<worn on eyes> a fine bronze eyepatch
<worn in ear> a tiger's tooth earring [superior]
<worn in ear> a tiger's tooth earring [superior]
<worn on face> a well-crafted hide veil
<worn around neck> a drow-made glass collar
<worn around neck> a light blue scarf
<worn about body> a burnt marble mantle
<worn about waist> an elfskin belt
<worn on belt buckle>a quill
<worn on arms> some sandy sleeves
<held as shield> a stylish obsidian tower shield from Wellvolen
<worn on hands> a pair of brown leather gloves
<worn on finger> a ring of the hierophant
<worn on legs> some sandy leggings
<worn on feet> some muddy cloth boots
You continue your study.
< 167h/167H 120v/120V Pos: sitting >
You start meditating...
< 167h/167H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 167h/167H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 167h/167H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 167h/167H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 167h/167H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - identify
1 - coldshield
1 - sense follower
( 4th circle) 3 - lightning bolt
1 - levitate
( 3rd circle) 5 - shocking grasp
( 2nd circle) 6 - burning hands
1 - mirror image
( 1st circle) 2 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
9 seconds: ( 4th) lightning bolt
18 seconds: ( 3rd) shocking grasp
You can memorize no more spells.
< 167h/167H 120v/120V Pos: sitting >
You stop meditating.
Summerstorm's Bar and Meeting Hall
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a drunken warrior is lying here.
[2] The corpse of a young warrior is lying here.
The corpse of a young woman is lying here.
The corpse of a halfling adventurer is lying here.
The corpse of a young woman is lying here.
[2] The corpse of a young warrior is lying here.
A being formed from crystalized magic awaits orders from their master. (minion)
A being formed from crystalized magic awaits orders from their master. (minion)
(Q)A one-armed bard sings soft love songs in the corner.
(Q)An elderly elf stands here serving drinks.
< 167h/167H 120v/120V Pos: sitting >
You are carrying: (3/11)
a cyan colored potion
a spellbook
a rugged adventurers satchel (illuminating)
< 167h/167H 120v/120V Pos: sitting >
< 167h/167H 120v/120V Pos: sitting >
A rugged adventurers satchel contains:
a small pile of coins
a wicked looking mace
some ancient adamantium
a pitted clay eyepatch from Shadowclave
a ghastly gem flail
a pair of silver arm protectors
a dark misty potion
[2] a mining pick
[3] a small bandage
< 167h/167H 120v/120V Pos: sitting >
You get a small pile of coins from your rugged adventurers satchel.
There were: 1 platinum coin, 33 gold coins, 14 silver coins, 24 copper coins.
< 167h/167H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 167h/167H 120v/120V Pos: sitting >
An elderly bartender says in elven 'OH NO, you've cost me alot of time and money, but toss me 3 platinum, and 1 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 167h/167H 120v/120V Pos: sitting >
< 167h/167H 120v/120V Pos: sitting >
An elderly bartender says in elven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 4 gold, and 6 silver.'
You hand over the money.
An elderly bartender says in elven 'Remember, you can always type 'quest' to see your current quest.'
< 167h/167H 120v/120V Pos: sitting >
An elderly bartender says in elven 'OH NO, you've cost me alot of time and money, but toss me 3 platinum, and 1 silver and I'll take care of your task!'
You dont have that much money...
< 167h/167H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
Your studies are complete.
< 167h/167H 120v/120V Pos: sitting >
You clamber to your feet.
< 167h/167H 120v/120V Pos: standing >
Summerstorm's Bar and Meeting Hall
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a drunken warrior is lying here.
[2] The corpse of a young warrior is lying here.
The corpse of a young woman is lying here.
The corpse of a halfling adventurer is lying here.
The corpse of a young woman is lying here.
[2] The corpse of a young warrior is lying here.
A being formed from crystalized magic awaits orders from their master. (minion)
A being formed from crystalized magic awaits orders from their master. (minion)
(Q)A one-armed bard sings soft love songs in the corner.
(Q)An elderly elf stands here serving drinks.
< 167h/167H 120v/120V Pos: standing >
By the Roots of an Old Jodani Tree
Obvious exits: -E -U
A lesser conjured being enters from above.
