<worn as a badge> a light copper badge
<worn on head> the crown of dragons
<worn on eyes> goggles of the tinkerer (glowing)
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a gleaming marble earring
<worn on face> a mask of hades [superior] (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a twined stone ringmail
<worn about body> the masters cloak (glowing) [76%]
<worn on back> a large leather backpack
<worn as quiver> the masters quiver (glowing)
<worn about waist> a coconut belt
<worn on belt buckle>a rugged adventurers satchel [88%]
<attached to belt> the skull of Riudel
<worn on arms> some diabolical obsidian sleeves
<held as shield> a crystalline tower shield (glowing)
<worn around wrist> a black and white zebra-hide wristband
<worn around wrist> a bracelet of the earth [superior]
<worn on hands> a pair of moss-covered gloves [poor] (glowing)
<worn on finger> a tarnished bronze ring (glowing)
<worn on finger> a sun ring (glowing)
<primary weapon> a death sickle (glowing)
<worn on legs> some masterly-crafted iron leggings
<worn on feet> a pair of forest walking boots
Obvious exits: -N -E -S -W
Sylvis enters from the east.
< 703h/703H 148v/158V Pos: standing >
+^.MM.^^.
.+.MM.^^...
.+.M.^^....
.+..P@P..^^
.+.........
++.........
.....^...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sylvis enters from the east.
< 703h/703H 147v/158V Pos: standing >
+^.MM.^^.
.+.MM.^^...
.+.M.^^....
.+..P@...^^
.+.........
++.........
.....^...
.+^.MM.^^
..+.MM.^^..
..+.M.^^...
..+..@P...^
..+........
+++........
......^..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*An ice elemental is here chilling the room. (minion)
*Nul Anarchy (Kobold)(small) stands in mid-air here (Newbie).
Sylvis enters from the east.
< 703h/703H 146v/158V Pos: standing >
< 703h/703H 147v/158V Pos: standing >
Nul leaves east.
An ice elemental leaves east.
< 703h/703H 148v/158V Pos: standing >
.+^.MM.^^
..+.MM.^^..
..+.M.^^...
..+..@P...^
..+........
+++........
......^..
+^.MM.^^.
.+.MM.^^...
.+.M.^^....
.+..P@P..^^
.+.........
++.........
.....^...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sylvis enters from the west.
< 703h/703H 147v/158V Pos: standing >
+^.MM.^^.
.+.MM.^^...
.+.M.^^....
.+...@P..^^
.+.........
++.........
.....^...
^.MM.^^..
+.MM.^^....
+.M.^^.....
+...P@..^^.
+..........
+..........
....^....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*An ice elemental is here chilling the room. (minion)
*Nul Anarchy (Kobold)(small) stands in mid-air here (Newbie).
Sylvis enters from the west.
< 703h/703H 146v/158V Pos: standing >
.MM.^^..^
.MM.^^.....
.M.^^......
....P@.^^..
...........
...........
...^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sylvis enters from the west.
Nul enters from the west.
An ice elemental enters from the west.
< 703h/703H 145v/158V Pos: standing >
.MM.^^..^
.MM.^^.....
.M.^^......
.....@.^^..
...........
...........
...^.....
MM.^^..^.
MM.^^......
M.^^.......
....P@^^..^
..........^
..........^
..^......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sylvis enters from the west.
Nul enters from the west.
An ice elemental enters from the west.
< 703h/703H 144v/158V Pos: standing >
MM.^^..^.
MM.^^......
M.^^.......
.....@^^..^
..........^
..........^
..^......
Argh!!! The sun is too bright.
< 703h/703H 145v/158V Pos: standing >
.M..^^^^.
.MM.^^..^..
MM.^^......
M.^^.@.....
.....P^^..^
..........^
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sylvis enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
< 703h/703H 144v/158V Pos: standing >
.M..^^^^.
.MM.^^..^..
MM.^^......
M.^^.@.....
......^^..^
..........^
.........
^MMM..^MM
^.M..^^^^.^
.MM.^^..^..
MM.^^@.....
M.^^.P.....
......^^..^
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sylvis enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
< 703h/703H 143v/158V Pos: standing >
^MMM..^MM
^.M..^^^^.^
.MM.^^..^..
MM.^^@.....
M.^^.......
......^^..^
.........
^..MM.MM.
^^MMM..^MM.
^.M..^^^^.^
.MM.^@..^..
MM.^^P.....
M.^^.......
.....^^..
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
Sylvis enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
< 703h/703H 141v/158V Pos: standing >
^..MM.MM.
^^MMM..^MM.
