<worn as a badge> a boreal crystal badge
<worn on head> a burnt brass hood
<worn in ear> a shimmering dragonscale earring
<worn in ear> a holy earring [poor] (humming)
<worn on face> a carved bone mask [poor]
<worn around neck> a dark mithril amulet from Sarmiz'Duul
<worn around neck> a dangling spider necklace (humming)
<worn on body> the robes of equality (glowing) (humming)
<worn about body> some blue platemail
<worn about waist> a belt of desert sands [superior]
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms> a pair of leather sleeves
<held as shield> an exquisite gold heater shield
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn around wrist> a sparkling sapphire wristguard
<held> a staff of woodland vigor [superior]
<worn on legs> some leggings made from werewolf hide
<worn on feet> some boots of forest running
********^MM*+++
M******@^*MM+**
M++++*+++++++**
**********M*+**
*M*...*******
..^^^^.***+
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 273h/397H 59v/201V Pos: standing >
**.M^MM^^**
*M**.*^^^^***
********^MM*+++
M*******^*MM+**
M++++*+@+++++**
**********M*+**
**M*...********
*..^^^^.***+*
.^..^M****+
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 273h/397H 57v/201V Pos: standing >
***.M^MM^^*
M*M**.*^^^^**
********^MM*++
*M*******^*MM+*
+M++++*@++++++*
***********M*+*
***M*...*******
**..^^^^.***+
*.^..^M****
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 273h/397H 56v/201V Pos: standing >
****.M^MM^^
*M*M**.*^^^^*
********^MM*+
**M*******^*MM+
++M++++@+++++++
************M*+
****M...******
***..^^^^.***
M*.^..^M***
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 273h/397H 55v/201V Pos: standing >
*****.M^MM^
*M*M**.*^^^^
********^MM*
**M*******^*MM
++M+++@*++++++
************M*
****M...*****
***..^^^^.**
*M*.^..^M**
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 273h/397H 54v/201V Pos: standing >
*****.M^MM
*M*M**.*^^^
* ********^MM
M **M*******^*M
++M++@+*+++++
* ************M
M ****M...****
***..^^^^.*
*M*.^..^M*
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 273h/397H 53v/201V Pos: standing >
*****.M^M
*M*M**.*^^
+* ********^M
+M **M*******^*
+ ++M+@++*++++
** ************
M ****M...***
***..^^^^.
*M*.^..^M
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 273h/397H 52v/201V Pos: standing >
*M*M**.*^
* ********^
+M **M*******^*
+ ++M++++*++++
** ****@*******
M ****M...***
***..^^^^.*
*M*.^..^M*
***....^^^
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 274h/397H 51v/201V Pos: standing >
*M*M**.*
+* ********
*+M **M*******^
++ ++M++++*+++
*** ***@*******
* M ****M...**
***..^^^^.
*M*.^..^M
***....^^
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 274h/397H 50v/201V Pos: standing >
*M*M**.
*+* *******
**+M **M*******
+++ ++M++++*++
**** **@*******
** M ****M...*
* ***..^^^^
*M*.^..^
***....^
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 274h/397H 48v/201V Pos: standing >
*M*M**
**+* ******
***+M **M******
++++ ++M++++*+
***** *@*******
*** M ****M...
** ***..^^^
*M*.^..
***....
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 274h/397H 46v/201V Pos: standing >
* *M*M*
***+* *****
****+M **M*****
+++++ ++M++++*
+***** @*******
+*** M ****M..
+** ***..^^
* *M*.^.
M ***...
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 274h/397H 45v/201V Pos: standing >
** *M*M
****+* ****
*****+M **M****
*+++++ ++M++++
*+*****@*******
*+*** M ****M.
M+** ***..^
** *M*.^
*M ***..
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 274h/397H 43v/201V Pos: standing >
** *M*
*****+* ***
******+M **M***
**+++++ ++M+++
**+****@ ******
**+*** M ****M
*M+** ***..
*** *M*.
**M ***.
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 274h/397H 41v/201V Pos: standing >
** *M
******+* **
*******+M **M**
.**+++++ ++M++
.**+***@* *****
***+*** M ****
**M+** ***.
**** *M*
***M ***
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 274h/397H 39v/201V Pos: standing >
** *
*******+* *
********+M **M*
M.**+++++ ++M+
..**+**@** ****
M***+*** M ***
.**M+** ***
***** *M
****M **
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 274h/397H 38v/201V Pos: standing >
You feel less vitalized.
