<worn as a badge> a long elegant peacock feather
<worn on head> the diamond crown of Winduin of damage (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> an aboleth's shrunken head
<worn in ear> an earring of the waves [poor]
<worn on face> a salamander scale mask
<worn around neck> a pulsating amulet
<worn around neck> the blackened collar of the squall
<worn on body> a golden weave vest (glowing)
<worn about body> a coconut shoulder guard
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> a silken backsheath of flight
<worn about waist> the sash of the maelstrom [superior]
<worn on belt buckle>a robin's tail feather (glowing)
<worn on arms> a set of gartham hide sleeves[217h 22m 17s]
<worn around wrist> a gnomish lifegiving wristband of constitution
<worn around wrist> an elven bracelet of precision of dexterity
<worn on hands> the claws of the ruiner
<worn on finger> the royal ring of Aravne (glowing)
<worn on finger> a purple earthstone ring
<primary weapon> a masters rapier
<secondary weapon> the dark rod named 'Punisher' [poor] (glowing)
<worn on legs> some heavily-spiked blood crystal leg plates
<worn on feet> some spurred blood crystal boots of regeneration
Obvious exits: -E -W
[2] The corpse of a proud high elf sentry is lying here.
< 453h/453H 151v/151V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Within the Inner Gates of the Outpost Shaledrieth
</map>
Within the Inner Gates of the Outpost Shaledrieth
Obvious exits: -E -W
< 453h/453H 151v/151V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -N -E -W
A piece of ancient obsidian has been left here.
< 453h/453H 151v/151V Pos: standing >
< 453h/453H 151v/151V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your east.
A wandering human who is not far off to your east.
< 453h/453H 151v/151V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -E -W
A half-elven adventurer walks proudly through the mountain outpost.
< 453h/453H 151v/151V Pos: standing >
< 453h/453H 151v/151V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your east.
< 453h/453H 151v/151V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
A wandering human enters from the north.
< 453h/453H 151v/151V Pos: standing >
While mounted? I don't think so...
< 453h/453H 151v/151V Pos: standing >
You dismount a young zebra.
< 453h/453H 151v/151V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 453h/453H 151v/151V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
< 453h/453H 151v/151V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 453h/453H 151v/151V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
You quickly scan the area.
A travelling merchant who is not far off to your north.
A patrolling high elf guard who is in the distance to your north.
A patrolling high elf guard who is in the distance to your north.
A proud high elf sentry who is in the distance to your north.
A proud high elf sentry who is in the distance to your north.
A half-elf adventurer who is close by to your west.
A half-elf guard who is rather far off to your west.
< 453h/453H 151v/151V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
A half-elf bard gets a dark misty potion from his bottomless bag of the illithids.
< 453h/453H 151v/151V Pos: standing >
A half-elf bard quaffs a dark misty potion.
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A half-elf bard is standing here, busy with his own matters.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
< 453h/453H 151v/151V Pos: standing >
A half-elf guard waves happily.
< 453h/453H 151v/151V Pos: standing >
< 453h/453H 151v/151V Pos: standing >
A half-elf bard waves happily.
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.
A wandering human walks calmly here, interested in the high elves.
A half-elf bard is standing here, busy with his own matters.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
< 453h/453H 151v/151V Pos: standing >
< 453h/453H 151v/151V Pos: standing >
A young zebra leaves north.
< 453h/453H 151v/151V Pos: standing >
You now follow a half-elf guard.
< 453h/453H 151v/151V Pos: standing >
< 453h/453H 151v/151V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.
A wandering human walks calmly here, interested in the high elves.
A half-elf bard is standing here, busy with his own matters.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 151v/151V Pos: standing >
A wandering human leaves south.
< 453h/453H 151v/151V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.
A wandering human walks calmly here, interested in the high elves.
A half-elf bard is standing here, busy with his own matters.
< 453h/453H 151v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -E# -S
A half-elf guard is standing here, busy with his own matters.
A young zebra runs through the Savannah here.
< 453h/453H 150v/151V Pos: standing >
< 453h/453H 150v/151V Pos: standing >
You let everyone know you're ready to go!
< 453h/453H 150v/151V Pos: standing >
You quickly scan the area.
A travelling merchant who is not far off to your north.
A patrolling high elf guard who is a brief walk away to your north.
A patrolling high elf guard who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A half-elf adventurer who is close by to your south.
A wandering human who is close by to your south.
A wandering human who is close by to your south.
< 453h/453H 150v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.
