The death of [21 Necromancer] Kraith (Githzerai)

in Harrow Dining Hall

from the perspective of [23 Blighter] Matak (Goblin)

<worn on head>       an icy gem hat
<worn on body>       a boreal bronze platemail
<worn about body>    a fine rubber mantle
<worn about waist>   a strip of su-monster skin
<worn on arms>       some deep brown cloth sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a sinister flesh band from Darkfall Forest
<worn on legs>       some deep brown cloth pants
<worn on feet>       a pair of sturdy leather boots


< 190h/208H 28v/106V Pos: standing >
 
  MMMM^MMMM   
 M^DMM^MMMMM  
 MMMMM^^MMMM  
 .^MM^@^MMMM  
 ^M^^^^^MMMM  
 .^.^^.^^MMM  
  ^.^^^.^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 25v/106V Pos: standing >
 
  ^DMM^MMMM   
 MMMMM^^MMMM  
 .^MM^^^MMMM  
 ^M^^^@^MMMM  
 .^.^^.^^MMM  
 ^^.^^^.^^^M  
  ...^....^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 23v/106V Pos: standing >
 
  MMMM^^MMM   
 .^MM^^^MMMM  
 ^M^^^^^MMMM  
 .^.^^@^^MMM  
 ^^.^^^.^^^M  
 ^...^....^^  
  ^^.^...^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 21v/106V Pos: standing >
 
  MMM^^MMMM   
 ^MM^^^MMMMM  
 M^^^^^MMMMM  
 ^.^^.@^MMMM  
 ^.^^^.^^^MM  
 ...^....^^^  
  ^.^...^M.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 20v/106V Pos: standing >
 
  MM^^^MMMM   
 M^^^^^MMMMM  
 ^.^^.^^MMMM  
 ^.^^^@^^^MM  
 ...^....^^^  
 ^^.^...^M.^  
  ^..^^.^^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 18v/106V Pos: standing >
 
  ^^^^^MMMM   
 ^.^^.^^MMMM  
 ^.^^^.^^^MM  
 ...^.@..^^^  
 ^^.^...^M.^  
 .^..^^.^^.^  
  ...^.^^.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 16v/106V Pos: standing >
 
  .^^.^^MMM   
 ^.^^^.^^^MM  
 ...^....^^^  
 ^^.^.@.^M.^  
 .^..^^.^^.^  
 ^...^.^^.^^  
  .M^.^^^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 15v/106V Pos: standing >
 
  .^^^.^^^M   
 ...^....^^^  
 ^^.^...^M.^  
 .^..^@.^^.^  
 ^...^.^^.^^  
 ..M^.^^^..^  
  ^^^...^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 13v/106V Pos: standing >
 
  ^^^.^^^MM   
 ..^....^^^M  
 ^.^...^M.^^  
 ^..^^@^^.^^  
 ...^.^^.^^.  
 .M^.^^^..^.  
  ^^...^^^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 190h/208H 11v/106V Pos: standing >
 
  .^....^^^   
 ^.^...^M.^^  
 ^..^^.^^.^^  
 ...^.@^.^^.  
 .M^.^^^..^.  
 ^^^...^^^.^  
  .^.....MM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 191h/208H 10v/106V Pos: standing >
 
  ^....^^^M   
 .^...^M.^^^  
 ..^^.^^.^^.  
 ..^.^@.^^..  
 M^.^^^..^..  
 ^^...^^^.^^  
  ^.....MM^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 191h/208H 7v/106V Pos: standing >
 
  ....^^^MM   
 ^...^M.^^^M  
 .^^.^^.^^.^  
 .^.^^@^^..^  
 ^.^^^..^..^  
 ^...^^^.^^^  
  .....MM^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 191h/208H 6v/106V Pos: standing >
You drop to your belly.

< 191h/208H 7v/106V Pos: on your ass >
You drift off to sleep.

< 191h/208H 7v/106V Pos: on your ass >
You wake up.

< 192h/208H 33v/106V Pos: on your ass >
You stop relaxing and try to become more aware of your surroundings.

< 192h/208H 35v/106V Pos: on your ass >
You clamber to your feet.

< 192h/208H 36v/106V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
 
  ...^^^MMM   
 ...^M.^^^MM  
 ^^.^^.^^.^^  
 ^.^^.@^..^^  
 .^^^..^..^.  
 ...^^^.^^^.  
  ....MM^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 192h/208H 35v/106V Pos: standing >
It's hotter than anyone could imagine.
 
