<worn on face> a static reed mask [62%]
<worn around neck> a sinister copper choker
<worn around neck> a fine ivory gorget
<worn on body> a dark black robe
<worn about body> a soft skin cloak
<worn on back> a large leather backpack
<worn on belt buckle>a quill
<held as shield> an unique hide heater shield
<worn around wrist> a dwarven-made brass wristguard from BogenTok
<worn on hands> some twisted tin gauntlets from BogenTok
<worn on finger> a frost-rimed bamboo band
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of dark black boots
Obvious exits: -U -D
< 163h/170H 125v/132V Pos: standing >
On a Black Ledge
Obvious exits: -U -D
< 163h/170H 123v/132V Pos: standing >
On a Dark Mountain Trail
Obvious exits: -N -D
< 163h/170H 122v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/170H 123v/132V Pos: standing >
On a Dark Mountain Trail
Obvious exits: -N -S
A black gnoll is sitting here.
A black gnoll stands, apparently asleep.
< 163h/170H 120v/132V Pos: standing >
Someone suddenly attacks YOU!
An ear seeker misses you.
Sorry, you aren't allowed to do that in combat.
< 163h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: excellent >
A black gnoll suddenly attacks YOU!
A black gnoll misses you.
< 163h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: excellent >
Your kick bounces off an ear seeker's tough exoskeleton.
< 163h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: excellent >
A black gnoll awakens.
< 163h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: excellent >
An ear seeker misses you.
< 163h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: excellent >
[Damage: 4 ] Your decent pierce seriously wounds an ear seeker.
< 163h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: few wounds >
You dodge a black gnoll's vicious attack.
A black gnoll's kick hits you in your side.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: few wounds >
Your kick bounces off an ear seeker's tough exoskeleton.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: few wounds >
You dodge an ear seeker's vicious attack.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: few wounds >
An ear seeker dodges your futile attack.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: few wounds >
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: few wounds >
A black gnoll misses you.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: few wounds >
You dodge an ear seeker's vicious attack.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: few wounds >
[Damage: 4 ] Your decent pierce seriously wounds an ear seeker.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: pretty hurt >
Your kick bounces off an ear seeker's tough exoskeleton.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: pretty hurt >
You dodge a black gnoll's vicious attack.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: pretty hurt >
An ear seeker misses you.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: pretty hurt >
A freezing wind blows gently, but firmly against all obstacles in the area.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: pretty hurt >
An ear seeker dodges your futile attack.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: pretty hurt >
You dodge an ear seeker's vicious attack.
< 155h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: ear sta EP: pretty hurt >
You dodge a black gnoll's vicious attack.
A black gnoll's kick hits you in your side.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: pretty hurt >
Your kick bounces off an ear seeker's tough exoskeleton.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: pretty hurt >
An ear seeker dodges your futile attack.
An ear seeker misses you.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: pretty hurt >
You dodge a black gnoll's vicious attack.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: pretty hurt >
An ear seeker misses you.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: pretty hurt >
Your kick bounces off an ear seeker's tough exoskeleton.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: pretty hurt >
[Damage: 4 ] Your decent pierce enshrouds an ear seeker in a mist of blood.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: bleeding, close to death >
A black gnoll misses you.
You dodge a black gnoll's vicious attack.
You dodge a bash from a black gnoll, who loses his balance and falls.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: bleeding, close to death >
An ear seeker misses you.
< 149h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: small wounds E: ear sta EP: bleeding, close to death >
[Damage: 4 ] Your pierce causes an ear seeker to grimace in pain.
An ear seeker is mortally wounded, and will die soon, if not aided.
< 149h/170H 121v/132V Pos: standing >
You dodge a black gnoll's vicious attack.
< 149h/170H 121v/132V Pos: standing >
On a Dark Mountain Trail
Obvious exits: -N -S
A black gnoll is lying here, fighting YOU!
An ear seeker is lying here, mortally wounded.
A black gnoll stands at ease.
< 149h/170H 123v/132V Pos: standing >
Intersection on a Dark Mountain Trail
Obvious exits: -E -S -W
< 149h/170H 120v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 149h/170H 120v/132V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
You see the red shape of a tiny living being here.
< 149h/170H 119v/132V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
< 149h/170H 115v/132V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
< 149h/170H 111v/132V Pos: standing >
The cursed sun of the surface world burns into your skin!
< 137h/170H 115v/132V Pos: standing >
^^..^
M^@M^
MMM^^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 137h/170H 113v/132V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
< 137h/170H 111v/132V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
< 137h/170H 121v/132V Pos: standing >
< 137h/170H 125v/132V Pos: standing >
The cursed sun of the surface world burns into your skin!