A lesser conjured being enters from above.
< 167h/167H 119v/120V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W -U
The corpse of a wild-elf scout is lying here.
A young elven scout prepares to leave for the jungle.(Gold Aura)
A lesser conjured being enters from the west.
A lesser conjured being enters from the west.
< 167h/167H 118v/120V Pos: standing >
A Mist Shrouded Path
Obvious exits: -N -W
A scarred elven warrior patrols the village.
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.
< 167h/167H 117v/120V Pos: standing >
The Path Bends
Obvious exits: -E -S -U
A lesser conjured being enters from the east.
A lesser conjured being enters from the east.
< 167h/167H 116v/120V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
A thin elven ranger has just gotten in from the jungle.(Gold Aura)
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.
< 167h/167H 116v/120V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A lesser conjured being enters from the west.
A lesser conjured being enters from the west.
< 167h/167H 115v/120V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W
An elven woman walks about smelling flowers.
A lesser conjured being enters from the west.
A lesser conjured being enters from the west.
< 167h/167H 115v/120V Pos: standing >
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
A young elven child plays quietly.
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.
< 167h/167H 114v/120V Pos: standing >
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
A lieutenant of the Moonhollow guard does his rounds.(Gold Aura)
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.
< 167h/167H 114v/120V Pos: standing >
At the Base of the cliffs
Obvious exits: -N -U
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.
< 167h/167H 113v/120V Pos: standing >
On a Jodani Wood Wall
Obvious exits: -N -S -D
A lesser conjured being enters from below.
A lesser conjured being enters from below.
< 167h/167H 113v/120V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your north.
< 167h/167H 113v/120V Pos: standing >
On a Jodani Wood Wall
Obvious exits: -S -W
The corpse of a wild-elf guard is lying here.
A short elven warrior stands watch on the wall.
A lesser conjured being enters from the south.
A lesser conjured being enters from the south.
< 167h/167H 113v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/167H 113v/120V Pos: standing >
< 167h/167H 114v/120V Pos: standing >
Ok.
A lesser conjured being suddenly attacks a wild-elf guard!
A lesser conjured being's slash wounds a wild-elf guard.
A lesser conjured being suddenly attacks a wild-elf guard!
A lesser conjured being misses a wild-elf guard.
< 167h/167H 115v/120V Pos: standing >
A lesser conjured being dodges a wild-elf guard's attack.
A lesser conjured being barely blocks a wild-elf guard's lunge at it.
A wild-elf guard turns to focus his attack on a lesser conjured being!
< 167h/167H 119v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
A lesser conjured being misses a wild-elf guard.
A lesser conjured being misses a wild-elf guard.
< 167h/167H 120v/120V Pos: standing >
You complete your spell...
Your spell flows around a wild-elf guard, leaving him unharmed!
< 167h/167H 120v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
A lesser conjured being barely blocks a wild-elf guard's lunge at it.
A wild-elf guard's fine punch enshrouds a lesser conjured being in a mist of blood.
A wild-elf guard's punch causes a lesser conjured being to grimace in pain.
A wild-elf guard misses a kick at a lesser conjured being's groin, stubbing his toe in the process.
< 167h/167H 120v/120V Pos: standing >
You complete your spell...
[Damage: 28 ] -=[The lightning bolt hits a wild-elf guard with full impact.]=-
< 167h/167H 120v/120V Pos: standing >
A lesser conjured being misses a wild-elf guard.
A lesser conjured being misses a wild-elf guard.
A wild-elf guard dodges a lesser conjured being's attack.
You start chanting...
< 167h/167H 120v/120V Pos: standing >
Casting: lightning bolt *
< 167h/167H 120v/120V Pos: standing >
You complete your spell...
[Damage: 36 ] -=[The lightning bolt hits a wild-elf guard with full impact.]=-
A lesser conjured being parries a wild-elf guard's lunge at it.
A wild-elf guard misses a lesser conjured being.
A wild-elf guard's decent punch critically injures a lesser conjured being.
A lesser conjured being is mortally wounded, and will die soon, if not aided.
