The death of [32 Mercenary] Grizt (Drow Elf)

in A Long Tunnel Adorned with Mantol-Derith Scriptures

from the perspective of [33 Thief] Alfy The Empire (Halfling)

<worn as a badge>    a rusty limestone badge from Mazzolin
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a black pearl earring [superior]
<worn in ear>        a tiny amethyst earring
<worn on face>       a salamander scale mask
<worn around neck>   a fine necklace of seashells [superior] (magic) (glowing)
<worn around neck>   a necklace of Drow testicles (magic)
<worn on body>       a fine suit of spiked ringmail [superior] (magic)
<worn about body>    the masters cloak (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight of precision (magic)
<worn about waist>   a pitch-black sash of the Bloodhawk gang [poor]
<worn on belt buckle>the masters quiver [superior] (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a pin cushion
<worn around wrist>  a humming flesh bracer from The City of Winterhaven
<worn on hands>      some razor-knuckled blood crystal gloves (magic)
<worn on finger>     an obsidian circle [superior] (magic)
<worn on finger>     an obsidian circle of endurance (magic)
<primary weapon>     a masters rapier [superior] (magic)
<secondary weapon>   the dark rod named 'Punisher' [poor] (glowing)
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)

You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>
A Fungi Garden
Obvious exits: -N -E -S -W

< 425h/425H 177v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 177v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -S

< 425h/425H 176v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 177v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -E
A fuzzy gray mold grows on the ground.

< 425h/425H 176v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 177v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 178v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 180v/181V Pos: standing >
You quickly scan the area.
A small black bat who is a brief walk away to your north.
A myconid who is a brief walk away to your north.
A large spider who is close by to your east.
A Drow Elf who is close by to your east.
A Drow Elf who is close by to your east.
An elder myconid who is close by to your east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.

< 425h/425H 181v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>
A Dead-End
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a gas spore is lying here.
A large mushroom grows here.
A large spider stands here, fighting someone who has already left.
An elder myconid stands here, deep in concentration.

< 425h/425H 179v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your west.
A Drow Elf who is close by to your west.
A gray mold who is close by to your west.

< 425h/425H 179v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>
A Dead-End
Obvious exits: -W -D
A large mushroom grows here.

< 425h/425H 177v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 177v/181V Pos: standing >
You quickly scan the area.
A large spider who is close by to your west.
An elder myconid who is close by to your west.
A Drow Elf who is not far off to your west.
A Drow Elf who is not far off to your west.
A gray mold who is not far off to your west.

< 425h/425H 178v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>
A Dead-End
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a gas spore is lying here.
A large mushroom grows here.
A large black spider crawls around here.
An elder myconid stands here, deep in concentration.

< 425h/425H 179v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -E
A fuzzy gray mold grows on the ground.

< 425h/425H 177v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 177v/181V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your north.
A Drow Elf who is close by to your north.
A small black bat who is a brief walk away to your north.
A myconid who is a brief walk away to your north.
A large spider who is close by to your east.
An elder myconid who is close by to your east.

< 425h/425H 178v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -S
A Drow Elf (medium) stands in mid-air here.(Red Aura)
A Drow Elf (medium) stands in mid-air here.(Red Aura)

< 425h/425H 179v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >
You quickly scan the area.
A small black bat who is not far off to your north.
A myconid who is not far off to your north.
A gray mold who is close by to your south.
A Drow Elf leaves north.
A Drow Elf leaves north.

< 425h/425H 179v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your north.
A Drow Elf who is close by to your north.
A small black bat who is not far off to your north.
A myconid who is not far off to your north.
A gray mold who is close by to your south.

< 425h/425H 179v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>
A Fungi Garden
Obvious exits: -N -E -S -W
A Drow Elf (medium) stands in mid-air here.(Red Aura)
A Drow Elf (medium) stands in mid-air here.(Red Aura)
A Drow Elf leaves south.
A Drow Elf leaves south.

< 425h/425H 177v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 177v/181V Pos: standing >
You quickly scan the area.
A small black bat who is close by to your north.
A myconid who is close by to your north.
A green slime who is close by to your east.
A brown mold who is not far off to your east.
An elder myconid who is a brief walk away to your east.
A Drow Elf who is close by to your south.
A Drow Elf who is close by to your south.
A gray mold who is not far off to your south.
The zombie of the myconid king who is close by to your west.
The zombie of a dead adventurer who is close by to your west.
The myconid king who is close by to your west.

< 425h/425H 178v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -S
A Drow Elf (medium) stands in mid-air here.(Red Aura)
A Drow Elf (medium) stands in mid-air here.(Red Aura)
A Drow Elf leaves north.
A Drow Elf leaves north.

