< 182h/182H 226v/226V Pos: standing >
An adult orc leaves up.
< 182h/182H 226v/226V Pos: standing >
An adult orc enters from above.
< 182h/182H 226v/226V Pos: standing >
Pardon?
< 182h/182H 226v/226V Pos: standing >
A common male orc leaves up.
< 182h/182H 226v/226V Pos: standing >
An adult orc leaves up.
< 182h/182H 226v/226V Pos: standing >
You start chanting...
< 182h/182H 226v/226V Pos: standing >
Casting: create pond *
< 182h/182H 226v/226V Pos: standing >
Casting: create pond
< 182h/182H 226v/226V Pos: standing >
You complete your spell...
< 182h/182H 226v/226V Pos: standing >
You drink the unholy water from a strange pond.
You feel touched by a higher power!
< 182h/182H 226v/226V Pos: standing >
Gambling Room Below the Inn
Obvious exits: -Up
A tiny pond seems to suck the life from its surroundings.
The corpse of an orc is lying here.
A rock lies here.
A huge rock lies here.
A small fragment of rubber lays here.
A pair of raw leather pants lies here.
A steel war hammer is resting here.
A large rock lies here.
[3] A small leather backpack has been discarded here.
[2] A rotted leather jacket lies here.
A raw leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A raw leather cloak lies here.
[2] A rusty steel dagger lies here.
[12] A slab of orc meat is left here.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
< 182h/182H 226v/226V Pos: standing >
You are using:
<worn on head> a cap made of decaying matter
<worn on face> a mask of sewn flesh [superior]
<worn around neck> a studded leather neck collar [superior]
<worn on body> a suit of leather armor
<worn about body> a small leather backpack
<worn as quiver> an unearthly rubber quiver
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a glowing steel belt buckle
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn around wrist> an orcish-woven bracelet
<worn on hands> a pair of sharkskin gloves [poor]
<primary weapon> a small wooden mace
< 182h/182H 226v/226V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 7 of 7
3rd circle: 5 of 5
4th circle: 1 of 2 ( 24 seconds)
< 182h/182H 226v/226V Pos: standing >
You draw a 4th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 182h/182H 226v/226V Pos: standing >
You start chanting...
< 182h/182H 226v/226V Pos: standing >
You complete your spell...
[Damage: 29 ] You grin as your opponent is engulfed in flames!
An orc tries to kick you, but your too tough.
-=[An orc attacks you.]=- [0 Hits]
< 182h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:excellent E: card sta EP: few wounds >
-=[You attack an orc.]=- [0 Hits]
< 182h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:excellent E: card sta EP: few wounds >
You start chanting...
< 182h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:excellent E: card sta EP: few wounds >
You complete your spell...
[Damage: 45 ] You grin as your opponent is engulfed in flames!
< 182h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:excellent E: card sta EP: pretty hurt >
You start chanting...
< 182h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:excellent E: card sta EP: pretty hurt >
-=[An orc attacks you.]=- [0 Hits]
< 182h/182H 226v/226V Pos: standing >
< T: Aq TP: sta TC:excellent E: card sta EP: pretty hurt >
You complete your spell...
[Damage: 33 ] You burned an orc.
An orc is mortally wounded, and will die soon, if not aided.
< 182h/182H 226v/226V Pos: standing >
<[Damage: 3 ] An orc is mortally wounded, and will die soon, if not aided.
-=[You attack an orc.]=- [1 Hits]
< 182h/182H 226v/226V Pos: standing >
<You start chanting...
< 182h/182H 226v/226V Pos: standing >
<You complete your spell...
[Damage: 2 ] You burned an orc.
An orc is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an orc's last actions in this world.
< 190h/190H 226v/226V Pos: standing >
Your infravision dissipates.
< 190h/190H 226v/226V Pos: standing >
the corpse of an orc does not contain the essence.
< 190h/190H 226v/226V Pos: standing >
Saving Aq.
< 190h/190H 226v/226V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of an orc is made of flesh and appears to be of average quality.
The corpse of an orc has an item value of 1.
It appears to be the corpse of an orc.
a few coins
a slab of orc meat
< 190h/190H 226v/226V Pos: standing >
Gambling Room Below the Inn
Obvious exits: -Up
Fresh blood splatters cover the area.
A tiny pond seems to suck the life from its surroundings.
[2] The corpse of an orc is lying here.
A rock lies here.
A huge rock lies here.
A small fragment of rubber lays here.
A pair of raw leather pants lies here.
A steel war hammer is resting here.
A large rock lies here.
[3] A small leather backpack has been discarded here.
[2] A rotted leather jacket lies here.
A raw leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A raw leather cloak lies here.
[2] A rusty steel dagger lies here.
[12] A slab of orc meat is left here.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
< 190h/190H 226v/226V Pos: standing >
You are currently receiving 11% bonus experience on kills.
You have 4:58 left before this bonus runs out.
Bloodlust - Damage Bonus(vs mob only)
Current bonus damage: 20% MAX
You have 4:58 left.
< 190h/190H 226v/226V Pos: standing >
You have just begun the trek to your next level!