**
*******+*
*********+M **M
.M.**+++++ ++M
^..**+*@*** ***
MM***+*** M **
M.**M+** **
.***** *
*****M *
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 158h/281H 36v/201V Pos: standing >
**
*******+*
**********+M **
*.M.**+++++ ++
.^..**+@**** **
^MM***+*** M *
MM.**M+** *
..*****
******M
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 158h/281H 34v/201V Pos: standing >
**
*******+*
***********+M *
**.M.**+++++ +
..^..**@***** *
.^MM***+*** M
MMM.**M+**
M..*****
^******M
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 158h/281H 32v/201V Pos: standing >
*******+*
**********+M
**.M.**+++++ +
..^..**+***** *
.^MM***@*** M
MMM.**M+**
MM..*****
^^******M
.M***+*
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 158h/281H 32v/201V Pos: standing >
*********+M
*.M.**+++++
..^..**+***** *
.^MM***+*** M
MMM.**M@**
MM..*****
M^^******M *
^.M***+* *
**MMM+M* *
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 158h/281H 31v/201V Pos: standing >
.M.**+++++
.^..**+*****
.^MM***+*** M
MMM.**M+**
MM..***@*
M^^******M *
^^.M***+* **
^**MMM+M* **
++++++M****
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 158h/281H 30v/201V Pos: standing >
*.M.**+++++
..^..**+*****
..^MM***+*** M
.MMM.**M+**
MMM..**@**
MM^^******M
M^^.M***+* *
M^**MMM+M* *
+++++++M***
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 158h/281H 28v/201V Pos: standing >
**.M.**++++
*..^..**+****
M..^MM***+*** M
..MMM.**M+**
.MMM..*@***
MMM^^******M
MM^^.M***+*
MM^**MMM+M*
^+++++++M**
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 158h/281H 27v/201V Pos: standing >
..^..**+***
..^MM***+***
..MMM.**M+**
.MMM..*****
MMM^^**@***M
MM^^.M***+*
MMM^**MMM+M* *
M^+++++++M***
M^^.*.*M***
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 158h/281H 25v/201V Pos: standing >
.^MM***+***
.MMM.**M+**
.MMM..*****
MMM^^******M
MM^^.M*@*+*
MMM^**MMM+M* *
MM^+++++++M****
MM^^.*.*M****
M^^.*..****
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 158h/281H 23v/201V Pos: standing >
You drop a large leather backpack.
< 158h/281H 24v/201V Pos: standing >
You hide a large leather backpack.
< 159h/281H 24v/201V Pos: standing >
You kneel.
< 160h/281H 33v/201V Pos: kneeling >
You rise to your feet.
< 160h/281H 34v/201V Pos: standing >
..^M.M**+**
..MMM.**M+**
*.MMM..*M***
.MMM^^******M
.MM^^.M@*M+*
^MMM^***M*+M*
^MM^+++M+++M***
MMM^^.*.*M***
MM^^.*..***
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 160h/281H 32v/201V Pos: standing >
*..^..**+**
*..^M.M**+***
*..MMM.**M+**
*.MMM..*M***
.MMM^^*@****M
.MM^^.M**M+*
^MMM^***M*+M*
MM^+++M+++M**
MM^^.*.*M**
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 161h/281H 31v/201V Pos: standing >
M*..^..**+*
**..^M.M**+**
**..MMM.**M+**
**.MMM..*M***
..MMM^^@*****M
..MM^^.M**M+*
.^MMM^***M*+M*
^MM^+++M+++M*
MMM^^.*.*M*
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 161h/281H 29v/201V Pos: standing >
*M*..^..**+
***..^M.M**+*
***..MMM.**M+**
***.MMM..*****
*..MMM^@******M
*..MM^^.M**M+*
*.^MMM^***M*+M*
.^MM^+++M+++M
^MMM^^.*.*M
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 161h/281H 27v/201V Pos: standing >
**M*..^..**
****..^M.M**+
****..MMM.**M+*
****.MMM..*****
**..MMM@^******
**..MM^^.M*MM+*
**.^MMM^***M*+M
..^MM^+++M+++
^^MMM^^.*.*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 161h/281H 26v/201V Pos: standing >
***..^M.M**
***..MMM.**M+
****.MMM..*****
**..MMM^^******
**..MM^@.MM*M+*
**.^MMM^***M*+M
*..^MM^+++M+++M
M^^MMM^^.*.*M
^^MMM^^.*..
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 161h/281H 24v/201V Pos: standing >
**..MMM.**M
***.MMM..****
**..MMM^^******
**..MM^^.MM*M+*
**.^MMM@***M*+M
*..^MM^+++M+++M
*M^^MMM^^.*.*M*
.^^MMM^^.*..*
.^^MMMM^M^*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 161h/281H 22v/201V Pos: standing >
**.MMM..***
*..MMM^^*****
**..MM^^.M**M+*
**.^MMM^*M*M*+M
*..^MM^@++M+++M
*M^^MMM^^.*.*M*
*.^^MMM^^.*..**
.M^^MMMM^M^**
..^^MMMM^^M
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 161h/281H 21v/201V Pos: standing >
At the Entrance to a Dark Cave
There is a large cave here, a gapping maw in the earth. A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here. The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth. The passageway is lost in
darkness to the south.
Obvious exits: -East -South
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
An overgrown Goblin scuffles at the dirt.
< 161h/281H 20v/201V Pos: standing >
On an Old River Bed
The trail of smooth rock continues its decent into the earth, the
surrounding rock changes to a soft limestone. Ahead the tunnel stops as the
tunnels ceiling has caved in. Of the cave only a lone hole remains, only
large enough for small animals to pass. A slight breeze can be felt here.
