<worn as a badge> a glittering marble badge
<worn on head> a shimmering bark helm
<worn on eyes> a bugbear-skin eyepatch
<worn in ear> a crude iron stud
<worn on face> a mask of sewn flesh
<worn around neck> a glowing bronze choker
<worn around neck> a necklace of dwarf eyes [poor]
<worn on body> a dark black robe
<worn about body> an illithidskin cloak
<worn about waist> a belt of ragged flesh
<worn on belt buckle>a quill
<attached to belt> a spell tome of putrified zombie skin [72%]
<worn on arms> a pair of dwarf-hide sleeves
<held as shield> a sinister iron buckler
<worn around wrist> a silver hoop [poor]
<worn around wrist> a misshaped cured leather wristguard
<worn on hands> a pair of moss-covered gloves [poor] (glowing)
<worn on finger> a bent ring [poor]
<worn on finger> a silvery ring studded with gems [superior]
<primary weapon> a crystal-tipped dagger [superior]
<worn on legs> some moss-covered leggings [poor] (glowing)
<worn on feet> a pair of dark black boots
A Paved Obsidian Road
Obvious exits: -N -E -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 108v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
Rjinal, the alchemist wanders here.
< 294h/294H 108v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 107v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 107v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 106v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
A palace servant runs on some errand.
A palace servant runs on some errand.
< 294h/294H 105v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
The Portcullis to Rodev Keep
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 105v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
Within Rodev Keep
Obvious exits: -N -E -S -W
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 104v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
Within Rodev Keep
Obvious exits: -N -E -S -W
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
A palace servant runs on some errand.
A palace servant runs on some errand.
< 294h/294H 104v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
Within Rodev Keep
Obvious exits: -N -E -S -W
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 104v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
Within Rodev Keep
Obvious exits: -N -E -S -W
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 103v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
Within Rodev Keep
Obvious exits: -N -E -S -W
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 103v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
Within Rodev Keep
Obvious exits: -N -E -S -W
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 102v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
The King's Residence
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
A palace servant runs on some errand.
< 294h/294H 102v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
The King's Residence
Obvious exits: -N -E -S -W
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 103v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
You follow Dakar.
The King's Residence
Obvious exits: -N -E -S -W
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
< 294h/294H 103v/122V Pos: standing >
Nul sits down in a comfortable spot.
< 294h/294H 107v/122V Pos: standing >
< 294h/294H 110v/122V Pos: standing >
< 294h/294H 117v/122V Pos: standing >
< 294h/294H 117v/122V Pos: standing >
Dakar sits down in a comfortable spot.
< 294h/294H 118v/122V Pos: standing >
Dakar opens a spell tome of putrified zombie skin and begins studying it intently.
< 294h/294H 119v/122V Pos: standing >
You sit down and relax.
< 294h/294H 122v/122V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - teleport
1 - concealment
1 - heal undead
( 4th circle) 3 - life leech
( 3rd circle) 3 - dispel magic
4 - embalm
( 2nd circle) 2 - chill touch
3 - sleep
( 1st circle) 4 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
10 seconds: ( 4th) life leech
21 seconds: ( 4th) life leech
31 seconds: ( 4th) life leech
39 seconds: ( 2nd) chill touch
46 seconds: ( 2nd) chill touch
54 seconds: ( 2nd) chill touch
65 seconds: ( 5th) heal undead
You can memorize 1 6th circle spell(s).
You continue your study.
< 294h/294H 122v/122V Pos: sitting >
You start meditating...
< 294h/294H 122v/122V Pos: sitting >
Dakar closes his book and grins malevolently.
< 294h/294H 122v/122V Pos: sitting >
Dakar clambers to his feet.
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
You have finished memorizing life leech.
< 294h/294H 122v/122V Pos: sitting >
Fuzz enters from the south.
< 294h/294H 122v/122V Pos: sitting >
Fuzz leaves north.
< 294h/294H 122v/122V Pos: sitting >
An elite palace guard enters from the south.
