<worn as a badge> a sigil of the Village of New Hope (illuminating)
<worn on head> the crown of unholy saints [superior]
<worn in ear> a platinum stud
<worn around neck> a necklace of pure obsidian [88%]
<worn around neck> a lost token of the mines of Khul'Lor
<worn on body> a skin-wrapped reptile scale breastplate
<worn about body> a robe of many colors
<held as shield> a crystalline tower shield (glowing)
<worn around wrist> an orcish-woven bracelet [superior]
<worn around wrist> an orcish-woven bracelet [superior]
<worn on finger> a silver ring embossed with a cresent moon
<worn on finger> a tiny amethyst ring
<primary weapon> a flaming sabre (glowing) (illuminating)
^****....
*******...M
..*******....
......****...
......@****..
........***..
..........**.
..........*
+++++++++
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A human bandit sneaks through the area, looking for victims.
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 105v/132V Pos: standing >
*^****...
.*******...
...*******...
.......****..
......@P****.
.........***.
...........**
...........
M++++++++
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 104v/132V Pos: standing >
*****...
**^****....
..*******...M
...*******...
......@****..
......PM****.
.........***.
..........*
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 103v/132V Pos: standing >
****...
******...
.**^****....
..****M**...M
...***@***...
......P****..
.......M*P**.
........***
.........
A Light and Spacious Forest
Obvious exits: -N -E -S -W
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 103v/132V Pos: standing >
***..
*****...
M******...
.**^****....
..****@**...M
...***P***...
.......****..
......M*P**
.......**
A Light and Spacious Forest
Obvious exits: -N -E -S -W
A human traveller walks through here, making his way across the country.
There are some tracks heading north.
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 102v/132V Pos: standing >
****..
******...
.M******...
^.**^****....
...***@P**...
....*******..
^.......****.
.......M*P*
........*
A Light and Spacious Forest
Obvious exits: -N -E -S -W
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 100v/132V Pos: standing >
*****..
.******...
^.M******...
^^.**^****...
....**@PM**..
.....*******.
^^.......****
........M*P
.........
A Light and Spacious Forest
Obvious exits: -N -E -S -W
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 99v/132V Pos: standing >
******..
..******...
^^.M******...
.^^.**^****..
^....*@P*M**.
^.....*******
^^^.......***
.........M*
.........
A Light and Spacious Forest
Obvious exits: -N -E -S -W
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 98v/132V Pos: standing >
Outside a Huge Camp
Obvious exits: -N -S
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 96v/132V Pos: standing >
You quickly scan the area.
A mercenary guard who is not far off to your north.
A mercenary guard who is not far off to your north.
A mercenary sorcerer who is not far off to your north.
< 408h/408H 98v/132V Pos: standing >
A Path Near the Camp's Main Entrance
Obvious exits: -N -E -S -W
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 98v/132V Pos: standing >
You quickly scan the area.
A mercenary guard who is close by to your north.
A mercenary guard who is close by to your north.
A mercenary sorcerer who is close by to your north.
< 408h/408H 98v/132V Pos: standing >
The Main Entrance to the Bandit Camp
Obvious exits: -N -E -S -W
A small brown tinged bottle lies here.
A drunk mercenary guard stands here looking sick from ale.
A drunk mercenary guard stands here looking sick from ale.
A man dressed in strange robes stands here silently scanning the horizon for enemies.
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 99v/132V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A paladin warrior who is a brief walk away to your west.
< 408h/408H 100v/132V Pos: standing >
Inside the Entrance to a Bandit Camp
Obvious exits: -E -S -W
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 102v/132V Pos: standing >
You quickly scan the area.
A vicious giant rat who is close by to your east.
A vicious giant rat who is not far off to your east.
A human bandit who is not far off to your east.
A vicious giant rat who is a brief walk away to your east.
A vicious giant rat who is a brief walk away to your east.
A vicious giant rat who is rather far off to your east.
A mercenary guard who is close by to your south.
A mercenary guard who is close by to your south.
A mercenary sorcerer who is close by to your south.
A vicious giant rat who is rather far off to your west.
A vicious giant rat who is in the distance to your west.
< 408h/408H 102v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 104v/132V Pos: standing >
You quickly scan the area.
A vicious giant rat who is close by to your east.
A vicious giant rat who is not far off to your east.
A vicious giant rat who is not far off to your east.
A human bandit who is not far off to your east.
A vicious giant rat who is a brief walk away to your east.
A vicious giant rat who is rather far off to your east.
