The death of [34 Necrolyte] Xanan The Empire (Githzerai)

in Within a Guard's Bedroom

from the perspective of [35 Thief] Riq Dakhira (Goblin)

<worn as a badge>    a blood red tear insignia
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of protective goggles
<worn in ear>        a troglodyte earring [superior]
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       an irridescent blue mask
<worn around neck>   a necklace of shimmering stars [superior]
<worn around neck>   the service tags of the squad [poor] (glowing)
<worn on body>       a Belialian tunic [superior]
<worn about body>    the masters cloak (glowing) [73%]
<worn as quiver>     a silken backsheath of flight [85%]
<worn about waist>   a toolbelt with ingredient pouches [superior]
<worn on belt buckle>a dagger of carved obsidian [superior]
<attached to belt>   a rugged adventurers satchel
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a bracelet of poisonous snake scales[201h 40m 33s]
<worn around wrist>  a sparkling diamond bracer [superior]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a glowing ruby ring
<worn on finger>     a blue earthstone ring
<primary weapon>     a masters rapier
<secondary weapon>   a dagger of carved obsidian [superior]
<worn on legs>       some leggings made from werewolf hide
<worn on feet>       some spurred blood crystal boots

The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N# -E
The corpse of a high elf sentinel is lying here.

< 462h/462H 220v/220V Pos: standing >
You nod.

< 462h/462H 220v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 220v/220V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N# -E
The corpse of a high elf sentinel is lying here.

< 462h/462H 220v/220V Pos: standing >
You nod.

< 462h/462H 220v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N# -E
The corpse of a high elf sentinel is lying here.

< 462h/462H 220v/220V Pos: standing >
You nod.

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 220v/220V Pos: standing >
You nod.

< 462h/462H 220v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 220v/220V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N# -E
The corpse of a high elf sentinel is lying here.

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
Ok.

< 462h/462H 220v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A half-elf adventurer who is close by to your north.

< 462h/462H 220v/220V Pos: standing >
Ok.

< 462h/462H 220v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 220v/220V Pos: standing >
Ok.

< 462h/462H 220v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 220v/220V Pos: standing >
Fr has lost his link.

< 462h/462H 220v/220V Pos: standing >
Fr has reconnected.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A half-elf adventurer who is close by to your east.

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
The corpse of a high elf sentinel is lying here.
Fr  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Fr's head.

< 462h/462H 220v/220V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
The corpse of a high elf sentinel is lying here.
Fr  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Fr's head.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A half-elf adventurer who is close by to your north.
A half-elf adventurer who is close by to your east.

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A half-elf adventurer who is close by to your north.
A half-elf adventurer who is close by to your east.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A half-elf adventurer who is close by to your north.
A half-elf adventurer who is close by to your east.

< 462h/462H 220v/220V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
The corpse of a high elf sentinel is lying here.
Fr  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Fr's head.

< 462h/462H 220v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
A Hallway Within the Barracks
Obvious exits: -N -S -W
A merchant travels through the mountain outpost, smiling happily.
A half-elven adventurer walks proudly through the mountain outpost.

< 462h/462H 219v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: Bottom of a Barracks Staircase
</map>
Bottom of a Barracks Staircase
Obvious exits: -S -U

< 462h/462H 218v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.
Fr who is not far off to your south.

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: Top of a Barracks Staircase
</map>
Top of a Barracks Staircase
Obvious exits: -W -D

< 462h/462H 219v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 219v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: Bottom of a Barracks Staircase
</map>
Bottom of a Barracks Staircase
Obvious exits: -S -U

< 462h/462H 218v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.
Fr who is not far off to your south.

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.
Fr who is not far off to your south.

< 462h/462H 219v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
You nod.

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
You stop following someone.

< 462h/462H 220v/220V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 462h/462H 220v/220V Pos: standing >
You nod.

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
Bottom of a Barracks Staircase
Obvious exits: -S -U

< 462h/462H 220v/220V Pos: standing >
You nod.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
Bottom of a Barracks Staircase
Obvious exits: -S -U

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
Fr starts following you.
You quickly scan the area.
A travelling merchant who is close by to your south.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >

< 462h/462H 220v/220V Pos: standing >
Bottom of a Barracks Staircase
Obvious exits: -S -U
Fr  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Fr's head.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
Fr stops following you.
Fr starts following you.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your south.

< 462h/462H 220v/220V Pos: standing >
Fr nods.

<map>
Zone: The Great Realm of Duris.
Room: Top of a Barracks Staircase
</map>
Top of a Barracks Staircase
Obvious exits: -W -D

< 462h/462H 219v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: Top of a Barracks Staircase
</map>
Top of a Barracks Staircase
Obvious exits: -W -D

< 462h/462H 217v/220V Pos: standing >

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 462h/462H 219v/220V Pos: standing >

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -E -S -W

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 462h/462H 217v/220V Pos: standing >

< 462h/462H 217v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -E -S -W

< 462h/462H 219v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 462h/462H 218v/220V Pos: standing >

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -E -S -W

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 219v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 220v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 462h/462H 219v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: Within a Guard's Bedroom
</map>
Within a Guard's Bedroom
Obvious exits: -W
The corpse of a sleepy high elf is lying here.

< 462h/462H 218v/220V Pos: standing >

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 462h/462H 219v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S

< 462h/462H 218v/220V Pos: standing >

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 462h/462H 217v/220V Pos: standing >

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -W

< 462h/462H 218v/220V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.

