<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a beautiful gold skullcap from Taliccicopiid
<worn on eyes> goggles of the tinkerer [superior] (glowing)
<worn in ear> a skin-wrapped obsidian stud from Taliccicopiid
<worn in ear> a gnomish ear amplifier (magic)
<worn on face> a magical gem veil
<worn around neck> a mermaid scale necklace [superior] (magic) (illuminating)
<worn around neck> a mermaid scale necklace (magic) (illuminating)
<worn on body> a fine leather ringmail from Taliccicopiid
<worn about body> some black patherskin robes
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> a soft leather belt
<worn on belt buckle>lucky alchemist sack
<worn on arms> some dyed demon-skin sleeves (magic)
<held as shield> a knight's marble tower shield
<worn around wrist> a frost-rimed cured leather bracer from Taliccicopiid
<worn around wrist> a beautiful ivory bracelet from Taliccicopiid
<worn on hands> some sparkling leather claws from Taliccicopiid
<worn on finger> a sapphire ring
<worn on finger> a sapphire ring
<held> a swirling wand of light
<worn on legs> a nice pair of crimson-hued leggings
<worn on feet> boots of endurance [poor]
The snooty wife who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 254v/261V Pos: standing >
Bisil starts casting a spell called 'minor creation'.
< 387h/387H 255v/261V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears on the ground.
< 387h/387H 256v/261V Pos: standing >
Bisil starts casting a spell.
< 387h/387H 257v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
The archivist's understudy who is close by to your south.
A masonary craftsman who is close by to your south.
The snooty wife who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 258v/261V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'minor creation'
A small round wooden shield suddenly appears on the ground.
< 387h/387H 259v/261V Pos: standing >
< 387h/387H 259v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
The archivist's understudy who is close by to your south.
A masonary craftsman who is close by to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 260v/261V Pos: standing >
Bisil gives an order to his followers.
An air elemental gets a small round wooden shield.
An air elemental gets a small round wooden shield.
< 387h/387H 260v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -S# -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
< 387h/387H 260v/261V Pos: standing >
You start chanting...
< 387h/387H 261v/261V Pos: standing >
Bisil gives an order to his followers.
An air elemental straps a small round wooden shield to its arm.
An air elemental straps a small round wooden shield to its arm.
< 387h/387H 261v/261V Pos: standing >
Casting: ethereal form *
< 387h/387H 261v/261V Pos: standing >
Bisil sits down in a comfortable spot.
< 387h/387H 261v/261V Pos: standing >
Casting: ethereal form
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.
< 387h/387H 261v/261V Pos: standing >
You complete your spell...
Your ethereal energy form is renewed
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
You sit down and relax.
< 387h/387H 261v/261V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 8 of 8
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 5 of 5
8th circle: 2 of 3 ( 7 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 387h/387H 261v/261V Pos: sitting >
You start meditating...
< 387h/387H 261v/261V Pos: sitting >
< 387h/387H 261v/261V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 387h/387H 261v/261V Pos: sitting >
Matikai nods.
< 387h/387H 261v/261V Pos: sitting >
You clamber to your feet.
< 387h/387H 261v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -S# -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) sits resting.(Red Aura)
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
The archivist's understudy who is close by to your south.
A masonary craftsman who is close by to your south.
The snooty wife who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
Nul appoints Bisil as the new group leader.
< 387h/387H 261v/261V Pos: standing >
Bisil closes his book and grins malevolently.
< 387h/387H 261v/261V Pos: standing >
Bisil clambers to his feet.
< 387h/387H 261v/261V Pos: standing >
An air elemental is now a member of Bisil's group.
An air elemental is now a member of Bisil's group.
< 387h/387H 261v/261V Pos: standing >
Bisil appoints Nul as the new group leader.