< 294h/294H 122v/122V Pos: sitting >
Fuzz enters from the north.
< 294h/294H 122v/122V Pos: sitting >
Fuzz leaves south.
< 294h/294H 122v/122V Pos: sitting >
You stop meditating.
A rugged adventurers satchel contains:
the masters cloak (glowing)
a pair of silver arm protectors
the claws of the ruiner
a golden weave vest (glowing)
[2] the blackened collar of the squall
a ring of endurance
the ring of the overfiend [63%]
a rugged adventurers satchel
a rugged adventurers satchel (illuminating)
[5] the dazzling blue potion of lesser battle readiness
[10] a green potion with black chunks
[2] a potion of endurance
[20] a cup of soft ice cream
< 294h/294H 122v/122V Pos: sitting >
You start meditating...
Fuzz enters from the south.
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
You have finished memorizing life leech.
< 294h/294H 122v/122V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - teleport
1 - concealment
1 - heal undead
( 4th circle) 5 - life leech
( 3rd circle) 3 - dispel magic
4 - embalm
( 2nd circle) 2 - chill touch
3 - sleep
( 1st circle) 4 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: ( 4th) life leech
13 seconds: ( 2nd) chill touch
20 seconds: ( 2nd) chill touch
28 seconds: ( 2nd) chill touch
40 seconds: ( 5th) heal undead
You can memorize 1 6th circle spell(s).
< 294h/294H 122v/122V Pos: sitting >
Fuzz stops using a double-buckled Alatorin backpack.
< 294h/294H 122v/122V Pos: sitting >
Fuzz gets a green potion with black chunks from his double-buckled Alatorin backpack.
< 294h/294H 122v/122V Pos: sitting >
Fuzz straps a double-buckled Alatorin backpack to his back.
< 294h/294H 122v/122V Pos: sitting >
Fuzz quaffs a green potion with black chunks.
Fuzz strengthens visibly.
< 294h/294H 122v/122V Pos: sitting >
You have finished memorizing life leech.
< 294h/294H 122v/122V Pos: sitting >
You stop meditating.
A rugged adventurers satchel contains:
the masters cloak (glowing)
a pair of silver arm protectors
the claws of the ruiner
a golden weave vest (glowing)
[2] the blackened collar of the squall
a ring of endurance
the ring of the overfiend [63%]
a rugged adventurers satchel
a rugged adventurers satchel (illuminating)
[5] the dazzling blue potion of lesser battle readiness
[10] a green potion with black chunks
[2] a potion of endurance
[20] a cup of soft ice cream
< 294h/294H 122v/122V Pos: sitting >
You start meditating...
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
An elite palace guard leaves east.
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
You have finished memorizing chill touch.
< 294h/294H 122v/122V Pos: sitting >
You are using:
<worn as a badge> a glittering marble badge
<worn on head> a shimmering bark helm
<worn on eyes> a bugbear-skin eyepatch
<worn in ear> a crude iron stud
<worn on face> a mask of sewn flesh
<worn around neck> a glowing bronze choker
<worn around neck> a necklace of dwarf eyes [poor]
<worn on body> a dark black robe
<worn about body> an illithidskin cloak
<worn about waist> a belt of ragged flesh
<worn on belt buckle>a quill
<attached to belt> a spell tome of putrified zombie skin [72%]
<worn on arms> a pair of dwarf-hide sleeves
<held as shield> a sinister iron buckler
<worn around wrist> a silver hoop [poor]
<worn around wrist> a misshaped cured leather wristguard
<worn on hands> a pair of moss-covered gloves [poor] (glowing)
<worn on finger> a bent ring [poor]
<worn on finger> a silvery ring studded with gems [superior]
<primary weapon> a crystal-tipped dagger [superior]
<worn on legs> some moss-covered leggings [poor] (glowing)
<worn on feet> a pair of dark black boots
< 294h/294H 122v/122V Pos: sitting >
You have finished memorizing chill touch.