  ..^^^MMMM   
 ..^M.^^^MMM  
 ^.^^.^^.^^M  
 .^^.^@..^^^  
 ^^^..^..^.^  
 ..^^^.^^^.^  
  ...MM^.^.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 192h/208H 32v/106V Pos: standing >
 
  .^^^MMMMM   
 .^M.^^^MMMM  
 .^^.^^.^^MM  
 ^^.^^@.^^^M  
 ^^..^..^.^^  
 .^^^.^^^.^.  
  ..MM^.^.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 193h/208H 30v/106V Pos: standing >
 
  ^^^MMMMMM   
 ^M.^^^MMMMM  
 ^^.^^.^^MMM  
 ^.^^.@^^^MM  
 ^..^..^.^^M  
 ^^^.^^^.^.^  
  .MM^.^.^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 193h/208H 29v/106V Pos: standing >
 
  ^^MMMMMMM   
 M.^^^MMMMMM  
 ^.^^.^^MMMM  
 .^^..@^^MMM  
 ..^..^.^^MM  
 ^^.^^^.^.^M  
  MM^.^.^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 193h/208H 27v/106V Pos: standing >
 
  ^MMMMMMMM   
 .^^^MMMMMMM  
 .^^.^^MMMMM  
 ^^..^@^MMMM  
 .^..^.^^MMM  
 ^.^^^.^.^MM  
  M^.^.^.^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 193h/208H 24v/106V Pos: standing >
Approaching the Artist Colony of Harrow
  The dusty road turns into a narrow path paved with decorative stones.
Trees and flowers of all varities lay on either side of the path. The
flowers look so perfect and lush, it would seem a magical green thumb
must be behind it. Blocking the entrance to the north is a set of large
gates. Past the gates a spire is to be seen through the treeline. Hidden a
bit amongst the flowers is a wooden sign. 
Obvious exits: -North# -South -West 

< 193h/208H 22v/106V Pos: standing >
You quickly scan the area.
You see nothing.

< 193h/208H 24v/106V Pos: standing >
Ok.

< 193h/208H 25v/106V Pos: standing >
Pathway in the Artist Colony of Harrow
  Colorful stones line the path through the gates as you enter into
the Harrow Artist Colony. Around you is more evidence of the
lovely gardens and the serine atmosphere. Artisans and visitors peruse
the grounds appreciating the fine arts crafted here. The fountain square to
the north has stalls displaying and selling items and is usually bustling
with activity. Lining the pathway here are several sculptures of art.
Obvious exits: -North -South
An art student tries to find the class.
An art student tries to find his way around.

< 194h/208H 23v/106V Pos: standing >
Ok.

< 194h/208H 24v/106V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your north.
Henna the flower seller who is close by to your north.
A chipmunk who is a brief walk away to your north.
Fiona the ceramic mask seller who is a brief walk away to your north.

< 194h/208H 24v/106V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East  -South -West 
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Henna stands here selling flowers and handblown glass vases.

< 194h/208H 23v/106V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East 
A merchandise stall is set up here.
Gipie is a charming baker with red hair.

< 194h/208H 22v/106V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East  -South -West 
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
An artisan, wandering and looking at exhibits.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 194h/208H 21v/106V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East  -South
A merchandise stall is set up here.
Klemo sells his handmade toys with an honest smile.

< 194h/208H 21v/106V Pos: standing >
A Stone Path
  This path leads away from the Fountain Square and towards the beautiful
fellowship and art center to the north. There the fellow artisans eat and have
fellowship with each other. The great master artisan Alorka himself is said
to spend most of his time there.
Obvious exits: -South -West  -Northeast

< 194h/208H 20v/106V Pos: standing >
Before The Art Center
  The path widens here before a larger building. A wide set of stairs lead up
to a red set of double doors of the Harrow Art Center. Inside are
displays from the best artisan around for all to see. The Art Center
is open to all, and quite often this is the area for social interaction,
especially with the younger set.
Obvious exits: -North# -Southwest -Southeast
A wandering visitor looks at all the booths.
A wandering visitor looks at all the booths.

< 194h/208H 20v/106V Pos: standing >
Ok.

< 195h/208H 21v/106V Pos: standing >
Main Entry
  A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East  -South -West 
[4] The corpse of an art student is lying here.

< 195h/208H 20v/106V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 195h/208H 22v/106V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
A chipmunk who is not far off to your north.
A wandering visitor who is not far off to your north.
A Githzerai who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
A wandering visitor who is close by to your south.
A wandering visitor who is close by to your south.
The cook who is close by to your west.

< 195h/208H 22v/106V Pos: standing >
Ok.

< 195h/208H 24v/106V Pos: standing >
Display Room
  A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.

< 195h/208H 24v/106V Pos: standing >
Before A Spiral Staircase
  The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East  -South -Up   
A cute little chipmunk plays on the pathway.