< 387h/387H 261v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -S# -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
< 387h/387H 261v/261V Pos: standing >
Your group consists of (11/20):
( Head) 640/640 hit, 239/239 move Nul
(Front) 476/476 hit, 212/212 move Bisil
(Front) Riudel
(Front) Liels
(Front) Fuzz
(Front) Ur
(Front) 547/547 hit, 181/181 move a void elemental
(Front) 279/279 hit, 157/157 move Matikai
(Front) 387/387 hit, 261/261 move Nom
(Front) 356/356 hit, 182/182 move an air elemental
(Front) 294/294 hit, 180/180 move an air elemental
< 387h/387H 261v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -S# -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
The archivist's understudy who is close by to your south.
A masonary craftsman who is close by to your south.
The snooty wife who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -S# -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
The archivist's understudy who is close by to your south.
A masonary craftsman who is close by to your south.
The snooty wife who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
The archivist's understudy who is close by to your south.
A masonary craftsman who is close by to your south.
The snooty wife who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
The archivist's understudy who is close by to your south.
A masonary craftsman who is close by to your south.
The snooty wife who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
Score information for Nom
Level: 39 Race: Drow Elf Class: Ethermancer / Frost Magus Sex: Male
Hit points: 387(387) Moves: 261(261)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 85%
Status: Standing.
Frags: +1.39 Deaths: 7
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Good Cold Lightning Acid Undead Low Circle spells
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility GlobeOfDarkness
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 530
Active Spells:
--------------
aid (38 minutes)
accelerated healing (40 minutes)
haste (17 minutes)
stone skin (2 minutes)
storm empathy (34 minutes)
globe of darkness (1 minute)
vapor armor (14 minutes)
ethereal form (11 minutes)
storm empathy (less than a minute remaining)
faerie sight (14 minutes)
storm empathy (16 minutes)
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
The archivist's understudy who is close by to your south.
A masonary craftsman who is close by to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
The snooty wife who is rather far off to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
A masonary craftsman who is close by to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
The snooty wife who is rather far off to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
A masonary craftsman who is close by to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
The snooty wife who is rather far off to your south.
An off-duty patrol guard who is rather far off to your south.
A private in the Guard's Walk Patrol who is rather far off to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
You do not feel as safe from storms.
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
Bisil gets a dark misty potion from his bottomless bag of the illithids.
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
Bisil quaffs a dark misty potion.
Bisil looks vitalized.
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -S# -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -S# -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
< 387h/387H 261v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.
A masonary craftsman who is close by to your south.
An off-duty patrol guard who is a brief walk away to your south.
A private in the Guard's Walk Patrol who is a brief walk away to your south.
The snooty wife who is a brief walk away to your south.
A raucous guest who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A sentinel private who is a brief walk away to your south.
A lieutenant who is rather far off to your west.
A lieutenant who is rather far off to your west.
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
You start chanting...
< 387h/387H 261v/261V Pos: standing >
Nul leaves west.
Bisil leaves west.
An air elemental leaves west.
An air elemental leaves west.
Matikai leaves west.
A void elemental sneaks west.
< 387h/387H 261v/261V Pos: standing >
Casting: conjure ice
< 387h/387H 261v/261V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
< 387h/387H 261v/261V Pos: standing >
< 387h/387H 261v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -W
An ice elemental enters from the east.
< 387h/387H 260v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is a brief walk away to your east.
A lieutenant who is a brief walk away to your east.
A void elemental who is not far off to your west.
Matikai who is not far off to your west.
An air elemental who is not far off to your west.
An air elemental who is not far off to your west.
Bisil who is not far off to your west.
Nul who is not far off to your west.
The wraith of a sentinel private who is a brief walk away to your west.
The wraith of a sentinel private who is a brief walk away to your west.
A Centaur who is a brief walk away to your west.
A Dwarf who is a brief walk away to your west.
A Gnome who is a brief walk away to your west.
A lieutenant who is a brief walk away to your west.
A lieutenant who is a brief walk away to your west.
< 387h/387H 260v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -W
A half-eaten sandwich lies here growing moldy.