< 294h/294H 122v/122V Pos: sitting >
You have finished memorizing chill touch.
< 294h/294H 122v/122V Pos: sitting >
Autosaving...
< 294h/294H 122v/122V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - teleport
1 - concealment
1 - heal undead
( 4th circle) 6 - life leech
( 3rd circle) 3 - dispel magic
4 - embalm
( 2nd circle) 5 - chill touch
3 - sleep
( 1st circle) 4 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
9 seconds: ( 5th) heal undead
You can memorize 1 6th circle spell(s).
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
A Halfling enters from the north.
A Barbarian enters from the north.
< 294h/294H 122v/122V Pos: sitting >
A Halfling leaves south.
A Barbarian leaves south.
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
A Halfling enters from the south.
A Barbarian enters from the south.
< 294h/294H 122v/122V Pos: sitting >
Fuzz settles to his knees.
< 294h/294H 122v/122V Pos: sitting >
Dakar starts casting an offensive spell.
< 294h/294H 122v/122V Pos: sitting >
Fuzz crawls north.
< 294h/294H 122v/122V Pos: sitting >
< 294h/294H 122v/122V Pos: sitting >
A Barbarian places a silver dirk dubbed 'Extinction' in the back of Dakar, resulting in some strange noises and some blood.
Nul clambers to his feet.
Nul shrieks in shock from the severed tupor link.
< 294h/294H 122v/122V Pos: sitting >
A Halfling leaves north.
< 294h/294H 122v/122V Pos: sitting >
Dakar stops invoking abruptly!
Fuzz enters from the north.
< 294h/294H 122v/122V Pos: sitting >
A Halfling enters from the north.
Dakar settles to his knees.
< 294h/294H 122v/122V Pos: sitting >
A Barbarian attacks Dakar. [2 Hits]
Fuzz leaves south.
< 294h/294H 122v/122V Pos: sitting >
Nul leaves north.
< 294h/294H 122v/122V Pos: sitting >
Nul enters from the north.
< 294h/294H 122v/122V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.
< 294h/294H 122v/122V Pos: sitting >
You clamber to your feet.
< 294h/294H 122v/122V Pos: standing >
Nul starts casting a spell.
< 294h/294H 122v/122V Pos: standing >
Fuzz enters from the south.
< 294h/294H 122v/122V Pos: standing >
You start chanting...
< 294h/294H 122v/122V Pos: standing >
A Halfling starts casting an offensive spell.
< 294h/294H 122v/122V Pos: standing >
Dakar rises to his feet.
< 294h/294H 122v/122V Pos: standing >
Fuzz leaves north.
< 294h/294H 122v/122V Pos: standing >
Dakar starts casting an offensive spell.
< 294h/294H 122v/122V Pos: standing >
Casting: life leech
< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.
< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the ground to reach up in a fist!
A Barbarian tries to tackle Dakar and misses completely, making a nice dent in his forehead and the ground!
< 294h/294H 122v/122V Pos: standing >
Fuzz enters from the north.
< 294h/294H 122v/122V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'ruyz rzzqp'
Dakar seems to suck the life right out of a Halfling!
A Barbarian attacks Dakar. [0 Hits]
< 294h/294H 122v/122V Pos: standing >
You start chanting...
< 294h/294H 122v/122V Pos: standing >
A Halfling starts casting an offensive spell.
< 294h/294H 122v/122V Pos: standing >
Dakar starts casting an offensive spell called 'life leech'.
< 294h/294H 122v/122V Pos: standing >
An elite palace guard enters from the east.
Nul completes his spell...
Nul utters the words 'qaiyjcandus uqz'
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, Nul!'
An ice elemental now follows Nul.
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
Dakar wavers under the impact of the lightning bolt sent by a Halfling.
Fuzz attempts to flee.
Fuzz leaves north.
< 294h/294H 122v/122V Pos: standing >
Fuzz enters from the north.
< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.
< 294h/294H 122v/122V Pos: standing >
Nul gives an order to his followers.