< 196h/208H 23v/106V Pos: standing >
Alorka's Workshop
  A circular room with ancient stone walls that serves as the main workshop
for Alorka, the head crafter and artisan at Harrow. A table nearby
has various regents in jars and trays waiting to be crafted into amazing
works of art. A somewhat cluttered desk looks as it serves his purpose for
the day to day administration work that he has to take care of for the
Commune. Over in the corner a L-shaped workbench is littered with tools of
the crafting trade. Stairs lead back down to the main floor.
Obvious exits: -Down 
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.

< 196h/208H 23v/106V Pos: standing >
Pardon?

< 197h/208H 28v/106V Pos: standing >
You drop to your belly.

< 197h/208H 29v/106V Pos: on your ass >
You drift off to sleep.

< 197h/208H 30v/106V Pos: on your ass >
You wake up.

< 198h/208H 64v/106V Pos: on your ass >
You stop relaxing and try to become more aware of your surroundings.

< 199h/208H 66v/106V Pos: on your ass >
You clamber to your feet.

< 199h/208H 67v/106V Pos: standing >
Alorka's Workshop
Obvious exits: -Down 
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.

< 199h/208H 68v/106V Pos: standing >
You sit down and relax.

< 199h/208H 70v/106V Pos: sitting >
You clamber to your feet.

< 199h/208H 72v/106V Pos: standing >
Before A Spiral Staircase
  The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East  -South -Up   
A cute little chipmunk plays on the pathway.

< 200h/208H 72v/106V Pos: standing >
Display Room
  A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.

< 200h/208H 73v/106V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your north.

< 200h/208H 74v/106V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your north.

< 200h/208H 74v/106V Pos: standing >
Main Entry
  A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East  -South# -West 
[4] The corpse of an art student is lying here.

< 200h/208H 74v/106V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
A chipmunk who is not far off to your north.
A Githzerai who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
The cook who is close by to your west.

< 200h/208H 75v/106V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
A chipmunk who is not far off to your north.
A Githzerai who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
The cook who is close by to your west.

< 201h/208H 75v/106V Pos: standing >
Display Room
  A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.

< 201h/208H 76v/106V Pos: standing >
Before A Spiral Staircase
  The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East  -South -Up   
A cute little chipmunk plays on the pathway.

< 201h/208H 75v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 201h/208H 76v/106V Pos: standing >
Alorka's Workshop
  A circular room with ancient stone walls that serves as the main workshop
for Alorka, the head crafter and artisan at Harrow. A table nearby
has various regents in jars and trays waiting to be crafted into amazing
works of art. A somewhat cluttered desk looks as it serves his purpose for
the day to day administration work that he has to take care of for the
Commune. Over in the corner a L-shaped workbench is littered with tools of
the crafting trade. Stairs lead back down to the main floor.
Obvious exits: -Down 
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.

< 201h/208H 75v/106V Pos: standing >
You detach from reality for a moment, pondering.

< 202h/208H 78v/106V Pos: standing >
You are carrying: (2/12)
a wad of tree sap
a rotting cloth bag

< 202h/208H 79v/106V Pos: standing >

1st CIRCLE:
cause light                
detect magic               
fortitude                  
thornskin                  

2nd CIRCLE:
burning hands              
cause serious              
chill touch                
unholy wind                

3rd CIRCLE:
acid blast                 
cause critical             
darkness                   
faerie fire                
faerie fog                 

4th CIRCLE:
create pond                
flame sphere               
poison                     
ray of enfeeblement        
vampiric touch             
wither                     

5th CIRCLE:
animate dead               
blight                     
drain nature               
earthquake                 
harm                       
life leech                 

6th CIRCLE:
firelance                  
flame strike               
sap nature                 
waves of fatigue           

7th CIRCLE:
dispel magic               
faluzures vitality         
forbiddance                
toxic fog                  
wall of flames             

8th CIRCLE:
acid stream                
shadow vision              

9th CIRCLE:
desecrate land             
firestorm                  
horrid wilting             

10th CIRCLE:
acid rain                  
shadow gate                
transmute rock to mud      

11th CIRCLE:
elemental aura             

12th CIRCLE:
bloodstone                 
implosion                  
sandstorm                  


< 202h/208H 82v/106V Pos: standing >
  Alorka grumbles to himself and brushes off his hands as he sees visitors, "Welcome, Welcome! I'm so glad you could visit us. Are you wanting me to craft you a beautful horn, a colorful robe, large alchemy sack or a magical swirling staff of light?"


< 203h/208H 87v/106V Pos: standing >
Before A Spiral Staircase
  The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East  -South -Up   
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.

< 204h/208H 88v/106V Pos: standing >
Display Room
  A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.

< 204h/208H 88v/106V Pos: standing >
Main Entry
  A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East  -South# -West 
[4] The corpse of an art student is lying here.

< 204h/208H 87v/106V Pos: standing >
Autosaving...