< 425h/425H 179v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your north.
A Drow Elf who is close by to your north.
A small black bat who is not far off to your north.
A myconid who is not far off to your north.
A gray mold who is close by to your south.

< 425h/425H 179v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>
A Fungi Garden
Obvious exits: -N -E -S -W
A Drow Elf (medium) stands in mid-air here.(Red Aura)
A Drow Elf (medium) stands in mid-air here.(Red Aura)

< 425h/425H 177v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 177v/181V Pos: standing >
You quickly scan the area.
A small black bat who is close by to your north.
A myconid who is close by to your north.
A green slime who is close by to your east.
A brown mold who is not far off to your east.
An elder myconid who is a brief walk away to your east.
A gray mold who is not far off to your south.
The zombie of the myconid king who is close by to your west.
The zombie of a dead adventurer who is close by to your west.
The myconid king who is close by to your west.

< 425h/425H 178v/181V Pos: standing >
You stealthily position yourself behind a Drow Elf, circling him.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 You do an amazing maneuver, tripping a Drow Elf.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf ass EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 31 ] -=[A Drow Elf screams in pain as your slash tears into his flesh]=-
[Damage: 27 ] -=[A Drow Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 29 ] -=[A Drow Elf screams in pain as your slash tears into his flesh]=-
[Damage: 31 ] -=[A Drow Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 27 ] -=[A Drow Elf screams in pain as your slash tears into his flesh]=-

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf ass EP: pretty hurt >
 A Drow Elf misses you.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf ass EP: pretty hurt >
 A Drow Elf leaves south.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf ass EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 24 ] -=[A Drow Elf screams in pain as your slash tears into his flesh]=-
You score a CRITICAL HIT!!!!!
[Damage: 23 ] -=[A Drow Elf screams in pain as your slash tears into his flesh]=-
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 1.00 frags!
Your guild gained prestige!
You have gained 800 epic points.
You get 1000 platinum in blood money.
A Drow Elf's death cry reverberates in your head as he falls to the ground.
A Drow Elf stops following a Drow Elf.

< 425h/425H 181v/181V Pos: standing >
Ok.
You put 1000 platinum, 3 gold, 8 silver, and 0 copper coins into a bottomless bag of the shield dwarves.

< 425h/425H 181v/181V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Zzark is made of flesh and appears to be of average quality.
The corpse of Zzark has an item value of 1.
It appears to be the corpse of Zzark.
a squat obsidian totem (magic)
a marbled quartz totem (magic)
some adamantine sleeves
some well-used gold greaves
a firwood bear totem (magic)

< 425h/425H 181v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -S

< 425h/425H 179v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -E
A fuzzy gray mold grows on the ground.

< 425h/425H 177v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 177v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 178v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>
A Dead-End
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a gas spore is lying here.
A large mushroom grows here.
An elder myconid stands here, deep in concentration.

< 425h/425H 178v/181V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 425h/425H 179v/181V Pos: standing >
Backstab who?

< 425h/425H 181v/181V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>
A Dead-End
Obvious exits: -W -D
A large mushroom grows here.
A large spider is lying here, incapacitated.
A Drow Elf (medium) stands in mid-air here, fighting a large spider.(Red Aura)

< 425h/425H 179v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 179v/181V Pos: standing >
A Drow Elf's decent slash grievously wounds a large spider.
A large spider is mortally wounded, and will die soon, if not aided.
A Drow Elf's decent pierce hits a large spider.
A large spider is dead! R.I.P.
You feel a carnal satisfaction as a large spider's gurgling and choking signals its demise.
         MMM,M    
       M,,,,,MM   
       M,,MMMM    
       M,M        
       M@M        
       MMM        
                  
                  
                  
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W -U
A Drow Elf enters from above.

< 425h/425H 177v/181V Pos: standing >
         MMM,M    
       M,,,,,MM   
       M,,MMMM    
       M,M        
       M@M        
       MMM        
                  
                  
                  
           MM,    
         MMM,MM   
       M,,,,,MM   
       M,,MMMM    
       M@M        
       MPM        
       MMM        
                  
                  
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 425h/425H 175v/181V Pos: standing >
            MM    
           MM,,   
         MMM,MMM  
       M,,,,,MM   
       M@,MMMM    
       M,M        
       MPM        
       MMM        
                  
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 425h/425H 174v/181V Pos: standing >
Backstab who?

< 425h/425H 176v/181V Pos: standing >
Backstab who?

< 425h/425H 177v/181V Pos: standing >
Backstab who?

< 425h/425H 179v/181V Pos: standing >
            MM    
           MM,,   
         MMM,MMM  
       M,,,,,MM   
       M@,MMMM    
       MPM        
       M,M        
       MMM        
                  
Backstab who?
A Drow Elf enters from the south.