< 125h/170H 131v/132V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
You see the red shape of a tiny living being here.
< 125h/170H 128v/132V Pos: standing >
A Rocky Dark Mountain Trail
Obvious exits: -E -W
< 125h/170H 124v/132V Pos: standing >
Intersection on a Dark Mountain Trail
Obvious exits: -E -S -W
< 125h/170H 122v/132V Pos: standing >
On a Dark Mountain Trail
Obvious exits: -N -S
An ear seeker is lying here, mortally wounded.
A black gnoll stands at ease.
< 125h/170H 121v/132V Pos: standing >
A black gnoll suddenly attacks YOU!
A black gnoll misses you.
< 125h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: excellent >
Your kick at a black gnoll's belly comes up short.
< 125h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: excellent >
< 125h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: excellent >
[Damage: 4 ] Your decent pierce strikes a black gnoll.
A black gnoll misses you.
A black gnoll's sweep catches you in the side and you almost stumble.
< 117h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: few scratches >
[Damage: 3 ] Your decent pierce strikes a black gnoll.
You dodge a black gnoll's vicious attack.
< 117h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
Your kick at a black gnoll's belly comes up short.
< 117h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
< 117h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
You feel your skill in 1h piercing improving.
[Damage: 4 ] Your pierce strikes a black gnoll.
A black gnoll misses you.
A black gnoll's kick crashes into your chest.
< 112h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
Your kick at a black gnoll's belly comes up short.
< 112h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
A black gnoll dodges your futile attack.
You dodge a black gnoll's vicious attack.
< 112h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
A black gnoll dodges your futile attack.
A black gnoll misses you.
A black gnoll misses you with his clumsy kick at your chest.
< 112h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
You start chanting...
< 112h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
Casting: heal undead *
< 112h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
Casting: heal undead
< 112h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC: few wounds E: gnoll sta EP: small wounds >
You complete your spell...
You feel the powers of darkness strengthen you!
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: small wounds >
You feel your skill in 1h piercing improving.
[Damage: 3 ] Your decent pierce strikes a black gnoll.
A black gnoll misses you.
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: few wounds >
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: few wounds >
You miss a black gnoll.
You dodge a black gnoll's vicious attack.
You dodge a black gnoll's feeble leg sweep.
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: few wounds >
[Damage: 3 ] Your decent pierce strikes a black gnoll.
You dodge a black gnoll's vicious attack.
A black gnoll misses you.
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: few wounds >
You score a CRITICAL HIT!!!!!
[Damage: 8 ] Your pierce seriously wounds a black gnoll.
You dodge a black gnoll's vicious attack.
A black gnoll misses you with his clumsy kick at your chest.
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
Pardon?
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
[Damage: 4 ] Your decent pierce strikes a black gnoll very hard.
You dodge a black gnoll's vicious attack.
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
[Damage: 4 ] Your decent pierce strikes a black gnoll very hard.
A black gnoll misses you.
You dodge a black gnoll's vicious attack.
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
You start chanting...
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
Casting: cone of cold *
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
Casting: cone of cold
< 170h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: gnoll sta EP: nasty wounds >
You dodge a black gnoll's vicious attack.
A black gnoll's kick hits you in your side.
< 161h/170H 121v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: gnoll sta EP: nasty wounds >
You complete your spell...
[Damage: 26 ] Your blast of cold strikes a black gnoll dead on, who shudders from the pain.
A black gnoll is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a black gnoll's gurgling and choking signals his demise.
< 161h/170H 121v/132V Pos: standing >
the corpse of a black gnoll does not contain the coins.
< 161h/170H 122v/132V Pos: standing >
the corpse of a black gnoll does not contain the essence.
< 161h/170H 122v/132V Pos: standing >
You don't have anything to put in it.
< 161h/170H 122v/132V Pos: standing >
You sit down and relax.
< 161h/170H 122v/132V Pos: sitting >
You have memorized the following spells:
( 6th circle) 2 - cone of cold
1 - vitalize undead
( 5th circle) 1 - teleport
1 - coldshield
3 - heal undead
( 4th circle) 7 - life leech
( 2nd circle) 6 - chill touch
3 - sleep
( 1st circle) 2 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
8 seconds: ( 5th) heal undead
17 seconds: ( 6th) cone of cold
You can memorize 8 3rd and 2 7th circle spell(s).
You continue your study.
< 161h/170H 123v/132V Pos: sitting >
You start meditating...
< 161h/170H 125v/132V Pos: sitting >
You have finished memorizing heal undead.