< 167h/167H 120v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
Casting: lightning bolt *
< 167h/167H 120v/120V Pos: standing >
You dodge a bash from a wild-elf guard, who loses his balance and falls.
A lesser conjured being misses a wild-elf guard.
A lesser conjured being misses a wild-elf guard.
< 167h/167H 120v/120V Pos: standing >
< T: Iona TP: sta TC:excellent E: elf kne EP: few wounds >
You complete your spell...
[Damage: 21 ] -=[The lightning bolt hits a wild-elf guard with full impact.]=-
< 167h/167H 120v/120V Pos: standing >
< T: Iona TP: sta TC:excellent E: elf kne EP: few wounds >
You miss a wild-elf guard.
On a Jodani Wood Wall
Obvious exits: -S -W
Fresh blood covers everything in the area.
The corpse of a wild-elf guard is lying here.
A lesser conjured being stands here, fighting a wild-elf guard. (Minion)
A lesser conjured being is lying here, mortally wounded. (Minion)
A wild-elf guard crouches here, fighting YOU!
< 167h/167H 120v/120V Pos: standing >
< T: Iona TP: sta TC:excellent E: elf kne EP: few wounds >
You attempt to flee...
A Passage Through a Jodani Tree
Obvious exits: -E -W -D
You flee westward!
< 167h/167H 99v/120V Pos: standing >
On a Jodani Wood Wall
Obvious exits: -S -W
Fresh blood covers everything in the area.
The corpse of a wild-elf guard is lying here.
A lesser conjured being stands here, fighting a wild-elf guard. (Minion)
A lesser conjured being is lying here, mortally wounded. (Minion)
A wild-elf guard crouches here.
< 167h/167H 99v/120V Pos: standing >
A lesser conjured being misses a wild-elf guard.
< 167h/167H 99v/120V Pos: standing >
A wild-elf guard's fine punch strikes a lesser conjured being.
A lesser conjured being parries a wild-elf guard's lunge at it.
< 167h/167H 100v/120V Pos: standing >
You failed.
< 167h/167H 102v/120V Pos: standing >
A lesser conjured being misses a wild-elf guard.
A lesser conjured being misses a wild-elf guard.
< 167h/167H 104v/120V Pos: standing >
A wild-elf guard misses a lesser conjured being.
A wild-elf guard's fine punch strikes a lesser conjured being hard.
A wild-elf guard rises to his feet.
< 167h/167H 105v/120V Pos: standing >
You start chanting...
< 167h/167H 105v/120V Pos: standing >
You complete your spell...
A lesser conjured being stops following you.
a lesser conjured being is no longer in your group.
[Damage: 5 ] -=[You watch with self-pride as the magic missile hits a lesser conjured being.]=-
A lesser conjured being is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a lesser conjured being's gurgling and choking signals its demise.
A lesser conjured being quickly returns to the plane from whence they were summoned...
< 167h/167H 106v/120V Pos: standing >
The corpse of a wild-elf guard appears to be empty.
< 167h/167H 107v/120V Pos: standing >
Ok.
You put 0 platinum, 9 gold, 9 silver, and 4 copper coins into a rugged adventurers satchel.
< 167h/167H 107v/120V Pos: standing >
You utter a quick incantation, calling forth a lesser conjured being who softly says 'Your wish is my command, master!'
A lesser conjured being starts following you.
< 167h/167H 108v/120V Pos: standing >
A lesser conjured being parries a wild-elf guard's lunge at it.
A wild-elf guard misses a lesser conjured being.
A wild-elf guard's punch seriously wounds a lesser conjured being.
< 167h/167H 109v/120V Pos: standing >
A wild-elf guard dodges a lesser conjured being's attack.
A lesser conjured being is now a member of your group.
A lesser conjured being already grouped by you.
< 167h/167H 110v/120V Pos: standing >
Ok.
A lesser conjured being gets a small round wooden shield.
A lesser conjured being gets a steel bastard sword.
< 167h/167H 111v/120V Pos: standing >
A lesser conjured being dodges a wild-elf guard's attack.
A lesser conjured being parries a wild-elf guard's lunge at it.
A lesser conjured being barely blocks a wild-elf guard's lunge at it.