A Barbarian avoids being bashed by an ice elemental, who loses its balance and falls.
< 294h/294H 122v/122V Pos: standing >
Fuzz attacks a Halfling. [1 Hits]
< 294h/294H 122v/122V Pos: standing >
A Halfling attacks Fuzz. [0 Hits]
A Halfling starts casting a spell.
< 294h/294H 122v/122V Pos: standing >
You start chanting...
< 294h/294H 122v/122V Pos: standing >
Dakar's body appears to recover from the affects of the potion.
You feel like a potion could do you good once again.
Nul's body appears to recover from the affects of the potion.
Fuzz attempts to flee.
Fuzz leaves north.
< 294h/294H 122v/122V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'life leech'
Dakar seems to suck the life right out of a Halfling!
< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Barbarian's body, and his wounds begin to heal!
Dakar attacks a Barbarian. [0 Hits]
< 294h/294H 122v/122V Pos: standing >
Casting: life leech *
Fuzz enters from the north.
< 294h/294H 122v/122V Pos: standing >
Dakar starts casting an offensive spell called 'life leech'.
< 294h/294H 122v/122V Pos: standing >
A Barbarian attacks Dakar. [0 Hits]
< 294h/294H 122v/122V Pos: standing >
Casting: life leech
A Halfling attempts to flee.
A Halfling leaves north.
< 294h/294H 122v/122V Pos: standing >
Dakar stops invoking abruptly!
< 294h/294H 122v/122V Pos: standing >
You abort your spell before it's done!
You failed.
< 294h/294H 122v/122V Pos: standing >
Fuzz leaves north.
< 294h/294H 122v/122V Pos: standing >
A Barbarian rises to his feet.
Nul starts casting an offensive spell.
< 294h/294H 122v/122V Pos: standing >
A Barbarian tries to tackle Dakar and misses completely, making a nice dent in his forehead and the ground!
Dakar starts casting a spell.
< 294h/294H 122v/122V Pos: standing >
The King's Residence
Obvious exits: -N -E -S -W
An ice elemental sits here. (Minion)
An elite guard stands here, eyeing visitors.
Nul (Kobold)(small) stands in mid-air here (Newbie). (Casting)
A Barbarian (large) The Empire crouches in mid-air here, fighting Dakar.
Dakar (Drow Elf)(medium) stands here, fighting a Barbarian. (Casting)
A globe of darkness floats near Dakar's head.
< 294h/294H 122v/122V Pos: standing >
An elite palace guard leaves south.
Nul completes his spell...
Nul utters the words 'lightning bolt'
A Barbarian wavers under the impact of the lightning bolt sent by Nul.
< 294h/294H 122v/122V Pos: standing >
Nul starts casting an offensive spell.
< 294h/294H 122v/122V Pos: standing >
< 294h/294H 122v/122V Pos: standing >
Nul completes his spell...
Nul utters the words 'lightning bolt'
A Barbarian wavers under the impact of the lightning bolt sent by Nul.
A Barbarian attacks Dakar. [0 Hits]
< 294h/294H 122v/122V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'pzar jioculoae'
< 294h/294H 122v/122V Pos: standing >
Nul leaves north.
< 294h/294H 122v/122V Pos: standing >
You start chanting...
< 294h/294H 122v/122V Pos: standing >
An ice elemental clambers to its feet.
< 294h/294H 122v/122V Pos: standing >
Dakar attacks a Barbarian. [1 Hits]
< 294h/294H 122v/122V Pos: standing >
Nul enters from the north.
< 294h/294H 122v/122V Pos: standing >
< 294h/294H 122v/122V Pos: standing >
Nul leaves north.
An ice elemental leaves north.
< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Barbarian, leeching some of his lifeforce.
Dakar starts casting an offensive spell.