A half-elven adventurer walks proudly through the mountain outpost.
A wandering human walks calmly here, interested in the high elves.
A wandering human walks calmly here, interested in the high elves.
< 453h/453H 150v/151V Pos: standing >
< 453h/453H 150v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -E -W
A half-elf guard is standing here, busy with his own matters.
You quickly scan the area.
A half-elf adventurer who is close by to your east.
A wandering human who is close by to your east.
A wandering human who is close by to your east.
< 453h/453H 149v/151V Pos: standing >
< 453h/453H 149v/151V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your east.
A wandering human who is close by to your east.
A wandering human who is close by to your east.
< 453h/453H 150v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -N -E -W
A piece of ancient obsidian has been left here.
A half-elf guard is standing here, busy with his own matters.
< 453h/453H 150v/151V Pos: standing >
< 453h/453H 150v/151V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is not far off to your east.
A wandering human who is not far off to your east.
A wandering human who is not far off to your east.
< 453h/453H 150v/151V Pos: standing >
Trip who?
< 453h/453H 150v/151V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is not far off to your east.
A wandering human who is not far off to your east.
A wandering human who is not far off to your east.
< 453h/453H 150v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: The Southern Entrance of the Shaledrieth Barracks
</map>
<map>
Zone: The Great Realm of Duris.
Room: The Southern Entrance of the Shaledrieth Barracks
</map>
The Southern Entrance of the Shaledrieth Barracks
Obvious exits: -S -W
The corpse of a wandering human is lying here.
A half-elf guard is standing here, busy with his own matters.
< 453h/453H 149v/151V Pos: standing >
Trip who?
< 453h/453H 149v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
A Hallway Within the Barracks
Obvious exits: -N -E
A half-elf guard is standing here, busy with his own matters.
You quickly scan the area.
You see nothing.
< 453h/453H 149v/151V Pos: standing >
Trip who?
< 453h/453H 149v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>
A Preparation Lounge
Obvious exits: -N -E -S
The corpse of a half-elf adventurer is lying here.
The corpse of a travelling merchant is lying here.
[2] The corpse of a guard in training is lying here.
A half-elf guard is standing here, busy with his own matters.
You quickly scan the area.
You see nothing.
< 453h/453H 149v/151V Pos: standing >
Trip who?
< 453h/453H 149v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 453h/453H 151v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: Below a Platform
</map>
<map>
Zone: The Great Realm of Duris.
Room: Below a Platform
</map>
Below a Platform
Obvious exits: -E -S -U
A half-elf guard is standing here, busy with his own matters.
Trip who?
< 453h/453H 150v/151V Pos: standing >
< 453h/453H 150v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 453h/453H 150v/151V Pos: standing >
Trip who?
< 453h/453H 150v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>
A Preparation Lounge
Obvious exits: -E -S -W
[2] The corpse of a guard in training is lying here.
A half-elf guard is standing here, busy with his own matters.
You quickly scan the area.
You see nothing.
< 453h/453H 149v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
A Hallway Within the Barracks
Obvious exits: -N -S -W
A half-elf guard is standing here, busy with his own matters.
Trip who?
< 453h/453H 148v/151V Pos: standing >
< 453h/453H 148v/151V Pos: standing >
You quickly scan the area.
A lesser conjured being who is close by to your south.
A Grey Elf who is close by to your south.
A Githzerai who is close by to your south.
A Halfling who is close by to your south.
A high elf sentinel who is close by to your south.
< 453h/453H 149v/151V Pos: standing >
Trip who?
< 453h/453H 149v/151V Pos: standing >
You quickly scan the area.
A lesser conjured being who is close by to your south.
A Grey Elf who is close by to your south.
A Githzerai who is close by to your south.
A Halfling who is close by to your south.
A high elf sentinel who is close by to your south.
< 453h/453H 150v/151V Pos: standing >
Trip who?
< 453h/453H 150v/151V Pos: standing >
Trip who?
< 453h/453H 151v/151V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A lesser conjured being who is close by to your south.
A Grey Elf who is close by to your south.
A Githzerai who is close by to your south.
A Halfling who is close by to your south.
A high elf sentinel who is close by to your south.
< 453h/453H 151v/151V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: The Eastern Entrance of the Shaledrieth Barracks
</map>
<map>
Zone: The Great Realm of Duris.
Room: The Eastern Entrance of the Shaledrieth Barracks
</map>
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
The corpse of a high elf sentinel is lying here.