A wild-elf guard kicks a lesser conjured being in the foot, causing a lesser conjured being to hop around in pain.
< 167h/167H 113v/120V Pos: standing >
Ok.
A lesser conjured being straps a small round wooden shield to its arm.
A lesser conjured being wields a steel bastard sword.
< 167h/167H 114v/120V Pos: standing >
A lesser conjured being misses a wild-elf guard.
Ok.
A lesser conjured being suddenly attacks a wild-elf guard!
A lesser conjured being's fine slash strikes a wild-elf guard.
< 167h/167H 115v/120V Pos: standing >
A wild-elf guard's fine punch strikes a lesser conjured being very hard.
A wild-elf guard's decent punch strikes a lesser conjured being very hard.
< 167h/167H 118v/120V Pos: standing >
A wild-elf guard appears to be Grey Elf and has quite a few wounds.
He's medium in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
Through your advanced training, you glean they are a level 35 Warrior.
< 167h/167H 119v/120V Pos: standing >
You don't have that spell memorized.
< 167h/167H 119v/120V Pos: standing >
A wild-elf guard dodges a lesser conjured being's attack.
A lesser conjured being's fine slash strikes a wild-elf guard.
A wild-elf guard dodges a lesser conjured being's attack.
< 167h/167H 120v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
A wild-elf guard misses a lesser conjured being.
A lesser conjured being dodges a wild-elf guard's attack.
A wild-elf guard kicks a lesser conjured being in the side with a hefty roundhouse kick.
< 167h/167H 120v/120V Pos: standing >
You complete your spell...
Your spell flows around a wild-elf guard, leaving him unharmed!
< 167h/167H 120v/120V Pos: standing >
A wild-elf guard dodges a lesser conjured being's attack.
A wild-elf guard dodges a lesser conjured being's attack.
A lesser conjured being misses a wild-elf guard.
A lesser conjured being's fine slash strikes a wild-elf guard.
< 167h/167H 120v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
A lesser conjured being parries a wild-elf guard's lunge at it.
A wild-elf guard misses a lesser conjured being.
A lesser conjured being barely blocks a wild-elf guard's lunge at it.
< 167h/167H 120v/120V Pos: standing >
You complete your spell...
[Damage: 31 ] -=[You get a good hold of a wild-elf guard and shock him.]=-
< 167h/167H 120v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.
A lesser conjured being misses a wild-elf guard.
A lesser conjured being misses a wild-elf guard.
A wild-elf guard dodges a lesser conjured being's attack.
< 167h/167H 120v/120V Pos: standing >
A wild-elf guard's punch seriously wounds a lesser conjured being.
A lesser conjured being barely blocks a wild-elf guard's lunge at it.
A wild-elf guard's punch seriously wounds a lesser conjured being.
A wild-elf guard kicks a lesser conjured being in the side with a hefty roundhouse kick.
< 167h/167H 120v/120V Pos: standing >
You complete your spell...
[Damage: 36 ] -=[You get a good hold of a wild-elf guard and shock him.]=-
< 167h/167H 120v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
You complete your spell...
Your spell flows around a wild-elf guard, leaving him unharmed!
< 167h/167H 120v/120V Pos: standing >
A wild-elf guard appears to be Grey Elf and looks pretty hurt.
He's medium in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
Through your advanced training, you glean they are a level 35 Warrior.
< 167h/167H 120v/120V Pos: standing >
A wild-elf guard's decent punch seriously wounds a lesser conjured being.
A wild-elf guard misses a lesser conjured being.
A wild-elf guard's fine punch causes a lesser conjured being to grimace in pain.
< 167h/167H 120v/120V Pos: standing >
A wild-elf guard dodges a lesser conjured being's attack.
A wild-elf guard dodges a lesser conjured being's attack.
< 167h/167H 120v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.
< 167h/167H 120v/120V Pos: standing >
You complete your spell...
[Damage: 26 ] -=[You get a good hold of a wild-elf guard and shock him.]=-
< 167h/167H 120v/120V Pos: standing >
You start chanting...
< 167h/167H 120v/120V Pos: standing >
A wild-elf guard's fine punch hits a lesser conjured being.
