The death of [30 Rogue] Nuf (Barbarian)

in The Torrhan School of Knowledge

from the perspective of [32 Dark Dreamer] Riudel (Kobold)

<worn as a badge>    a bloody cured leather badge
<worn on head>       the cap of storytelling
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a robin's tail feather (glowing)
<worn in ear>        a shiny gold earring
<worn on face>       an irridescent blue mask
<worn around neck>   a lost token of the mines of Khul'Lor
<worn around neck>   a lost token of the mines of Khul'Lor
<worn on body>       a beautiful glass tunic
<worn about body>    a long fur [superior]
<worn as quiver>     a magical obsidian quiver
<worn about waist>   a soft leather belt
<worn on belt buckle>a glowing black tome with a bone splint spine (glowing)
<held as shield>     the shield of M'Bele
<worn around wrist>  a wristband made of cameleon skin [85%]
<worn around wrist>  a well-crafted leather wristguard
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<primary weapon>     the golden staff of magic immunity
<worn on legs>       a flowing black skirt
<worn on feet>       a pair of forest sandals

   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (evil)          
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 408h/408H 157v/157V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'aouruhl'

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Bisil sits down in a comfortable spot.

< 408h/408H 157v/157V Pos: standing >
Bisil opens a thick tome of legendary lores and begins studying it intently.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Dakar starts casting a spell.

< 408h/408H 157v/157V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Dakar.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Dakar sits down in a comfortable spot.

< 408h/408H 157v/157V Pos: standing >
Dakar opens a black leather tome with an embossed dracolich and begins studying it intently.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Bisil closes his book and grins malevolently.

< 408h/408H 157v/157V Pos: standing >
Bisil clambers to his feet.

< 408h/408H 157v/157V Pos: standing >
Bisil starts casting a spell.

< 408h/408H 157v/157V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'ghcandusiohp'

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Bisil starts casting a spell.

< 408h/408H 157v/157V Pos: standing >
Dakar closes his book and grins malevolently.

< 408h/408H 157v/157V Pos: standing >
Dakar clambers to his feet.

< 408h/408H 157v/157V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'aouruhl'

< 408h/408H 157v/157V Pos: standing >
Dakar starts casting a spell.

< 408h/408H 157v/157V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Dakar.

< 408h/408H 157v/157V Pos: standing >
Bisil sits down in a comfortable spot.

< 408h/408H 157v/157V Pos: standing >
Bisil opens a thick tome of legendary lores and begins studying it intently.
Dakar sits down in a comfortable spot.

< 408h/408H 157v/157V Pos: standing >
Dakar opens a black leather tome with an embossed dracolich and begins studying it intently.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Bisil closes his book and grins malevolently.

< 408h/408H 157v/157V Pos: standing >
Bisil clambers to his feet.

< 408h/408H 157v/157V Pos: standing >
Dakar closes his book and grins malevolently.

< 408h/408H 157v/157V Pos: standing >
Dakar clambers to his feet.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
*The wraith of Ur stands here. (minion) 
*The wraith of Yzari stands here. (minion) 
*The wraith of Nul stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil (Kobold)(small) stands in mid-air here.
Dakar (Drow Elf)(medium) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
*Ur (Orc)(medium) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
*Nul (Kobold)(small) stands in mid-air here (Newbie).
*Liels (Troll)(large) stands in mid-air here.
Standing in its stall, a shaggy mount nickers softly for food.

< 408h/408H 157v/157V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
An elven woman who is close by above you.
A blue dracolich who is a brief walk away above you.
A red dracolich who is a brief walk away above you.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
An elven woman who is close by above you.
A blue dracolich who is a brief walk away above you.
A red dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Dakar starts casting a spell called 'vitalize undead'.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'zuharukz jioculoae'

< 408h/408H 157v/157V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
*The wraith of Ur stands here. (minion) 
*The wraith of Yzari stands here. (minion) 
*The wraith of Nul stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil (Kobold)(small) stands in mid-air here.
Dakar (Drow Elf)(medium) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
*Ur (Orc)(medium) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
*Nul (Kobold)(small) stands in mid-air here (Newbie).
*Liels (Troll)(large) stands in mid-air here.
Standing in its stall, a shaggy mount nickers softly for food.