A warm fur jacket is draped over a chair.
An oversized pair of black pants has been forgotten.
An ice elemental enters from the east.
< 387h/387H 259v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is rather far off to your east.
A lieutenant who is rather far off to your east.
A void elemental who is close by to your west.
Matikai who is close by to your west.
An air elemental who is close by to your west.
An air elemental who is close by to your west.
Bisil who is close by to your west.
Nul who is close by to your west.
The wraith of a sentinel private who is not far off to your west.
The wraith of a sentinel private who is not far off to your west.
A Centaur who is not far off to your west.
A Dwarf who is not far off to your west.
A Gnome who is not far off to your west.
A lieutenant who is not far off to your west.
A lieutenant who is not far off to your west.
< 387h/387H 260v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -W#
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An ice elemental enters from the east.
< 387h/387H 260v/261V Pos: standing >
< 387h/387H 260v/261V Pos: standing >
You quickly scan the area.
A lieutenant who is in the distance to your east.
A lieutenant who is in the distance to your east.
The wraith of a sentinel private who is close by to your west.
The wraith of a sentinel private who is close by to your west.
A Centaur who is close by to your west.
A Dwarf who is close by to your west.
A Gnome who is close by to your west.
A lieutenant who is close by to your west.
A lieutenant who is close by to your west.
< 387h/387H 260v/261V Pos: standing >
You see a corner in the guards walk.
You extend your sights westward.
A Corner in the Guards Walk
Obvious exits: -E# -S -U
*The wraith of a sentinel private stands here. (minion) (Red Aura)
*The wraith of a sentinel private stands here. (minion) (Red Aura)
A Centaur (large) The Empire stands, floating here.
A Dwarf (medium) The Empire sits, floating here, fighting a lieutenant.
A Gnome (small) sits resting.(Red Aura)
A lieutenant crouches here, fighting a Dwarf.(Red Aura)
A lieutenant stands here, fighting a Dwarf.(Red Aura)
< 387h/387H 260v/261V Pos: standing >
< 387h/387H 260v/261V Pos: standing >
< 387h/387H 260v/261V Pos: standing >
Matikai nods.
< 387h/387H 260v/261V Pos: standing >
< 387h/387H 260v/261V Pos: standing >
Western Guard's Walk, North Wall
Obvious exits: -E -W#
An ice elemental is here chilling the room. (minion)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Matikai Anarchy (Kobold)(small) stands, floating here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Nul opens the iron.
< 387h/387H 260v/261V Pos: standing >
Nul leaves west.
Bisil leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Nul.
A Corner in the Guards Walk
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
The corpse of a lieutenant is lying here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
The wraith of a sentinel private stands here. (minion) (Red Aura)
The wraith of a sentinel private stands here. (minion) (Red Aura)
A Centaur (large) The Empire stands, floating here. (Casting)
A Dwarf (medium) The Empire stands, floating here, fighting a lieutenant.
A Gnome (small) stands here.(Red Aura)
A lieutenant stands here, fighting a Dwarf.(Red Aura)
An ice elemental enters from the east.
Matikai enters from the east.
< 387h/387H 259v/261V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Dwarf's body, and his wounds begin to heal!
< 387h/387H 259v/261V Pos: standing >
Bisil gives an order to his followers.
Bisil snaps into visibility.
An air elemental snaps into visibility.
An air elemental's mass slams into a Gnome, knocking him to the ground!
The wraith of a sentinel private sneers in contempt.
The wraith of a sentinel private suddenly attacks Bisil!
An air elemental snaps into visibility.
A Gnome avoids being bashed by an air elemental, who loses its balance and falls.
< 387h/387H 259v/261V Pos: standing >
An air elemental snaps into visibility.
An air elemental attacks a Gnome. [3 Hits]
Nul starts casting a spell.
< 387h/387H 260v/261V Pos: standing >
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!
