<worn as a badge> an insignia of a cresent moon
<worn on head> a crown of light
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a glowing crystalline earring
<worn in ear> a pitch-black raven's feather (illuminating)
<worn on face> a serpentine mask
<worn around neck> a twisted wolf pendant
<worn around neck> a twisted wolf pendant
<worn on body> a lost platemail of dwarven heroes
<worn about body> an elven cloak
<worn on back> a storm-crested quiver
<worn as quiver> a mystical serpent runed quiver
<worn about waist> a belt adorned by shrunken heads
<worn on belt buckle>a shield bearing the crest of Volgk
<worn on arms> a pair of vicious looking armguards
<worn around wrist> a brutal iron bracer
<worn around wrist> a pirate's parrot (humming)
<worn on hands> a pair of large claws
<worn on finger> a spiked electrum ring
<worn on finger> a tarnished bronze ring (glowing)
<primary weapon> a silver-bladed shortsword [poor] (glowing)
<secondary weapon> a sewing needle [superior]
<worn on legs> a pair of dragonscale leg plates
<worn on feet> a pair of bear-hide mountain boots
< 408h/408H 109v/161V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 408h/408H 109v/161V Pos: standing >
A halfling adventurer enters from the north.
< 408h/408H 110v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
The corpse of a human warrior lies here rotting.
A thornbear prowls the forest in search of a meal.
< 408h/408H 108v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
A stout dwarven warrior pushes his way through the brush.
< 408h/408H 107v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
< 408h/408H 105v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
< 408h/408H 103v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
< 408h/408H 102v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
A small yellow millipede scrambles through the brush.
< 408h/408H 100v/161V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 408h/408H 100v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
A snarling barrit hops its way through the brambles.
< 408h/408H 99v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
A troll wanders here, lost in the forest.
< 408h/408H 98v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
A glowing spider clings to the bushes.
A human mage eyes her large companions warily.
A barbarian warrior wanders the forest.
A barbarian shaman contemplates the brutal twisting of nature around him.
< 408h/408H 96v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
< 408h/408H 94v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
A thornhawk circles the area searching for prey.
A thornhawk circles the area searching for prey.
< 408h/408H 93v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
< 408h/408H 91v/161V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 408h/408H 91v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Deep in a Twisted Wood
</map>
Deep in a Twisted Wood
Obvious exits: -N -E -S -W
< 408h/408H 90v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: Within a Twisted Wood
</map>
<map>
Zone: A Dark and Twisted Wood.
Room: Within a Twisted Wood
</map>
Within a Twisted Wood
Obvious exits: -N -E -S -W
A massive thornucine pushes its way through the forest.
< 408h/408H 89v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: A Light Forest
</map>
A Light Forest
Obvious exits: -N -E -S -W
< 408h/408H 87v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: A Field of Sharp Grass
</map>
A Field of Sharp Grass
Obvious exits: -N -E -S
< 408h/408H 85v/161V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 408h/408H 86v/161V Pos: standing >
Score information for Tiu
Level: 33 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 408(408) Moves: 87(161)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Strained Lungs
Frags: +3.03 Deaths: 3
Disguised as: a half-elf bard (Good)
Detecting: Invisible Holiness
Enchantments: Ultravision Fly Armor Haste Levitation Listen Sneaking
Herbs: Blue Haze Gootwiet Medicus
Combat Pulse: 13 Spell Pulse: 0.75
Leaderboard Points: 690
Active Spells:
--------------
spirit armor (44 minutes)
elephantstrength (12 minutes)
< 408h/408H 87v/161V Pos: standing >
You get a potion of endurance from a rugged adventurers satchel.
< 408h/408H 88v/161V Pos: standing >
As you quaff a potion of endurance, the vial disappears in a bright flash of light!
You feel energy begin to surge through your limbs.
< 408h/408H 89v/161V Pos: standing >
You don't have the endurance.
< 408h/408H 97v/161V Pos: standing >
You get a pouch of speckled mushrooms from a rugged adventurers satchel.
< 408h/408H 98v/161V Pos: standing >
You eat the pouch of speckled mushrooms.
< 408h/408H 98v/161V Pos: standing >
Ok.
< 408h/408H 99v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: A Light Forest
</map>
A Light Forest
Obvious exits: -N -E -S
< 408h/408H 98v/161V Pos: standing >
<map>
Zone: A Dark and Twisted Wood.
Room: A Light Forest
</map>
A Light Forest
Obvious exits: -N -E -S -W
The corpse of a yellow millipede is lying here.
The corpse of a glowing spider is lying here.
The corpse of a wandering ogre is lying here.