[2] The corpse of a patrolling high elf guard is lying here.
A half-elf guard is standing here, busy with his own matters.
A being formed from crystalized magic awaits orders from their master. (minion)
A Grey Elf (medium) The Empire stands here.
A Githzerai (medium) The Empire stands, floating here.
A Halfling (small) stands here, fighting a high elf sentinel.(Gold Aura)
A high elf sentinel sits in mid-air here, fighting a Halfling.
You do a fancy maneuver, tripping a Halfling.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sit TC: nasty wounds E: A Halfling sit EP: few scratches >
A high elf sentinel misses a Halfling.
A high elf sentinel misses a Halfling.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sit TC: nasty wounds E: A Halfling sit EP: few scratches >
A half-elf guard places a silver-bladed shortsword [poor] in the back of a Grey Elf, resulting in some strange noises and some blood.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sit TC: nasty wounds E: A Halfling sit EP: few scratches >
A half-elf guard dances an amazing maneuver in battle, and trips up a Grey Elf!
A half-elf bard attempts to stab a Halfling in the back, but a Halfling's stone skin quickly absorbs the impact before fading away!
A half-elf bard places a masters rapier [poor] in the back of a Halfling, resulting in some strange noises and some blood.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sit TC: nasty wounds E: A Halfling sit EP: few scratches >
A half-elf guard's intercepts a Grey Elf's attack with silver-bladed shortsword [poor] with eloquent ease.
A half-elf guard's impressive slash strikes a Grey Elf.
A half-elf guard's impressive slash strikes a Grey Elf.
A half-elf guard's slash strikes a Grey Elf.
A half-elf guard's impressive pierce strikes a Grey Elf.
A half-elf guard misses a Grey Elf.
A half-elf guard's powerful slash strikes a Grey Elf hard.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sit TC: nasty wounds E: A Halfling sit EP: few scratches >
A high elf sentinel clambers to his feet.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: few scratches >
A lesser conjured being suddenly attacks a half-elf guard!
A lesser conjured being misses a half-elf guard.
[Damage: 11 ] -=[Your slash strikes a Halfling.]=-
[Damage: 11 ] -=[Your impressive pierce strikes a Halfling.]=-
You miss a Halfling.
You miss a Halfling.
A Halfling misses a high elf sentinel.
A high elf sentinel dodges a Halfling's attack.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: small wounds >
A high elf sentinel's fine punch strikes a Halfling.
A high elf sentinel's fine punch strikes a Halfling.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: small wounds >
A half-elf bard misses a Halfling.
A half-elf bard misses a Halfling.
A half-elf bard's impressive slash strikes a Halfling.
A half-elf bard misses a Halfling.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: few wounds >
A half-elf guard misses a Grey Elf.
A half-elf guard's powerful pierce strikes a Grey Elf hard.
A half-elf guard's powerful slash strikes a Grey Elf hard.
A half-elf guard's slash enshrouds a Grey Elf in a mist of blood.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: few wounds >
[Damage: 11 ] -=[Your impressive slash strikes a Halfling.]=-
You miss a Halfling.
You miss a Halfling.
[Damage: 10 ] -=[Your impressive slash strikes a Halfling.]=-
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: few wounds >
A Halfling misses a high elf sentinel.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: few wounds >
A half-elf guard parries a Grey Elf's lunge at him.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: few wounds >
A half-elf guard dodges a lesser conjured being's attack.
A lesser conjured being misses a half-elf guard.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: few wounds >
A half-elf bard's powerful slash seriously wounds a Halfling.
A half-elf bard's impressive pierce strikes a Halfling hard.
A half-elf bard's slash strikes a Halfling very hard.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: nasty wounds >
A high elf sentinel's punch strikes a Halfling very hard.
A high elf sentinel's fine punch seriously wounds a Halfling.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
You think you noticed an opening in your victim defenses...
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
A Grey Elf clambers to her feet.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
A lesser conjured being futilely tries to rescue a Grey Elf!
A half-elf guard's powerful slash seriously wounds a Grey Elf.
A Grey Elf dodges a half-elf guard's attack.
A half-elf guard's slash strikes a Grey Elf very hard.
A Grey Elf attempts to flee.
A Grey Elf leaves east.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
Looking panicked, a Halfling scrambles madly to his feet!
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sta EP: pretty hurt >
A Halfling parries your futile lunge at him.
[Damage: 8 ] -=[Your fine slash strikes a Halfling very hard.]=-
A Halfling parries your futile lunge at him.