< 162h/170H 132v/132V Pos: sitting >
< 164h/170H 132v/132V Pos: sitting >
You have finished memorizing cone of cold.
Your studies are complete.
< 165h/170H 132v/132V Pos: sitting >
You clamber to your feet.
< 165h/170H 132v/132V Pos: standing >
You start chanting...
< 165h/170H 132v/132V Pos: standing >
You complete your spell...
You feel your bones gain strength.
< 165h/170H 132v/132V Pos: standing >
< 230h/234H 132v/132V Pos: standing >
< 230h/234H 132v/132V Pos: standing >
You quickly scan the area.
A sparrow who is close by to your north.
A black gnoll who is close by to your south.
< 230h/234H 132v/132V Pos: standing >
On a Dark Mountain Trail
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a black gnoll is lying here.
An ear seeker is lying here, mortally wounded.
< 231h/234H 132v/132V Pos: standing >
< 231h/234H 132v/132V Pos: standing >
On a Dark Mountain Trail
Obvious exits: -N -D
A black gnoll is sitting here.
< 231h/234H 129v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/234H 129v/132V Pos: standing >
A black gnoll suddenly attacks YOU!
A black gnoll misses you.
< 231h/234H 129v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: gnoll sta EP: excellent >
You start chanting...
You feel your skill in quick chant improving.
< 231h/234H 129v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: gnoll sta EP: excellent >
< 231h/234H 129v/132V Pos: standing >
< T: Cyrpse TP: sta TC:few scratches E: gnoll sta EP: excellent >
You complete your spell...
[Damage: 59 ] Your blast of cold strikes a black gnoll dead on, who shudders from the pain.
A black gnoll is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a black gnoll's gurgling and choking signals his demise.
< 231h/234H 129v/132V Pos: standing >
the corpse of a black gnoll does not contain the coins.
< 231h/234H 130v/132V Pos: standing >
the corpse of a black gnoll does not contain the essence.
< 231h/234H 130v/132V Pos: standing >
You don't have anything to put in it.
< 231h/234H 130v/132V Pos: standing >
On a Black Ledge
Obvious exits: -U -D
< 231h/234H 129v/132V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
On a Black Ledge
Obvious exits: -U -D
< 231h/234H 127v/132V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
On a Black Ledge
Obvious exits: -U -D
< 231h/234H 126v/132V Pos: standing >
Split in the Dark Trail
Obvious exits: -W -U -D
Fresh blood covers everything in the area.
The corpse of a forest lurker is lying here.
< 231h/234H 125v/132V Pos: standing >
On a Well Lit Path
Obvious exits: -E -D
< 232h/234H 123v/132V Pos: standing >
On a Well Lit Path
Obvious exits: -U -D
< 232h/234H 122v/132V Pos: standing >
On a Well Lit Path
Obvious exits: -N -U -D
< 232h/234H 120v/132V Pos: standing >
The Black Gate
Obvious exits: -U -D#
< 232h/234H 119v/132V Pos: standing >
The gate seems to be closed.
< 232h/234H 119v/132V Pos: standing >
The gate seems to be closed.
< 232h/234H 120v/132V Pos: standing >
Ok.
< 233h/234H 124v/132V Pos: standing >
Inside the Black Gate
Obvious exits: -U -D
< 233h/234H 122v/132V Pos: standing >
The Glowing Sphere
Obvious exits: -U
A shimmering portal is here.
< 233h/234H 122v/132V Pos: standing >
Alas, you cannot go that way. . . .
< 233h/234H 122v/132V Pos: standing >
< 233h/234H 124v/132V Pos: standing >
You enter a shimmering portal.
The Glowing Sphere
Obvious exits: -N
A shimmering portal is here.
< 234h/234H 125v/132V Pos: standing >
< 234h/234H 127v/132V Pos: standing >
< 234h/234H 132v/132V Pos: standing >
Rex slowly fades into existence.
< 234h/234H 132v/132V Pos: standing >
You enter a shimmering portal.
The Glowing Sphere
Obvious exits: -U
A shimmering portal is here.
< 234h/234H 132v/132V Pos: standing >
The taste of blood slowly fades from your body.
< 234h/234H 132v/132V Pos: standing >
< 234h/234H 132v/132V Pos: standing >
Autosaving...
< 234h/234H 132v/132V Pos: standing >
Rex slowly fades into existence.
< 234h/234H 132v/132V Pos: standing >
You stop following Fehu.
You now follow Rex.
< 234h/234H 132v/132V Pos: standing >
< 234h/234H 132v/132V Pos: standing >
An experienced orc raider floats in from above.