A lesser conjured being is mortally wounded, and will die soon, if not aided.
You dodge a bash from a wild-elf guard, who loses his balance and falls.
A wild-elf guard turns to focus his attack on a lesser conjured being!
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
Casting: shocking grasp *
A lesser conjured being misses a wild-elf guard.
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
You complete your spell...
[Damage: 26 ] -=[You get a good hold of a wild-elf guard and shock him.]=-
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
You miss a wild-elf guard.
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
Someone's body appears to recover from the affects of the potion.
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
Your group consists of ( 3/20):
( Head) 167/167 hit, 120/120 move Iona
(Front) -10/150 hit, 188/191 move a lesser conjured being
(Front) 125/125 hit, 186/186 move a lesser conjured being
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
A lesser conjured being barely blocks a wild-elf guard's lunge at it.
A wild-elf guard misses a lesser conjured being.
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
You don't have that spell memorized.
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
A lesser conjured being misses a wild-elf guard.
You start chanting...
< 167h/167H 120v/120V Pos: standing >
< T: lesser TP: sta TC:excellent E: elf kne EP: awful >
You complete your spell...
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a wild-elf guard.]=-
A wild-elf guard is stunned!
Your spell flows around a wild-elf guard, leaving him unharmed!
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a wild-elf guard.]=-
A wild-elf guard is incapacitated and will slowly die, if not aided.
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a wild-elf guard.]=-
A wild-elf guard is mortally wounded, and will die soon, if not aided.
[Damage: 2 ] -=[You watch with self-pride as the magic missile hits a wild-elf guard.]=-
A wild-elf guard is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a wild-elf guard's last actions in this world.
< 171h/171H 120v/120V Pos: standing >
You get a few coins from the corpse of a wild-elf guard.
There were: 21 gold coins.
< 171h/171H 120v/120V Pos: standing >
Ok.
You put 0 platinum, 21 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 171h/171H 120v/120V Pos: standing >
On a Jodani Wood Wall
Obvious exits: -S -W
Fresh blood covers everything in the area.
[2] The corpse of a wild-elf guard is lying here.
A being formed from crystalized magic awaits orders from their master. (minion)
A lesser conjured being is lying here, mortally wounded. (Minion)
< 171h/171H 120v/120V Pos: standing >
You start chanting...
< 171h/171H 120v/120V Pos: standing >
Casting: magic missile
< 171h/171H 120v/120V Pos: standing >
You complete your spell...
A lesser conjured being stops following you.
a lesser conjured being is no longer in your group.
[Damage: 1 ] -=[You watch with self-pride as the magic missile hits a lesser conjured being.]=-
A lesser conjured being is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a lesser conjured being's gurgling and choking signals its demise.
A lesser conjured being quickly returns to the plane from whence they were summoned...
< 171h/171H 120v/120V Pos: standing >
< 171h/171H 120v/120V Pos: standing >
The corpse of a wild-elf guard appears to be empty.
< 171h/171H 120v/120V Pos: standing >
You don't have anything to put in it.
< 171h/171H 120v/120V Pos: standing >
You have just begun the trek to your next level!
< 171h/171H 120v/120V Pos: standing >
You sit down and relax.
< 171h/171H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - identify
1 - coldshield
1 - sense follower
( 4th circle) 1 - levitate
( 2nd circle) 6 - burning hands
1 - mirror image
( 1st circle) 2 - minor creation
3 - magic missile
And you are currently memorizing the following spells:
11 seconds: ( 4th) lightning bolt
22 seconds: ( 4th) lightning bolt
33 seconds: ( 4th) lightning bolt
44 seconds: ( 4th) lightning bolt
49 seconds: ( 1st) magic missile
59 seconds: ( 3rd) shocking grasp
68 seconds: ( 3rd) shocking grasp
78 seconds: ( 3rd) shocking grasp
87 seconds: ( 3rd) shocking grasp
97 seconds: ( 3rd) shocking grasp
106 seconds: ( 3rd) shocking grasp
112 seconds: ( 1st) magic missile
117 seconds: ( 1st) magic missile
You can memorize 1 3rd and 1 4th circle spell(s).