A mercenary guard who is close by to your south.
A mercenary guard who is close by to your south.
A mercenary sorcerer who is close by to your south.
A vicious giant rat who is rather far off to your west.
A vicious giant rat who is in the distance to your west.
< 408h/408H 106v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 106v/132V Pos: standing >
You quickly scan the area.
A vicious giant rat who is not far off to your east.
A vicious giant rat who is a brief walk away to your east.
A vicious giant rat who is a brief walk away to your east.
A human bandit who is a brief walk away to your east.
A vicious giant rat who is rather far off to your east.
A vicious giant rat who is in the distance to your east.
A vicious giant rat who is a brief walk away to your west.
A vicious giant rat who is a brief walk away to your west.
< 408h/408H 107v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 107v/132V Pos: standing >
You quickly scan the area.
A vicious giant rat who is a brief walk away to your east.
A vicious giant rat who is rather far off to your east.
A vicious giant rat who is rather far off to your east.
A human bandit who is rather far off to your east.
A vicious giant rat who is in the distance to your east.
A vicious giant rat who is not far off to your west.
A vicious giant rat who is not far off to your west.
< 408h/408H 108v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 108v/132V Pos: standing >
You quickly scan the area.
A vicious giant rat who is rather far off to your east.
A vicious giant rat who is in the distance to your east.
A vicious giant rat who is in the distance to your east.
A human bandit who is in the distance to your east.
A vicious giant rat who is close by to your west.
A vicious giant rat who is close by to your west.
< 408h/408H 109v/132V Pos: standing >
The night has begun.
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A vicious giant rat is here sniffing the air and looking around for food.
A vicious giant rat is here sniffing the air and looking around for food.
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 109v/132V Pos: standing >
You quickly scan the area.
A vicious giant rat who is in the distance to your east.
< 408h/408H 111v/132V Pos: standing >
A vicious giant rat suddenly attacks Wernt!
A vicious giant rat misses Wernt.
< 408h/408H 111v/132V Pos: standing >
A vicious giant rat suddenly attacks Wernt!
A vicious giant rat misses Wernt.
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U
Kaene enters from the east.
< 408h/408H 111v/132V Pos: standing >
You quickly scan the area.
Wernt who is close by to your east.
A vicious giant rat who is close by to your east.
A vicious giant rat who is close by to your east.
< 408h/408H 112v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U
Kaene The Empire (Barbarian)(large) stands in mid-air here.
< 408h/408H 114v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U
Kaene The Empire (Barbarian)(large) stands in mid-air here.
< 408h/408H 118v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Wernt The Empire (Barbarian)(large) stands in mid-air here, fighting a vicious giant rat.
A vicious giant rat stands here, fighting Wernt.
A vicious giant rat stands here, fighting Wernt.
Kaene enters from the west.
< 408h/408H 117v/132V Pos: standing >
You quickly scan the area.
A vicious giant rat who is in the distance to your east.
< 408h/408H 119v/132V Pos: standing >
A vicious giant rat misses Wernt.
< 408h/408H 121v/132V Pos: standing >
Wernt blocks a vicious giant rat's lunge at him.
You quickly scan the area.
A human bandit who is in the distance to your east.
A vicious giant rat who is in the distance to your east.
< 408h/408H 121v/132V Pos: standing >
Wernt's slash causes a vicious giant rat to grimace in pain.
Wernt's slash hits a vicious giant rat.
A vicious giant rat is mortally wounded, and will die soon, if not aided.
You quickly scan the area.
A human bandit who is in the distance to your east.
A vicious giant rat who is in the distance to your east.
< 408h/408H 123v/132V Pos: standing >
You quickly scan the area.
A human bandit who is in the distance to your east.
A vicious giant rat who is in the distance to your east.
< 408h/408H 123v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Kaene The Empire (Barbarian)(large) stands in mid-air here.
Wernt The Empire (Barbarian)(large) stands in mid-air here.
A vicious giant rat is lying here, mortally wounded.
A vicious giant rat stands here, fighting Wernt.
< 408h/408H 126v/132V Pos: standing >
< 408h/408H 128v/132V Pos: standing >
Wernt leaves west.
< 408h/408H 132v/132V Pos: standing >
You currently have the following spell slots available:
1st circle: 9 of 9
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 4 of 4
7th circle: 1 of 1
< 408h/408H 132v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Kaene The Empire (Barbarian)(large) stands in mid-air here.
A vicious giant rat is lying here, mortally wounded.