< 408h/408H 157v/157V Pos: standing >
Dakar sits down in a comfortable spot.

< 408h/408H 157v/157V Pos: standing >
Dakar opens a black leather tome with an embossed dracolich and begins studying it intently.

< 408h/408H 157v/157V Pos: standing >
Bisil starts casting a spell called 'minor creation'.

< 408h/408H 157v/157V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears on the ground.

< 408h/408H 157v/157V Pos: standing >
Bisil starts casting a spell called 'minor creation'.

< 408h/408H 157v/157V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears on the ground.

< 408h/408H 157v/157V Pos: standing >
Bisil gives an order to his followers.
An air elemental gets a small round wooden shield.
An air elemental gets a small round wooden shield.

< 408h/408H 157v/157V Pos: standing >
Bisil gives an order to his followers.
An air elemental straps a small round wooden shield to its arm.
An air elemental straps a small round wooden shield to its arm.

< 408h/408H 157v/157V Pos: standing >
Dakar closes his book and grins malevolently.

< 408h/408H 157v/157V Pos: standing >
Dakar clambers to his feet.

< 408h/408H 157v/157V Pos: standing >
Bisil starts casting a spell.

< 408h/408H 157v/157V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'minor creation'
A small round wooden shield suddenly appears on the ground.

< 408h/408H 157v/157V Pos: standing >
Bisil starts casting a spell.

< 408h/408H 157v/157V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'ghcandusiohp'

< 408h/408H 157v/157V Pos: standing >
Bisil starts casting a spell called 'agility'.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'aouruhl'

< 408h/408H 157v/157V Pos: standing >
Bisil sits down in a comfortable spot.

< 408h/408H 157v/157V Pos: standing >
Bisil opens a thick tome of legendary lores and begins studying it intently.

< 408h/408H 157v/157V Pos: standing >
You start chanting...

< 408h/408H 157v/157V Pos: standing >
Dakar starts casting a spell called 'minor creation'.

< 408h/408H 157v/157V Pos: standing >
You complete your spell...
A large leather backpack suddenly appears on the ground.

< 408h/408H 157v/157V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'minor creation'
A large leather backpack suddenly appears on the ground.

< 408h/408H 157v/157V Pos: standing >
You sit down and relax.

< 408h/408H 157v/157V Pos: sitting >
Ur gets a large leather backpack.
You have memorized the following spells:
( 7th circle)  2 - hammer
( 6th circle)  3 - reflection
( 5th circle)  5 - boulder
               1 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - levitate
               1 - infravision
               2 - insects
( 3rd circle)  3 - blindness
               2 - concealment
               2 - mirror image
               1 - shadow monster
( 2nd circle)  6 - burning hands
               2 - dispel magic
               1 - darkness
( 1st circle)  8 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    9 seconds:  ( 6th) reflection
   13 seconds:  ( 1st) minor creation

You can memorize no more spells.
You continue your study.

< 408h/408H 157v/157V Pos: sitting >
You start meditating...

< 408h/408H 157v/157V Pos: sitting >

< 408h/408H 157v/157V Pos: sitting >
Nul gets a small round wooden shield.

< 408h/408H 157v/157V Pos: sitting >

< 408h/408H 157v/157V Pos: sitting >
Nul says in goblin 'me 2 pls'

< 408h/408H 157v/157V Pos: sitting >
You have finished memorizing reflection.

< 408h/408H 157v/157V Pos: sitting >

< 408h/408H 157v/157V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 408h/408H 157v/157V Pos: sitting >
You clamber to your feet.

< 408h/408H 157v/157V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
A rather large leather backpack lies here.
*The wraith of Ur stands here. (minion) 
*The wraith of Yzari stands here. (minion) 
*The wraith of Nul stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil (Kobold)(small) sits resting.
Dakar (Drow Elf)(medium) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
*Ur (Orc)(medium) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
*Nul (Kobold)(small) stands in mid-air here (Newbie).
*Liels (Troll)(large) stands in mid-air here.
Standing in its stall, a shaggy mount nickers softly for food.

< 408h/408H 157v/157V Pos: standing >
You agree wholeheartedly.

< 408h/408H 157v/157V Pos: standing >
Dakar opens the doors.