< 234h/234H 132v/132V Pos: standing >
Rex is knocked to the ground by an experienced orc raider's mighty bash!
< 234h/234H 132v/132V Pos: standing >
Rex misses an experienced orc raider.
Rex's pierce grazes an experienced orc raider.
An experienced orc raider dodges Rex's attack.
< 234h/234H 132v/132V Pos: standing >
An experienced orc raider's fine punch strikes Rex hard.
An experienced orc raider's fine punch strikes Rex hard.
< 234h/234H 132v/132V Pos: standing >
You start chanting...
< 234h/234H 132v/132V Pos: standing >
Rex's decent pierce grazes an experienced orc raider.
Rex's pierce wounds an experienced orc raider.
Rex misses an experienced orc raider.
Rex misses an experienced orc raider.
< 234h/234H 132v/132V Pos: standing >
Casting: cone of cold
< 234h/234H 132v/132V Pos: standing >
You complete your spell...
[Damage: 53 ] Your blast of cold strikes an experienced orc raider dead on, who shudders from the pain.
The chilling cold causes an experienced orc raider to stammer, apparently weakened.
< 234h/234H 132v/132V Pos: standing >
An experienced orc raider's punch strikes Rex hard.
< 234h/234H 132v/132V Pos: standing >
You start chanting...
< 234h/234H 132v/132V Pos: standing >
Rex clambers to his feet.
< 234h/234H 132v/132V Pos: standing >
Rex misses an experienced orc raider.
Rex misses an experienced orc raider.
Rex misses an experienced orc raider.
< 234h/234H 132v/132V Pos: standing >
Casting: cone of cold *
< 234h/234H 132v/132V Pos: standing >
Casting: cone of cold
< 234h/234H 132v/132V Pos: standing >
You complete your spell...
[Damage: 44 ] Your blast of cold strikes an experienced orc raider dead on, who shudders from the pain.
The chilling cold causes an experienced orc raider to stammer, apparently weakened.
< 234h/234H 132v/132V Pos: standing >
Rex parries an experienced orc raider's lunge at him.
< 234h/234H 132v/132V Pos: standing >
Rex misses an experienced orc raider.
Rex's decent pierce wounds an experienced orc raider.
Rex misses an experienced orc raider.
< 234h/234H 132v/132V Pos: standing >
You don't have that spell memorized.
< 234h/234H 132v/132V Pos: standing >
< 234h/234H 132v/132V Pos: standing >
Rex's pierce wounds an experienced orc raider.
Rex's pierce wounds an experienced orc raider.
Rex's pierce wounds an experienced orc raider.
An experienced orc raider dodges Rex's attack.
< 234h/234H 132v/132V Pos: standing >
Rex parries an experienced orc raider's lunge at him.
Rex parries an experienced orc raider's lunge at him.
< 234h/234H 132v/132V Pos: standing >
You start chanting...
< 234h/234H 132v/132V Pos: standing >
Casting: life leech
< 234h/234H 132v/132V Pos: standing >
You complete your spell...
[Damage: 27 ] You reach out and touch an experienced orc raider, leeching some of his lifeforce.
< 234h/234H 132v/132V Pos: standing >
Rex's decent pierce wounds an experienced orc raider.
Rex's decent pierce wounds an experienced orc raider.
Rex misses an experienced orc raider.
< 234h/234H 132v/132V Pos: standing >
You start chanting...
< 234h/234H 132v/132V Pos: standing >
Rex parries an experienced orc raider's lunge at him.
An experienced orc raider's fine punch strikes Rex hard.
< 234h/234H 132v/132V Pos: standing >
You complete your spell...
[Damage: 30 ] You reach out and touch an experienced orc raider, leeching some of his lifeforce.
< 234h/234H 132v/132V Pos: standing >
You start chanting...
< 234h/234H 132v/132V Pos: standing >
Rex misses an experienced orc raider.
Rex's pierce wounds an experienced orc raider.
< 234h/234H 132v/132V Pos: standing >
Casting: life leech
< 234h/234H 132v/132V Pos: standing >
You complete your spell...
[Damage: 28 ] You reach out and touch an experienced orc raider, leeching some of his lifeforce.
< 234h/234H 132v/132V Pos: standing >
You start chanting...
< 234h/234H 132v/132V Pos: standing >
An experienced orc raider misses Rex.
Rex parries an experienced orc raider's lunge at him.
< 234h/234H 132v/132V Pos: standing >
Casting: life leech
Rex misses an experienced orc raider.
Rex's fine pierce wounds an experienced orc raider.