You continue your study.
< 171h/171H 120v/120V Pos: sitting >
You start meditating...
< 171h/171H 120v/120V Pos: sitting >
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 171h/171H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - identify
1 - coldshield
1 - sense follower
( 4th circle) 2 - lightning bolt
1 - levitate
( 2nd circle) 6 - burning hands
1 - mirror image
( 1st circle) 2 - minor creation
3 - magic missile
And you are currently memorizing the following spells:
6 seconds: ( 4th) lightning bolt
17 seconds: ( 4th) lightning bolt
22 seconds: ( 1st) magic missile
32 seconds: ( 3rd) shocking grasp
41 seconds: ( 3rd) shocking grasp
51 seconds: ( 3rd) shocking grasp
60 seconds: ( 3rd) shocking grasp
70 seconds: ( 3rd) shocking grasp
79 seconds: ( 3rd) shocking grasp
85 seconds: ( 1st) magic missile
90 seconds: ( 1st) magic missile
You can memorize 1 3rd and 1 4th circle spell(s).
< 171h/171H 120v/120V Pos: sitting >
You are memorizing lightning bolt, which will take about 11 seconds.
< 171h/171H 120v/120V Pos: sitting >
You are memorizing shocking grasp, which will take about 9 seconds.
< 171h/171H 120v/120V Pos: sitting >
< 171h/171H 120v/120V Pos: sitting >
You are already meditating.
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing magic missile.
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
You feel heavier and stop levitating.
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 171h/171H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 171h/171H 120v/120V Pos: sitting >
You abandon your studies.
A gnome peasant disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 171h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC:excellent E: a gnome peasant sta EP: excellent >
A gnome peasant parries your futile lunge at him.
< 171h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC:excellent E: a gnome peasant sta EP: excellent >
-=[You scream in pain as a gnome peasant's slash tears into your flesh.]=-
OUCH! That really did HURT!
A gnome peasant misses you.
< 137h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC: small wounds E: a gnome peasant sta EP: excellent >
-=[You scream in pain as a gnome peasant's slash tears into your flesh.]=-
-=[You scream in pain as a gnome peasant's slash tears into your flesh.]=-
< 104h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC: few wounds E: a gnome peasant sta EP: excellent >
A gnome peasant dodges your futile attack.
< 104h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC: few wounds E: a gnome peasant sta EP: excellent >
A lesser conjured being suddenly attacks a gnome peasant!
A lesser conjured being misses a gnome peasant.
< 104h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC: few wounds E: a gnome peasant sta EP: excellent >
-=[You scream in pain as a gnome peasant's slash tears into your flesh.]=-
OUCH! That really did HURT!
A gnome peasant misses you.
-=[You scream in pain as a gnome peasant's slash tears into your flesh.]=-
< 53h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC: nasty wounds E: a gnome peasant sta EP: excellent >
A gnome peasant parries your futile lunge at him.
< 53h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC: nasty wounds E: a gnome peasant sta EP: excellent >
A gnome peasant dodges a lesser conjured being's attack.
< 53h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC: nasty wounds E: a gnome peasant sta EP: excellent >
-=[A gnome peasant's impressive slash seriously wounds you.]=-
A gnome peasant misses you.
< 40h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC:pretty hurt E: a gnome peasant sta EP: excellent >
A gnome peasant parries your futile lunge at him.
< 40h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC:pretty hurt E: a gnome peasant sta EP: excellent >
A gnome peasant misses you.
A gnome peasant misses you.
-=[A gnome peasant's impressive slash seriously wounds you.]=-
< 28h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC:pretty hurt E: a gnome peasant sta EP: excellent >
A lesser conjured being misses a gnome peasant.
< 28h/171H 120v/120V Pos: sitting >
< T: Iona TP: sit TC:pretty hurt E: a gnome peasant sta EP: excellent >
A gnome peasant's skillfully shifts his stance and silver-bladed shortsword [poor] glistens with insane speed to thwart your attack!
-=[A gnome peasant's impressive slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A gnome peasant's impressive slash enshrouds you in a mist of blood.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A gnome peasant's impressive slash grievously wounds you.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
-=[