< 408h/408H 157v/157V Pos: standing >
Bisil clambers to his feet.
Bisil, looking very frustrated, packs up his book.
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
An elven woman who is close by to your south.
A retired sailor who is not far off to your south.
A retired sailor who is not far off to your south.
Tirila who is not far off to your south.
Shahala who is close by to your west.
A blue dracolich who is a brief walk away above you.
A red dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 408h/408H 157v/157V Pos: standing >
Dakar leaves south.
Bisil leaves south.
An air elemental leaves south.
An air elemental leaves south.
The wraith of Nul leaves south.
The wraith of Yzari leaves south.
The wraith of Ur leaves south.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
A rather large leather backpack lies here.
Riudel (Kobold)(small) stands in mid-air here.
*Ur (Orc)(medium) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
*Nul (Kobold)(small) stands in mid-air here (Newbie).
*Liels (Troll)(large) stands in mid-air here.
Standing in its stall, a shaggy mount nickers softly for food.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
An elven woman who is close by above you.
A tower guard who is not far off above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A red dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Dakar enters from the south.
Bisil enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
The wraith of Nul enters from the south.
The wraith of Yzari enters from the south.
The wraith of Ur enters from the south.

< 408h/408H 157v/157V Pos: standing >
Dakar closes the doors.

< 408h/408H 157v/157V Pos: standing >
Bisil sits down in a comfortable spot.

< 408h/408H 157v/157V Pos: standing >
Bisil opens a thick tome of legendary lores and begins studying it intently.

< 408h/408H 157v/157V Pos: standing >
Ur puts a small pile of coins into a large leather backpack.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Bisil closes his book and grins malevolently.

< 408h/408H 157v/157V Pos: standing >
Bisil clambers to his feet.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Nul gives a small round wooden shield to an ice elemental.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Nul gives an ice elemental an order.
An ice elemental straps a small round wooden shield to its arm.

< 408h/408H 157v/157V Pos: standing >
Nul gets a large leather backpack.

< 408h/408H 157v/157V Pos: standing >
Nul puts a bunch of stuff into a large leather backpack.

< 408h/408H 157v/157V Pos: standing >
Nul nods.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Nul gets a dark misty potion from his large leather backpack.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Liels now follows Dakar.

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
Autosaving...

< 408h/408H 157v/157V Pos: standing >

< 408h/408H 157v/157V Pos: standing >
A Barbarian enters from the south.
Liels snaps into visibility.
Liels suddenly looks a bit dumb, and madly slams at a Barbarian!

< 408h/408H 157v/157V Pos: standing >
A Barbarian's pierce wounds Liels.
A Barbarian misses Liels.
Riudel stops following you.
You feel less vitalized.

< 304h/304H 157v/157V Pos: standing >
Liels misses a Barbarian.
Liels misses a Barbarian.
Ur starts casting a spell.
Ur snaps into visibility.

< 304h/304H 157v/157V Pos: standing >
Dakar starts casting an offensive spell called 'chill touch'.

< 304h/304H 157v/157V Pos: standing >
Nul closes the doors.

< 304h/304H 157v/157V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'qpurr hajqp'
Dakar chills a Barbarian, who suddenly seems less lively.

< 304h/304H 157v/157V Pos: standing >
Ur completes his spell...
Ur utters the words 'hanuq yao'
A Barbarian gasps for air as Ur's lethal mist envelops him!

< 304h/304H 157v/157V Pos: standing >
It's already closed!

< 304h/304H 157v/157V Pos: standing >
Dakar starts casting an offensive spell called 'chill touch'.

< 304h/304H 157v/157V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'qpurr hajqp'
Dakar chills a Barbarian, who suddenly seems less lively.
A Barbarian's simple steel helmet is weakened from the intense cold!
A Barbarian sags, apparently weakened from the frigid cold!
You start chanting...

< 304h/304H 157v/157V Pos: standing >

< 304h/304H 157v/157V Pos: standing >
Ur starts casting a spell.

< 304h/304H 157v/157V Pos: standing >
Nul starts casting an offensive spell.
Nul snaps into visibility.

< 304h/304H 157v/157V Pos: standing >
Liels barely blocks a Barbarian's lunge at him.
Liels dodges a Barbarian's attack.

< 304h/304H 157v/157V Pos: standing >
You complete your spell...
[Damage: 66 ] Your massive hammer causes a Barbarian to double over in pain!