Rex's decent pierce wounds an experienced orc raider.
< 234h/234H 132v/132V Pos: standing >
You complete your spell...
[Damage: 34 ] You reach out and touch an experienced orc raider, leeching some of his lifeforce.
< 234h/234H 132v/132V Pos: standing >
You start chanting...
< 234h/234H 132v/132V Pos: standing >
Casting: life leech
< 234h/234H 132v/132V Pos: standing >
You complete your spell...
[Damage: 34 ] You reach out and touch an experienced orc raider, leeching some of his lifeforce.
< 234h/234H 132v/132V Pos: standing >
Rex misses an experienced orc raider.
Rex's fine pierce strikes an experienced orc raider.
Rex dodges an experienced orc raider's attack.
An experienced orc raider misses a kick at Rex due to his small size.
< 234h/234H 132v/132V Pos: standing >
You start chanting...
< 234h/234H 132v/132V Pos: standing >
Casting: life leech
< 234h/234H 132v/132V Pos: standing >
You complete your spell...
[Damage: 32 ] You reach out and touch an experienced orc raider, leeching some of his lifeforce.
Rex's decent pierce strikes an experienced orc raider.
Rex's fine pierce strikes an experienced orc raider.
Rex misses an experienced orc raider.
< 234h/234H 132v/132V Pos: standing >
An experienced orc raider's punch strikes Rex hard.
You enter a shimmering portal.
The Glowing Sphere
Obvious exits: -N
A shimmering portal is here.
< 234h/234H 132v/132V Pos: standing >
You sit down and relax.
< 234h/234H 132v/132V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - teleport
1 - coldshield
4 - heal undead
( 4th circle) 1 - life leech
( 2nd circle) 6 - chill touch
3 - sleep
( 1st circle) 2 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
9 seconds: ( 6th) vitalize undead
18 seconds: ( 6th) cone of cold
27 seconds: ( 6th) cone of cold
37 seconds: ( 6th) cone of cold
44 seconds: ( 4th) life leech
52 seconds: ( 4th) life leech
59 seconds: ( 4th) life leech
67 seconds: ( 4th) life leech
74 seconds: ( 4th) life leech
82 seconds: ( 4th) life leech
You can memorize 8 3rd and 2 7th circle spell(s).
You continue your study.
< 234h/234H 132v/132V Pos: sitting >
You start meditating...
< 234h/234H 132v/132V Pos: sitting >
You have finished memorizing vitalize undead.
< 234h/234H 132v/132V Pos: sitting >
You stop following Rex.
Rex is no longer in your group.
< 234h/234H 132v/132V Pos: sitting >
< 234h/234H 132v/132V Pos: sitting >
You have finished memorizing cone of cold.
A Halfling slowly fades into existence.
< 234h/234H 132v/132V Pos: sitting >
A Halfling suddenly attacks YOU!
You abandon your studies.
A Halfling misses you.
< 234h/234H 132v/132V Pos: sitting >
< T: Cyrpse TP: sit TC:excellent E: A Halfling sta EP: excellent >
You clamber to your feet.
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: excellent >
You start chanting...
You feel your skill in quick chant improving.
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: excellent >
A Barbarian slowly fades into existence.
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: excellent >
Casting: cone of cold
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: excellent >
You complete your spell...
[Damage: 51 ] Your blast of cold strikes a Halfling dead on, who shudders from the pain.
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: small wounds >
A Halfling misses you.
A Halfling misses you.
You dodge a Halfling's vicious attack.
A Grey Elf slowly fades into existence.
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: small wounds >
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: small wounds >
You miss a Halfling.
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: small wounds >
You don't have that spell memorized.
A Halfling starts casting an offensive spell.
< 234h/234H 132v/132V Pos: standing >
< T: Cyrpse TP: sta TC:excellent E: A Halfling sta EP: small wounds >
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 234h/234H 132v/132V Pos: sitting >
< T: Cyrpse TP: sit TC:excellent E: A Halfling sta EP: small wounds >
A Grey Elf starts casting an offensive spell called 'fireball'.
< 234h/234H 132v/132V Pos: sitting >
< T: Cyrpse TP: sit TC:excellent E: A Halfling sta EP: small wounds >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the ground to reach up in a fist!
YIKES! Another hit like that, and you've had it!!
< 95h/234H 132v/132V Pos: sitting >
< T: Cyrpse TP: sit TC: nasty wounds E: A Halfling sta EP: small wounds >
A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Grey Elf. OUCH!
Your slicing knife melted from the intense heat!
Your drow-made marble belt melted from the intense heat!