< 408h/408H 96v/161V Pos: standing >
.....***^
......***^^
......***^MMM
......^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 408h/408H 95v/161V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 408h/408H 96v/161V Pos: standing >
You quickly scan the area.
An elven ranger who is rather far off to your north.
A thornhawk who is rather far off to your north.
A bumbling thornucine who is almost out of sight to your north.
A bumbling thornucine who is almost out of sight to your north.
A burly guardian who is a brief walk away to your south.
A halfling guard who is a brief walk away to your south.
A minotaur mercenary wizard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
< 408h/408H 101v/161V Pos: standing >
You quickly scan the area.
A thornhawk who is rather far off to your north.
A bumbling thornucine who is almost out of sight to your north.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
Zslingerex who is not far off to your west.
< 408h/408H 104v/161V Pos: standing >
You quickly scan the area.
An elven ranger who is rather far off to your north.
A burly guardian who is a brief walk away to your south.
A halfling guard who is a brief walk away to your south.
A minotaur mercenary wizard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
Zslingerex who is not far off to your west.
< 408h/408H 108v/161V Pos: standing >
.....***^
......***^^
......***^MMM
......^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 408h/408H 113v/161V Pos: standing >
You quickly scan the area.
An elven ranger who is rather far off to your north.
A thornhawk who is rather far off to your north.
A halfling guard who is a brief walk away to your south.
A minotaur mercenary guard who is rather far off to your south.
Zslingerex who is not far off to your west.
< 408h/408H 124v/161V Pos: standing >
You quickly scan the area.
An elven ranger who is rather far off to your north.
A thornhawk who is rather far off to your north.
A bumbling thornucine who is almost out of sight to your north.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
Zslingerex who is not far off to your west.
A shaggy mount who is rather far off to your west.
< 408h/408H 128v/161V Pos: standing >
You quickly scan the area.
A bumbling thornucine who is almost out of sight to your north.
A bumbling thornucine who is almost out of sight to your north.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
< 408h/408H 131v/161V Pos: standing >
You quickly scan the area.
A bumbling thornucine who is almost out of sight to your north.
A burly guardian who is a brief walk away to your south.
A minotaur mercenary guard who is rather far off to your south.
A shaggy mount who is rather far off to your west.
< 408h/408H 134v/161V Pos: standing >
You quickly scan the area.
An elven ranger who is rather far off to your north.
A thornhawk who is rather far off to your north.
A bumbling thornucine who is almost out of sight to your north.
A bumbling thornucine who is almost out of sight to your north.
A burly guardian who is a brief walk away to your south.
A halfling guard who is a brief walk away to your south.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
Zslingerex who is not far off to your west.
< 408h/408H 136v/161V Pos: standing >
You quickly scan the area.
An elven ranger who is rather far off to your north.
A thornhawk who is rather far off to your north.
A bumbling thornucine who is almost out of sight to your north.
A halfling guard who is a brief walk away to your south.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
Zslingerex who is not far off to your west.
A shaggy mount who is rather far off to your west.
< 408h/408H 140v/161V Pos: standing >
You quickly scan the area.
An elven ranger who is rather far off to your north.
A thornhawk who is rather far off to your north.
A bumbling thornucine who is almost out of sight to your north.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
A shaggy mount who is rather far off to your west.
< 408h/408H 143v/161V Pos: standing >
.....***^
......***^^
......***^MMM
......^^^MMMM
M.M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 408h/408H 148v/161V Pos: standing >
You quickly scan the area.
An elven ranger who is rather far off to your north.
A thornhawk who is rather far off to your north.
A minotaur mercenary guard who is rather far off to your south.
Zslingerex who is not far off to your west.
A shaggy mount who is rather far off to your west.
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
P.....***^MMM
......^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
You quickly scan the area.
A bumbling thornucine who is almost out of sight to your north.
A halfling guard who is a brief walk away to your south.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
.P....***^MMM
......^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
.P....^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
......^^^MMMM
.PM.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
......^^^MMMM
..P.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
......^^^MMMM
..MPP.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
You quickly scan the area.
A thornhawk who is rather far off to your north.
A bumbling thornucine who is almost out of sight to your north.
A burly guardian who is a brief walk away to your south.
A minotaur mercenary wizard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
Zslingerex who is not far off to your west.
A Halfling who is a brief walk away to your west.
A shaggy mount who is rather far off to your west.
< 408h/408H 161v/161V Pos: standing >
You quickly scan the area.
A thornhawk who is rather far off to your north.
A bumbling thornucine who is almost out of sight to your north.
A burly guardian who is a brief walk away to your south.
A shaggy mount who is rather far off to your west.
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
......^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
....M.^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
....M.^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
....M.^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
....M.^^^MMMM
..MMP.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
You quickly scan the area.