< 304h/304H 157v/157V Pos: standing >
A Barbarian dodges Liels's attack.
Liels's slash wounds a Barbarian.
Liels's fine slash wounds a Barbarian.

< 304h/304H 157v/157V Pos: standing >
Riudel quickly fades into the thin air!

< 304h/304H 157v/157V Pos: standing >
Ur completes his spell...
Ur utters the words 'hanuq yao'
A Barbarian gasps for air as Ur's lethal mist envelops him!
Nul completes his spell...
Nul utters the words 'uqz gsutzg'
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!

< 304h/304H 157v/157V Pos: standing >
You start chanting...

< 304h/304H 157v/157V Pos: standing >
Nul starts casting an offensive spell.

< 304h/304H 157v/157V Pos: standing >
Casting: hammer 

< 304h/304H 157v/157V Pos: standing >
You complete your spell...
[Damage: 76 ] Your massive hammer causes a Barbarian to double over in pain!

< 304h/304H 157v/157V Pos: standing >
Nul completes his spell...
Nul utters the words 'uqz gsutzg'
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!

< 304h/304H 157v/157V Pos: standing >
Ur starts casting an offensive spell.

< 304h/304H 157v/157V Pos: standing >
You don't have that spell memorized.

< 304h/304H 157v/157V Pos: standing >
Liels dodges a Barbarian's attack.
A Barbarian misses Liels.
A Barbarian misses Liels.
You start chanting...

< 304h/304H 157v/157V Pos: standing >
Nul starts casting an offensive spell.

< 304h/304H 157v/157V Pos: standing >
Casting: boulder 
Ur completes his spell...
Ur utters the word 'yufzraiqz'
As Ur completes his spell, he launches a massive firelance at a Barbarian, scorching his skin!
Liels's impressive slash strikes a Barbarian.
Liels's fine slash strikes a Barbarian.
Liels misses a Barbarian.

< 304h/304H 157v/157V Pos: standing >
Nul completes his spell...
Nul utters the word 'yfaghbuhz'
A Barbarian wails in agony as Nul's biting cold freezes his exposed skin!
You complete your spell...
[Damage: 70 ] Your huge illusional boulder hits a Barbarian causing him to scream out in agony!

< 304h/304H 157v/157V Pos: standing >
Bisil gives an order to his followers.
Bisil snaps into visibility.
An air elemental snaps into visibility.
A Barbarian avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Barbarian avoids being bashed by an air elemental, who loses its balance and falls.

< 304h/304H 157v/157V Pos: standing >
A Barbarian clambers to his feet.

< 304h/304H 157v/157V Pos: standing >
Nul starts casting an offensive spell.

< 304h/304H 157v/157V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves north.

< 304h/304H 157v/157V Pos: standing >
Nul stops chanting abruptly!
You failed.

< 304h/304H 157v/157V Pos: standing >
A Barbarian enters from the north.
Liels suddenly looks a bit dumb, and madly slams at a Barbarian!
A Barbarian is stunned!

< 304h/304H 157v/157V Pos: standing >
You start chanting...

< 304h/304H 157v/157V Pos: standing >
Nul starts casting an offensive spell.

< 304h/304H 157v/157V Pos: standing >
Casting: boulder 
Ur starts casting an offensive spell.

< 304h/304H 157v/157V Pos: standing >
Nul completes his spell...
Nul utters the words 'yazfuz yufz'
Nul points at a Barbarian.
A Barbarian is surrounded by the dancing outline of purplish flames!
You complete your spell...
[Damage: 68 ] Your huge illusional boulder hits a Barbarian causing him to scream out in agony!

< 304h/304H 157v/157V Pos: standing >
Sparkling magic surrounds Nul as he begins his chant.
Nul starts casting an offensive spell.

< 304h/304H 157v/157V Pos: standing >
Nul completes his spell...
Nul utters the words 'yazfuz yufz'
You start chanting...

< 304h/304H 157v/157V Pos: standing >
Ur completes his spell...
Ur utters the word 'yufzraiqz'
As Ur completes his spell, he launches a massive firelance at a Barbarian, scorching his skin!
A Barbarian's some spiked leather armor bearing the insignia of Tharnadia [superior] melted from the intense heat!
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!