Obvious exits: -North
A vampire bat hangs here waiting for its next meal.
A vampire bat stands, apparently asleep.
A vampire bat stands, apparently asleep.
A vampire bat stands, apparently asleep.
< 161h/281H 19v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 161h/281H 20v/201V Pos: standing >
A vampire bat suddenly attacks YOU!
A vampire bat misses you.
Sorry, you aren't allowed to do that in combat.
< 161h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC: few wounds E: bat sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 161h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC: few wounds E: bat sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 161h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC: few wounds E: bat sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 161h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC: few wounds E: bat sta EP: excellent >
Out of nowhere, a duergar merchant stabs you in the back.
< 142h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC: few wounds E: bat sta EP: excellent >
You start chanting...
< 142h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC: few wounds E: bat sta EP: excellent >
You dodge a duergar merchant's vicious attack.
You block a duergar merchant's lunge at you.
A duergar merchant's impressive pierce strikes you.
A duergar merchant misses you.
You dodge a duergar merchant's vicious attack.
< 131h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC: nasty wounds E: bat sta EP: excellent >
You block a vampire bat's lunge at you.
< 131h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC: nasty wounds E: bat sta EP: excellent >
A duergar merchant dances an amazing maneuver in battle, tripping you.
However, you take a duergar merchant down with you!
< 131h/281H 21v/201V Pos: on your ass >
< T: Lormis TP: ass TC: nasty wounds E: bat sta EP: excellent >
Standing would be a good first step.
You abort your prayer before it's done!
< 131h/281H 21v/201V Pos: on your ass >
< T: Lormis TP: ass TC: nasty wounds E: bat sta EP: excellent >
< 131h/281H 21v/201V Pos: on your ass >
< T: Lormis TP: ass TC: nasty wounds E: bat sta EP: few wounds >
A vampire bat misses you.
< 131h/281H 21v/201V Pos: on your ass >
< T: Lormis TP: ass TC: nasty wounds E: bat sta EP: few wounds >
A duergar merchant's impressive pierce strikes you hard.
A duergar merchant's impressive slash strikes you very hard.
A duergar merchant's impressive pierce strikes you very hard.
A duergar merchant's mighty slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
You block a duergar merchant's lunge at you.
You clamber to your feet.
< 54h/281H 21v/201V Pos: standing >
< T: Lormis TP: sta TC:pretty hurt E: bat sta EP: few wounds >
You attempt to flee...
At the Entrance to a Dark Cave
There is a large cave here, a gapping maw in the earth. A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here. The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth. The passageway is lost in
darkness to the south.
Obvious exits: -East -South
Puddles of fresh blood cover the ground.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
An overgrown Goblin scuffles at the dirt.
You flee northward!
< 54h/281H 0v/201V Pos: standing >
A vampire bat suddenly attacks YOU!
A vampire bat misses you.
Out of nowhere, an overgrown Goblin stabs you in the back.
Out of nowhere, an overgrown Goblin stabs you in the back.
Sorry, you aren't allowed to do that in combat.
< 44h/281H 0v/201V Pos: standing >
< T: Lormis TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 44h/281H 0v/201V Pos: standing >
< T: Lormis TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 44h/281H 0v/201V Pos: standing >
< T: Lormis TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
You start chanting...
< 44h/281H 0v/201V Pos: standing >
< T: Lormis TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
A vampire bat suddenly attacks YOU!
A vampire bat misses you.
A vampire bat suddenly attacks YOU!
A vampire bat misses you.
< 44h/281H 0v/201V Pos: standing >
< T: Lormis TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
A vampire bat enters from the south.
Casting: heal *
< 44h/281H 0v/201V Pos: standing >
< T: Lormis TP: sta TC:pretty hurt E: overgrown sta EP: excellent >
A duergar merchant dances an amazing maneuver in battle, tripping you.
< 44h/281H 0v/201V Pos: on your ass >
< T: Lormis TP: ass TC:pretty hurt E: overgrown sta EP: excellent >
Standing would be a good first step.
You abort your prayer before it's done!
< 44h/281H 0v/201V Pos: on your ass >
< T: Lormis TP: ass TC:pretty hurt E: overgrown sta EP: excellent >
A vampire bat suddenly attacks YOU!
A vampire bat misses you.
< 44h/281H 0v/201V Pos: on your ass >
< T: Lormis TP: ass TC:pretty hurt E: overgrown sta EP: excellent >
An overgrown Goblin's powerful pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
An overgrown Goblin misses you.
An overgrown Goblin attempts to flee.
An overgrown Goblin leaves south.
< 28h/281H 0v/201V Pos: on your ass >
A vampire bat misses you.
< 28h/281H 0v/201V Pos: on your ass >
< T: Lormis TP: ass TC: awful E: bat sta EP: excellent >
A vampire bat dodges your futile attack.
A duergar merchant's impressive slash enshrouds you in a mist of blood.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A duergar merchant misses you.
You block a duergar merchant's lunge at you.
A duergar merchant misses you.
A duergar merchant's impressive slash grievously wounds you.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
< -3h/281H 0v/201V Pos: on your ass >