< 462h/462H 218v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 462h/462H 218v/220V Pos: standing >

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Second Floor Hallway of the Barracks
</map>
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -W

< 462h/462H 219v/220V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: Within a Guard's Bedroom
</map>

<map>
Zone: The Great Realm of Duris.
Room: Within a Guard's Bedroom
</map>
Within a Guard's Bedroom
Obvious exits: -W
Puddles of fresh blood cover the ground.
The corpse of a tired high elf is lying here.
A Githzerai (medium)  The Empire stands here.(Red Aura)

< 462h/462H 218v/220V Pos: standing >
Ok.

< 462h/462H 218v/220V Pos: standing >
[Damage: 34 ] A Githzerai makes a strange sound as you place a masters rapier in his back.
Someone suddenly attacks YOU!
The wraith of a well-dressed sailor snaps into visibility.
Someone suddenly attacks YOU!
The wraith of a well-dressed sailor snaps into visibility.
Someone suddenly attacks YOU!
The wraith of an experienced sailor snaps into visibility.

< 461h/462H 218v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP: few scratches >
 
< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP: few scratches >
 Fr tries to tackle a Githzerai and misses completely, making a nice dent in his forehead and the ground!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP: few scratches >
 You have no idea how to even begin.

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP: few scratches >
 [Damage: 12 ] You attack a Githzerai. [1 Hits]

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 The wraith of an experienced sailor attacks you. [0 Hits]
The wraith of a well-dressed sailor attacks you. [0 Hits]
The wraith of a well-dressed sailor attacks you. [0 Hits]
You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 A Githzerai attacks you. [0 Hits]
You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 [Damage: 12 ] You attack a Githzerai. [1 Hits]

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 Fr attacks a Githzerai. [1 Hits]
You attempt to flee...
PANIC!  You couldn't escape!

< 461h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 The wraith of an experienced sailor attacks you. [1 Hits]
The wraith of a well-dressed sailor attacks you. [1 Hits]
The wraith of a well-dressed sailor attacks you. [0 Hits]

< 457h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 
< 457h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You do a fancy maneuver, tripping a Githzerai.

< 457h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 34 ] [Damage: 17 ] You attack a Githzerai. [2 Hits]

< 457h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 A Githzerai attacks you. [0 Hits]
Fr rises to his feet.

< 457h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 The wraith of an experienced sailor attacks you. [0 Hits]
The wraith of a well-dressed sailor attacks you. [0 Hits]
The wraith of a well-dressed sailor attacks you. [1 Hits]

< 455h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 Fr attacks a Githzerai. [2 Hits]

< 455h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 17 ] [Damage: 15 ] You attack a Githzerai. [2 Hits]

< 455h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 A Githzerai gives an order to his followers.
The wraith of a well-dressed sailor starts casting an offensive spell.
The wraith of a well-dressed sailor starts casting an offensive spell.
The wraith of an experienced sailor starts casting an offensive spell.

< 455h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 A Githzerai attacks you. [0 Hits]

< 455h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 The wraith of a well-dressed sailor completes its spell...
The wraith of a well-dressed sailor utters the words 'buoblg qrunsoqpze yugh'
The wraith of a well-dressed sailor's mighty magic fist slams into you!
OUCH!  That really did HURT!
The wraith of an experienced sailor completes its spell...
The wraith of an experienced sailor utters the words 'buoblg qrunsoqpze yugh'
The wraith of an experienced sailor's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 346h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP:  nasty wounds >
 Fr leaps at a Githzerai only to realize he is down already.

< 346h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] [Damage: 14 ] [Damage: 16 ] [Damage: 17 ] You attack a Githzerai. [4 Hits]

< 346h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP:  nasty wounds >
 The wraith of a well-dressed sailor completes its spell...
The wraith of a well-dressed sailor utters the words 'buoblg qrunsoqpze yugh'
The wraith of a well-dressed sailor's mighty magic fist slams into you!
Your disguise falls apart!
OUCH!  That really did HURT!

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP:  nasty wounds >
 Fr attacks a Githzerai. [2 Hits]
You have no idea how to even begin.

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 The wraith of an experienced sailor attacks you. [0 Hits]
The wraith of a well-dressed sailor attacks you. [0 Hits]
The wraith of a well-dressed sailor attacks you. [0 Hits]

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 A Githzerai clambers to his feet.

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sta EP: pretty hurt >
 You do a fancy maneuver, tripping a Githzerai.

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 A Githzerai attacks you. [0 Hits]

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 [Damage: 16 ] You attack a Githzerai. [1 Hits]

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 The wraith of an experienced sailor attacks you. [0 Hits]
The wraith of a well-dressed sailor attacks you. [0 Hits]
The wraith of a well-dressed sailor attacks you. [0 Hits]

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 Fr attacks a Githzerai. [2 Hits]

< 292h/462H 219v/220V Pos: standing >
< T: Riq TP: sta TC: few wounds E: A Githzerai sit EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage: 16 ] [Damage: 14 ] You score a CRITICAL HIT!!!!!
[Damage: 21 ] A Githzerai's frozen stone heater shield was completely destroyed by the massive blow!
A Githzerai's gleaming bone mantle was completely destroyed by the massive blow!
A Githzerai's some boreal granite greaves was completely destroyed by the massive blow!
A Githzerai's gnomish ear amplifier was completely destroyed by the massive blow!
A Githzerai's crude reed badge was completely destroyed by the massive blow!
The wraith of an experienced sailor stops following a Githzerai.
The wraith of a well-dressed sailor stops following a Githzerai.
The wraith of a well-dressed sailor stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!