A vicious giant rat is here sniffing the air and looking around for food.
< 408h/408H 132v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U
Wernt The Empire (Barbarian)(large) stands in mid-air here.
Kaene enters from the east.
< 408h/408H 131v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 131v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 131v/132V Pos: standing >
You quickly scan the area.
A vicious giant rat who is close by to your east.
A vicious giant rat who is close by to your east.
< 408h/408H 131v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
A vicious giant rat is lying here, mortally wounded.
A vicious giant rat is here sniffing the air and looking around for food.
Wernt enters from the west.
Kaene enters from the west.
< 408h/408H 130v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Wernt enters from the west.
Kaene enters from the west.
< 408h/408H 129v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Wernt enters from the west.
Kaene enters from the west.
< 408h/408H 128v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 129v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 130v/132V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
Wernt enters from the west.
Kaene enters from the west.
< 408h/408H 130v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 131v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 131v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 132v/132V Pos: standing >
Inside the Entrance to a Bandit Camp
Obvious exits: -E -S -W
Wernt enters from the west.
Kaene enters from the west.
< 408h/408H 131v/132V Pos: standing >
The Main Entrance to the Bandit Camp
Obvious exits: -N -E -S -W
A small brown tinged bottle lies here.
A drunk mercenary guard stands here looking sick from ale.
A drunk mercenary guard stands here looking sick from ale.
A man dressed in strange robes stands here silently scanning the horizon for enemies.
Wernt enters from the north.
Kaene enters from the north.
< 408h/408H 130v/132V Pos: standing >
A Path Near the Camp's Main Entrance
Obvious exits: -N -E -S -W
Wernt enters from the north.
Kaene enters from the north.
< 408h/408H 129v/132V Pos: standing >
Outside a Huge Camp
Obvious exits: -N -S
Wernt enters from the north.
Kaene enters from the north.
< 408h/408H 127v/132V Pos: standing >
You quickly scan the area.
A mercenary guard who is not far off to your north.
A mercenary guard who is not far off to your north.
A mercenary sorcerer who is not far off to your north.
< 408h/408H 129v/132V Pos: standing >
.******..
^.M******..
^^.**^****.
....*@**M**
.....******
^^.......**
........M
A Light and Spacious Forest
Obvious exits: -N -E -S -W
Wernt enters from the north.
Kaene enters from the north.
< 408h/408H 128v/132V Pos: standing >
You quickly scan the area.
A mercenary guard who is a brief walk away to your north.
A mercenary guard who is a brief walk away to your north.
A mercenary sorcerer who is a brief walk away to your north.
A human traveller who is a brief walk away to your east.
< 408h/408H 129v/132V Pos: standing >
Outside a Huge Camp
Obvious exits: -N -S
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 129v/132V Pos: standing >
A Path Near the Camp's Main Entrance
Obvious exits: -N -E -S -W
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 128v/132V Pos: standing >
You quickly scan the area.
A mercenary guard who is close by to your north.
A mercenary guard who is close by to your north.
A mercenary sorcerer who is close by to your north.
A stray cat who is close by to your east.
< 408h/408H 129v/132V Pos: standing >
A Path Near the Camp's Main Entrance
Obvious exits: -N -E
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 129v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 129v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 408h/408H 130v/132V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your east.
< 408h/408H 131v/132V Pos: standing >
West of the Main Gate
Obvious exits: -E -S -W
Wernt enters from the south.
Kaene enters from the south.
< 408h/408H 130v/132V Pos: standing >
A Path Around the Outside of the Camp
Obvious exits: -E -W
*The wraith of a su-monster stands here. (minion)
*The wraith of a su-monster stands here. (minion)
*The wraith of a su-monster stands here. (minion)
*A Drow Elf (medium) stands in mid-air here.
*A Kobold (small) stands, floating here.
Wernt enters from the east.
Kaene enters from the east.
< 408h/408H 129v/132V Pos: standing >
Kaene suddenly looks a bit dumb, and madly slams at a Kobold!
A Kobold snaps into visibility.
The wraith of a su-monster suddenly attacks Kaene!
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster misses Kaene.
A Path Around the Outside of the Camp
Obvious exits: -E -W
The corpse of a human slave is lying here.
(Q)A paladin warrior stands, apparently asleep.
Wernt enters from the east.
< 408h/408H 127v/132V Pos: standing >
A black rift in space opens next to you, and Olik steps out of it grinning.