^.M..^^^^.^
.MM.^@..^..
MM.^^......
M.^^.......
.....^^..
..MM.MM.M
^MMM..^MM.M
.M..^^^^.^.
MM.^P@.^..^
M.^^......^
.^^.......^
....^^..^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sylvis enters from the west.
Nul enters from the west.
An ice elemental enters from the west.
< 703h/703H 140v/158V Pos: standing >
..MM.MM.M
^MMM..^MM.M
.M..^^^^.^.
MM.^^@.^..^
M.^^......^
.^^.......^
....^^..^
.MM.MM.MM
MMM..^MM.M^
M..^^^^.^.M
M.^^P@^..^.
.^^......^.
^^.......^.
...^^..^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sylvis enters from the west.
Nul enters from the west.
An ice elemental enters from the west.
< 703h/703H 139v/158V Pos: standing >
.MM.MM.MM
MMM..^MM.M^
M..^^^^.^.M
M.^^.@^..^.
.^^......^.
^^.......^.
...^^..^^
^MMMMMM^^
..MM.MM.MM^
MMM..^MM.M^
M..^^@^.^.M
M.^^.P^..^.
.^^......^.
^.......^
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
Sylvis enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
< 703h/703H 138v/158V Pos: standing >
^MMMMMM^^
..MM.MM.MM^
MMM..^MM.M^
M..^^@^.^.M
M.^^..^..^.
.^^......^.
^.......^
< 703h/703H 139v/158V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Rocky Trail
</map>
A Rocky Trail
Obvious exits: -N -S
Sylvis enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
< 703h/703H 139v/158V Pos: standing >
< 703h/703H 140v/158V Pos: standing >
Looks like an exit.
You extend your sights southward.
^^^^.M^^^.^
^^^MMMMMM^^^.
.^..MM.MM.MM^^.
^^MMM..^MM.M^^.
^.M..^^.^.^.MM^
.MM.^^..^..^.M^
MM.^^......^.M^
.^^.......^.M
....^^..^^M
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
< 703h/703H 143v/158V Pos: standing >
< 703h/703H 147v/158V Pos: standing >
You quickly scan the area.
You see nothing.
< 703h/703H 148v/158V Pos: standing >
< 703h/703H 149v/158V Pos: standing >
Nul's pupils dialate and return to normal.
The taste of blood slowly fades from your body.
Sylvis's pupils dialate and return to normal.
< 703h/703H 149v/158V Pos: standing >
Nul starts casting a spell.
A Rocky Trail
Obvious exits: -N -S
*An ice elemental is here chilling the room. (minion)
*Nul Anarchy (Kobold)(small) stands in mid-air here (Newbie). (Casting)
*Sylvis Anarchy (Troll)(large) stands in mid-air here.
< 703h/703H 150v/158V Pos: standing >
You quickly scan the area.
You see nothing.
< 703h/703H 154v/158V Pos: standing >
< 703h/703H 156v/158V Pos: standing >
Nul completes his spell...
Nul utters the words 'xarr ay uqz'
< 703h/703H 158v/158V Pos: standing >
< 703h/703H 158v/158V Pos: standing >
You quickly scan the area.
You see nothing.
< 703h/703H 158v/158V Pos: standing >
< 703h/703H 158v/158V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>
Outside Some Flimsy Wooden Gates
Obvious exits: -N -S
Sylvis enters from the south.
< 703h/703H 156v/158V Pos: standing >
You quickly scan the area.
A village guard who is close by to your north.
A village guard who is not far off to your north.
A piglet who is a brief walk away to your north.
An ice elemental who is close by to your south.
Nul who is close by to your south.
< 703h/703H 156v/158V Pos: standing >
< 703h/703H 156v/158V Pos: standing >
< 703h/703H 156v/158V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Rocky Trail
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Rocky Trail
</map>
A Rocky Trail
Obvious exits: -N -S
A huge block of solid ice is here to the south.
*An ice elemental is here chilling the room. (minion)
*Nul Anarchy (Kobold)(small) stands in mid-air here (Newbie).
Sylvis enters from the north.
< 703h/703H 155v/158V Pos: standing >
< 703h/703H 155v/158V Pos: standing >
Nul leaves north.
An ice elemental leaves north.
<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>
Outside Some Flimsy Wooden Gates
Obvious exits: -N -S
*An ice elemental is here chilling the room. (minion)
*Nul Anarchy (Kobold)(small) stands in mid-air here (Newbie).
Sylvis enters from the south.