< 204h/208H 90v/106V Pos: standing >
Harrow Dining Hall
  A decent size room with a two large tables in the center of the room.
Serving dishes are placed on the table filled with piping hot food ready
to be served up. Young servers wait at the ends of the table to begin serving,
but they can not start until the Head Crafter, Alorka shows up.
Obvious exits: -West 
The corpse of an art student is lying here.
A Githzerai (medium) stands here, fighting an art student.(Red Aura)
An art student stands here, fighting a Githzerai.
An art student tries to find the class.

< 205h/208H 93v/106V Pos: standing >
You start chanting...

< 205h/208H 93v/106V Pos: standing >
A Githzerai starts casting an offensive spell.

< 205h/208H 94v/106V Pos: standing >
You complete your spell...
[Damage: 27 ] -=[A Githzerai screams in pain as your acid blast burns him.]=-

< 205h/208H 94v/106V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'qpurr hajqp'
A Githzerai chills an art student, who suddenly seems less lively.

< 205h/208H 95v/106V Pos: standing >
An art student misses a Githzerai.
You start chanting...

< 206h/208H 95v/106V Pos: standing >
You complete your spell...
[Damage: 44 ] -=[A Githzerai screams in pain as your acid blast burns him.]=-

< 206h/208H 96v/106V Pos: standing >
A Githzerai misses an art student.
A Githzerai starts casting an offensive spell.

< 206h/208H 97v/106V Pos: standing >
You start chanting...

< 206h/208H 99v/106V Pos: standing >
An art student misses a Githzerai.
A Githzerai dodges an art student's attack.

< 206h/208H 99v/106V Pos: standing >
You complete your spell...
Your spell flows around a Githzerai, leaving him unharmed!

< 206h/208H 99v/106V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'ruyz rzzqp'
A Githzerai seems to suck the life right out of an art student!
You start chanting...

< 207h/208H 100v/106V Pos: standing >
You complete your spell...
[Damage: 24 ] -=[You grin as your opponent is engulfed in flames!]=-

< 207h/208H 101v/106V Pos: standing >
A Githzerai starts casting an offensive spell.

< 207h/208H 101v/106V Pos: standing >
You start chanting...

< 207h/208H 102v/106V Pos: standing >
An art student's fine punch strikes a Githzerai very hard.

< 207h/208H 103v/106V Pos: standing >
You complete your spell...
Your spell flows around a Githzerai, leaving him unharmed!

< 207h/208H 103v/106V Pos: standing >
You start chanting...

< 207h/208H 104v/106V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'ruyz rzzqp'
A Githzerai seems to suck the life right out of an art student!
An art student is mortally wounded, and will die soon, if not aided.

< 207h/208H 105v/106V Pos: standing >
You complete your spell...
[Damage: 19 ] -=[You grin as your opponent is engulfed in flames!]=-

< 207h/208H 105v/106V Pos: standing >
You start chanting...

< 208h/208H 106v/106V Pos: standing >
A Githzerai attempts to flee.
A Githzerai leaves west.

< 208h/208H 106v/106V Pos: standing >
You complete your spell...
[Damage: 29 ] -=[You grin as your opponent is engulfed in flames!]=-

< 208h/208H 106v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 208h/208H 106v/106V Pos: standing >
Main Entry
  A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East  -South# -West 
[4] The corpse of an art student is lying here.
A Githzerai (medium) stands here.(Red Aura)

< 208h/208H 105v/106V Pos: standing >
Slay whom?

< 208h/208H 105v/106V Pos: standing >
A Githzerai leaves east.

< 208h/208H 105v/106V Pos: standing >
You draw a 4th circle of energy from your surroundings.

< 208h/208H 105v/106V Pos: standing >
Harrow Dining Hall
  A decent size room with a two large tables in the center of the room.
Serving dishes are placed on the table filled with piping hot food ready
to be served up. Young servers wait at the ends of the table to begin serving,
but they can not start until the Head Crafter, Alorka shows up.
Obvious exits: -West 
Puddles of fresh blood cover the ground.
The corpse of an art student is lying here.
A Githzerai (medium) stands here.(Red Aura)
An art student is lying here, mortally wounded.
An art student tries to find the class.

< 208h/208H 104v/106V Pos: standing >
You start chanting...

< 208h/208H 104v/106V Pos: standing >
You complete your spell...
Your spell flows around a Githzerai, leaving him unharmed!

< 208h/208H 105v/106V Pos: standing >
A Githzerai starts casting an offensive spell.

< 208h/208H 105v/106V Pos: standing >
You start chanting...

< 208h/208H 106v/106V Pos: standing >
You complete your spell...
[Damage: 24 ] -=[A Githzerai screams in pain as your acid blast burns him.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!