< 294h/294H 122v/122V Pos: standing >
A Barbarian attacks Dakar. [1 Hits]
< 294h/294H 122v/122V Pos: standing >
The King's Residence
Obvious exits: -N -E -S -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental crouches here, fighting a Halfling. (Minion)
Nul (Kobold)(small) stands in mid-air here (Newbie).
An elite guard stands here, eyeing visitors.
A Halfling (small) The Empire stands in mid-air here, fighting an ice elemental.
Fuzz leaves south.
< 294h/294H 121v/122V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves south.
< 294h/294H 121v/122V Pos: standing >
You failed.
< 294h/294H 121v/122V Pos: standing >
An elite palace guard leaves south.
You failed.
< 294h/294H 122v/122V Pos: standing >
The King's Residence
Obvious exits: -N -E -S -W
An elite guard stands here, eyeing visitors.
An elite guard stands here, eyeing visitors.
A Halfling (small) The Empire stands in mid-air here.
A Barbarian (large) The Empire stands in mid-air here, fighting Dakar.
Dakar (Drow Elf)(medium) sits here, fighting a Barbarian. (Casting)
A globe of darkness floats near Dakar's head.
< 294h/294H 121v/122V Pos: standing >
You start chanting...
< 294h/294H 121v/122V Pos: standing >
Dakar stops invoking abruptly!
< 294h/294H 121v/122V Pos: standing >
A Barbarian's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
A Barbarian's spell flows around Dakar, leaving him unharmed!
Dakar wails in agony as a Barbarian's biting cold freezes his exposed skin!
A Barbarian's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
A Barbarian's spell flows around Dakar, leaving him unharmed!
Dakar wails in agony as a Barbarian's biting cold freezes his exposed skin!
A Barbarian attacks Dakar. [3 Hits]
< 294h/294H 121v/122V Pos: standing >
Nul enters from the north.
< 294h/294H 121v/122V Pos: standing >
Casting: life leech
A Halfling starts casting a spell.
< 294h/294H 121v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.
< 294h/294H 121v/122V Pos: standing >
Dakar attacks a Barbarian. [0 Hits]
Nul leaves north.
< 294h/294H 121v/122V Pos: standing >
< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Barbarian's body, and his wounds begin to heal!
Nul enters from the north.
< 294h/294H 122v/122V Pos: standing >
You start chanting...
Nul leaves north.
< 294h/294H 122v/122V Pos: standing >
An elite palace guard watches the battle in amusement.
An elite palace guard leaves south.
< 294h/294H 122v/122V Pos: standing >
A Halfling starts casting an offensive spell.
Fuzz enters from the south.
< 294h/294H 122v/122V Pos: standing >
Casting: life leech *
< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the ground to reach up in a fist!
< 294h/294H 122v/122V Pos: standing >
A Barbarian attacks Dakar. [4 Hits]
< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.
A Halfling attacks Fuzz. [0 Hits]
Fuzz attacks a Halfling. [1 Hits]
Nul enters from the north.
An ice elemental enters from the north.
< 294h/294H 122v/122V Pos: standing >
Dakar attacks a Barbarian. [0 Hits]
Nul gives an order to his followers.
A Halfling avoids being bashed by an ice elemental, who loses its balance and falls.
< 294h/294H 122v/122V Pos: standing >
You start chanting...
A Halfling starts casting an offensive spell.
Fuzz attempts to flee.
Fuzz leaves south.
< 294h/294H 122v/122V Pos: standing >
Fuzz enters from the south.
< 294h/294H 122v/122V Pos: standing >
Dakar clambers to his feet.
< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
Dakar wavers under the impact of the lightning bolt sent by a Halfling.
Dakar is mortally wounded, and will die soon, if not aided.
< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.
< 294h/294H 122v/122V Pos: standing >
A Halfling starts casting an offensive spell called 'lightning bolt'.
Fuzz attempts to flee.
Fuzz leaves north.
< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
Dakar wavers under the impact of the lightning bolt sent by a Halfling.
Dakar's ring of endurance exploded spreading charges of electrical energy!
Dakar is dead! R.I.P.