<worn as a badge> a crystal shard [superior] (humming)
<worn on head> the diamond crown of Winduin of damage (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a zanthium ear stud [superior] (magic)
<worn in ear> an aboleth's shrunken head (magic) [85%]
<worn on face> a salamander scale mask
<worn around neck> a coil of darkness [78%]
<worn around neck> a pleasant necklace of flowers
<worn on body> some platemail of colorless salamander scales (magic)[237h 47m 50s]
<worn about body> a mottled skin of the ettins
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> a silken backsheath of flight of constitution (magic)
<worn about waist> a long flowing girth of spidersilk (glowing)
<attached to belt> a chipped soulstone dagger (magic)
<worn on arms> a set of gartham hide sleeves (magic)[237h 47m 50s]
<worn around wrist> a spiked zanthium bracer [superior] (magic)
<worn around wrist> a bracelet of purple mist [superior]
<worn on hands> some razor-knuckled blood crystal gloves (magic)
<worn on finger> the ring of the overfiend [83%]
<worn on finger> the ring of the overfiend [83%]
<primary weapon> a darksteel rapier (magic) (glowing)
<secondary weapon> a drusus named 'Fade to Black' [superior] (magic)
<worn on legs> some leggings made from werewolf hide (magic)
<worn on feet> some spurred blood crystal boots of regeneration (magic) [87%]
Obvious exits: -N -U -D
A small leather-bound book lies here.
An intricately carved wooden tablet lies here
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel dagger about a foot in length lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A deer who is close by above you.
A Barbarian who is close by above you.
The receptionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.
< 662h/662H 199v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A warhammer with a sturdy-looking steel head lies here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 662h/662H 200v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
An intricately carved wooden tablet lies here
< 662h/662H 198v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A stray cat who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
A rabbit who is close by to your south.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
< 662h/662H 200v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
< 662h/662H 200v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 662h/662H 200v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
A Community Outhouse
Obvious exits: -S -U#
A shady chemist peers at you.(Red Aura)
A youth turns red, and quickly moves his hands to his knees, as you enter.
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
The shady youth who is not far off to your south.
< 662h/662H 199v/201V Pos: standing >
The town crier shouts 'If anyone wants me to shut up just tell me, don't kill me.'
< 662h/662H 201v/201V Pos: standing >
< 662h/662H 201v/201V Pos: standing >
Score information for Fuzz
Level: 39 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 662(662) Moves: 201(201)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Coldshielded
Frags: +10.00 Deaths: 20
Disguised as: Morrigu (Good)
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Lightning All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Listen Sneaking
Herbs: Gootwiet Medicus
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 1436
Active Spells:
--------------
detect invisibility (31 minutes)
vitality (6 minutes)
stone skin (less than a minute remaining)
farsee (44 minutes)
lionrage (14 minutes)
lifelust (13 minutes)
accelerated healing (2 minutes)
< 662h/662H 201v/201V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
A shady chemist peers at you.(Red Aura)
A youth turns red, and quickly moves his hands to his knees, as you enter.
< 662h/662H 201v/201V Pos: standing >
Score information for Fuzz
Level: 39 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 662(662) Moves: 201(201)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Coldshielded
Frags: +10.00 Deaths: 20
Disguised as: Morrigu (Good)
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Lightning All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Listen Sneaking
Herbs: Gootwiet Medicus
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 1436
Active Spells:
--------------
detect invisibility (31 minutes)
vitality (6 minutes)
stone skin (less than a minute remaining)
farsee (44 minutes)
lionrage (14 minutes)
lifelust (13 minutes)
accelerated healing (2 minutes)
< 662h/662H 201v/201V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
A shady chemist peers at you.(Red Aura)
A youth turns red, and quickly moves his hands to his knees, as you enter.
< 662h/662H 201v/201V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your south.
< 662h/662H 201v/201V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
A shady chemist peers at you.(Red Aura)
A youth turns red, and quickly moves his hands to his knees, as you enter.
< 662h/662H 201v/201V Pos: standing >
Score information for Fuzz
Level: 39 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 662(662) Moves: 201(201)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Coldshielded
Frags: +10.00 Deaths: 20
Disguised as: Morrigu (Good)
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Lightning All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Listen Sneaking
Herbs: Gootwiet Medicus
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 1436
Active Spells:
--------------
detect invisibility (31 minutes)
vitality (6 minutes)
stone skin (less than a minute remaining)
farsee (44 minutes)
lionrage (14 minutes)
lifelust (13 minutes)
accelerated healing (2 minutes)
< 662h/662H 201v/201V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
A shady chemist peers at you.(Red Aura)
A youth turns red, and quickly moves his hands to his knees, as you enter.