A Centaur gets a few coins from the corpse of a lieutenant.
< 387h/387H 261v/261V Pos: standing >
A Centaur puts a pile of coins into a large leather backpack.
< 387h/387H 261v/261V Pos: standing >
A Gnome attacks an air elemental. [0 Hits]
A Dwarf attacks a lieutenant. [1 Hits]
You start chanting...
You snap into visibility.
< 387h/387H 261v/261V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves south.
< 387h/387H 261v/261V Pos: standing >
The wraith of a sentinel private fades from your mortal viewing...
Casting: ice spikes
Matikai starts casting an offensive spell.
Matikai snaps into visibility.
< 387h/387H 261v/261V Pos: standing >
The wraith of a sentinel private suddenly attacks an air elemental!
The wraith of a sentinel private snaps into visibility.
The wraith of a sentinel private attacks Bisil. [0 Hits]
< 387h/387H 261v/261V Pos: standing >
You complete your spell...
[Damage: 19 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 19 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 19 ] You hurl a spike of razor sharp ice at a Gnome.
Bisil attacks the wraith of a sentinel private. [0 Hits]
< 387h/387H 261v/261V Pos: standing >
Nul completes his spell...
Nul utters the words 'xarr ay ufai'
A Centaur trots south.
< 387h/387H 261v/261V Pos: standing >
Bisil starts casting a spell called 'mirror image'.
< 387h/387H 261v/261V Pos: standing >
An air elemental attacks a Gnome. [3 Hits]
< 387h/387H 261v/261V Pos: standing >
Matikai completes his spell...
Matikai utters the words 'buoblg qrunsoqpze yugh'
Matikai's fist beats the life out of a Gnome, blood pours from his body!
A Dwarf enters from the south.
< 387h/387H 261v/261V Pos: standing >
A Dwarf avoids being bashed by a lieutenant, who loses his balance and falls.
< 387h/387H 261v/261V Pos: standing >
You start chanting...
You snap into visibility.
< 387h/387H 261v/261V Pos: standing >
A lieutenant attacks a Dwarf. [0 Hits]
< 387h/387H 261v/261V Pos: standing >
A Gnome attacks an air elemental. [0 Hits]
< 387h/387H 261v/261V Pos: standing >
You snap into visibility.
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!
< 387h/387H 261v/261V Pos: standing >
An air elemental snaps into visibility.
The wraith of a sentinel private attacks an air elemental. [0 Hits]
< 387h/387H 261v/261V Pos: standing >
You complete your spell...
[Damage: 20 ] You hurl a spike of razor sharp ice at a Gnome.
A Gnome's pair of mailed yeti hide boots [superior] is weakened from the intense cold!
[Damage: 20 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 20 ] You hurl a spike of razor sharp ice at a Gnome.
Bisil completes his spell...
Bisil utters the words 'wuffaf uwaoz'
A spitting image of Bisil suddenly rises from the ground!
A spitting image of Bisil suddenly rises from the ground!
A spitting image of Bisil suddenly rises from the ground!
A spitting image of Bisil suddenly rises from the ground!
The wraith of a sentinel private attacks Bisil. [0 Hits]
Matikai starts casting an offensive spell.
< 387h/387H 261v/261V Pos: standing >
Bisil attacks the wraith of a sentinel private. [0 Hits]
Nul closes the iron.
< 387h/387H 261v/261V Pos: standing >
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a massive wall of iron...
A Dwarf tries to flee, but can't make it out of here!
Sparkling magic surrounds Nul as he begins his chant.
Nul starts casting a spell.
< 387h/387H 261v/261V Pos: standing >
Matikai completes his spell...
Matikai utters the word 'yufzbarr'
Matikai smirks as his fireball explodes into the face of a Gnome.
A Gnome's tarnished granite belt melted from the intense heat!
The wraith of a sentinel private stops following a Gnome.
The wraith of a sentinel private stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nom by 1414284.