< 425h/425H 180v/181V Pos: standing >
            MM    
           MM,,   
         MMM,MMM  
       M,,,,,MM   
       M@,MMMM    
       M,M        
       M,M        
       MMM        
                  
[Damage:  9 ] -=[Your impressive slash strikes a Drow Elf.]=-

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 You do a fancy maneuver, tripping a Drow Elf.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 14 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 13 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a Drow Elf.]=-
[Damage: 11 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 11 ] -=[Your slash strikes a Drow Elf.]=-

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You parry a Drow Elf's lunge at you.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 13 ] -=[Your slash strikes a Drow Elf hard.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Drow Elf hard.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Drow Elf very hard.]=-

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You parry a Drow Elf's lunge at you.
A Drow Elf misses you.
A Drow Elf misses you.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 A Drow Elf clambers to his feet.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Drow Elf's skillfully shifts his stance and serrated bastard sword glistens with insane speed to thwart your attack!
A Drow Elf misses you.
A Drow Elf misses you.
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
[Damage: 10 ] -=[Your impressive slash strikes a Drow Elf hard.]=-
A Drow Elf dodges your futile attack.

< 425h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 A Drow Elf tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 425h/425H 181v/181V Pos: sitting >
< T: Alfy TP: sit TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 A Drow Elf misses you.
-=[A Drow Elf's pierce grazes you.]=-
Your spell flows around a Drow Elf, leaving him unharmed!
-=[A Drow Elf's decent slash grazes you.]=-
Your spell flows around a Drow Elf, leaving him unharmed!

< 419h/425H 181v/181V Pos: sitting >
< T: Alfy TP: sit TC:few scratches E: A Drow Elf sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  9 ] -=[Your impressive pierce strikes a Drow Elf hard.]=-
A Drow Elf parries your futile lunge at him.
[Damage:  8 ] -=[Your fine pierce strikes a Drow Elf hard.]=-
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.

< 419h/425H 181v/181V Pos: sitting >
< T: Alfy TP: sit TC:few scratches E: A Drow Elf sta EP:  nasty wounds >
 -=[A Drow Elf's decent slash grazes you.]=-
[Damage:  2 ] -=[A Drow Elf shivers from the unnatural cold as he hits you!]=-
A Drow Elf misses you.
-=[A Drow Elf's decent slash grazes you.]=-
[Damage:  2 ] -=[A Drow Elf shivers from the unnatural cold as he hits you!]=-

< 411h/425H 181v/181V Pos: sitting >
< T: Alfy TP: sit TC:few scratches E: A Drow Elf sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  9 ] -=[Your slash strikes a Drow Elf very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 19 ] -=[Your powerful pierce enshrouds a Drow Elf in a mist of blood.]=-
A Drow Elf parries your futile lunge at him.
With unbelievable speed, a Drow Elf's adamantine dirk intercepts your attack, and then a Drow Elf steps wide to deliver a graceful counter-attack!
A Drow Elf misses you.
A Drow Elf misses you.
[Damage:  8 ] -=[Your fine slash strikes a Drow Elf very hard.]=-
You miss a Drow Elf.

< 411h/425H 181v/181V Pos: sitting >
< T: Alfy TP: sit TC:few scratches E: A Drow Elf sta EP:  awful >
 Maybe you should get on your feet first?
A Drow Elf attempted to headbutt you.

< 411h/425H 181v/181V Pos: sitting >
< T: Alfy TP: sit TC:few scratches E: A Drow Elf sta EP:  awful >
 A Drow Elf misses you.
A Drow Elf misses you.
-=[A Drow Elf's impressive slash wounds you.]=-
[Damage:  6 ] -=[A Drow Elf shivers from the unnatural cold as he hits you!]=-
You clamber to your feet.

< 402h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:few scratches E: A Drow Elf sta EP:  awful >
 You do a fancy maneuver, tripping a Drow Elf.

< 402h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:few scratches E: A Drow Elf sit EP:  awful >
 
< 402h/425H 181v/181V Pos: standing >
< T: Alfy TP: sta TC:few scratches E: A Drow Elf sit EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your pierce enshrouds a Drow Elf in a mist of blood.]=-
[Damage: 11 ] -=[Your slash causes a Drow Elf to grimace in pain.]=-
[Damage: 12 ] -=[Your impressive pierce hits a Drow Elf.]=-
A Drow Elf is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] -=[Your slash hits a Drow Elf.]=-
A Drow Elf's pair of studded leather leggings was completely destroyed by the massive blow!
A Drow Elf's some adamantine boots was completely destroyed by the massive blow!
A Drow Elf's elfskin belt was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed the Serial Killer achievement!