A half-elf bard dances an acrobatic maneuver in battle, and trips up a Halfling!
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
A Halfling misses a high elf sentinel.
A Halfling misses a high elf sentinel.
A Githzerai starts casting a spell.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
A half-elf bard's slash seriously wounds a Halfling.
A half-elf bard's slash causes a Halfling to grimace in pain.
A half-elf bard misses a Halfling.
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: awful >
A Githzerai completes his spell...
A Githzerai utters the words 'iahjcandusg hajqp'
A Githzerai gently touches a Halfling's body, and his wounds begin to heal!
< 453h/453H 150v/151V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: awful >
A high elf sentinel's fine punch grievously wounds a Halfling.
A Halfling is stunned!
A high elf sentinel kicks a Halfling in the stomach, rendering him breathless.
A Halfling is mortally wounded, and will die soon, if not aided.
< 453h/453H 150v/151V Pos: standing >
[Damage: 13 ] -=[You find weakness in a Halfling's defenses and land a sneaky surprise attack!]=-
< 453h/453H 150v/151V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Halfling sit EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 11 ] -=[Your impressive slash seriously wounds a Halfling.]=-
You miss a Halfling.
[Damage: 11 ] -=[Your slash seriously wounds a Halfling.]=-
[Damage: 11 ] -=[Your impressive slash enshrouds a Halfling in a mist of blood.]=-
< 453h/453H 150v/151V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Halfling sit EP: awful >
You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
< 453h/453H 150v/151V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Halfling sit EP: awful >
A Githzerai starts casting a spell.
< 453h/453H 150v/151V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Halfling sit EP: awful >
A Halfling seems to be trying to shake off his woozy feeling.
< 453h/453H 150v/151V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Halfling sit EP: awful >
A Githzerai completes his spell...
A Githzerai utters the words 'iahjcandusg hajqp'
A Githzerai gently touches a Halfling's body, and his wounds begin to heal!
Looking panicked, a Halfling scrambles madly to his feet!
< 453h/453H 150v/151V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Halfling sta EP: awful >
You manage, with complete incompetence, to throw yourself head-first into the ground!
< 449h/453H 150v/151V Pos: sitting >
< T: Fuzz TP: sit TC:few scratches E: A Halfling sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You miss a Halfling.
A Halfling parries your futile lunge at him.
You miss a Halfling.
You miss a Halfling.
A Halfling attempts to flee.
A Halfling leaves east.
< 449h/453H 150v/151V Pos: sitting >
A Halfling enters from the east.
< 449h/453H 151v/151V Pos: sitting >
A Halfling is knocked to the ground by a high elf sentinel's mighty bash!
< 450h/453H 151v/151V Pos: sitting >
A half-elf bard misses a Halfling.
< 450h/453H 151v/151V Pos: sitting >
A Halfling misses a high elf sentinel.
A high elf sentinel dodges a Halfling's attack.
< 451h/453H 151v/151V Pos: sitting >
A half-elf bard's impressive slash strikes a Halfling very hard.
A half-elf bard misses a Halfling.
A half-elf bard's pierce strikes a Halfling very hard.
A half-elf bard misses a Halfling.
A half-elf bard misses a Halfling.
< 452h/453H 151v/151V Pos: sitting >
A Githzerai leaves east.
< 452h/453H 151v/151V Pos: sitting >
A high elf sentinel's fine punch seriously wounds a Halfling.
A high elf sentinel's fine punch seriously wounds a Halfling.
< 453h/453H 151v/151V Pos: sitting >
A Halfling misses a high elf sentinel.
A Halfling misses a high elf sentinel.
< 453h/453H 151v/151V Pos: sitting >
Pardon?
< 453h/453H 151v/151V Pos: sitting >
A half-elf bard misses a Halfling.
A half-elf bard misses a Halfling.
A half-elf bard's impressive pierce enshrouds a Halfling in a mist of blood.
A half-elf bard's impressive slash enshrouds a Halfling in a mist of blood.
A half-elf bard misses a Halfling.
You clamber to your feet.
< 453h/453H 151v/151V Pos: standing >
You are already standing.
< 453h/453H 151v/151V Pos: standing >
You are already standing.
< 453h/453H 151v/151V Pos: standing >
You are already standing.
< 453h/453H 151v/151V Pos: standing >
You are already standing.
< 453h/453H 151v/151V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 20 ] -=[Your powerful slash hits a Halfling.]=-
A Halfling's tigerbone necklace was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.