An elven ranger who is rather far off to your north.
A burly guardian who is a brief walk away to your south.
A minotaur mercenary guard who is rather far off to your south.
A minotaur mercenary guard who is rather far off to your south.
A Halfling who is not far off to your west.
Zslingerex who is not far off to your west.
A shaggy mount who is rather far off to your west.
< 408h/408H 161v/161V Pos: standing >
.....***^
......***^^
......***^MMM
....M.^^^MMMM
..M.P.@^^MM^^
.W....^^MMM^^
++++++^MMM^^^
..*^^MMMM^^
**^MMM^^^
< 408h/408H 161v/161V Pos: standing >
......***
^......***^
.......***^MM
.....M.^^^MMM
...M.P@^^^MM^
..W....^^MMM^
+++++++^MMM^^
...*^^MMMM^
.**^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 408h/408H 159v/161V Pos: standing >
.......**
.^......***
........***^M
......M.^^^MM
....M.@.^^^MM
...W....^^MMM
++++++++^MMM^
....*^^MMMM
..**^MMM^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A rakshasa guard is standing here, busy with his own matters.
A Halfling (small) The Empire sits, floating here, fighting a rakshasa guard.
Zslingerex Anarchy (Thri-Kreen)(medium) stands here.
< 408h/408H 157v/161V Pos: standing >
[Damage: 25 ] -=[A Halfling makes a strange sound as you place a silver-bladed shortsword [poor] in her back.]=-
-=[You shiver from the unnatural cold as you hit a Halfling.]=-
< 404h/408H 157v/161V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Halfling sit EP: few wounds >
Zslingerex suddenly attacks a Halfling!
Zslingerex's impressive bludgeon strikes a Halfling.
The freezing cold causes Zslingerex intense pain!
Zslingerex shivers as he hits a Halfling.
< 404h/408H 157v/161V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Halfling sit EP: few wounds >
< 404h/408H 157v/161V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Halfling sit EP: few wounds >
You miss a Halfling.
You score a CRITICAL HIT!!!!!
[Damage: 22 ] -=[Your powerful pierce strikes a Halfling very hard.]=-
-=[You shiver from the unnatural cold as you hit a Halfling.]=-
You miss a Halfling.
< 390h/408H 157v/161V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
A rakshasa guard's impressive slash strikes a Halfling very hard.
A rakshasa guard shivers as he hits a Halfling.
A rakshasa guard's slash seriously wounds a Halfling.
A rakshasa guard shivers as he hits a Halfling.
A rakshasa guard's impressive pierce seriously wounds a Halfling.
A rakshasa guard shivers as he hits a Halfling.
A rakshasa guard's slash seriously wounds a Halfling.
A rakshasa guard shivers as he hits a Halfling.
A rakshasa guard's impressive slash enshrouds a Halfling in a mist of blood.
A rakshasa guard shivers as he hits a Halfling.
< 390h/408H 157v/161V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: A Halfling sit EP: awful >
A Halfling misses a rakshasa guard.
< 390h/408H 157v/161V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: A Halfling sit EP: awful >
A Halfling is already on the ground!
But hey you try anyways and you fall on yer ass!
< 390h/408H 157v/161V Pos: sitting >
< T: a rakshasa guard TP: sta TC: small wounds E: A Halfling sit EP: awful >
A Halfling clambers to her feet.
< 390h/408H 157v/161V Pos: sitting >
< T: a rakshasa guard TP: sta TC: small wounds E: A Halfling sta EP: awful >
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
You miss a Halfling.
< 390h/408H 157v/161V Pos: sitting >
< T: a rakshasa guard TP: sta TC: small wounds E: A Halfling sta EP: awful >
Zslingerex's bludgeon seriously wounds a Halfling.
The freezing cold causes Zslingerex intense pain!
The intense cold causes Zslingerex's entire body to slooooow doooowwwnn!
Zslingerex shivers as he hits a Halfling.
Zslingerex's pierce seriously wounds a Halfling.
The freezing cold causes Zslingerex intense pain!
The intense cold causes Zslingerex's entire body to slooooow doooowwwnn!
Zslingerex shivers as he hits a Halfling.
Zslingerex's fine bludgeon enshrouds a Halfling in a mist of blood.
The freezing cold causes Zslingerex intense pain!
Zslingerex shivers as he hits a Halfling.
Zslingerex's impressive bludgeon grievously wounds a Halfling.
A Halfling is incapacitated and will slowly die, if not aided.
The freezing cold causes Zslingerex intense pain!
Zslingerex shivers as he hits a Halfling.
Zslingerex's fine pierce hits a Halfling.
A Halfling's pitted clay eyepatch from Shadowclave was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!