< 703h/703H 155v/158V Pos: standing >
< 703h/703H 156v/158V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: Inside The Tall Wooden Gates
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: Inside The Tall Wooden Gates
</map>
Inside The Tall Wooden Gates
Obvious exits: -N -S
A village guard scans the horizon for signs of trouble.
Sylvis enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
< 703h/703H 157v/158V Pos: standing >
You quickly scan the area.
A village guard who is close by to your north.
A chicken who is not far off to your north.
A piglet who is not far off to your north.
< 703h/703H 157v/158V Pos: standing >
< 703h/703H 157v/158V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -S -W#
A village guard scans the horizon for signs of trouble.
Sylvis enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
< 703h/703H 156v/158V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E -S -W#
Fresh blood covers everything in the area.
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.
Sylvis enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
< 703h/703H 155v/158V Pos: standing >
< 703h/703H 155v/158V Pos: standing >
Alas, you cannot go that way. . . .
< 703h/703H 158v/158V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A rooster who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A war wizard who is close by to your east.
Riudel who is close by to your east.
Riudel who is close by to your east.
A Centaur who is close by to your east.
A piglet who is close by to your east.
A village guard who is close by to your south.
A village guard who is not far off to your south.
< 703h/703H 158v/158V Pos: standing >
< 703h/703H 158v/158V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E# -W
Puddles of fresh blood cover the ground.
A Halfling (small) The Empire stands in mid-air here.
A rooster stands in mid-air here, fighting a Centaur.
A village guard stands in mid-air here, fighting a Centaur.
A village guard stands in mid-air here, fighting a Centaur.
A war wizard stands in mid-air here, fighting a Centaur.(Holy) (minion)
Riudel Anarchy (Kobold)(small) stands in mid-air here, fighting a Centaur.
Riudel Anarchy (Kobold)(small) stands in mid-air here.
A Centaur (large) The Empire stands in mid-air here, fighting a war wizard. (Casting)
A piglet plops around the barn here.
Sylvis enters from the west.
Nul enters from the west.
An ice elemental enters from the west.
< 703h/703H 157v/158V Pos: standing >
You quickly scan the area.
A piglet who is close by to your north.
A village guard who is close by to your north.
A chicken who is not far off to your north.
A chicken who is close by to your west.
A piglet who is close by to your west.
< 703h/703H 157v/158V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'diesilla barh'
Riudel wavers under the impact of the lightning bolt sent by a Centaur.
< 703h/703H 157v/158V Pos: standing >
A village guard attacks a Centaur. [0 Hits]
Sylvis snaps into visibility.
Sylvis suddenly looks a bit dumb, and madly slams at a Halfling!
< 703h/703H 157v/158V Pos: standing >
A Centaur's eyes roll as a village guard plants a foot in his face.
A village guard attacks a Centaur. [0 Hits]
You snap into visibility.
You trip over a Halfling while pointlessly slamming at someone already down.
Riudel attempts to flee.
Riudel tries to flee, but can't make it out of here!
< 703h/703H 127v/158V Pos: sitting >
Riudel attacks a Centaur. [0 Hits]
Nul gives an order to his followers.
Nul snaps into visibility.
An ice elemental snaps into visibility.
A Halfling avoids being bashed by an ice elemental, who loses its balance and falls.
< 703h/703H 127v/158V Pos: sitting >
A war wizard starts casting an offensive spell.
A war wizard attacks a Centaur. [0 Hits]
A Centaur attempts to flee.
A Centaur trots west.
< 703h/703H 129v/158V Pos: sitting >
Riudel attempts to flee.
Riudel leaves west.
Riudel leaves west.
< 703h/703H 130v/158V Pos: sitting >
Riudel enters from the west.
Riudel enters from the west.
A war wizard stops invoking abruptly!
< 703h/703H 134v/158V Pos: sitting >
< 703h/703H 135v/158V Pos: sitting >
A Halfling attacks Sylvis. [0 Hits]
< 703h/703H 138v/158V Pos: sitting >
A Halfling's glowing rune covered mask was damaged from the massive blow!
The intense flames cause Sylvis's skin to smolder and burn!
The intense flames cause Sylvis's skin to smolder and burn!
Sylvis attacks a Halfling. [2 Hits]
< 703h/703H 140v/158V Pos: sitting >
Nul starts casting an offensive spell.
< 703h/703H 144v/158V Pos: sitting >
Nul completes his spell...
Nul utters the words 'uqz gsutzg'
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!
< 703h/703H 150v/158V Pos: sitting >
A Halfling attacks Sylvis. [0 Hits]
< 703h/703H 154v/158V Pos: sitting >
Nul starts casting an offensive spell.