A Path Around the Outside of the Camp
Obvious exits: -E -W
Kaene The Empire (Barbarian)(large) stands in mid-air here, fighting a Kobold.
The wraith of a su-monster stands in mid-air here, fighting Kaene. (Minion)
*The wraith of a su-monster stands here. (minion)
*The wraith of a su-monster stands here. (minion)
*A Drow Elf (medium) stands in mid-air here.
A Kobold (small) is lying, floating here, fighting Kaene.
Wernt enters from the west.
< 408h/408H 127v/132V Pos: standing >
Wernt trips over a Kobold, in a futile attempt to slam him down even further.
< 408h/408H 127v/132V Pos: standing >
A Kobold misses Kaene.
Kaene parries a Kobold's lunge at him.
< 408h/408H 129v/132V Pos: standing >
A Kobold has lost his link.
< 408h/408H 129v/132V Pos: standing >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.
< 408h/408H 131v/132V Pos: standing >
A Kobold has reconnected.
< 408h/408H 131v/132V Pos: standing >
The wraith of a su-monster says 'Prepare to fight me, too!'
The wraith of a su-monster suddenly attacks Kaene!
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster's weak punch grazes Kaene.
You stretch your toes feeling much more comfortable with unconstrained feet.
< 408h/408H 132v/132V Pos: standing >
You start chanting...
< 408h/408H 132v/132V Pos: standing >
The wraith of a su-monster misses Kaene.
< 408h/408H 132v/132V Pos: standing >
The wraith of a su-monster suddenly attacks Kaene!
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster misses Kaene.
Kaene's impressive slash strikes a Kobold.
Kaene's impressive slash strikes a Kobold.
Kaene's slash strikes a Kobold.
< 408h/408H 132v/132V Pos: standing >
Casting: earthen maul
< 408h/408H 132v/132V Pos: standing >
You complete your spell...
[Damage: 58 ] You cause the earth to reach up and maul your opponent!
< 408h/408H 132v/132V Pos: standing >
A Kobold misses Kaene.
Kaene's black double-edged shortsword dubbed, Huntsmaster [superior] flashes into the path of a Kobold's attack, then Kaene delivers a graceful counter-attack!
Kaene's impressive slash strikes a Kobold.
Kaene misses a Kobold.
< 408h/408H 132v/132V Pos: standing >
Kaene dodges the wraith of a su-monster's attack.
You start chanting...
< 408h/408H 132v/132V Pos: standing >
The wraith of a su-monster's decent punch grazes Kaene.
The wraith of a su-monster misses Kaene.
Olik enters from the west.
< 408h/408H 132v/132V Pos: standing >
Casting: earthen maul
Olik starts casting an offensive spell.
Olik snaps into visibility.
< 408h/408H 132v/132V Pos: standing >
You complete your spell...
[Damage: 51 ] You cause the earth to reach up and maul your opponent!
< 408h/408H 132v/132V Pos: standing >
Olik completes his spell...
Olik utters the word 'yufzbarr'
Olik smirks as his fireball explodes into the face of a Kobold.
< 408h/408H 132v/132V Pos: standing >
Kaene dodges a Kobold's attack.
A Kobold misses Kaene.
Kaene misses a Kobold.
Kaene misses a Kobold.
Kaene misses a Kobold.
You start chanting...
< 408h/408H 132v/132V Pos: standing >
The wraith of a su-monster misses Kaene.
< 408h/408H 132v/132V Pos: standing >
Chittah enters from the east.
Olik starts casting an offensive spell.
< 408h/408H 132v/132V Pos: standing >
Casting: earthen maul
Chittah leaps towards a Kobold and sinks his jaws dripping with venom deep in his flesh.
A Kobold shivers slightly.
< 408h/408H 132v/132V Pos: standing >
You complete your spell...
[Damage: 55 ] You cause the earth to reach up and maul your opponent!
The wraith of a su-monster misses Kaene.
The wraith of a su-monster's weak punch grazes Kaene.
< 408h/408H 132v/132V Pos: standing >
A Drow Elf leaves east.
< 408h/408H 132v/132V Pos: standing >
Olik completes his spell...
Olik utters the word 'yufzbarr'
Olik smirks as his fireball explodes into the face of a Kobold.
A Kobold's reptile skin cloak melted from the intense heat!
A Kobold's some sandy sleeves melted from the intense heat!
A Kobold's sapphire ring melted from the intense heat!
The wraith of a su-monster stops following a Kobold.
The wraith of a su-monster stops following a Kobold.
The wraith of a su-monster stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!