< 662h/662H 201v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 201v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking youth is standing here, eyeing you with a devious glance.
< 662h/662H 200v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
You quickly scan the area.
A shady chemist who is close by to your north.
A shitting youth who is close by to your north.
< 662h/662H 200v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your west.
< 662h/662H 199v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A stray cat who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A rabbit who is close by to your south.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
The shady youth who is not far off to your west.
< 662h/662H 200v/201V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A stray cat who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A rabbit who is close by to your south.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
The shady youth who is not far off to your west.
< 662h/662H 201v/201V Pos: standing >
The sun hangs low on the southern sky.
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
An intricately carved wooden tablet lies here
< 662h/662H 200v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A human merchant who is a brief walk away to your east.
A large rat who is in the distance to your east.
A woman who is in the distance to your east.
A Human who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A rabbit who is not far off to your south.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 662h/662H 200v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A stray cat who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A rabbit who is close by to your south.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
The shady youth who is not far off to your west.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A stray cat who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A rabbit who is close by to your south.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
The shady youth who is not far off to your west.
< 662h/662H 201v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
An intricately carved wooden tablet lies here
< 662h/662H 200v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A human merchant who is a brief walk away to your east.
A large rat who is in the distance to your east.
A woman who is in the distance to your east.
A Human who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A rabbit who is not far off to your south.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 662h/662H 200v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A Githzerai who is close by to your east.
Kieta who is close by to your east.
A rabbit who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
The shady youth who is rather far off to your west.
A shady mercenary who is rather far off to your west.
A grounds keeper who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.
< 662h/662H 199v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
An intricately carved wooden tablet lies here
< 662h/662H 200v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
< 662h/662H 199v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 199v/201V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A young cleric who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A Githzerai who is close by to your east.
Kieta who is close by to your east.
A rabbit who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
The shady youth who is rather far off to your west.
A shady mercenary who is rather far off to your west.
A grounds keeper who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.
< 662h/662H 199v/201V Pos: standing >
The door is open.
There is a small supply shop to the east.
You extend your sights eastward.
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
[2] A small piece of cloth lies here.
A Githzerai (medium) The Empire stands here.(Gold Aura)
Kieta is stocking the shelves of her store.(Gold Aura)
< 662h/662H 201v/201V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Kieta's Adventurer Supply Shoppe
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Kieta's Adventurer Supply Shoppe
</map>
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
[2] A small piece of cloth lies here.
A Githzerai (medium) The Empire stands here.(Gold Aura)
Kieta is stocking the shelves of her store.(Gold Aura)
< 662h/662H 200v/201V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 662h/662H 200v/201V Pos: standing >
Ok.
< 662h/662H 200v/201V Pos: standing >
[Damage: 62 ] -=[A Githzerai makes a strange sound as you place a darksteel rapier in his back.]=-
< 662h/662H 200v/201V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
You dodge a Githzerai's vicious attack.
You do a fancy maneuver, tripping a Githzerai.
< 662h/662H 200v/201V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
[Damage: 23 ] -=[Your powerful slash strikes a Githzerai hard.]=-
[Damage: 24 ] -=[Your powerful slash strikes a Githzerai very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 45 ] -=[Your slash enshrouds a Githzerai in a mist of blood.]=-
< 662h/662H 200v/201V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 24 ] -=[Your powerful slash seriously wounds a Githzerai.]=-
[Damage: 23 ] -=[Your slash seriously wounds a Githzerai.]=-
[Damage: 20 ] -=[Your impressive pierce seriously wounds a Githzerai.]=-
[Damage: 22 ] -=[Your powerful slash enshrouds a Githzerai in a mist of blood.]=-
< 662h/662H 200v/201V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Githzerai sit EP: awful >
With superb grace and ease, you intercept a Githzerai's attack with darksteel rapier and counter-attack!
[Damage: 23 ] -=[Your powerful slash grievously wounds a Githzerai.]=-
[Damage: 17 ] -=[Your slash hits a Githzerai.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!