< 703h/703H 155v/158V Pos: sitting >
A village guard leaves west.
< 703h/703H 157v/158V Pos: sitting >
Riudel starts casting an offensive spell.
< 703h/703H 158v/158V Pos: sitting >
Nul completes his spell...
Nul utters the words 'uqz gsutzg'
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!
The intense flames cause Sylvis's skin to smolder and burn!
Sylvis attacks a Halfling. [1 Hits]
< 703h/703H 158v/158V Pos: sitting >
A village guard enters from the west.
Riudel completes his spell...
Riudel utters the word 'insects'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Halfling!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Halfling!
< 703h/703H 158v/158V Pos: sitting >
A village guard leaves west.
< 703h/703H 158v/158V Pos: sitting >
Nul starts casting an offensive spell.
< 703h/703H 158v/158V Pos: sitting >
A village guard leaves west.
< 703h/703H 158v/158V Pos: sitting >
Nul completes his spell...
Nul utters the word 'yfaghbuhz'
A Halfling wails in agony as Nul's biting cold freezes his exposed skin!
A Halfling attacks Sylvis. [0 Hits]
< 703h/703H 158v/158V Pos: sitting >
A war wizard starts casting a spell called 'concealment'.
An ice elemental clambers to its feet.
< 703h/703H 158v/158V Pos: sitting >
You clamber to your feet.
Looking panicked, a Halfling scrambles madly to his feet!
< 703h/703H 158v/158V Pos: standing >
Nul gives an order to his followers.
A Halfling's fiery spell causes an ice elemental to smolder and spasm in pain!
A Halfling is knocked to the ground by an ice elemental's mighty bash!
You start chanting...
< 703h/703H 158v/158V Pos: standing >
A Halfling's fiery spell causes an ice elemental to smolder and spasm in pain!
An ice elemental attacks a Halfling. [1 Hits]
A swarm of insects attacks a Halfling. [2 Hits]
A swarm of insects attacks a Halfling. [2 Hits]
< 703h/703H 158v/158V Pos: standing >
Riudel starts casting an offensive spell.
< 703h/703H 158v/158V Pos: standing >
Casting: firelance *
< 703h/703H 158v/158V Pos: standing >
Riudel completes his spell...
Riudel utters the words 'waouq wuggurz'
Riudel throws a magic missile at a Halfling, who staggers under the blow.
Riudel throws a magic missile at a Halfling, who staggers under the blow.
Riudel throws a magic missile at a Halfling, who staggers under the blow.
Riudel throws a magic missile at a Halfling, who staggers under the blow.
Riudel throws a magic missile at a Halfling, who staggers under the blow.
The intense flames cause Sylvis's skin to smolder and burn!
Sylvis's massive longsword dubbed 'Dusk and Dawn' was damaged from the massive blow!
The intense flames cause Sylvis's skin to smolder and burn!
The intense flames cause Sylvis's skin to smolder and burn!
Sylvis attacks a Halfling. [3 Hits]
< 703h/703H 158v/158V Pos: standing >
A war wizard completes his spell...
A war wizard utters the word 'concealment'
A war wizard slowly fades out of existence.
< 703h/703H 158v/158V Pos: standing >
You complete your spell...
[Damage: 38 ] As you complete your spell, you launch a massive firelance at a Halfling, scorching his skin!
< 703h/703H 158v/158V Pos: standing >
Sylvis's shard of twisted metal [superior] flashes into the path of a Halfling's attack, then Sylvis delivers a graceful counter-attack!
The intense flames cause Sylvis's skin to smolder and burn!
A massive longsword dubbed 'Dusk and Dawn' slices through the air with incredible ease!
The intense flames cause Sylvis's skin to smolder and burn!
A Halfling attacks Sylvis. [0 Hits]
Riudel starts casting an offensive spell called 'magic missile'.
< 703h/703H 158v/158V Pos: standing >
Riudel completes his spell...
Riudel utters the words 'magic missile'
Riudel throws a magic missile at a Halfling, who staggers under the blow.
Riudel throws a magic missile at a Halfling, who staggers under the blow.
Riudel throws a magic missile at a Halfling, who staggers under the blow.
A Halfling is incapacitated and will slowly die, if not aided.
Riudel throws a magic missile at a Halfling, who staggers under the blow.
A Halfling is mortally wounded, and will die soon, if not aided.
Riudel throws a magic missile at a Halfling, who staggers under the blow.
A Halfling's druidic necklace of fish scales was completely destroyed by the massive blow!
A Halfling's ring of endurance was completely destroyed by the massive blow!
A Halfling's belt of desert sands was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!