< 190h/190H 226v/226V Pos: standing >
You get a few coins from the corpse of an orc.
There were: 3 gold coins, 7 silver coins, 12 copper coins.
You get a slab of orc meat from the corpse of an orc.
< 190h/190H 226v/226V Pos: standing >
You stop using a rugged adventurers satchel.
< 185h/185H 226v/226V Pos: standing >
Ok.
You put 0 platinum, 3 gold, 7 silver, and 12 copper coins into a rugged adventurers satchel.
< 185h/185H 226v/226V Pos: standing >
You attach a rugged adventurers satchel to your belt.
< 185h/185H 226v/226V Pos: standing >
You eat the slab of orc meat.
< 190h/190H 226v/226V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 191h/191H 226v/226V Pos: standing >
< 191h/191H 226v/226V Pos: standing >
You start chanting...
< 191h/191H 226v/226V Pos: standing >
You complete your spell...
Your eyes tingle.
< 191h/191H 226v/226V Pos: standing >
Gambling Room Below the Inn
Obvious exits: -Up
Fresh blood splatters cover the area.
A tiny pond seems to suck the life from its surroundings.
[2] The corpse of an orc is lying here.
A rock lies here.
A huge rock lies here.
A small fragment of rubber lays here.
A pair of raw leather pants lies here.
A steel war hammer is resting here.
A large rock lies here.
[3] A small leather backpack has been discarded here.
[2] A rotted leather jacket lies here.
A raw leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A raw leather cloak lies here. (magic)
[2] A rusty steel dagger lies here.
[12] A slab of orc meat is left here.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
< 191h/191H 226v/226V Pos: standing >
< 191h/191H 226v/226V Pos: standing >
You are using:
<worn on head> a cap made of decaying matter
<worn on face> a mask of sewn flesh [superior] (magic)
<worn around neck> a studded leather neck collar [superior] (magic)
<worn on body> a suit of leather armor
<worn about body> a small leather backpack
<worn as quiver> an unearthly rubber quiver
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt> a glowing steel belt buckle
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn around wrist> an orcish-woven bracelet (magic)
<worn on hands> a pair of sharkskin gloves [poor]
<primary weapon> a small wooden mace
< 191h/191H 226v/226V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 191h/191H 226v/226V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 191h/191H 226v/226V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
< 191h/191H 226v/226V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 191h/191H 226v/226V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 191h/191H 226v/226V Pos: standing >
A father orc enters from above.
< 191h/191H 226v/226V Pos: standing >
A large warg enters from above.
< 191h/191H 226v/226V Pos: standing >
A strange pond rapidly shrinks in size until finally it disappears entirely.
< 191h/191H 226v/226V Pos: standing >
Autosaving...
< 191h/191H 226v/226V Pos: standing >
You draw a 1st circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 191h/191H 226v/226V Pos: standing >
An old female orc enters from above.
< 191h/191H 226v/226V Pos: standing >
< 191h/191H 226v/226V Pos: standing >
< 191h/191H 226v/226V Pos: standing >
A large warg leaves up.
< 191h/191H 226v/226V Pos: standing >
< 191h/191H 226v/226V Pos: standing >
A Halfling floats in from above.
< 191h/191H 226v/226V Pos: standing >
A Halfling starts casting an offensive spell.
< 191h/191H 226v/226V Pos: standing >
A Halfling completes her spell...
A Halfling utters the words 'qaiz ay qare'
A blast of cold sent by a Halfling strikes you dead on, freezing up your limbs! BRRR.
OUCH! That really did HURT!
< 154h/191H 226v/226V Pos: standing >
A Halfling starts casting an offensive spell.
< 154h/191H 226v/226V Pos: standing >
A Halfling completes her spell...
A Halfling utters the words 'qaiz ay qare'
A blast of cold sent by a Halfling strikes you dead on, freezing up your limbs! BRRR.
OUCH! That really did HURT!
< 117h/191H 226v/226V Pos: standing >
A Halfling starts casting a spell.
< 117h/191H 226v/226V Pos: standing >
A Halfling completes her spell...
A Halfling utters the words 'qaiz ay qare'
You resist the effects of a Halfling's spell!
< 118h/191H 226v/226V Pos: standing >
< 119h/191H 226v/226V Pos: standing >
A Halfling starts casting an offensive spell.
< 119h/191H 226v/226V Pos: standing >
A Halfling completes her spell...
A Halfling utters the words 'gpaqtuio ofags'
You get a shock as a Halfling gets too close to you.
OUCH! That really did HURT!
< 66h/191H 226v/226V Pos: standing >
A Halfling starts casting an offensive spell.
< 67h/191H 226v/226V Pos: standing >
A Halfling completes her spell...
A Halfling utters the words 'gpaqtuio ofags'
You get a shock as a Halfling gets too close to you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 2h/191H 226v/226V Pos: standing >
A Halfling starts casting an offensive spell.
< 2h/191H 226v/226V Pos: standing >
A Halfling completes her spell...
A Halfling utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.
Your mask of sewn flesh [superior] exploded spreading charges of electrical energy!